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Sarsapariller
Aug 14, 2015

Occasional vampire queen

Interestingly the one thing Citizens are completely allowed to piss and moan about is that the website is wildly out of date- sometimes by 2+ years. Ship Store Pages are Outdate

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Daztek
Jun 2, 2006



Sarsapariller posted:

Interestingly the one thing Citizens are completely allowed to piss and moan about is that the website is wildly out of date- sometimes by 2+ years. Ship Store Pages are Outdate

Weren't CIG/Turbulent/Croberts going to get the stats STRAIGHT FROM THE GAME FILES so those pages would always be up to date

Thoatse
Feb 29, 2016

Lol said the scorpion, lmao

Sarsapariller posted:

Citizen gaslighting is really reaching an all-time high. One guy wants to know, perfectly reasonably, how do you put up with it?


Star Citizen: Time for another break

Thoatse
Feb 29, 2016

Lol said the scorpion, lmao

Dementropy
Aug 23, 2010



https://twitter.com/llWr3tch3d/status/1150522288921612289

I said come in!
Jun 22, 2004


Yes, i'm waiting for Rebel Galaxy Outlaw.

Sarsapariller
Aug 14, 2015

Occasional vampire queen

Daztek posted:

Weren't CIG/Turbulent/Croberts going to get the stats STRAIGHT FROM THE GAME FILES so those pages would always be up to date

Yeah that sounds like some good poo poo to ramble about for two or three minutes. Gotta fill all this video time somehow.

What, implement it? We totally did. It's Tier Zero bro. Don't worry about it.

downout
Jul 6, 2009

TheDeadlyShoe posted:

So... I hadn't really paid any attention to star citizen since the kickstarter. For whatever reason I have been checking it out over the last week, hoping there was a cool space game to play. At first, it seemed alright. The price of ships bothered me, but the visuals were good; I found one streamer who mostly just shitted around PVPing and analyzing the meta. He looked like he was having fun, and hell, it was more PVP than I ever got in Elite. I wasn't overly concerned with jank and crashes. But when I started reading the weird custom forum and the reddit things rapidly went downhill. There was an argument about how small ships were now going to be much slower than larger ships in warp drive. I thought..."Wait a minute, then how are large ships supposed to get escorted? Won't everyone just fly larger ships then?" This was a red flag for me since it indicated a lack of thinking through the effects of systems on intended gameplay. Then 3.6 started dropping on the test server, and they added hacking 'gameplay' that was literally people just standing there waiting to press a button for 15 minutes. Then I started reading about 'object container streaming' and so on, so its 7 years in and they dont even have the basics of their loving networking architecture? Dual Universe kickstarted in 2016 and i think they are further along...

All this left me feeling somewhat negative. I started checking out things in more detail which lead me to reading the SC Thread Recap (ace work btw). I had NO IDEA that squadron 42 was supposed to come out in 2014. And then again in 2018. I was blown away by how much of an incompetent gently caress up all the development has been. Literally slack jawed. They must have literally loving scrapped the game twice at this point for it to be so incomplete rn. A lot of people saw this happen over time, for me it has been all at once and I am stunned. Flabbergasted.

In the end I'm left with a feeling that this is very similar to seminar hucksters. The kinda guys that most famously sold timeshares on a similar basis. You got lunch or something if you attended the seminar to get people in the door, then they would upsell the glories of the mountain condos (or w/e). By purchasing now you got a better deal or a lower price. Everyones head started nodding and suddenly it was the most reasonable thing in the world to buy in. Then once you've got 1 week a month, why not upgrade that to 2 weeks or even a full unit? Buy more units as gifts to your family! And so on and so forth. Time shares arn't a big deal any more but those guys are still out there, still doing pushy marketing in all sorts of fields. Years ago I attended one on starting your own internet bizness, where you had SO MANY options for signing up with the guys platform and tools and private consultations and starting packages. I didn't sign up, but i'm positive a lot of people there did, and few of them had any idea what they were doing or any chance for success. They also some weird loving brainstorm of signing people up for their domain name camping service with a built in secondary market.

I cannot help but think that whoever the marketing honcho is that they are one of those guys, a veteran in fact, and that they seem to be running the show. The way everything is upsold, the focus on conferences (?!), the pressure tactics, the expertise on milking whales - bear in mind that whales arn't just in gaming. The seminar hucksters have been milking whales since forever.

There was a guy on reddit (iirc) who was complaining that his Cutlass Red was being completely undercut by the new Apollo! whiz bang medical ship, even to the point of the Cutlass Red being nerfed now that they're introducing a newer ship of the same role (and size!). That's all part of the continuous upsell - you've already bought in, you might as well upgrade to a better ship to 'get more out of your money'. I saw a guy say pretty much literally that, paraphrased. You've bought in and you have an Aurora, but you really should just put in another $80 and get a Cutlass Black, its the best all round ship. Ah but you dont want to get stuck waiting on insurance timers, so better get a backup ship...

The whole "CCU" mechanic smacks of this as well. The focus on being able to upgrade your pledge plays into the same psychology of getting people to buy in at a minimum level and then continuously up their commitment. They perhaps didn't foresee the secondary market that developed because thats not usually a problem in the seminar world; I gather this War Bonds abomination was an attempt to get around the secondary and keep new money flowing in.

I won't even start on having Free Fly events for a game that doesnt fuckin work yet. Pure marketing-in-charge idiocy.

In case no one's mentioned it - checkout the youtube series sunk cost galaxy

Potato Salad
Oct 23, 2014

nobody cares


Sarsapariller posted:

Interestingly the one thing Citizens are completely allowed to piss and moan about is that the website is wildly out of date- sometimes by 2+ years. Ship Store Pages are Outdate

.25B dollars

no decent site cms

Potato Salad
Oct 23, 2014

nobody cares


Ratio of incompence-to-revenue approaching the level of banks

MilesK
Nov 5, 2015

In the last 500 years, the Fourth Stimpire has dominated four systems, which it has united into one starzone, Stimsis. The Fourth Stimpire has origins from the Ten Empire War in which 10 of the United Stimpires revolted against each rules. It is the one-of-a-kind empire, an empire as massive and powerful as all the others. It is composed of more people than any other empire as we know it. The Empire's total surface mass is at least 10 times the combined population of the four main systems. Its surface is made up of millions of square kilometers of unexplored planetary land with a population of tens of thousands, millions of cubic kilometers in space of unknown species and even billions upon trillions of years of history.

Stimsis is the center of the Fourth, Fifth and Sixth Stimriks, each with its own territory and its own laws, as well as its own stars in that they are not located directly in the other systems' systems. The Sixth and seventh Stimriks are the largest and most powerful empires in our solar system. All three Stimriks possess an army, navy and air force, however, in contrast stimsis is a highly industrialized world with a population of millions of people.

The Stimpires have maintained its population with trade, industry and scientific research to produce weapons that can kill entire armies. All empires except for the fourth swore freedom upon their citizens.

There is no free speech in the Fourth Stimpire, and all self-controlled transportation has been made illegal without undergoing painful medical verification methods, in which arteries are severed without pain resistant, operated entirely by machines. The way they work claim to be the most hygenic and healthy way possible, but these machines often rub against pain points, causing great deals of pain to patients. The heart is then extracted from the body and placed into a glass grinding machine. Various energy centers are also dissected and replaced with dangerous transplants. After the painful, 52 hour surgical procedure, patients will then have to use a fused guidance tool, which pumps painful resistors into the body every 2 hours. After some months (about one year?) of "progress," the patient who has been most effected will be given a "clean", non-toxic drug, and given the most beneficial therapy. This drug is then sold to people who are more likely to use and have the money. "Progress" in the Fourth Stimpire, with the exception of some minor changes in what is produced, is nothing but a series of desperate attempts to find new and cheaper materials to get drugs into people's bodies. If the medical establishment succeeds in making pain relief a reality, they will then be able to increase drugs profits significantly, and make life far for anyone who is willing to do the dirty work on a regular basis.

The pain they have caused is so bad, the victim would freeze in a tense position. They would then collapse afterwards.

In other words, what they do is cause great pain but cause a lot of pain as it could even result in death if the person is over-sensitive to the pain. I'm no physiologist. What happened to me was that as soon as I saw the image on TV I became scared to live and the way this person has made me feel has caused me to freeze in fear, which I am not good at.

One hour after the pain ended my wife and children went home in a calm and confident state, and they had calmed all of us down. We spoke with one other person, and they confirmed with him that after a little more time they did experience more, but it was not as dramatic as what happened last night, and we did not tell them or ask if it may have been due to being overworked.

This is the story of a real victim, I was in agony for hours after the pain of my leg was not going away, I was screaming at my wife constantly at times, I tried to comfort her as she cried, and even after I had recovered, I told her "It's ok, because you're my wife. I love you, and if anything does go badly with me, I'll come see you

Sexual stimulation in any way within the grounds of the Fourth Stimpire is strictly prohibited, and anyone detected even touching their sexual organs will be subjected to a penectomy or if the offender was a female, they would then have a razor inserted into their ovaries. They would pump a blue solution into the womb until the stitchings burst. Offenders would also be forced to show their operated areas in public, and they would always harass and punch them to a pulp, against their will. Once a penectomy has been performed the offender will be required to abide by strict rules and regulations that prohibit any form of intercourse with anyone but their lover.

"They do not discriminate on the sex of the offender which would apply to women in the court as well as men, but on the matter of sex outside the sex of the offender they require male clients of the Fourth Stimpire, such as couples in love, for example," Riju said.

In May this year, two girls under the age of 21 were found to be violating the rules of the fourth stimpire by masturbating nude inside another boy's locker room locker room. The young girls were reportedly part of a group of girls who had been allowed to use private rooms at the campus.

While these girls are just one the many cases of the girl or girl to boy and adult activity, the act of nude masturbation is not exclusive to these two girls. Reports of such activity in other public spaces have been widely spread around the country due to the widespread popularity of the "V-Day" event in which men in their 40s, 50s,

Otherwise, offenders would be tazed with the worst type of electricity in the systematic district, causing so much pain, the victim would scream and flail in madness. The pain would also triple every second, but no death would be incurred. This is also used in combat against enemy units, which is why all UEE forces must wear the upgraded suit to block this effect.

This, coupled with many other minor changes made to the tech tree, has allowed the UEE to gain a massive advantage. These changes also gave the UEE incredible advantage in the strategic department, as they had the same type of advanced weaponry, so if one side were able to make full use of the advanced capabilities in these weapons, the other would feel the need to use countermeasures. These measures also had the purpose of keeping the two sides separate, because any weapon the one would need to deal with could be manufactured for the other side or used against it.

This was also the reason why the UEE's weapons were designed to be extremely accurate, meaning it could be destroyed, while the enemy was not. This made the weapons extremely dangerous on the battlefield, because the two sides would only be able to deal with it once both of them knew about the weapon

However, enertainment is also questionable in UEE grounds. Sporting events end with the losing team being rounded into a grinder and shredded on live television, boxing matches end with the loser having their hands removed without anasthesia, flight races would end with the losers having their arms and legs removed, then being injected with insanity, for entertainment. People are also forced into these events, by undergoing a painful 127 hour procedure which involves tweaking the muscles so they will not listen to brain commands, and then having a painful drug injected which also causes madness if the player is not sporting. This is all for entertainment, and anyone not watching any of it during sporting times and cheering for the winning team, they will be imprisoned into galactic camps.

This is a particularly interesting side note, having the players being brain-damaged. The only way to tell is by going through a variety of sensory deprivation techniques: "The world would change to a horrible, alien, hostile place where you were the only sane one." Then, if possible, to torture the players to see if they could do the forced mental rewiring to remember the mental programming: "If you remember what's coming, I give you the key to victory." If nothing else, these techniques give the players the incentive to survive, making it less likely for them to kill themselves.

Snuff films are also broadcast, and actors are actually murdered just for entertainment. Stealth droids also guide these forced actors into behaving exactly as the director dreams, otherwise they will be punished by being placed into a macerator and having their execution written into the film. Any film that does not feature someone being murdered will be burned and the entire crew behind it will be executed in the most grotesque way possible - vivisection.

A variety of techniques are used to destroy a film set, including:

Mass incineration - An industrial-scale incinerator is usually used. As seen in the Star Trek movies this process can take hours to complete and is typically only used after technicians have worked themselves to death, destroying almost all the machinery in the facility. For a larger incinerator see the incinerator used by S.C.I. in the "Dark Ages" in the film. Once the incinerator is in place, an army of computerized droids swarm down on it and crush the crews alive.

All executions are broadcast, and anyone who misses even a millisecond, even by blinking, will be executed. All citizens must boo to the person being executed, and the family is gathered to be injected with eternators, which cause pain forever, making them immoral but feeling the pain tenfold every millisecond. They cannot pass out, but they will feel like it forever.

When a new batch of eternators is placed in a group, there is a time delay until the person is executed, so that they can get used to the pain before the eternators are taken up. It's important to be wary of being killed by an eternator, even before the execution has taken place; if the person is caught and tries to escape, they will die without mercy, and no one will care.

All that is left of all the people are a large pool of human flesh and bones that all over Paris is being eaten by giant, cannibal-like people. Some of these, however, are people that the French government wants to see suffer.

Conquests by this Stimpire end in the planet being razed, and all the citizens being executed in the same way as their citizens are. The planet is then destroyed and all remnants of it are removed, and any memories of it will be erased instantly from civil minds. People who are also killed are also erased from memories, and all memories of them, including toys and pictures, are destroyed. The humanoid beings that live on the planet are then destroyed, their memories deleted so that they will no longer make an impression on one another. The first time this happens is when the planet's native race of Humans, known as the Shoggoth, attack the planet Earth. (This is a plot point of Star Wars: Episode VI Return of the Jedi, which happens while the people of Alderaan are being destroyed. Both of these events are directly connected to the events of the movie, with Jedi Masters Luke Skywalker and Anakin Skywalker being executed by the Shoggoth before the planet is destroyed).

Prisoners undergo 40,000 years of relentless and endless labor, and anyone not complying is sentenced to the eternator injection. All prisoners injected with eternators are placed into capsules and launched into far space, then the room is closed tight to ensure maximum insanity. Some prisoners are also subjected to the removal of blood, the lungs, the liver, the genitals, the skeleton, the muscles, the eyes, and even the injection of pressure. Prisoners sentenced to pressure chambers are locked in until they are inflated to a high level. The decompression is then stopped to make sure they are inflated and uncomfortable. For this reason their skin has no place to breathe. As long as they remain suspended from the ceiling, they are able to get oxygen to their hearts and lungs, where some are able to raise their voices.[11]

The process by which eternators are administered appears to be one of the most complex of all human practices.[12] The eternators have an elaborate process for creating a hyperbolic space, which the inmates are guided to. As a result of their immense physical and psychological labor, they are unable to perceive their own existence, but are always in a state of constant contact with their own bodies. When they are placed into pressure chambers, however, they are forced to imagine they are trapped, with nothing but a blank wall to the outside world,

Children born on the 14th of July are subjected to the removal of their skeleton and an implant of a silver liquid to replace it. The nervous sysem is also injected in various parts to ensure it is five times more sensitive than the average. The implant was invented by Swedish physician Dr. H.A. Lindblad, who found that children suffering under conditions of malnutrition usually die as soon as their skeleton is removed.

The procedure is performed over the course of 3 months; the silver liquid is injected and the bone implanted, all in the form of a plaster cast. The result to the child is that he gains height, the child's hair comes on the forehead and the jaw becomes proportionately thinner due to the thinning of the skeleton during the procedure.[2]

Restaurants also are ordered to serve civil meat, and anyone attending must give themself up to be cooked into a grotesque meal. They are cooked alive, undergoing extreme pain, and are then subjected to industrial grinders and blenders. The Stimpire orders at least 1 million citizens to be dispatched every day, as they are afraid the population may overthrow them. But only one planet is cared for, and the rest are banned from eating, drinking, talking, using technology, touching anyone, wearing unauthorized clothes, touching buildings, or walking a centimeter out of designated routes. Civil enforcers are on every planet, and they are engineered so that they are 40 times larger than the 300 quadrillion population. At least 7 billion die every 12 hours under this rule.

It's unknown how much humanity survives over the course of the project. Although most inhabitants have already been given their food by the first few months of the project, most others still die from eating the raw meat or from the effects of the medical experiments. Even those people who survive are either turned into insects, or else they are killed by chemical weapons employed under the Stimpire's watch. People who die during the project are sometimes made to walk through an underground pit, being electrocuted, or beaten violently by fellow humans with chainsaws and stun grenades, until they die as well.

Thoughts are also surveyed, and anyone who does not think anything to loving the Stimpire with more than their capabilities will be sentenced to a prison. Prisoners who are punished for this violation will meet their greatest fear, only to have it amplified so they will turn insane as they imagine it exactly as they fear it. They then undergo a painful extraction of all fluids, to be replaced by a toxin which causes permanent irritation. The unknown substance keeps the subject aging normally, except they will never die. Prisoners punished in this way are unable to be reverted, despite many efforts, and they will never be able to be disposed. All the prisoners' dreams are of the Stimpire, from the moment of their rescue and subsequent execution until their death, until they die, even if they are not executed themselves. The only exception is one member of the party. When they die, he may be a member of the Pleasure Palace faction, although he will not be able to live the rest of his years. While in the Pleasure Palace, he will be forced to participate in every task the Pleasure Palace has, and will be forced to give out various items, items he does not own the right to own. They may also be coerced (e.g. into buying drugs, or into making false confessions). His actions, especially when he is given powers, will cause his death by cutting himself open,

The sickening truths have been revealed only today, and invigilation teams are still investigating the truths without setting foot in the galactic space of this sickening empire. How did this happen, is this is how things were always? What was it that made the emperor an enemy? Was he somehow able to get away with all that evil?

No. He was one of the most powerful people that had ever lived, the most admired character in the galaxy, the only person able to defy the will of others. In order to take the power, he forced anyone who had fallen in love with him to undergo a painful but necessary ceremony on behalf of himself. He was the Emperor. His life was now over.

Who was this cruel, hateful god? His name was Zhar. He died by the hand of a madman.

That's what was hiding behind that mysterious mask, right there in the back of my mind, the reason why one of my dreams is haunted: Zhar was killed by the Empire without any knowledge that it was happening.

DigitalPenny
Sep 3, 2018

Ashye posted:

I'd go as far as saying that all their employee numbers are made up/inflated/complete bullshit.

They throw out these 300/500 numbers cause that's what Real Game Studios do, yet aside from the group studio photos how many people do you see together? 5? 6?

I thought this, but if you have LinkedIn premium it checks out. I think that would be a pretty elaborate fruad to get 500ish linked in accounts.

Not a game developer so I just compared it to all the other big studios.

Big take aways they have x3 times the turn over, they same have way more artists than technical peoe compared to other studios.

I think there must be a lot more starving artists over programmers out there. Think they may have burned enough people in programmer space word is out and they are hard to replace.

No idea what community management does other than lando.

DigitalPenny
Sep 3, 2018

On that people greatly underestimate how much damage churn does to a business.

People don't know what's been done before so they are always starting from scratch becuaces they don't know the solution is sitting on the sever, or they don't understand he solution becuase no one is there to explain it to them.

DigitalPenny
Sep 3, 2018

Perfect example I have been contracted to help a multibillion dollar company save some coin. Now that I have drilled into it, they have had the solutions they needed for years, they hire some one like me and it gets 75% done before they piss off and the cycle starts all over again while dollars leak out in the millions.

I'm sure CR is all over this and despite multiple restarts and studios spread across the gloab people are working seamlessly together from day one.

Jump V2 was 8 solid years of jump development.

DigitalPenny fucked around with this message at 00:27 on Jul 15, 2019

One in the Bum
Apr 25, 2014

Hair Elf
Since development moves 3x as fast with studios in 3 timezones, can we start saying that SC has been in development for 7yr x3 = 21yrs?

The Rabbi T. White
Jul 17, 2008





Jonny Shiloh posted:

Bloody hell fire, that was quite a roller coaster.



Anyway, I meant to ask, is 3.6 now available to all backers or is it still to be delivered?

Stimpire day, indeed. Please refrain from further bringing up the GREATEST INJUSTICE IN THE HISTORY OF MANKIND in this thread.

Kosumo
Apr 9, 2016

Jonny Shiloh posted:

Bloody hell fire, that was quite a roller coaster.



Anyway, I meant to ask, is 3.6 now available to all backers or is it still to be delivered?

That was exceptional ... As a kiwi, congratulations.

Virtual Captain
Feb 20, 2017

Archive Priest of the Stimperial Order

Star Citizen Good, in all things forevermore. Amen.
:pray:
I was on imgur instead of recording new Argcast




:negative:

Trilobite
Aug 15, 2001

Daztek posted:

Weren't CIG/Turbulent/Croberts going to get the stats STRAIGHT FROM THE GAME FILES so those pages would always be up to date

That was always going to be an empty promise, given that the main way they sell this crap is by obscuring any information that might indicate what it would be like in the game (should a game ever be made, that is). If they gave concrete information about how fast a ship actually went, for example, their customers might decide to not buy it. But if they just say it's the fastest ship that imaginary company has ever built, those idiots might not notice the three other ships that are ALSO the fastest models that imaginary company ever built. Ditto with stealthiness, punching-above-its-weight, and everything else.

The less their marks know, the more they can imagine, and the more they can imagine, the more CIG's "Buy now! Limited availability! New money gets first dibs!" sales pitch can sandworm its way into their brain. It says the ship is good! The ship must be good!

Dial A For Awesome
May 23, 2009
Well as a sponge he does lack a skeleton...

AbstractNapper
Jun 5, 2011

I can help
So apparently next year there will be a reboot movie for Dune.
Hopefully Citizens will get a bitter reminder about the 3.0 totally real sandworm mission.

Also, the Stimperial text dump looks longer each time I have to scroll past it. Are you guys sneaking in new paragraphs into that unreadable thing like CInotG does with its User Agreements?

Rugganovich
Apr 29, 2017

colonelwest posted:

Star Citizen is already in Beta, Alpha and Pre-Alpha all at once.

Yes CIG apologists have their own version of the magic 8-ball with those three possible answers. Mysteriously the term 'Gold' and 'Released' don't appear on said mystical ball.

AbstractNapper
Jun 5, 2011

I can help

Rugganovich posted:

Yes CIG apologists have their own version of the magic 8-ball with those three possible answers. Mysteriously the term 'Gold' and 'Released' don't appear on said mystical ball.

You clearly missed (or forget) the whole "What does `released` even mean, though?" brilliant speech by Crobbears last CitCon.

I say "brilliant" but I mean bullshit.

Game's already released as far as he's concerned.

Amazing Zimmo
Jan 27, 2006

That's quite a load you got in them diapers

The Rabbi T. White posted:

Stimpire day, indeed. Please refrain from further bringing up the GREATEST INJUSTICE IN THE HISTORY OF MANKIND in this thread.

I have never heard of a "super over" ever in my life.

Thoatse
Feb 29, 2016

Lol said the scorpion, lmao
https://i.imgur.com/JvFt9R1.gifv

boviscopophobic
Feb 5, 2016


The horror triples every second.

Kosumo
Apr 9, 2016


More life like than Sandi. (It's doing the Mae Demming tickle dance right?)

Aramoro
Jun 1, 2012




Sarsapariller posted:

Citizen gaslighting is really reaching an all-time high. One guy wants to know, perfectly reasonably, how do you put up with it?

I love that thread but especially this post

https://www.reddit.com/r/starcitizen/comments/cd7w1m/how_do_you_even_put_up_with_it/etsqven/

Yes the Rest Stops might destroy your ship but maybe you've heard of this little things called GAMEPLAY!

That and the 'I've never experienced these issues!, Of course to set a nav route you have to clear it, stand up, clear it again, sit down and maybe it'll work......and OBVIOUSLY don't pick up a package until your ship has been impounded or destroyed, everyone knows the basics.'

Aramoro fucked around with this message at 10:27 on Jul 15, 2019

Gravity_Storm
Mar 1, 2016

Daztek posted:

Weren't CIG/Turbulent/Croberts going to get the stats STRAIGHT FROM THE GAME FILES so those pages would always be up to date

Spoiler: there are no game files

Solarin
Nov 15, 2007


I'm dying

Hav
Dec 11, 2009

Fun Shoe

AbstractNapper posted:

So apparently next year there will be a reboot movie for Dune.
Hopefully Citizens will get a bitter reminder about the 3.0 totally real sandworm mission.

Also, the Stimperial text dump looks longer each time I have to scroll past it. Are you guys sneaking in new paragraphs into that unreadable thing like CInotG does with its User Agreements?

You don’t read every one? We’ve been slipping in additions and modifications for years.

Fil5000
Jun 23, 2003

HOLD ON GUYS I'M POSTING ABOUT INTERNET ROBOTS

Hav posted:

You don’t read every one? We’ve been slipping in additions and modifications for years.

You need to implement delta patching of the story

Hav
Dec 11, 2009

Fun Shoe

Fil5000 posted:

You need to implement delta patching of the story

Our pipelines are the fattest and most tumescent. Two weeks.

peter gabriel
Nov 8, 2011

Hello Commandos
Hmmm, I decided to go for a Ryzen 3900x and a m.2 drive, I am going to benchmark SC and see what happens after the upgrade :v:

Dogeh
Aug 30, 2017

ShitMeter: -------------|- 99%

Hav posted:

Our pipelines are the fattest and most tumescent. Two weeks.

Thanks, Hav.
I learned a new word today. I hope to use it in a sentence, at least once, by day's end.

Dogeh
Aug 30, 2017

ShitMeter: -------------|- 99%

peter gabriel posted:

Hmmm, I decided to go for a Ryzen 3900x and a m.2 drive, I am going to benchmark SC and see what happens after the upgrade :v:

What does your heart tell you?

Godmode Enabled
Jul 14, 2013

I AM A BETAGOON, ASK ME ABOUT PROPER GRIEF TO CASH RATIOS.

peter gabriel posted:

Hmmm, I decided to go for a Ryzen 3900x and a m.2 drive, I am going to benchmark SC and see what happens after the upgrade :v:

Anytime there is a new architecture I'd wait a few months for the bugs to get sorted out. There are a few games that don't work quite right on the new processor.

Sarsapariller
Aug 14, 2015

Occasional vampire queen

Aramoro posted:

That and the 'I've never experienced these issues!, Of course to set a nav route you have to clear it, stand up, clear it again, sit down and maybe it'll work......and OBVIOUSLY don't pick up a package until your ship has been impounded or destroyed, everyone knows the basics.'

I think that's a lot of what distinguishes Citizens from your average human being at this point. The few Citizens that actually play the game as opposed to just posting about it have made a routine out of jumping through all the gameplay hurdles required to do stuff that should be simple. But they lack the self-reflection to notice how much stuff they're doing to work around all the jank.

I mean here's my routine from wank pod to ship that I no longer post about :

1) Press forward to get out of wank pod, watch unskippable stand-up animation
2) Immediately press F2 to go into global chat and turn it off- it will turn back on with each respawn or helmet removal
3) Scroll the mousewheel as far up as I can to set my run speed to max, otherwise walking around will take an hour
4) Just tape that loving shift button down for permanent sprint but don't sprint and jump because that will give you a heart attack
5) Run straight to the ship terminals by jumping through that window with the missing glass
6) Use the terminal, wait 10-20 seconds for it to actually register that I'm using it and load the ship list- I have already reclaimed anything I lost last time, hopefully, so I don't have to sit out an insurance timer. If there is a 20 minute timer here, start it and immediately log out, I'm done for the week.
7) Select my ship to spawn and then wait 20-30 seconds for the terminal to register that it showed up. Then play the guessing game about which pad it showed up at.
8) Go to the gun store to buy a dozen health kits just in case running around the world/ship/wherever breaks my legs
9) Finally, run out to the actual ship and hope that it spawned with all of the components- landing gear, elevators, etc- because otherwise it's time to reclaim it and log out.

I mean, none of that is gameplay. It eats 10+ minutes easily for every spawn. It should be as simple as picking a spawn point and a ship and then you're there, on the pad in the ship. But... Star Citizen!

skeletors_condom
Jul 21, 2017

Aramoro posted:

I love that thread but especially this post

https://www.reddit.com/r/starcitizen/comments/cd7w1m/how_do_you_even_put_up_with_it/etsqven/

Yes the Rest Stops might destroy your ship but maybe you've heard of this little things called GAMEPLAY!

That and the 'I've never experienced these issues!, Of course to set a nav route you have to clear it, stand up, clear it again, sit down and maybe it'll work......and OBVIOUSLY don't pick up a package until your ship has been impounded or destroyed, everyone knows the basics.'

I really like this comment about "feeling the power of CROSUCKOCS:"



I keep hearing citizens repeating that "ssocs touches every part of the game," what does that even mean? And why can't you put it on the roadmap even if it touches everything? Mission critical tasks always need estimates (at least something).

My hot take is that there is no SSOCS and it's just something they came up with to keep scamming the backers. They are going to move to a model where every planetary system is it's own map connected by a QT mini-game bridge. I don't believe for a second that they will figure out dynamic on-the-fly map resizing, let alone support for inter-map interaction (e.g. if one torpedo is sent from Map A into what turns out to be Map B).

skeletors_condom fucked around with this message at 18:00 on Jul 15, 2019

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Colostomy Bag
Jan 11, 2016

:lesnick: C-Bangin' it :lesnick:

peter gabriel posted:

Hmmm, I decided to go for a Ryzen 3900x and a m.2 drive, I am going to benchmark SC and see what happens after the upgrade :v:

You fricking heretic. Not going for the Optane solution.

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