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Heran Bago
Aug 18, 2006





Wattam is a fantastic game for young kids or drug users. Also good for anyone playing with them. Once or twice a year I remember this game exists and find out that it's not out. This time I found out that not only did it come out on the Epic store (ugh), but I got $10 off bringing the total to $10. Well worth it.

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ItWasMoida
Jan 30, 2019

I only come out when it is wet.

miniLAW: Ministry of Law

The Judge Dredd/Robocop game we never got. It's a 2D action title where you patrol a future dystopian city as a "cyber-constable"and use your firearms, fists, and negotiating skills to arrest perps and stop crimes in the hopes of preventing the destruction of the last city on Earth.

There is a level of tactics to the game that I like and you're given a surprising amount of options for this 2D action game. You can grapple, hide behind cover, blind fire, talk enemies into surrendering, do non-lethal takedowns. There's a surprising depth to this little game. It wears it's love of Judge Dredd on it's sleeve, including it's satire of highly questionable form of law enforcement.

There is permadeath as you only are given one life in the game. But there are difficulty settings, upgrades, and the ability to defibrillate yourself if you fall in combat.

It just came out of early access on New Year's Day and I've been playing it a lot.

There's currently a Steam sale!

StrixNebulosa
Feb 14, 2012

You cheated not only the game, but yourself.
But most of all, you cheated BABA


https://twitter.com/KoeiTecmoUS/sta...0851966976?s=19

Galaga Galaxian
Apr 23, 2009

What a childish tactic!
Don't you think you should put more thought into your battleplan?!


The steam page seems to indicate that won't be in English... yet the trailer video has English in it...

https://store.steampowered.com/app/...E_KINGDOMS_XIV/

Dackel
Sep 11, 2014




Galaga Galaxian posted:

The steam page seems to indicate that won't be in English... yet the trailer video has English in it...

https://store.steampowered.com/app/...E_KINGDOMS_XIV/

Seems to be that English is coming... Feb 28th. So won't be ready at release

SeXReX
Jan 9, 2009

I drink, mostly.
And get mad at people on the internet




https://store.steampowered.com/app/...nnas_Inception/

This top down zelda-like has been on my radar for a while, it promises to have some pretty neat replayability features as well as co-op. I'll take a stab at it this weekend and report back

SeXReX fucked around with this message at 16:29 on Jan 17, 2020

Assistant Manager Devil
Sep 17, 2007

Actually, he left ME in charge.




College Slice


That looks pretty nice, curious to hear how it plays.

SeXReX
Jan 9, 2009

I drink, mostly.
And get mad at people on the internet




Captain Hygiene posted:

That looks pretty nice, curious to hear how it plays.

I'm not completely done yet but wow this game SLAPS

cant cook creole bream
Aug 15, 2011
I think Fahrenheit is better for weather

SeXReX posted:

I'm not completely done yet but wow this game SLAPS

Is that a good thing?

Bogart
Apr 12, 2010

Time to button mash!


Super
Links
Awakening
Power
Sucker!!

SeXReX
Jan 9, 2009

I drink, mostly.
And get mad at people on the internet




cant cook creole bream posted:

Is that a good thing?

Yes grandpa, slaps means good.

It takes a little bit for it to get on its feet and start running but once it takes off it really does. Story mode took me about 5 hours, but I'll be doing the dubgeon-rush challenge modes for a good while.


e. I got this game to check that the windows build worked on someone else's computer, I'm a couple levels in so far and I'm really digging the mechanics. It works in real time but you only interact via typing console commands and watching another person try to sneak around. Still only getting basic tutorial stuff but I can see where these systems could all combine to make some cool levels that require you to really think about what tools are available.
https://twitter.com/ChevyRay/status/1221963517017747457

SeXReX fucked around with this message at 01:18 on Jan 28, 2020

Somfin
Oct 25, 2010




Nap Ghost

SeXReX posted:

It takes a little bit for it to get on its feet

Yeah, I picked that one up and bounced hard because it sort of just plonks you into a zeldalike and Is A Video Game at you for the first section. It's good to hear that it gets better, I'll give it another swing later.

haldolium
Oct 22, 2016





two very good games came out recently I like to recommend:

Lightmatter which is a puzzle game in the like of Portal/ narrated by the voice from Hitman Agent 47. I'd say the dialogue isn't as punchy as in The Stanley Parable or Portal for that matter in terms of humor, but it gets very close. The puzzles are rather easy for a larger part in the beginning but can get really tricky later on. The basic idea is pretty simple: you can't go through shadows and have to light a path. They remind a bit of Talos Principle beam puzzles due to havin a few light emitting pieces you have to carry arround and arrange most of the time.



The play-before-buy concept the game follows is also nice, you can play the first hour for free (not quite sure how this works, if it's like shareware with a timer or more a "fixed" hour it approx. would take you to reach a certain point) - due to the nature of the game it should be enough to get an idea for a buying descision.


The other game is also a puzzle game which has been announced years ago I think and I completely forgot about it until the wishlist release email came the other day: The Pedestrian. A neat 2.5D puzzle game where you control a 2D stickman through a maze of signs by rearranging them:



I'm not that far yet but it's a relaxing puzzle with nice design.

KillHour
Oct 28, 2007






Played through Lightmatter and it's good, but the puzzles never get very hard and it feels like there was a lot more they could have done with the mechanics. Also, the Portal references are cringe worthy.

guppy
Sep 21, 2004

sting like a byob

SeXReX posted:

https://store.steampowered.com/app/...nnas_Inception/

This top down zelda-like has been on my radar for a while, it promises to have some pretty neat replayability features as well as co-op. I'll take a stab at it this weekend and report back

I was very excited about this until I saw "procedural generation" in the description. Just how procedurally generated is this game? I usually don't like it because I think it leads to extremely generic worlds.

SeXReX
Jan 9, 2009

I drink, mostly.
And get mad at people on the internet




guppy posted:

I was very excited about this until I saw "procedural generation" in the description. Just how procedurally generated is this game? I usually don't like it because I think it leads to extremely generic worlds.

Literally everything that's the whole point of the game.

Entire overworld, most of the dungeon layouts and even the order you get items and fight most of the bosses.

The Locator
Sep 12, 2004

Out here, everything hurts.




Hair Elf

Wolcen Lords of Mayhem has been in early release for over 2 years, but the content has been fairly limited. It goes to full release tomorrow with (based on the release patch notes) a ton more content and lots of major changes.

Bought into the early access over two years ago, only played for a few hours, but looking forward to the full release tomorrow based on several videos on YT from people that have gotten access a few days early, as the reports are extremely good so far.

sephiRoth IRA
Jun 13, 2007

"Science is not only compatible with spirituality; it is a profound source of spirituality."

-Carl Sagan


PHAGEBORN

Do you want a card game with super weird card art that looks like a smash-up of Lovecraft and a Sport Illustrated swimsuit issue? Do you like a game with maybe 20 players online at a time? Then do I have a game for you!

Joking aside, this has actually been pretty cool. It's a card game in the vein of magic and hearthstone, but no packs or microtransactions, and it has two-headed giant games! Warning! This game is still in early access and so everything is pretty rough. However, the developer is new and they are working on things daily, and I have to say I've enjoyed the strategy and I'm looking forward to what they do next. The lack of microtransactions is pretty refreshing.

As for the gameplay, there's multiple lanes and forced blocking of attacks, along with two different mana streams for spells and creatures. You have an avatar that you can level in game for activating certain cards or gaining abilities. Check out the tutorial video here. https://www.youtube.com/watch?v=qEAvwwXACf8

In terms of unlocking new cards, as you play you gain experience which correlates to unlocks you can spend on various tribes' card sets or a neutral set. I've been considering doing a full post on this game with better descriptions of everything, but since this thread exists I figured I would post here first. Come spend :tenbux: and unlock a really cool game plus you'll add more players to the pool. And there's gratuitous spider-related smut! I know you're interested now!

Mandatory Assembly
May 25, 2008

it's time to get juche


Lipstick Apathy

Hey, I'm the publisher of this game so this is a shameless plug and I'll replace this with a godzilla gif if this isn't cool, mods.

We launched Necronator: Dead Wrong into Early Access today.

If you're old enough to remember the days of Flash games on Newgrounds and Kongregate, there was an amazing Indonesian studio called Toge Productions that made stuff that was head and shoulders better than just about any other Flash game makers. When I started Modern Wolf last year they were the first dudes I called up. And what they pitched me was Necronator: Dead Wrong.

https://www.youtube.com/watch?v=2ENPYp9h8SM

It's a little bit of an inverted tower defense but it also features deck-building ala Slay the Spire and Dream Quest. It's really funny, too; we got one of the dudes from Fallen London to help with the script. You're a newly-graduated necromancer on a quest to conquer the living world with your army of the undead. And your guide in this quest is an ancient demi-god called the Necronator (he happens to be trapped in the form of a fat purple bat at the moment).

Because the cards and upgrades and relics etc are randomised, you can play lots of runs and have a different experience every time. There's a bit of a progression system in there already to unlock more decks, in a couple of months this will be much more fleshed out.

It's Early Access so it has maybe 20% of our planned content in there. We've got a regular drumbeat of content updates coming for it. One major content drop every month until the end of the summer, plus smaller updates more frequently; we already pushed an update on day 1 today fixing bugs and making balance tweaks based on the streamers and YouTubers who were playing advance copies.

Here's ManyATrueNerd playing it if you want to see a let's play:
https://www.youtube.com/watch?v=38Hf0R4X0JQ

So check it out on Steam, goons. I love this dead dumb forum and it would mean a lot to me if SA got behind the game. We've got a bunch of other games coming out this year including a sequel to NEO Scavenger, a sweet 4-player co-op gothic pinball platformer, and some secret stuff we haven't announced yet. And next year we got a sequel to Out There.

Ms Adequate
Oct 29, 2011

Baby even when I'm dead and gone
You will always be my only one, my only one
When the night is calling
No matter who I become
You will always be my only one, my only one, my only one
When the night is calling





Mandatory Assembly posted:

So check it out on Steam, goons. I love this dead dumb forum and it would mean a lot to me if SA got behind the game. We've got a bunch of other games coming out this year including a sequel to NEO Scavenger

Your current game doesn't look like my jam, but oh shiiiit Neo Scavenger 2 hell yeah that's a sale for you when that drops

Stux
Nov 17, 2006

[posting intensifies]


neo scavenger x space management sim... bison yes emoji

Mandatory Assembly
May 25, 2008

it's time to get juche


Lipstick Apathy

Ms Adequate posted:

Your current game doesn't look like my jam, but oh shiiiit Neo Scavenger 2 hell yeah that's a sale for you when that drops

We're gonna have a playable build of that at PAX East if you're going! But stay tuned for an Ostranauts announcement soon in any case.

Mistayke
May 7, 2003

Born to eat sheetrock

Mandatory Assembly posted:

Hey, I'm the publisher of this game so this is a shameless plug and I'll replace this with a godzilla gif if this isn't cool, mods.

We launched Necronator: Dead Wrong into Early Access today.

If you're old enough to remember the days of Flash games on Newgrounds and Kongregate, there was an amazing Indonesian studio called Toge Productions that made stuff that was head and shoulders better than just about any other Flash game makers. When I started Modern Wolf last year they were the first dudes I called up. And what they pitched me was Necronator: Dead Wrong.

https://www.youtube.com/watch?v=2ENPYp9h8SM

It's a little bit of an inverted tower defense but it also features deck-building ala Slay the Spire and Dream Quest. It's really funny, too; we got one of the dudes from Fallen London to help with the script. You're a newly-graduated necromancer on a quest to conquer the living world with your army of the undead. And your guide in this quest is an ancient demi-god called the Necronator (he happens to be trapped in the form of a fat purple bat at the moment).

Because the cards and upgrades and relics etc are randomised, you can play lots of runs and have a different experience every time. There's a bit of a progression system in there already to unlock more decks, in a couple of months this will be much more fleshed out.

It's Early Access so it has maybe 20% of our planned content in there. We've got a regular drumbeat of content updates coming for it. One major content drop every month until the end of the summer, plus smaller updates more frequently; we already pushed an update on day 1 today fixing bugs and making balance tweaks based on the streamers and YouTubers who were playing advance copies.

Here's ManyATrueNerd playing it if you want to see a let's play:
https://www.youtube.com/watch?v=38Hf0R4X0JQ

So check it out on Steam, goons. I love this dead dumb forum and it would mean a lot to me if SA got behind the game. We've got a bunch of other games coming out this year including a sequel to NEO Scavenger, a sweet 4-player co-op gothic pinball platformer, and some secret stuff we haven't announced yet. And next year we got a sequel to Out There.


It looked really interesting until I tried it and that reinforcement timer just killed it for me and I had to refund it. But it looks good! Just not for me.

Ms Adequate
Oct 29, 2011

Baby even when I'm dead and gone
You will always be my only one, my only one
When the night is calling
No matter who I become
You will always be my only one, my only one, my only one
When the night is calling





Mandatory Assembly posted:

We're gonna have a playable build of that at PAX East if you're going! But stay tuned for an Ostranauts announcement soon in any case.

Oh regrettably I'm in the UK but nonetheless I'm eager!

Mandatory Assembly
May 25, 2008

it's time to get juche


Lipstick Apathy

Mistayke posted:

It looked really interesting until I tried it and that reinforcement timer just killed it for me and I had to refund it. But it looks good! Just not for me.

Thanks for giving it a go! We're planning on doing big monthly updates so maybe you'll come back and give it another whack later in Early Access.

Ms Adequate posted:

Oh regrettably I'm in the UK but nonetheless I'm eager!

We'll be at EGX, too.

Oenis
Mar 15, 2012


Mistayke posted:

It looked really interesting until I tried it and that reinforcement timer just killed it for me and I had to refund it. But it looks good! Just not for me.

Yeah the game was pretty fun, but that reinforcement timer absolutely is not. Looking around it's not just us two that have an issue with that mechanic, so maybe look into alternatives, because at it's core the idea of a tug-of-war-style slay the spire clone is neat.

StrixNebulosa
Feb 14, 2012

You cheated not only the game, but yourself.
But most of all, you cheated BABA


https://store.steampowered.com/app/...ORLD_OF_HORROR/




WORLD OF HORROR features branching stories with five playable characters to brave the chaos, each with their own story and a different perspective on the events that unfold. Unravel puzzles and mysteries through spells that sacrifice sanity. Uncover disturbing and shocking clues. Diligently search every nook and cranny, scouring for helpful items that may come in handy in another twisted encounter.

Experience the quiet horror of this love letter to the works of Junji Ito and H.P. Lovecraft. WORLD OF HORROR is free of typical jump scares, relying solely on its unnerving environments and amorphous terrors to create a gnawing sense of dread. Complimented by haunting chiptunes and a 1-bit art style with a variety of available palettes, WORLD OF HORROR presents a series of frightening and unsettling accounts that linger well after stepping away.

Stux
Nov 17, 2006

[posting intensifies]


i was already interested in world of horror because of the art but seeing the no jump scares thing is icing on "da cake"

Somfin
Oct 25, 2010




Nap Ghost

Yeah one of the screenshots has "You've defeated class of 1971 (+10 exp)" and that was what sold me on it, history horror is the best horror

Mandatory Assembly
May 25, 2008

it's time to get juche


Lipstick Apathy

Oenis posted:

Yeah the game was pretty fun, but that reinforcement timer absolutely is not. Looking around it's not just us two that have an issue with that mechanic, so maybe look into alternatives, because at it's core the idea of a tug-of-war-style slay the spire clone is neat.

Yup, that mechanic is not long for the world. We have had a day/night cycle on the drawing board for a while but it just didn't make it in time for early access.

The basic gist is that battles will (usually) begin at night, where your undead units will be stronger. But eventually the sun will come up, which will debuff your units. It won't be impossible to win, just harder. And there will be specialist units/support cards/spells that will play better at night and other units that are super powerful at night but suffer more during the day. So for example you might build a glass cannon deck that is super strong at night but you *must* win before sunrise or you'll be toast. Or you might build a turtle/tank deck that isn't quite as attack-y but suffers less after sunrise.

All that is subject to change as we're still experimenting but hopefully you see that we have big plans for this game in Early Access and are serious about expanding it based on player feedback.

lordfrikk
Mar 11, 2010

casual lamer


Mandatory Assembly posted:

So check it out on Steam, goons. I love this dead dumb forum and it would mean a lot to me if SA got behind the game. We've got a bunch of other games coming out this year including a sequel to NEO Scavenger, a sweet 4-player co-op gothic pinball platformer, and some secret stuff we haven't announced yet. And next year we got a sequel to Out There.

Imagine writing a whole bunch of stuff and just offhandedly mentioning sequel to Neo Scavenger at the end!!

DalaranJ
Apr 15, 2008

Yosuke will now die for you.


StrixNebulosa posted:

https://store.steampowered.com/app/...ORLD_OF_HORROR/




WORLD OF HORROR features branching stories with five playable characters to brave the chaos, each with their own story and a different perspective on the events that unfold. Unravel puzzles and mysteries through spells that sacrifice sanity. Uncover disturbing and shocking clues. Diligently search every nook and cranny, scouring for helpful items that may come in handy in another twisted encounter.

Experience the quiet horror of this love letter to the works of Junji Ito and H.P. Lovecraft. WORLD OF HORROR is free of typical jump scares, relying solely on its unnerving environments and amorphous terrors to create a gnawing sense of dread. Complimented by haunting chiptunes and a 1-bit art style with a variety of available palettes, WORLD OF HORROR presents a series of frightening and unsettling accounts that linger well after stepping away.

Is this new, I thought I saw a brief LP of it?

Or did I?

itry
Aug 23, 2019






StrixNebulosa posted:

https://store.steampowered.com/app/...ORLD_OF_HORROR/




WORLD OF HORROR features branching stories with five playable characters to brave the chaos, each with their own story and a different perspective on the events that unfold. Unravel puzzles and mysteries through spells that sacrifice sanity. Uncover disturbing and shocking clues. Diligently search every nook and cranny, scouring for helpful items that may come in handy in another twisted encounter.

Experience the quiet horror of this love letter to the works of Junji Ito and H.P. Lovecraft. WORLD OF HORROR is free of typical jump scares, relying solely on its unnerving environments and amorphous terrors to create a gnawing sense of dread. Complimented by haunting chiptunes and a 1-bit art style with a variety of available palettes, WORLD OF HORROR presents a series of frightening and unsettling accounts that linger well after stepping away.

This reminds me of an old (maybe PC shareware) game where you walk around in Edo(?) period Japan and try not to get eaten by demons. It was creepy and weird.
Similar UI, but in color.

I tried looking for it but with no success.

StrixNebulosa
Feb 14, 2012

You cheated not only the game, but yourself.
But most of all, you cheated BABA


itry posted:

This reminds me of an old (maybe PC shareware) game where you walk around in Edo(?) period Japan and try not to get eaten by demons. It was creepy and weird.
Similar UI, but in color.

I tried looking for it but with no success.

Cosmology of Kyoto! I love that game!

itry
Aug 23, 2019






StrixNebulosa posted:

Cosmology of Kyoto! I love that game!

Oh god, that's it!

https://www.youtube.com/watch?v=bGBZg71LncU

Man this game is loving weird.

al-azad
May 28, 2009





DalaranJ posted:

Is this new, I thought I saw a brief LP of it?

Or did I?

Various demos have been released over the years, this is an early access version.

Sjs00
Jun 29, 2013



urtuk

Diephoon
Aug 24, 2003

LOL



Nap Ghost

Stux posted:

i was already interested in world of horror because of the art but seeing the no jump scares thing is icing on "da cake"

There's at least one jump scare in my experience. I'm four or five runs in, one win where I had the charisma girl and a ton of students I recruited plus the faster combat times per follower perk. Feels like most of the options you pick result in something bad happening but the game is called World of Horror so it's consistent. Love the art and music, and am hoping the game receives a lot of mod support.

GENUINE CAT HERDER
Jan 2, 2004




Wedge Regret

Mindustry -

Steam Store Link - https://store.steampowered.com/app/1127400/Mindustry/

Do you like tower defense games? Do you like resource management games like Factorio? Do you like making overly elaborate setups in order to harvest endless resources? Do you like buying a game for less than 6 bucks? If so, You're probably going to like this game. There's little to no story involved except that you are in charge of rebuilding in the wake of a hostile alien takeover. Or something. The game isn't too clear on this and it seems to be in a form of early release still, so even though the campaign is bit barebones the fundamentals are solid. I've managed to sink over 100 hours into the game in the last few weeks





Some issues:
- The tutorial is hot loving garbage and you will probably need to experiment in order to figure out how to use certain blocks properly (junctions, routers, fluids, et cetera)
- There are still a few minor bugs, but the devs seem to be decently involved in fixing them in short order
- Not much to do yet in the single player campaign, but there are a ton of player-made maps in the workshop and there is PVP available

GENUINE CAT HERDER fucked around with this message at 15:31 on Feb 21, 2020

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Morpheus
Apr 18, 2008

My favourite little monsters


I'm loving that soft art style, gotta say.

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