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THEUNITEDSTATESOF
Jul 4, 2018

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THEUNITEDSTATESOF
Jul 4, 2018

Shoutout to Chris for looking so similar to a gelatinous blob that I barely had to do any editing.

Thoatse
Feb 29, 2016

Lol said the scorpion, lmao
Best snype in ages, god drat

Shadowlyger
Nov 5, 2009

ElvUI super fan at your service!

Ask me any and all questions about UI customization via PM

:perfect:

Neltharak
Jun 7, 2013


:vince:

Colostomy Bag
Jan 11, 2016

:lesnick: C-Bangin' it :lesnick:

I like this thread:

https://www.reddit.com/r/starcitizen/comments/9dwg7i/player_caps_will_not_be_increasing_until_server/

Less players are better.

AbstractNapper
Jun 5, 2011

I can help
Brilliant.

The art created in mocking Store Citizen has more passion and "soul" in it than whatever mess Crobbler calls a pre-alpha game.

bbchops
Jul 26, 2001

Ho ho ho! I'll have the same again!
Nap Ghost

Wait, server-side OCS? What does that mean? The server will decide if it needs to unpack objects to do... something to them?

IncredibleIgloo
Feb 17, 2011





THEUNITEDSTATESOF posted:

Shoutout to Chris for looking so similar to a gelatinous blob that I barely had to do any editing.

Gelatinous blob sounds much more like a Ben description. Oh well, I guess the Crobbler is growing into it.

Lladre
Jun 28, 2011


Soiled Meat

IncredibleIgloo posted:

Gelatinous blob sounds much more like a Ben description. Oh well, I guess the Crobbler is growing into it.

His brother is way ahead of him. Absolute unit.

Colostomy Bag
Jan 11, 2016

:lesnick: C-Bangin' it :lesnick:

bbchops posted:

Wait, server-side OCS? What does that mean? The server will decide if it needs to unpack objects to do... something to them?

No that hot action comes later. Right now we are client-side baby.

The Titanic
Sep 15, 2016

Unsinkable

space-X-chicken posted:

YAAAAAAAWN...wakes up from sleep. switches on his tablet...


good morning y'all! (what a text to start the day)

lol

Glad to be your morning coffee routine and help start your day off on the right foot! :grin:

Drunk Theory
Aug 20, 2016


Oven Wrangler

Thank you.

The Titanic
Sep 15, 2016

Unsinkable

Wow. :five:

Lladre
Jun 28, 2011


Soiled Meat

G0RF posted:

YOUTUBE: A One Hour Guided Tour of Rebel Galaxy Outlaw

The guy has a perfect voice for a wry NPR show.

The Competition —When developing the first Rebel Galaxy, they steered clear of a 3d space dogfighting sim, fearing getting crushed by Star Citizen, Elite or No Man’s Sky. But as it turned out, none of those titles delivered the experience they’d had in mind. So now they are.

The Mission Board — Remember when ArcCorp was supposed to have something like this? Now it’s all cockpit based, like Elite, which I personally think is less cool. (Not that Elite has much choice.)

7 In Game Radio Stations — 21 hours of music, spanning genres, with scripted DJs. This is drat COOL. Being in your ship, tunes blaring as your running missions, is going to automatically be more immersive and cool than Robo-voices GalNet updates OR the 200tg repetition of the “tension building” orchestral score Star Citizen loads.

Mission interrupted — The taunting alien on your HUD evokes golden era Chris Roberts games, even while Chris’s $200 million game has no aliens still. (Oh, and look, a fun flight model, too. Whodathunk you need that in a dogfighting game?)

Cockpit damage — Nice, familiar touch. And I love the half-realistic, half-cartoonish explosions.

Starmap — Too straightforward and easy to use. Needs to be made far more overcomplicated and unusable to really compete at the Quadruple A game level.

Landing at a Base to do Repairs, Upgrades and R&R — Automatic docking and loading screens sure help speed up the boring, repetitive stuff. Prior to PG, Star Citizen was planning to do a little bit of this, too. I guess some people feel like autopiloting and shortcuts kill immersiveness, so maybe total immersion in boredom is a superior alternative.

Gambling for Money or Ship Parts — Such an obvious and appealing addition to such a game. It’d be better with additional NPCs and more complex games — the Red Dead gambling sessions were fantastic — but it’s a $30 indie. Still a better leisure activity than anything in Star acitizen or Elite to date. (And holographic chess isn’t going to work no matter how good it looks...)

Merchant’s Guild — Unlocks new missions for Cargo delivery.

There’s 45 more minutes of this stuff. I won’t write up it all but for a $30 indie, it’s looking drat promising. This is in such a sweet spot between the dinky but gorgeous No Man’s Sky (an exploration/crafting/survival sim) and the sprawling, ponderous, joyless giants. I hope they make an absolute fortune and keep upping their game for this franchise, because it looks a lot more like the kind of space game I’d rather play these days.

You know, the Fun kind.

Autopursuit — Oh I like this.

Wagering for Ship Parts - Fully simulated 8 ball pool. Nice. (Which ship in Star Citizen has the pool table again? And what can you do with it?)

How long until Chris has a fever dream and commissions a skunk works team to minigame up the boring rear end Verse? Weeks not months, I reckon.

Anyone else notice they put in a little dude waving around light cones when you land and take off?

Kikas
Oct 30, 2012

OH HELL YES I sub the thread for snypes like these :allears: :swoon: :five:

Lladre posted:

Anyone else notice they put in a little dude waving around light cones when you land and take off?

Oh there are a ton of little touches here and there, this game is gonna own bones.

trucutru
Jul 9, 2003

by Fluffdaddy

Agony Aunt posted:

Is Kermaz one of our deep cover agents or is he a fallen cultist?

Fallen cultist. He would defend the game with the typical lies and aggression and then, one day, he saw the light (I think it was over the discounts given to people who pay with fresh money) and at the very next nano-second he began to post poo poo about the game at the /refunds place.

Colostomy Bag
Jan 11, 2016

:lesnick: C-Bangin' it :lesnick:

trucutru posted:

Fallen cultist. He would defend the game with the typical lies and aggression and then, one day, he saw the light (I think it was over the discounts given to people who pay with fresh money) and at the very next nano-second he began to post poo poo about the game at the /refunds place.

Yeah, like the girl that dumped ya.

colonelwest
Jun 30, 2018

☢️ Send nukes every daaaaaay! ☢️
https://tinyurl.com/nukepost
Hey guys, I've been in the wilderness with no internet for two weeks. What's new in Store Citizen? Space condo sales? Exciting ray tracing action confirmed for Citizercon?

kilus aof
Mar 24, 2001

In 2015 if you said that you would be labelled the world's dumbest troll. By both sides.

Blue On Blue
Nov 14, 2012

Hav posted:

Miribot would probably be able to confirm, but I seem to recall him being one of the faithful.


Batgirl used to be quite connected until *something happened*, and she got shuffled to the outside. I'm hazy on the detail, but the very action of archiving things that people say is going to become more uncomfortable as time wears on.








Fish/Barrel

edit:

SQ42 depends on OCS, too.

Where do we go from here !

Still cant get over the balls on old crobberts with that one

Kikas
Oct 30, 2012

colonelwest posted:

Hey guys, I've been in the wilderness with no internet for two weeks. What's new in Store Citizen? Space condo sales? Exciting ray tracing action confirmed for Citizercon?

Two weeks? Let see uhhhhh...
Oh, they tried to sell digital tickets that allowed you to watch their CitizenCon coverage online for :20bux: Went as smoothly as you'd expect in the era of free convention streams from basically every gaming show.

Hav
Dec 11, 2009

Fun Shoe

bbchops posted:

Wait, server-side OCS? What does that mean? The server will decide if it needs to unpack objects to do... something to them?

They slammed a couple of sets of words together and looked proud.

G0RF
Mar 19, 2015

Some galactic defender you are, Space Cadet.

Hav posted:

They slammed a couple of sets of words together and looked proud.

Client side OCS is the Tier Zero implementation.

His wrap up to the long RTV is worth noting. Particularly the closer.

Lando: I’m excited to finally approach the finish line... whenever that might be.”

Sillybones
Aug 10, 2013

go away,
spooky skeleton,
go away

Orange Carlisle
Jul 14, 2007

It's totally normal that a game six years in 'development' is still trickling out images of headscanned NPC's and boxes that are totally not NPC's but are actually revolutionary boxes that give you quests and totally aren't NPC's and why are you laughing

Orange Carlisle
Jul 14, 2007

Also turning quest giving NPCs into stationary boxes is pretty brilliant in that they don't have to do animation or voice acting for a quest giving container

Kikas
Oct 30, 2012
I hope Love Pledge devs manage to make the boxes hot.

big nipples big life
May 12, 2014

AbstractNapper posted:

Brilliant.

The art created in mocking Store Citizen has more passion and "soul" in it than whatever mess Crobbler calls a pre-alpha game.

Does that include Adz Adama? I feel like it should.

Dogeh
Aug 30, 2017

ShitMeter: -------------|- 99%

:five:

Do I have to choose, though?

Kikas
Oct 30, 2012

big nipples big life posted:

Does that include Adz Adama? I feel like it should.

I doubt anyone will disagree on the fact that Adz Adama is the soul of Star Citizen.

Tokamak
Dec 22, 2004

Mr. Carlisle posted:

Also turning quest giving NPCs into stationary boxes is pretty brilliant in that they don't have to do animation or voice acting for a quest giving container

Static objects require less server CPU resources than an NPC.

Orange Carlisle
Jul 14, 2007

Tokamak posted:

Static objects require less server CPU resources than an NPC.

That too

They should just go the fallout 76 route and get rid of NPCs altogether and just let other players make your fun happen!!

Grubby Hobo
Feb 13, 2018

There's something else about bears not many people know. If a bear gets hooked on the taste of crowdfunding, it becomes a man-killer. He'll go on a rampage and has to be destroyed. And that's why you should never hug a bear.
You pay a sweaty dope
And walk out in the Verse
The corridors are boringly the same

Find me an Idris
And smash it on the ground
Its fragments come falling down like rain

Get myself a Hull
Fidelity as I fly
Almost, I'm kind of in control

It all looks fine
To the naked eye
But it don't really play that way at all
Don't play that way at all

boviscopophobic
Feb 5, 2016



space uncle
Sep 17, 2006

"I don’t care if Biden beats Trump. I’m not offloading responsibility. If enough people feel similar to me, such as the large population of Muslim people in Dearborn, Michigan. Then he won’t"


Is anyone else getting an existential crisis from following Star Citizen? Maybe I need to log off

Every time I try to grasp the sheer scope and timeline of this loving nonexistent game it’s like doing archaeology into my own past. I remember idly browsing this thread and Kickstarter in college and thinking “oh cool space game, too bad I don’t have money to back this”. Then I remember graduating and thinking “hey I actually have money now, let’s check in on this”. The thread had mutated wildly and bafflingly since I left - every ship had received a painstakingly rendered pixel art cute little graphic next to a shocking price tag.

The dollar figures didn’t make sense to me. Is that real dollars? I have to pay real used car money to get a fake ship?

I changed jobs, got a graduate degree, got married, kept checking on Star Citizen. I was finally rewarded by the turn - when goon FUD started and the ridiculous 8-Bit $10,000 catalog disappeared.

I moved states, changed jobs again. I bought a house. I got old and put 400 hours into Elite Dangerous and got bored of space games. I boxed up and unboxed my HOTAS a half dozen times. All while watching this absurd spectacle play out. I backed other kickstarters and played the games and bought more board games and their sequels.

The past scares me because I see the future: children, grandchildren, retirement, cancer, the sweet release of death. And throughout it all - Star Citizen. As SC passes the $100 trillion threshold in 2067 (hyperinflation hits the US hard after it switches back to fiat currency in the 50s) Chris Roberts is wheeled on to the stage. He delivers a virtual address to his remaining fans in their retirement homes and graves. He sucks at his oxygen cannula and promises that OCS will come soon. I laugh, and shitpost, and finally I die.

Hav
Dec 11, 2009

Fun Shoe

space uncle posted:

Is anyone else getting an existential crisis from following Star Citizen? Maybe I need to log off

Every time I try to grasp the sheer scope and timeline of this loving nonexistent game it’s like doing archaeology into my own past. I remember idly browsing this thread and Kickstarter in college and thinking “oh cool space game, too bad I don’t have money to back this”. Then I remember graduating and thinking “hey I actually have money now, let’s check in on this”. The thread had mutated wildly and bafflingly since I left - every ship had received a painstakingly rendered pixel art cute little graphic next to a shocking price tag.

The dollar figures didn’t make sense to me. Is that real dollars? I have to pay real used car money to get a fake ship?

I changed jobs, got a graduate degree, got married, kept checking on Star Citizen. I was finally rewarded by the turn - when goon FUD started and the ridiculous 8-Bit $10,000 catalog disappeared.

I moved states, changed jobs again. I bought a house. I got old and put 400 hours into Elite Dangerous and got bored of space games. I boxed up and unboxed my HOTAS a half dozen times. All while watching this absurd spectacle play out. I backed other kickstarters and played the games and bought more board games and their sequels.

The past scares me because I see the future: children, grandchildren, retirement, cancer, the sweet release of death. And throughout it all - Star Citizen. As SC passes the $100 trillion threshold in 2067 (hyperinflation hits the US hard after it switches back to fiat currency in the 50s) Chris Roberts is wheeled on to the stage. He delivers a virtual address to his remaining fans in their retirement homes and graves. He sucks at his oxygen cannula and promises that OCS will come soon. I laugh, and shitpost, and finally I die.

Goon: a life.

XK
Jul 9, 2001

Star Citizen is everywhere. It is all around us. Even now, in this very room. You can see it's fidelity when you look out your window or when you watch youtube

Time never stops, not even for Chris Roberts.

big nipples big life
May 12, 2014
Trip Report: Spider-Man owns.

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Sarsapariller
Aug 14, 2015

Occasional vampire queen


Hey thread, remember SATABALL, that game mode CIG made and then discarded? A reminder video:
https://www.youtube.com/watch?v=h0JKHdG2Ugo

Remember how that became Echo Arena (or, more likely, they just happened to release something that looked drat close to it because the original concept was a ripoff of the Ender's Game movie sequence anyway).

The sequel to that is about to come out, Echo Combat, and it looks pretty neat.
https://www.youtube.com/watch?v=a07rqPshBkg&t=18s

Hey Chris: Your company sucks so bad that your random brain-fart knockoff gamemodes are being lapped repeatedly, in more interesting and better executed ways, by random indie studios with like three developers.

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