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prom candy
Dec 16, 2005

Only I may dance
I'm extremely hype for Arenas. I love the movement and shooting in Apex but I hate all the downtime in BRs. I just want to shoot mans. Feels like there's a real shortage of TDM games lately.

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runchild
May 25, 2010

420 smoke 🎨artisanal🍑 melange erryday

Boxman posted:

What's the lore for how WE got into the games, anyway? Isn't the plot for Olympus "after the phase runner blew up no one wanted to live or work there (so presumably Blisk was able to get it on the cheap)

It was mostly abandoned decades ago after the cooling tower disaster that orphaned Bloodhound. They originally moved the games there temporarily so they could fix the damage on Kings Canyon caused by the Leviathans and Flyers (thanks to Crypto).

repiv
Aug 13, 2009

https://twitter.com/shrugtal/status/1386754336278073354

p2020 buff you say :blastu:

Retromancer
Aug 21, 2007

Every time I see Goatse, I think of Maureen. That's the last thing I saw. Before I blacked out. The sight of that man's anus.

I know it's to make melee even remotely viable, but it's dumb that punching someone in the face does more damage than shooting them with most of the weapons in the game.

SKULL.GIF
Jan 20, 2017

Intriguing.
It sounds like Hammerpoint and Skullpiercer are getting the Precision Choke treatment.

xtal
Jan 9, 2011

by Fluffdaddy
Lol I just lost a match because of a reason so silly I had to post about it. I died just inside of the boundary of ring, and resurrected myself by holding the key down, while spamming the heal key. But I was also on top of a zipline, so holding down the key to rez myself immediately made me jump onto the zipline, out of the ring, killing myself.

xtal
Jan 9, 2011

by Fluffdaddy

Retromancer posted:

I know it's to make melee even remotely viable, but it's dumb that punching someone in the face does more damage than shooting them with most of the weapons in the game.

Melee from behind should be a 1 hit kill :colbert:

CoolCab
Apr 17, 2005

glem

SKULL.GIF posted:

It sounds like Hammerpoint and Skullpiercer are getting the Precision Choke treatment.

that and make every pistol able to equip quick draw, print it

Daztek
Jun 2, 2006



xtal posted:

Melee from behind should be a 1 hit kill :colbert:

But only if you have a heirloom equipped :v:

TrixR4kids
Jul 29, 2006

LOGIC AND COMMON SENSE? YOU AIN'T GET THAT FROM ME!

SKULL.GIF posted:

It sounds like Hammerpoint and Skullpiercer are getting the Precision Choke treatment.

Probably not the worst idea, those guns are only viable with those hop-ups.

e: hammerpoints that is, wingman isn't exactly meta but it's ok without skull

blastron
Dec 11, 2007

Don't doodle on it!


I wonder if the Wingman will still be able to take the Quickdraw Holster on top of the built-in Skullpiercer. I like Quickdraw on it way more, the faster swap and ADS time is very strong.

Simone Magus
Sep 29, 2020

by VideoGames

repiv posted:

having arrows pick up automatically sounds like it could lead to annoying inventory clutter, trying to grab something and being blocked because your last slot is a stack of 1 arrow

unless they thought of that and it's only automatic when you're carrying a bow

Hopefully arrows just don't take an ammo slot

wa27
Jan 14, 2007

Retromancer posted:

I know it's to make melee even remotely viable, but it's dumb that punching someone in the face does more damage than shooting them with most of the weapons in the game.

This is true for every FPS with a melee button ever.

dragon enthusiast
Jan 1, 2010

SKULL.GIF posted:

It sounds like Hammerpoint and Skullpiercer are getting the Precision Choke treatment.

6 round mozzy with built in hammerpoint :getin:

Tweak
Jul 28, 2003

or dont whatever








they should have made objectives like those drill things from the loba quests for apex-strike

Relyssa
Jul 29, 2012

dragon enthusiast posted:

6 round mozzy with built in hammerpoint :getin:

:pray:

Plank Walker
Aug 11, 2005

Tweak posted:

they should have made objectives like those drill things from the loba quests for apex-strike

With Arenas as a permanent 3v3 mode, I wouldn't be surprised if they tried out different win conditions as LTMs or something

Songbearer
Jul 12, 2007

Insight: Try to discern the fuck they said.


Chard posted:

t:rip:le take

Boxman
Sep 27, 2004

Big fan of :frog:


wa27 posted:

This is true for every FPS with a melee button ever.

Not Doom Eternal, where your melee does literally no damage but you can rip staggered demons apart with your bare hands. :confused:

AnEdgelord
Dec 12, 2016

Boxman posted:

Not Doom Eternal, where your melee does literally no damage but you can rip staggered demons apart with your bare hands. :confused:

gotta soften em up first

mcbexx
Jul 4, 2004

British dentistry is
not on trial here!



Retromancer posted:

I know it's to make melee even remotely viable, but it's dumb that punching someone in the face does more damage than shooting them with most of the weapons in the game.


Yeah, I feel like the hitting animation should reset when you're getting shot (or after taking a certain amount of damage). If you can duck and weave the shots, you deserve the melee kill. But just tanking half a magazine without flinching while windmilling like a drunk hooligan and scoring a kill feels wrong in so many ways.

Launch bundle info:

Supid sexy Flanders Valkyrie
https://twitter.com/shrugtal/status/1386701844345405443

mcbexx fucked around with this message at 22:49 on Apr 26, 2021

Megaman's Jockstrap
Jul 16, 2000

Cruising the information superhighway
Honestly I'm just looking forward to hearing some new voice lines. One more "They're shooting at m---I'm DOWN!" and I'm gonna throw myself off of Olympus.

MarshyMcFly
Aug 16, 2012

My favorite thing about new seasons is the new quips by the legend!

Gunder
May 21, 2003

It will be pretty interesting to see how the new arena works out. It seemed to include a shop/economy system like CS/Valorant. That could make it pretty competitive if they balance it properly.

Edit: Looks like you have to actually buy ammo for your skills in the arena, so you can't just spam them. This might feel a lot more involved and competitive than some people will enjoy, but to me, it sounds great. I just hope their matchmaking is decent and doesn't prioritise speed over match quality.

Gunder fucked around with this message at 02:59 on Apr 27, 2021

Chard
Aug 24, 2010




mcbexx posted:

Yeah, I feel like the hitting animation should reset when you're getting shot (or after taking a certain amount of damage). If you can duck and weave the shots, you deserve the melee kill. But just tanking half a magazine without flinching while windmilling like a drunk hooligan and scoring a kill feels wrong in so many ways.

:wrong: delivering haymakers through a hail of bullets is Dope poo poo and games should encourage that

Ra Ra Rasputin
Apr 2, 2011

MarshyMcFly posted:

My favorite thing about new seasons is the new quips by the legend!

They teased pathfinder saying "Oh boy here I go killing again" a year ago and never released the voice line :argh:

mcbexx
Jul 4, 2004

British dentistry is
not on trial here!



Chard posted:

:wrong: delivering haymakers through a hail of bullets is Dope poo poo and games should encourage that

Yeah, I bet you're slumping into your chair and whisper "That was AWESOME" everytime you're on the receiving end of it.

dogstile
May 1, 2012

fucking clocks
how do they work?
If someone's 30 damage punches are beating my hail of bullets, it's my fault I lost.

Schneider Inside Her
Aug 6, 2009

Please bitches. If nothing else I am a gentleman
If i'm shooting at a person who is punching me I often have to calm myself down, focus, and shoot my enemy in the head and body. That or get some distance on them and then shoot them in the head and body.

Dyz
Dec 10, 2010

Retromancer posted:

I know it's to make melee even remotely viable, but it's dumb that punching someone in the face does more damage than shooting them with most of the weapons in the game.

In the long run, it doesn't. Unless youre talking about a 2 second windup punch doing more damage than 1 bullet fired from a gun that can spit out 10+ in less than a second.

The Diddler
Jun 22, 2006


dragon enthusiast posted:

wonder how many pubs will bail from arenas immediately once they realize they aren't going to win

Based on the winter event: whenever a team goes down by 2, at least 1 pubbie will bail

Shuka
Dec 19, 2000

mcbexx posted:

Yeah, I feel like the hitting animation should reset when you're getting shot (or after taking a certain amount of damage). If you can duck and weave the shots, you deserve the melee kill. But just tanking half a magazine without flinching while windmilling like a drunk hooligan and scoring a kill feels wrong in so many ways.



I'm going to sound so spergy right now, but the force of a bullet impact is extremely low and practice shooting soft targets its extremely hard to tell if I've hit it or not. Gunshot reactions are largely a mental construct, unless an animal has been shot through the heart or the brain it's going to an uncomfortably long time before that creature gives up the ghost.

Holy spergout

Songbearer
Jul 12, 2007

Insight: Try to discern the fuck they said.


3030 getting shatter caps is great because when it was introduced I said how much I'd like it to have a shotgun mode

It's gonna be a super versatile weapon now because close quarters was where it struggled, like the G7

xtal
Jan 9, 2011

by Fluffdaddy
Ugh I was really hoping the death match mode would be more like Overwatch than Valorant. This arena mode sounds even more sweaty and infuriating than battle royale.

Cowslips Warren
Oct 29, 2005

What use had they for tricks and cunning, living in the enemy's warren and paying his price?

Grimey Drawer
Did 2 games in Apex for my star yesterday and played a little Overwatch. I haven't played that in a year. Goddamn it is hard to relearn finger controls between games.

RBX
Jan 2, 2011

xtal posted:

Ugh I was really hoping the death match mode would be more like Overwatch than Valorant. This arena mode sounds even more sweaty and infuriating than battle royale.

Competitive modes are inherently try hard idk where this thought process came from that you could ever chill and win competitive games at the same time. Maybe people watching actual good players play chill pubs warped perception. If anything information bring widely consumed more than ever before is what people are upset about.

Boxman
Sep 27, 2004

Big fan of :frog:


I think the complaint is that this is a competitive mode rather than a more chill "just w key and shoot" mode. Like, a 15 v 15 (or whatever, but it should be comically large to diffuse responsibility) death match, race to X kills, server refill for replacing people who drop out.

FWIW Valorant has a couple of these modes and I think deathmatch gets old quickly but its a pleasant distraction. I think people really love the arms race equivalent. And they both definitely feel less sweaty than even normals.

Boxman fucked around with this message at 13:11 on Apr 27, 2021

Retromancer
Aug 21, 2007

Every time I see Goatse, I think of Maureen. That's the last thing I saw. Before I blacked out. The sight of that man's anus.

It would be stupid easy to put dumb bots in the game for a pve horde mode or something for when you just want to chill out and click on stuff.

The fact that bots in the firing range are locked behind an extremely obscure easter egg is incredibly baffling to me.

Yellow Yoshi
Apr 29, 2020

Figure 1: Mario's weird dog

Retromancer posted:

It would be stupid easy to put dumb bots in the game for a pve horde mode or something for when you just want to chill out and click on stuff.

The fact that bots in the firing range are locked behind an extremely obscure easter egg is incredibly baffling to me.

that and those bots are poo poo that dont move naturally and take forever to respawn
they do have those animal things that were in the pve missions a few seasons ago (same ones as in bloodhound's cave in WE), perhaps something will happen with them in the future

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Daztek
Jun 2, 2006



https://twitter.com/PlayApex/status/1387069165039538180

https://www.ea.com/games/apex-legends/news/olympus-map-update

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