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precision posted:I would like it if they fix the basic gameplay loop away from "go around clicking "look" on everything" That kind of stuff only works if the world you're in is interesting. The world of LiS is interesting. It's a way for you to learn about to world and the characters and it's way, way better than having a big ol' face spouting exposition at you. The detail of the world is one of my favorite things about Life is Strange coupled with the characters' reactions to it. But if it's there just as filler or if the world isn't that interesting then it definitely feels meaningless and at worst an obstacle.
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| # ? Nov 14, 2025 00:59 |
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voltcatfish posted:I'm reading the reddit thread where they dumped the datamined info and LiS2 just sounds kinda bad Where's that?
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voltcatfish posted:I'm reading the reddit thread where they dumped the datamined info and LiS2 just sounds kinda bad To be fair, I was hesitant about BtS when it was first announced as well but that ended up being better than I expected. I'm not crazy about some of the details that have been revealed (though if we are getting some returning cast members that at least means more Ashly Burch at any rate) but I'm willing to give this the benefit of the doubt until I actually play the first episode for myself. Since it's apparently about a pair of brothers I'm not sure how gay this game is going to be in comparison to the other entries but beyond that I'm still interested to see what they wind up doing with this.
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Stare-Out posted:That kind of stuff only works if the world you're in is interesting. The world of LiS is interesting. It's a way for you to learn about to world and the characters and it's way, way better than having a big ol' face spouting exposition at you. The detail of the world is one of my favorite things about Life is Strange coupled with the characters' reactions to it. But if it's there just as filler or if the world isn't that interesting then it definitely feels meaningless and at worst an obstacle. That's kind of what I'm getting at. I wouldn't mind less immersion and more "you can only Look at things that have something interesting about them". And due to the way everyone makes these games these days, you feel like clicking "Look" on everything is mandatory because you have no idea which objects have a hidden trigger or interesting thought devoted to them, so it doesn't feel as natural or rewarding. There also should be a balance between "able to look around" and "feel like you have an actual goal". Even with the list of "chores" playing CS just felt like playing check-the-boxes. That said I really hope LIS2 doesn't suck and doesn't fail because if it flops it will put the modern graphical adventure game genre back to niche status, again
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I get you, but that is pretty hard to do from a development point of view. People like to have a lot of options and freedom in a game and putting worldbuilding into optional things is a very effective way of doing it. I never felt like I didn't know what the objective was in LiS1 or BtS though and I'm someone who obsessively tries to find the plot progression point in games so I don't miss anything before I feel like I want to continue. I never felt like there was anything mandatory in those optional details but I was curious about them because I wanted to know more about the world and Max's/Chloe's takes on them. They weren't crucial but they added a lot all the same. I think the objective list in Captain Spirit was just for that though. I wouldn't imagine they'd deviate all that much from the formula that LiS1 established.
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precision posted:I would like it if they fix the basic gameplay loop away from "go around clicking "look" on everything" I hope they keep adding stuff like the DnD game and Skip's song. Little optional moments like those made the characters feel more alive. Captain Spirit also has this weird problem where I swear there are twice as many take-control-away-from-the-player-to-focus-on-object cutscenes triggered by looking at stuff. Looking around felt much more like a chore because the pacing felt off. Eshettar posted:I always thought the best part of Beyond Two Souls was the chapter where Jodie gets taken in by a band of homeless people. She may be the only one who has powers but it struck me as so human, the way she finds acceptance so easily among them, this unlikely group which has been forged by their mutual struggle for survival. To them, this girl's supernatural nature just made her another social reject who fit right in with them. Another person who had been wounded by an uncaring world. If only the game had been about them.. This is exactly what I was thinking about. Beyond was good when it was about a weird girl trying to be normal inbetween being a lab experiment and going Carrie on everyone, and bad when it was about a government asset going on secret missions.
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Yeah, generally these games have been pretty explicit in regards to making sure the player knows what to do next (Max/Chloe will literally tell you where to go if you wait a few seconds and there's also the notes Chloe writes on her hand/Max writes in her journal). Captain Spirit was a little more obtuse in that regard granted (particularly in regards to the PIN code where they gave you no hints at all), but hopefully that doesn't mean that LiS 2 proper will be as well. It's also kind of weird that they brought back the "sit and think" sections but didn't make Chris actually monologue about anything during them. Larryb fucked around with this message at 21:49 on Jun 29, 2018 |
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The "stop and look around while an indie rock song plays" thing felt like pandering and I know it's gonna be in LIS2 and I kind of hate it. I probably wouldn't hate it if they used songs that were less explicitly... the way they are. I love sad indie rock, but I want something more along the lines of Neutral Milk Hotel and less along the lines of Sufjan "loving" Stevens.
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like jesus christ this isn't rocket science guys, "King of Carrot Flowers Pt 1" would have been SO PERFECT FOR THIS GAME
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I'm kind of curious now as to why the camera seemed to focus so intently on (who I'm assuming is) Daniel at the end of Captain Spirit while his brother was only visible for a few seconds at the beginning. Having the sidekick be the one with the power would be an interesting change of pace at any rate (though as has been brought up before, you could possibly make a case for Rachel in BtS). Seeing as one of the earliest rumors about LiS 2 was that it would involve a pair of brothers I'm inclined to believe this. Having a male protagonist is something different at least. Larryb fucked around with this message at 18:48 on Jul 1, 2018 |
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precision posted:The "stop and look around while an indie rock song plays" thing felt like pandering and I know it's gonna be in LIS2 and I kind of hate it. Having just listened to 'King of Carrot Flowers Part. 1'...it's a good song, but I don't think it aligns with the themes of Captain Spirit in the same way Death with Dignity does.
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Enough of this most well-known and popular indie artist ever, I wanna hear the SECOND most well-known and popular indie artist ever.
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exquisite tea posted:Enough of this most well-known and popular indie artist ever, I wanna hear the SECOND most well-known and popular indie artist ever. I've hated Sufjan since he was playing dive bars. I just don't enjoy his music at all. It's phony. edit: And to be serious, the most well-known and popular indie artist ever is REM. The second most would be maybe Sonic Youth. Sufjan and NMH aren't even in the top 10 precision fucked around with this message at 23:02 on Jun 29, 2018 |
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I have no idea who Sufjan Stevens is but Death with Dignity is probably the worst LiS song so there.
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The first one and BtS had some great song picks. Sparklehorse are super underrated.
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precision posted:The first one and BtS had some great song picks. Sparklehorse are super underrated. I didn't mind Death with Dignity to be honest but yeah, while thematically appropriate it wasn't quite up to par with what we've had before (which is saying something seeing as the music is usually one of the best parts of these games), though to be fair I didn't really care too much for Bros (the BtS Episode 3 ending theme) either. Hopefully this is a fluke and LiS 2 will end up having a decent soundtrack.
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Is Death and Dignity the song that was used in Captain Spirit? Because I quite liked it. Although I kind of like all the music in the LIS games. I think more than anything it just fits really well in their world. I probably wouldn't go out of my way to listen to most of these songs outside of the game.Larryb posted:-Not only will the decisions made in Captain Spirit have consequences in this game, but apparently the choices you made in the original Life is Strange will as well. This one in particular is a bit concerning for me. When I moved over to my SSD, I brought almost nothing over save game wise, mostly out of laziness. I brought BTS over just in case something in the little Max and Chloe episode carried something over for some reason, and I brought WoW over because it's a pain in the rear end to redo my addons, but otherwise I didn't bring anything else. And that includes the playthrough I did of the first LIS. I'd like to know ahead of time what major decisions matter. Unless it's literally just the tornado and hopefully they'd just let you pick at the start. I mean if I have to I could probably speedrun through LIS1, I remember what I picked for all the actual big choices. But there's a bunch of smaller stuff I'd rather not go out of my way to do again. Uh also why does this little prequel game have that kind of information in the datamining? Are there literally files in there just like labeled "LIS1_choices.txt" or some poo poo
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Macaluso posted:Is Death and Dignity the song that was used in Captain Spirit? Because I quite liked it. Although I kind of like all the music in the LIS games. I think more than anything it just fits really well in their world. I probably wouldn't go out of my way to listen to most of these songs outside of the game. Yes it is. As for the second point, I'm sure that if you don't have any LiS save data for it to read it'll just probably randomly generate a set of choices to follow where appropriate (or alternatively they could ask you questions at the start ala MGS 2 and 3 like "Have you played Life is Strange before", "What did you choose in the end", etc.). I'm still not 100% sure how this is all going to work and how much said choices will actually affect the main game, it just seems a little overambitious on DontNod's part but we'll see (though a somewhat customizable story experience could be interesting at the very least). As for the last part, they did say that Captain Spirit was originally just a small section of LiS 2 early in development so maybe there was some extra information left in the data or something (I haven't actually looked at the dumped files myself or anything, I was just going off what the article said). Larryb fucked around with this message at 01:24 on Jun 30, 2018 |
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exquisite tea posted:Where's that? https://www.reddit.com/r/lifeisstrangeleaks/comments/8txfuu/lis_2_info_extracted_from_captain_spirit_files/
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voltcatfish posted:https://www.reddit.com/r/lifeisstrangeleaks/comments/8txfuu/lis_2_info_extracted_from_captain_spirit_files/ Welp, looks like I was right about the questionnaire if you don't have an LiS save file, looks like we'll be going back to Arcadia Bay at some point as well. Some of the files mention voices so it looks like Max and/or Chloe will be making an appearance (in a fashion at least) at some point. There's even one file that suggests possible co-op play (not sure how the hell that would work in a game like this though but it could be useful for puzzles or something). It's going to be interesting to see how they handle all this, I'll give it that. Larryb fucked around with this message at 18:48 on Jul 1, 2018 |
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Larryb posted:Welp, looks like I was right about the questionnaire if you don't have an LiS save file Awesome that's literally the only thing I was worried about. Bring on LIS2!!!
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Well if they have to refer back to the original this is probably the best way to do it as now players can just pick which ending they want to follow up on. Depending on how much this effects the main plot it might even be worth it to do two playthroughs of LiS 2 when all is said and done (one for the Sacrifice the Bay timeline and another for Sacrifice Chloe). Considering they're carrying over stuff from the original and Captain Spirit I'm still a little curious if Before the Storm will wind up getting any nods as well (though I understand why it wouldn't seeing as it was made by a different company and timeline wise would have been about 6 years ago at this point). If they did though it would be nice to see Steph or someone like that again at any rate (preferably still voiced by Katy Bentz). I'm not holding my breath in that regard of course. Larryb fucked around with this message at 02:48 on Jun 30, 2018 |
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precision posted:That's kind of what I'm getting at. I wouldn't mind less immersion and more "you can only Look at things that have something interesting about them". And due to the way everyone makes these games these days, you feel like clicking "Look" on everything is mandatory because you have no idea which objects have a hidden trigger or interesting thought devoted to them, so it doesn't feel as natural or rewarding. It sounds like you just don't like this style of game. Looking at all the objects in an area is a large part of the interactivity of these games. If you remove it, the game will just feel much less interactive. Probably half the game consists of looking at stuff, the other half consists of talking to people. If you don't like half the game, probably you're better off playing an RPG like Fallout 4 or Skyrim, which has characters and stories but a very different way of interacting with the world.
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That is one low effort troll shaka brah
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Larryb posted:Welp, looks like I was right about the questionnaire if you don't have an LiS save file, looks like we'll be going back to Arcadia Bay at some point as well. Some of the files mention voices so it looks like Max and/or Chloe will be making an appearance (in a fashion at least) at some point. There's even one file that suggests possible co-op play (not sure how the hell that would work in a game like this though but it could be useful for puzzles or something). Huh. I guess i am in the minority being perfectly happy with "Life is Strange" an anthology with some defining major themes and narrative style. I am curious, if and how this "Arcadia Bay monomyth" will work out. At least siblings relationship as focus in the new title looks interesting.
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voltcatfish posted:https://www.reddit.com/r/lifeisstrangeleaks/comments/8txfuu/lis_2_info_extracted_from_captain_spirit_files/ All that sounds... perfectly fine? Just as a summary of potential characters and events, it seems interesting enough. Not many games explore relationships between siblings.
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I don't really have a problem with lack of gay or even the protagonists being brothers, I am just significantly less interested in playing as protagonists so much younger.
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voltcatfish posted:I don't really have a problem with lack of gay or even the protagonists being brothers, I am just significantly less interested in playing as protagonists so much younger. I don't think we got a real good look at him, but I think Sean (the older brother) might be a teenager at the very least. The idea of a dual protagonist is kind of interesting though. I wouldn't have minded this just being an anthology series to be honest but it appears that despite the new cast and setting we're still getting a direct sequel after all, I'm curious to see where they go with this (plus, more Ashly Burch and Hannah Telle isn't exactly a bad thing). Larryb fucked around with this message at 18:49 on Jul 1, 2018 |
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exquisite tea posted:All that sounds... perfectly fine? Just as a summary of potential characters and events, it seems interesting enough. Not many games explore relationships between siblings. Yeah I don't know how any of those very vague things sound bad
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I know it's a little late to be bringing this up but do we really wanna be talking about all this LiS 2 stuff without spoiler tags? Obviously everyone currently here is comfortable with it but I'm worried about when new people come to the thread.
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I'm sort of curious how Chris is going to fit into all this now, we know for a fact that he'll be back in LiS 2 but in what capacity remains to be seen. He's obviously going to be important in some fashion as otherwise we wouldn't have gotten an entire sub-game about him complete with backstory. As someone pointed out earlier, Captain Spirit is basically the Ground Zeroes of Life is Strange 2. As such I'm kind of curious to see how many of the design decisions they made carry over to the main game. Based on the ending, the power this time appears to be telekinesis (most likely held by Daniel) so it'll be interesting to see how they translate that into an actual gameplay mechanic (though it also seems to be hinted that more than one person might have a special power this time around). I wonder if they'll explain what's up with random Oregon kids suddenly gaining superpowers over the last 3 (or 6 if you believe Rachel had something as well) years. But I'm fine if they just leave that a mystery as well. Larryb fucked around with this message at 18:50 on Jul 1, 2018 |
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Do you think there'll ever be editions of LiS and BtS which reinstate the story elements that ultimately wound up on the cutting room floor? I'm talking about stuff like the confrontation Max was supposed to have had with Jefferson once Chloe drops her off at the academy and drives off in an almighty huff in Episode Three of LiS and the Taylor backtalk in Episode One of BtS. Even though it may never happen officially, some enterprising fan of these games who's talented at coding may come along and take a whack at it someday. Such things have been known to happen and the Life Is Strange fandom boasts some dedicated people... LoseHound posted:
Do you think that the story of Beyond Two Souls would benefit if each chapter was played in chronological order? The option to do that is an actual feature in the PS4 edition. When Matt and Woolly of Best Friends Play tackled the game, one of their many criticisms was that their emotional reaction to Jodie's situation was diluted because they had no context for it. No idea why she was on run when she fell in with the homeless group. Or why she was so beaten down by life that suicide seemed like the only way out for her.
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I've listened to that datamined conversation with Taylor in BtS and I'm gonna assume the reason why it was cut is simply because it wasn't good and didn't add anything to the story. That's true for most of what ultimately got scrapped from Life is Strange, imho. Most of the additional dialogue and events people would want to see were never even recorded, which would make any attempts at restoring them unlikely.
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exquisite tea posted:I've listened to that datamined conversation with Taylor in BtS and I'm gonna assume the reason why it was cut is simply because it wasn't good and didn't add anything to the story. That's true for most of what ultimately got scrapped from Life is Strange, imho. Most of the additional dialogue and events people would want to see were never even recorded, which would make any attempts at restoring them unlikely. Yeah, I didn't mind the Taylor Backtalk getting cut as it kind of makes Chloe look like an rear end in a top hat and, as you said, it doesn't really add anything to the story itself. They probably didn't have to excise the character from the game entirely though. There was some more stuff in Episode 3 as well such as actually being able to help Frank when you find his RV at the mill as well as some additional dialogue with Sera where she explains her side of James' story from the beginning. Episode 2 was also apparently originally going to have some kind of drug selling minigame attached to it. Some of the stuff cut from the original seems interesting though like an implication that Nathan was still alive, Nathan screaming about the storm in Episode 4, Chloe calling to Max throughout the nightmare instead of showing up at the very end, and Rachel and William making an appearance in said nightmare. Pretty much all of the known cut dialogue in both games is up on Youtube if anyone's curious. Even without that, I'd still like a remastered version of the original even if the only thing changed was that they updated the character models so that they could actually emote properly. Larryb fucked around with this message at 12:12 on Jul 1, 2018 |
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On another note, I've been doing a chronological playthrough of the whole series recently in preparation for LiS 2 and was curious about something. I've never seen the scenario where Max winds up getting suspended and wanted to know how to trigger it, is not telling Wells or Jefferson about Nathan in the bathroom initially and then blaming Nathan at the end of Episode 2 good enough or do you need to do more than that?
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You also have to either intervene against David with Kate and/or take the blame for Chloe's weed so that he won't defend you.
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exquisite tea posted:You also have to either intervene against David with Kate and/or take the blame for Chloe's weed so that he won't defend you. I've done both of those already so I'm in the clear then, thanks. Also out of curiosity, does getting suspended change anything significant or do you just get some slightly altered dialogue from people in later episodes? Edit: Just saw the scene, it was less heated than I expected but that might have been one of the douchiest things David's said in the whole game. Larryb fucked around with this message at 17:02 on Jul 1, 2018 |
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Eshettar posted:Do you think that the story of Beyond Two Souls would benefit if each chapter was played in chronological order? I don't know, is Memento a better movie if you watch it backwards?
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The Memento DVD does in fact allow you to watch the film in chronological order, and while it is an interesting curiosity once you’ve already seen the movie once or twice, it’s cut that way for a reason.
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| # ? Nov 14, 2025 00:59 |
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So since we now know from the datamined files that Max (and Chloe if you're going by the Bae ending) will be returning in LiS 2 in some capacity I'm sort of curious how big a role they're going to play. They're probably not going to be main characters anymore since I'm assuming the crux of the plot will be centered around the two brothers but I'm guessing that either they'll just be NPCs you can interact with from time to time or at best they'll be more like Dana or Steph where they play a minor role in the story but aren't that important in the long run. Hell, for all we know it could be an audio only appearance on some recording you can find and listen to. I'm personally fine with a familiar face or two coming back as long as the main focus remains on the new guys. Also out of curiosity, why does the pre-order for LiS 2 say you can't play it until December when the first episode drops in late September (unless DontNod plans on cranking out episodes at an even faster rate this time around, which strikes me as unlikely)? Larryb fucked around with this message at 18:54 on Jul 1, 2018 |
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