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Oxenfree was actually good and I liked all the characters, even Ren so YMMV
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| # ? Nov 12, 2025 04:48 |
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This is probably a long shot but it would be neat if we got our first little teaser for Life is Strange 2 at the end of either BtS Episode 3 or the bonus chapter. Though even if that doesn't happen I'm gonna guess we'll be getting some concrete information about the game within the next few months. A Switch release for this game (as well as ports of the previous 2 games) would be nice as well. Based on what the developers have said I wouldn't count on there being any real story connection between the two games aside from maybe a few nods here and there (like a Hawt Dawg Man cameo or the main character happens to see a photo taken by a Max Caulfield or something). For all we know, the game might not even take place in the same state or time period as the original and may not even involve teenagers. Plus, unless they want to make one ending of LiS more canon than another that pretty much limits the pool of possible returning characters to either Max or maybe someone from BtS. While I wouldn't mind another return to Arcadia Bay someday in the future, starting fresh is probably the best way to go all things considered (though I can almost guarantee you that when the first trailer hits you'll get some confused fans asking "Where's Max/Chloe/etc?") Besides, we've already had two games now devoted to telling Chloe's story, let someone else suffer for a change. Larryb fucked around with this message at 23:32 on Nov 17, 2017 |
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SirSamVimes posted:Oxenfree was actually good and I liked all the characters, even Ren so YMMV I really enjoyed my time with the Oxenfree cast and had only a few minor complaints. The art and dialogue are cute and I definitely found it more engaging than Firewatch. p.s. This song is great and I love that it has Morse code in it.
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I liked Oxenfree a lot and I think it ranked somewhere around #3 on my GOTY top 10 for 2016. Just so happens that's probably where either Night in the Woods or Before the Storm will finish this year, too.
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I'd personally rate Night in the Woods a bit higher but Before the Storm is a close second (still waiting to see if it can stick the landing before passing final judgement though). As there's nothing too spoiler-heavy about BtS aside from maybe the fact that Rachel exists, I actually think that Life is Strange is one of the few series' where the experience could actually be improved by playing them in chronological order (you'd probably be able to tolerate early-LiS Chloe a bit more at least after spending four episodes getting to know her). Larryb fucked around with this message at 01:43 on Nov 18, 2017 |
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Which raises an interesting point. Once everything is out, I'm gonna do a play through of the whole series, but I'm debating on whether or not to start with BtS. As it stands I'm going to start with BtS because I want the experience to end with the gutpunch of LiS ending, but if BtS ending manages to be as emotional I might reconsider. Regardless, Farewell will be the last bit I play. It's totally going to be a swan song to Chloe and Max. Edit: I think it's funny though, that Deck 9 is writing the story of Chloe and Rachel, but you can tell the devs are totally on the Chloe+Max ship. Aside from all the direct callouts in the journal and dialogue, the whole prequel is practically haunted by the ghost of the absent Max. Canemacar fucked around with this message at 02:59 on Nov 18, 2017 |
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Which makes me think the last entry in Chloe's journal is either going to be really depressing or somewhat hopeful (maybe a little of both). I was thinking of doing something similar except I would be going in full chronological order (Farewell/Awake/Brave New World/Hell is Empty/Chrysalis/Out of Time/Chaos Theory/Dark Room/Polarized). It will be interesting to see what the complete experience will be like and how much it changes the feel of the original game. After spending 9 episodes getting to know this girl and what her life is like the question then becomes how do you end her story? Do you set her free by letting her die a hero (even though no one else will ever realize this, including the Chloe that's being sacrificed), ironically saving the very town that's basically been her own personal hell with only some fleeting moments of joy sprinkled throughout? Or do you erase the last remnants of her past leaving her with only one person left to cling to but also perhaps the chance to start her life anew, free of the burdens of the last 5 years? Larryb fucked around with this message at 05:59 on Nov 18, 2017 |
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Stolen Dance by Milky Chance is totally the song that plays once Chloe and Max make it out of Arcadia Bay and have a chance to relax.
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Max is too straight without the constant threat of apocalypse to bend her toward the dark side so hopefully the tornado is only the beginning.
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So basically the storm is literally Pricefield.
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exquisite tea posted:Max is too straight without the constant threat of apocalypse to bend her toward the dark side so hopefully the tornado is only the beginning. Chloe and Max have more than paid their dues by now, it's time to let someone else suffer for a change. Still though, I'm curious if we're ever going to see Max (or anyone in Arcadia Bay for that matter) again once BtS wraps. The most logical choices I could see are a continuation of Before the Storm starring Rachel covering the remaining time between that and the orginal (though getting too deep into her head might ruin the mystique of her character a bit), a game showing what Max was up to in Seattle (though I'm not sure she's an interesting enough character to be able to carry a game by herself), or a direct sequel following the Bae ending. Or better yet, go outside the sphere entirely and do a story about one of the supporting cast members instead (Frank's probably complex enough to warrant his own game for example). With a sequel on the way and a live action series currently in development hell I highly doubt that LiS 2 is going to be the last we see of this franchise. Though the question is whether or not Dontnod can make lightning strike twice in regards to the inevitable new cast. Larryb fucked around with this message at 16:51 on Nov 18, 2017 |
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you play as Warren and you're also now gay
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Tired Moritz posted:you play as Warren and you're also now gay Hella no
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Town gay. So what
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I recently played the main game for the first time, and managed to cause quite the strange event. Turns out even the game's code doesn't like you using time travel! (sorta spoilers for the first game, I guess??). https://www.youtube.com/watch?v=v_q2BORDQcs exquisite tea posted:Max is too straight without the constant threat of apocalypse to bend her toward the dark side so hopefully the tornado is only the beginning. I drove Max pretty hard in the not-straight-at-all direction when I played, mainly because Warren is such a skeevy weirdo. Also Chloe is awesome, so Max absolutely had to make a move.
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I forget the specifics but there are apparently more than a few bugs related to the Rewind mechanic in the first game. For example, I don't remember if this is in Episode 2 or 3 but if you start rewinding at a certain point Max won't stop when you release the button and you'll wind up having to repeat 2 events. Also, sometimes when you're forced to rewind during the confrontation with Frank at the diner in Episode 3 the game will soft lock (I think it has something to do with where you're positioned at the time). I get the feeling that DontNod either didn't really have all that much in the way of budget for the first game or most of it went in to licensing the soundtrack. There's the aforementioned glitches, the fact that nearly every member of the cast (except Willam I think) wound up having to voice at least 2 characters (and some of them are less adept at disguising their voices than others), and there wound up being a whole bunch of stuff cut out of the finale (some of which can be found online). Before the Storm doesn't seem to have many of these problems though (biggest thing I can think of is that Taylor was going to have a role in the game but got cut for some reason). The end product was still good over all but hopefully now that Square knows they've got a good thing on their hands here they'll give DontNod a bit more time/money to devote to the sequel. Larryb fucked around with this message at 03:15 on Nov 19, 2017 |
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TheMaestroso posted:I drove Max pretty hard in the not-straight-at-all direction when I played, mainly because Warren is such a skeevy weirdo. Also Chloe is awesome, so Max absolutely had to make a move. It's 100% Chloe putting the moves on Max, who remains totally oblivious to all her classic conversion techniques.
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I might not be the biggest chloe fan but I do enjoy her "teehee arent boys so dumb girls are way better )))" moments.
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When you're lonely and horny with a timelord BFF it's probably a good idea to ask them to make out with you all the time, just to ensure some future version of yourself finally sees some action.
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exquisite tea posted:It's 100% Chloe putting the moves on Max, who remains totally oblivious to all her classic conversion techniques. To be fair, you could erect a 100 foot neon sign proclaiming eternal love for Max and she still wouldn't catch on. The girl is as savvy as a brick.
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While I went full Pricefield during my playthrough (you spend the majority of your time with Chloe and Warren only ever seems to get lucky in doomed timelines) I can't really peg Max as either gay or straight as she just seems confused about a lot of things and isn't very good at picking up signals unless you tell her outright (and even then you've probably got a fifty-fifty shot). Chloe, meanwhile, recognizes those signs but doesn't really seem to care unless she feels the same way, which might come back to bite her if the whole Eliot sub-plot is going where I think it's going (the constant texts, the fact that she keeps either leading him on or blowing him off, he looks a little pissed during Chloe and Rachel's little moment during the play and finally the fact that his obsession with Chloe is about on the same level as the one Jefferson had for Max). Chloe is definitely a lesbian though (or at least bi with a heavy preference for girls).
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Chloe reacting to finding Eliot's whole dripping bloody knife serial killer journal with what amounts to "Well that's a thing" was funny in a bizarre way. No wonder she gets blindsided by a lunatic in at least one timeline
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Did it just come out?
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Nah there isn't even a trailer yet, though Steam seems to think it comes out the end of this month.
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Wikipedia lists it as coming out on the 30th but I haven't been able to find another source to back that up yet. If it's true than we should be getting a trailer soon.
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Canemacar posted:To be fair, you could erect a 100 foot neon sign proclaiming eternal love for Max and she still wouldn't catch on. The girl is as savvy as a brick. Larryb posted:While I went full Pricefield during my playthrough (you spend the majority of your time with Chloe and Warren only ever seems to get lucky in doomed timelines) I can't really peg Max as either gay or straight as she just seems confused about a lot of things and isn't very good at picking up signals unless you tell her outright (and even then you've probably got a fifty-fifty shot). I seem to remember that Max's file in Life is Strange noted that she was in an IEP, so it could be that she might actually have a disorder that explains her lack of savvy when it comes to those cues. In other news, DONTNOD have put out a survey, presumably as part of market research for series 2. Go do it! I spent longer on the 'waffles or pancakes' question than I'd like to admit.
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DeathChicken posted:Chloe reacting to finding Eliot's whole dripping bloody knife serial killer journal with what amounts to "Well that's a thing" was funny in a bizarre way. No wonder she gets blindsided by a lunatic in at least one timeline Writing poems about someone you have an unrequited affection for is hardly serial killer material.
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Hm that's funny, I just did that survey and entered PRICEFIELD IS CANON in every checkbox. Here's something cool: Eurogamer sat down with the head writer of BtS Zak Gariss and got some additional behind-the-scenes insight for episodes 1 & 2. The D&D scene almost didn't make the cut in development! https://www.youtube.com/watch?v=a4XyO5ZcEz0
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SirSamVimes posted:Writing poems about someone you have an unrequited affection for is hardly serial killer material. Accompanying the poem with a sketch of a large bloody knife with a giant "YOU ARE ABOUT TO DIE" under it probably is
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DeathChicken posted:Accompanying the poem with a sketch of a large bloody knife with a giant "YOU ARE ABOUT TO DIE" under it probably is Also there was a now deleted article regarding Episode 3 a little while back telling us to be wary of Eliot. While they're probably not going to have time to do something as involved as the Dark Room from the original I wouldn't be surprised if there winds up being some kind of incident with him in the finale. I'm also hoping that some of the early questions on that survey are a hint that they're finally going to give Nintendo consoles some love regarding this series (not sure about Before the Storm since it uses a different engine but I don't think the Switch would have much trouble running the original Life is Strange). Larryb fucked around with this message at 19:51 on Nov 19, 2017 |
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DeathChicken posted:Accompanying the poem with a sketch of a large bloody knife with a giant "YOU ARE ABOUT TO DIE" under it probably is okay I forgot about that
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Also regarding Eliot, there's also the line where Samuel says he's the only person he can't get a read on. Something's up with him.
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He's a robot
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Tired Moritz posted:He's a robot Outside of his Chloe obsession he is pretty bland I'll give you that (kind of like Warren except without any of his likable qualities). I am curious what their plans are for him (probably nothing too explicit as these characters are underaged after all), and how much they're going to do considering the whole Sera/Damon issue is probably going to take up a big chunk of the last episode's plot (reminder, Sera hasn't had a single line yet despite possibly being one of the most important people in this game). Who knows, maybe they'll find a way to combine these stories together somehow (like maybe Eliot works for and/or buys drugs from Damon in secret and Chloe and Rachel happen to run into them while looking for Sera). The teaser at the end of Episode 2 does show Chloe freaking out in the junkyard and desperately trying to get her truck started (possibly in order to get away from something or someone) after all. Larryb fucked around with this message at 15:06 on Nov 20, 2017 |
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I'm wondering if there's any kind of ramification for screwing with Eliot's whiteboard to say he's a creep. I wasn't even aware you could do that until I went back to look at the chapter
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"Elliot will remember this"
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Tired Moritz posted:He's a robot He's a replicant, just make the Blade Runner references come to the fore .Can't wait to find origami animals in Max's room come the bonus episode. Eliot really is bland as hell. I couldn't wait to stop talking to him and get on with my rebellious day. ![]() Ditto with Warren in the first game.
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skooma512 posted:Eliot really is bland as hell. I couldn't wait to stop talking to him and get on with my rebellious day. The evidence so far seems to indicate Eliot might wind up being more like our Jefferson-equivalent for this game rather than our Warren as initially suspected (and I almost hope this is true as then there would at least be something interesting about him). If that does end up being the case maybe we'll get lucky and he'll be dead or in prison by the end of the game (this is still Life is Strange after all, I'll be surprised if we make it out of BtS without at least one casualty). Larryb fucked around with this message at 16:01 on Nov 20, 2017 |
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Maybe Nathan wasn't the first person Jefferson mentored?
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| # ? Nov 12, 2025 04:48 |
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It does seem odd in hindsight Chloe had a run in with a psycho before and didn’t reference it later when dealing with another with Max. Then again she also runs errands for her drug dealer so she may have a few too many of these encounters to worry about any of them in particular.
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)))" moments.




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