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Larryb
Oct 5, 2010

Dick Trauma posted:

As long as there aren't any stealth sequences I'll be okay. :ninja:

Nope. Like I said, BtS pretty much excises all of the more annoying bits from the original. I'm hoping DontNod takes note of what worked and what didn't from both this and the original and uses that knowledge to create an even more satisfying experience for LiS 2 (and on another note, maybe finally give Nintendo some love regarding this series).

Larryb fucked around with this message at 11:21 on Feb 19, 2018

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Dick Trauma
Nov 30, 2007

God damn it, you've got to be kind.
Going with Rachel Amber to the junkyard... :negative:

Necrothatcher
Mar 26, 2005




Larryb posted:

(finally give Nintendo some love regarding this series).

Chloe for Smash Brothers.

In It For The Tank
Feb 17, 2011

But I've yet to figure out a better way to spend my time.

Mr. Flunchy posted:

Chloe for Smash Brothers.

Larryb
Oct 5, 2010

Mr. Flunchy posted:

Chloe for Smash Brothers.

I'd be down for that. Another (probably far less likely) idea would be to have some of the characters cameo in a Kingdom Hearts game (like something akin to how the kids from The World Ends With You popped up in DDD), though I'm not really sure how well that would work. I could see there being some kind of side quest involving Max where she's a wandering photographer who tasks Sora with taking pictures of certain things from other worlds and then bringing them back to her in exchange for items.

But seriously though, unless Square has some kind of exclusivity contract with Sony and Microsoft I don't really see any reason why they couldn't port the existing games to the Switch.

Larryb fucked around with this message at 18:07 on Feb 19, 2018

Eshettar
May 9, 2013

*whispers*

yospos, bithc

Tagging that signboard may have been the trickiest part of Before The Storm for me. For one thing, I never expected one of the collectibles to be found during that intense sequence where Chloe has her emotional meltdown. For another, you need to knock over the sign first and then the paint cans for their contents to get splattered on it. Doing it the other way around simply means you waste the paint. No wonder I had to resort to a guide for that one.

Larryb
Oct 5, 2010

Eshettar posted:

Tagging that signboard may have been the trickiest part of Before The Storm for me. For one thing, I never expected one of the collectibles to be found during that intense sequence where Chloe has her emotional meltdown. For another, you need to knock over the sign first and then the paint cans for their contents to get splattered on it. Doing it the other way around simply means you waste the paint. No wonder I had to resort to a guide for that one.

Related, there's an extra little bit during that section that I haven't seen many people notice. Somewhere in the junkyard there's a rear-view mirror. If you examine it Chloe will not smash it up right away but instead stop and stare at her reflection with the bat in hand before you exit out of it.

Also, during the conversation with David and Joyce in Episode 3 try saying "That's it?" after David tries to apologize for going through Chloe's room, She'll actually start making some really good points (such as how David is always talking down to her, calling her a loser, them just deciding he was going to move in without ever talking to her about it, etc). It all just kind of gets brushed off of course but it's still a nice little scene.

When Farewell comes out I hope they also fix that one little glitch in the list of choices from Episode 3 (it's still showing 0% of players having played D&D with Mikey in the hospital).

Larryb fucked around with this message at 21:24 on Feb 20, 2018

Dick Trauma
Nov 30, 2007

God damn it, you've got to be kind.

Eshettar posted:

Tagging that signboard may have been the trickiest part of Before The Storm for me. For one thing, I never expected one of the collectibles to be found during that intense sequence where Chloe has her emotional meltdown. For another, you need to knock over the sign first and then the paint cans for their contents to get splattered on it. Doing it the other way around simply means you waste the paint. No wonder I had to resort to a guide for that one.

I did that by accident! :haw:

There are some nice animations in this game, but my favorite is still the one in the first game where Max takes a photo and then shakes it. I know it was used a lot but it was so well done it made me smile each time.

Larryb
Oct 5, 2010

Dick Trauma posted:

I did that by accident! :haw:

There are some nice animations in this game, but my favorite is still the one in the first game where Max takes a photo and then shakes it. I know it was used a lot but it was so well done it made me smile each time.

Yeah, I liked that too and hope they bring it back for Farewell (along with a new collection of photos to take). Max's awkward penguin dance in Chloe's room is pretty great too:



Larryb fucked around with this message at 19:42 on Feb 20, 2018

WhiskeyWhiskers
Oct 14, 2013


"هذا ليس عادلاً."
"هذا ليس عادلاً على الإطلاق."
"كان هناك وقت الآن."
(السياق الخفي: للقراءة)

Larryb posted:

Related, there's an extra little bit during that section that I haven't seen many people notice. Somewhere in the junkyard there's a rear-view mirror. If you examine it Chloe will not smash it up but instead stop and stare at her reflection with the bat in hand before you exit out of it.

Yeah it's just behind you when you start off that scene, which is why most people don't see it. She does end up smashing it though. Which was a real shame, because she doesn't have any side mirrors for her truck.

Eshettar
May 9, 2013

*whispers*

yospos, bithc

Dick Trauma posted:

I did that by accident! :haw:


I think the problem lies with the signpost coming after the paint-cans. Meaning you're likely to take a swing at the the cans before the sign, not knowing there was a puzzle involved let alone that you just blew it. I guess I shouldn't complain since the original game had its own share of obscure collectibles that stumped me until I gave in and looked them up online.

Larryb
Oct 5, 2010

Eshettar posted:

I think the problem lies with the signpost coming after the paint-cans. Meaning you're likely to take a swing at the the cans before the sign, not knowing there was a puzzle involved let alone that you just blew it. I guess I shouldn't complain since the original game had its own share of obscure collectibles that stumped me until I gave in and looked them up online.

That's kind of a problem in general, there's a lot of stuff in this game that it seems can only be discovered by accident or looking up a guide. For example, you can write on Eliot's slate but only after you looked through his room and read his journal. You can also only get Sera to reunite with Rachel in the end if you took her bracelet and told Rachel the truth in the hospital (though you might be able to convince Sera by just choosing certain dialogue options during the conversation with her, I haven't tried yet).

Though to be fair the original had a bit of that too such as certain optional photos and at times having to fail a puzzle in order for the game to tell you how to solve it (such as Chloe's test in the diner where the correct answers are literally not available to you until you rewind).

Larryb fucked around with this message at 12:30 on Feb 21, 2018

WhiskeyWhiskers
Oct 14, 2013


"هذا ليس عادلاً."
"هذا ليس عادلاً على الإطلاق."
"كان هناك وقت الآن."
(السياق الخفي: للقراءة)
Yeah you don't need the bracelet, but there's also apparently a bug with one of the incorrect dialogue options if you're doing it without the bracelet and without a guide that makes it way harder than it needs to be.

Eshettar
May 9, 2013

*whispers*

yospos, bithc
I've never unlocked the ending where Sera changes her mind about meeting Rachel. I probably never will because I cannot bring myself to tell Rachel the truth about what James did. But from what I hear, you don't need to give Sera the bracelet. Whether you fail or succeed at convincing Sera that she should meet Rachel is based on a hidden points system and having the bracelet to give her at the mill boosts your points dramatically. The only real requirement is that Chloe tells Rachel the truth about James at the end.

Depending on the choices you've made by the game's conclusion, you can potentially end up with a situation that results in a plot hole. If Sera exits with the bracelet BUT holds firm to her belief that she shouldn't meet Rachel, how does Rachel still have the bracelet to give Frank before the events of Life Is Strange?

Eshettar fucked around with this message at 13:01 on Feb 21, 2018

Larryb
Oct 5, 2010

Eshettar posted:

I've never unlocked the ending where Sera changes her mind about meeting Rachel. I probably never will because I cannot bring myself to tell Rachel the truth about what James did. But from what I hear, you don't need to give Sera the bracelet. Whether you fail or succeed at convincing Sera that she should meet Rachel is based on a hidden points system and having the bracelet to give her at the mill boosts your points dramatically. The only real requirement is that Chloe tells Rachel the truth about James at the end.

Depending on the choices you've made by the game's conclusion, you can potentially end up with a situation that results in a plot hole. If Sera walks off the with bracelet BUT never meets Rachel, how does Rachel still have the bracelet to give Frank before the events of Life Is Strange?

Giving Sera the bracelet guarantees you get the scene (though I think you still have to tell Rachel the truth at the end). But if you're going the other way, I believe the "correct" dialogue options are as follows (though there might be some points where there's more than one good response):

"Where is Frank?"

"You need help"

"I don't understand"

"She deserves to meet you"

"You're strong"

"I lost my father"

"Rachel needs you"

"They are far from perfect" (though Sera reacts well to "I thought my dad was perfect" too so both choices might work in that case)

"Don't you want to see her?"

Basically you can think of it as a stealth Backtalk challenge minus the timer. As for the bracelet issue, my guess is that if you did give her the bracelet Sera wound up meeting Rachel anyway some time off-screen or if you didn't Chloe just gave it back to Rachel at some point.

I always tell the truth at the end anyway because A: Rachel's entire life at that point is based on lies so all you're really doing is adding to the pile (plus there's always a chance she could find out the truth on her own later which would just make things worse) and it puts an unfair burden on Chloe that she presumably has to carry for the rest of her life and B: no matter how good his intentions were James really doesn't deserve to get away with what he did (remember, Sera was also someone he once claimed to love and look what he did to her).

Larryb fucked around with this message at 14:19 on Feb 21, 2018

Eshettar
May 9, 2013

*whispers*

yospos, bithc

Larryb posted:

Basically you can think of it as a stealth Backtalk challenge minus the timer.

That struck me as a neat touch. Throughout the game, the backtalk challenges had been pitting Chloe against an adversary of some kind. Her overbearing soon-to-be stepfather, the elitist principal who will jump at any excuse to have her expelled from school, the dorky security guard barring her way into a building she needs to enter. Some are more openly antagonistic than others but they're all treated as foes who must be overcome on your road to victory.

Then Chloe faces off against Sera and their confrontation plays out so differently. There's no cunning manipulation or witty one-liners involved, just this traumatized teenage girl trying to persuade this world-weary woman not to give up on being part of her daughter's life. Chloe knows that's what she'd want if she was in Rachel's position. She lost one of her own parents and would do anything to get him back. Basically, Chloe peels off the tough girl mask she's worn for so long and is honest with Sera in a way she is with few other people throughout Before The Storm and Life Is Strange.

The final challenge throws the established mechanics of playing as Chloe out the window because it's the complete opposite of a backtalk. What you're presented with is a painfully honest discussion between these two broken women who've been put through the emotional meat-grinder.

Eshettar fucked around with this message at 13:35 on Feb 21, 2018

Larryb
Oct 5, 2010

I thought it was kind of odd that after being so adamant about meeting Rachel up to and including the confrontation with Damon at the mill Sera just kind of suddenly gives up at the end (though I suppose with the heroin now in her system she could no longer legally gain custody). She clearly did genuinely love Rachel though if she was willing to give her up just to make sure she had a stable home. There actually is a bit of cut dialogue during that section I wish they'd kept where she basically explains her side of the story that James told them at the beginning (there was also apparently going to be an option to actually help Frank outside the mill):

https://youtube.com/watch?v=5BLQmSe9hjU

While I wish they'd done a little more with her (she doesn't even speak until the very end of the game) I actually kind of liked Sera more than I was expecting to (I think it was her little smirk at the end of Episode 1 that first made me a little uneasy). I originally thought that she was going to be some kind of dark mirror of Rachel where all her worst traits are magnified (and she kind of does mirror her in a sense) kind of like how Jefferson was for Max in the first game but nope, turns out that was James all along.

Larryb fucked around with this message at 14:54 on Feb 21, 2018

Macaluso
Sep 23, 2005

I HATE THAT HEDGEHOG, BROTHER!
The problem with the bracelet is that no one has the bracelet because everyone chooses the kiss option :v:

Larryb
Oct 5, 2010

Speaking of some of the villians in this series kind of mirroring the protagonists in some way, Chloe kind of has one too: Damon. While she might come across as angry or belligerent to someone not paying close enough attention it's mostly just a facade. Behind that Chloe has a good heart, is loyal to her friends and generally does the right thing when push comes to shove. Damon, on the other hand, is the real deal. He's nearly always pissed off, violent, and will turn on anyone at the drop of a hat (including the man he considers to be his best friend). The closest Chloe ever comes to falling that far is in the first game where she was ready to murder Nathan in cold blood after finding out what happened to Rachel.

Though speaking of which, Nathan could also be seen as a parallel to Chloe as he's got a lot of similar issues plus family troubles of his own.

To go into the others a little deeper, both Rachel and her father can be manipulative and have a habit of lying to those close to them. The difference is with James it's almost pathological (even when Rachel demanded he tell her the truth he did so in a way that both demonized Sera and made himself look good) and even worse, he seems convinced that what he's doing is right. With Rachel on the other hand, it's more of a survival mechanism. Deep down she's like a terrified animal, ready to strike hard at any moment. So she tries to bury it down by studying people and molding herself to fit into any crowd and, as she kind of admitted in a roundabout way, she hates it and it's getting harder to tell where the mask ends and she begins("Do you think there's a point when you've been acting so much that you don't even have your own personality anymore?").

Also, like Sera Rachel is never truly satisfied by anyone or anything and is always looking for some means of escape. This leads to her making some bad decisions and inadvertently hurting the people she cares about.

Finally, Max and Jefferson are both skilled photographers who are guilty of abusing their talents in order to manipulate others and get what they want. They're also both obsessed with the concept of innocence in their own ways, Jefferson wanting to capture the moment it dies and gives way to corruption through his photos and Max trying to prevent it from ever being lost to begin with by using her powers to try and fix problems for others. The difference of course is that Max has a conscience and at least tries to do the right thing while Jefferson sees others as more of a means to an end, discarding them when they're no longer useful to him.

Larryb fucked around with this message at 17:55 on Feb 21, 2018

Eshettar
May 9, 2013

*whispers*

yospos, bithc

Macaluso posted:

The problem with the bracelet is that no one has the bracelet because everyone chooses the kiss option :v:

My Chloe asked Rachel to prove her sincerity by getting a tattoo.

In It For The Tank
Feb 17, 2011

But I've yet to figure out a better way to spend my time.
There are certain choices that are unequivocally better: like kissing Chloe in episode 3 or letting Warren go ape on Nathan in episode 4.

Kissing Rachel on the street is definitely one of them.

DeathChicken
Jul 9, 2012

Nonsense. I have not yet begun to defile myself.

For all the discussion about how honest Rachel was or wasn't about her feelings for Chloe, the fact she was willing to make out with a girl who smokes and hadn't showered for days speaks volumes

Eshettar
May 9, 2013

*whispers*

yospos, bithc
And in public too, no less.

Larryb
Oct 5, 2010

Is it just me or are the devs being unusually tight lipped regarding Farewell? Aside from playing as Max again and Burch and Telle reprising their roles all we really have so far is a single small image, a few sample lines from that behind the scenes video, a date that was listed in the Deluxe version trailer (July 28, 2007 which is a full year before Chloe's life really started going to hell) and this song. Hell, we're nearly a week before release and we still haven't seen a trailer or even an acheivement list yet.

Though one thing of note is that the developers still can neither confirm or deny that Max has her powers. If she somehow does that would mean that either some time fuckery is going on (such as a post-Bay Max going back to say goodbye to Chloe one last time, hence the title) or she always had these powers and for some reason never discovered them until she was 18. Either way, this could potentially be an interesting one.

That aside, it might be cool to get one last D&D session as Chloe mentioned back in BtS Episode 1 that she and Max used to play when they were kids.

Larryb fucked around with this message at 00:38 on Feb 26, 2018

Renoistic
Jul 27, 2007

Everyone has a
guardian angel.
Just finished the game and enjoyed it quite a lot. Loved how awkward Chloe is in basically every conversation and the new VA did a great job with her. I got the mom to reunite with Rachel which was a real surprise. I thought their relationship was way too one-sided so I wanted something more substantial from her than a kiss :v: Pretty happy I chose the bracelet.

It's too bad the universe hates Chloe with the power of a thousand suns, or at least a tornado, so the game still ends on a major downer.

I'd like LiS to feature a whole new set of characters. I like all the ones in LiS, but I feel it's time to let them go.

exquisite tea
Apr 21, 2007

Carly shook her glass, willing the ice to melt. "You still haven't told me what the mission is."

She leaned forward. "We are going to assassinate the bad men of Hollywood."


I had a feeling they would tie some more substantial consequence to those choices at the end of episode two since the bracelet option seemed to come out of nowhere. Still went for the kiss anyway because maximum thirstiness is the only way Chloe knows how to roll.

Larryb
Oct 5, 2010

exquisite tea posted:

I had a feeling they would tie some more substantial consequence to those choices at the end of episode two since the bracelet option seemed to come out of nowhere. Still went for the kiss anyway because maximum thirstiness is the only way Chloe knows how to roll.

Plus as has been mentioned, it is possible to get both the kiss and Rachel to meet her mom but it's much harder and the bracelet route basically guarantees it provided you also tell the truth at the end. Near as I can tell, all the tattoo gets you is a little extra bit during the scene where Chloe and Rachel talk about stars.

But yeah, as much as I love these characters I think it's time to move on (for now at least). Besides, Chloe and Max have suffered enough at this point, give somebody else a turn. I can only hope the LiS 2 cast will be just as endearing as the Arcadia Bay crew. Though if we do ever come back I hope they focus on one of the side characters like Frank or Victoria instead (Rachel might work but that's not going to end well no matter what you do).

Speaking of which, there hasn't been any further word on that webseries they talked about a while back has there? I'm still not really sure about that to be honest seeing as adapting a choice-based game is going to be problematic in and of itself (come to think of it, has something like this ever been done before?) and unless they really change things up, to the average viewer the show is basically going to look like Twin Peaks with the numbers filed off. That aside, Ashly Burch could probably pull off a decent live action Chloe if they chose to go that route.

Larryb fucked around with this message at 15:04 on Feb 26, 2018

Larryb
Oct 5, 2010

In actual news, it looks like we'll be getting Farewell a day early.

https://twitter.com/LifeIsStrange/status/968168966991597569

Larryb fucked around with this message at 18:14 on Feb 26, 2018

DeathChicken
Jul 9, 2012

Nonsense. I have not yet begun to defile myself.

WhiskeyWhiskers
Oct 14, 2013


"هذا ليس عادلاً."
"هذا ليس عادلاً على الإطلاق."
"كان هناك وقت الآن."
(السياق الخفي: للقراءة)
Just rewatched Twin Peaks. I completely forgot Donna finds out her parents have been lying to her about who her father actually is right at the end of season 2. It's funny that their take on Ben revealing the truth to Donna is that his telling the truth due to a need to be moral was actually selfish of Ben, and maintaining the lie would have been preferable and selfless.

exquisite tea
Apr 21, 2007

Carly shook her glass, willing the ice to melt. "You still haven't told me what the mission is."

She leaned forward. "We are going to assassinate the bad men of Hollywood."


Despite so much of this series and Rachel Amber in particular being derived from Twin Peaks that comparison never crossed my mind. I was thinking "well, telling her the truth is pretty much what needs to happen" to explain the evolution of her character from the prequel to season one. And I think that's exactly what Deck Nine was going for when they framed that final shot of the Truth ending.

Larryb
Oct 5, 2010

The Twin Peaks comparisons can sort of be applied to Rachel's dad as well (right down to having a wife named Sarah). While the possession and physical abuse obviously was removed (that we see anyway, there was Rachel's "and my dad will definitely punish me with...." line in Episode 1) both James and Leland were attorneys trying to preserve what they thought of as a "perfect" family but through their own actions wound up shattering that as a result, both also had a hand in the ultimate fate of their daughter albeit to different degrees.

Speaking of Rachel, there's a few lines from the homeless woman in LiS that are kind of interesting in context:

quote:

Max: Do you know anything about Rachel Amber, that missing girl?

Homeless Woman: I know she's missing. And I know she hung out here a bit. Sometimes I'd see her walking, all by herself, deep in thought. Too drat young and pretty to look so worried...

Max: Did you talk to her?

Homeless Woman: Once or twice, she'd talk to me...about trouble in school, wanting to be some model in California...she was always distant. But nice. I pray the poor thing is alright...but you can't save everybody.

That lines up pretty nicely with the girl we see in BtS who's scared that she's been acting so much around people she's starting to forget who she really is and by the end now knows that her father has not only been lying to and manipulating her for years up to and including when he finally told her the truth about her mother (doing so in a way that would both demonize Sera and make himself look good) but he even resorted to, well, flagrantly criminal acts just to prevent them from meeting each other.

Like you've said, it seems pretty clear now that Rachel's life started to fall apart not long after the events of BtS as her inner desire to escape grew stronger. It also kind of explains why there wasn't much investigation into Rachel's disappearance and why her parents remained in denial about the whole thing. As we've seen, when something no longer lines up with James Amber's perfect vision he tends to discard it pretty quickly (and does not seem to understand that people can change for the better as well). We saw it happen with Sera and I wouldn't be surprised if it happened with Rachel once everything was out in the open and he realized he could no longer control her.

Yvonmukluk
Oct 10, 2012

Everything is Sinister


Well, i just pre-ordered a game I already own for a couple of figures and a soundtrack CD.

I regret nothing!

Larryb
Oct 5, 2010

That art book looks pretty nice too, I might wind up doing the same. It's kind of weird that the bonus episode has to be unlocked via a download code rather than just being available on the disc from the start. The first episode of the original Life is Strange will also apparently be on there as an additional bonus, though if they're going that far it might have been nice to just release it as a two disc compilation of both games.

Larryb fucked around with this message at 04:39 on Mar 3, 2018

Larryb
Oct 5, 2010

Not really a trailer per se but we do have a glimpse at young Max and Chloe's new character models:

https://twitter.com/LifeIsStrange/status/970343123854462976?ref_src=twsrc%5Egoogle%7Ctwcamp%5Eserp%7Ctwgr%5Etweet

It'll be interesting going into this almost completely blind for a change. I'm still curious how involved the bonus episode is going to be and whether we'll be spending the entire time in the past.

Is it known yet whether this is going to be a seperate download like the previous two episodes or is it something that will unlock automatically upon release?

Larryb fucked around with this message at 19:33 on Mar 4, 2018

Meowywitch
Jan 14, 2010

Fight for all that is beautiful in the world


Farewell drops in ten minutes, right?

I'm not sure what I'm expecting exactly but I sure hope they don't fumble it.

Macaluso
Sep 23, 2005

I HATE THAT HEDGEHOG, BROTHER!
Is Deck 9 making it or Dontnod?

I kind of hope it's Deck 9 just so that it's animated well

Edit: it’s out

edit: How do I... install it? I have the farewell DLC as far as I can tell but it's not installing it and it's not an option ingame

edit: Oh there it goes, I guess it was just delayed on Steam a few minutes

Macaluso fucked around with this message at 17:08 on Mar 5, 2018

In It For The Tank
Feb 17, 2011

But I've yet to figure out a better way to spend my time.
I just vaped some dank OG DLC.

DeadFatDuckFat
Oct 29, 2012

This avatar brought to you by the 'save our dead gay forums' foundation.



Do I need to have the other eps installed if I want to play farewell? I'm trying to save space on my drive

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exquisite tea
Apr 21, 2007

Carly shook her glass, willing the ice to melt. "You still haven't told me what the mission is."

She leaned forward. "We are going to assassinate the bad men of Hollywood."


Here's the trailer.

https://www.youtube.com/watch?v=OBYMX2ZSdos

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