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CharlieFoxtrot posted:Haru dabbing is too powerful All the AoA finishers are good but I like Skull's. "See ya!" ![]()
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# ? Feb 7, 2025 15:51 |
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I was listening to random P5 music today and I got to Life Will Change and I realized that it's part of Jail 5's music. drat that's good stuff. I also have been using Revelations: Persona's music as my battle music pretty much exclusively the entire game and I only just now realized that the P3/P4 battle themes are on there too! Now I need to fight one of the strong Shadows with Mass Destruction playing to make up for this.
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Twelve by Pies posted:I was listening to random P5 music today and I got to Life Will Change and I realized that it's part of Jail 5's music. drat that's good stuff. It fits for Jail 5 considering the Monarch's defining trait. Same with the boss fight not using any Persona skills. I went with random song selection once I bought the DLC, which in retrospect was the best recent purchase because it'd wear on me hearing the same 2 songs over 1,000 fights.
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CharlieFoxtrot posted:Haru dabbing is too powerful Anyone know exactly what she is saying before she does the pose? Like this is the end? I am having trouble parsing what she is saying
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Spiffster posted:Anyone know exactly what she is saying before she does the pose? Like this is the end? I am having trouble parsing what she is saying I think she yells "this is your end!"
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Is it me or is the sound mixing kind of bad in this game? I was looking forward to hearing Counter Strike in game but during the actual battle I couldn't hear it over the dialogue and sfx. I also couldn't hear the dialogue properly because of the music and sfx.
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I know that people have been having issues with sound stuff but other than one voice line which definitely sounded like it was recorded with a lower-quality kit I haven't noticed anything too out of the ordinary. I play with headphones though
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CharlieFoxtrot posted:Haru dabbing is too powerful ~I take hearts, but not the miiiiiind!~
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Relatedly, how strong are AoA against big mobs/bosses? Stronger than normal AoA, weaker than showtimes? Same damage as a showtime?
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Omobono posted:Relatedly, how strong are AoA against big mobs/bosses? Stronger than normal AoA, weaker than showtimes? Same damage as a showtime? I can't comment on their strength, but they do seem to stun enemies for twice all long as a showtime attack.
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They definitely seem weaker than Showtimes in my experience.
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If you enter code H5328QXV3R74myei3uhh6ab2Pa5pUitjmVh into the beta tab of P5Strikers on steam you can download an experimental hotfix which might make the game playable. I mean like, I wouldn't hold my breath, but if you bought this on PC I guess it's worth trying.
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What's wrong with the game on PC that makes it "unplayable"? All I've heard about have been worse graphics than PS4 (seems based on the Switch version).
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There's like 100+ pages of crash reports on the steam community. For me personally I'd say I have about 5-10% chance to crash on any area or screen transition.
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Yeesh, glad I bought it on Switch.
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I bought the PS4 version and am playing on a PS5, have never had the game crash, lag, or have any technical issues. ![]()
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Commander Keene posted:What's wrong with the game on PC that makes it "unplayable"? All I've heard about have been worse graphics than PS4 (seems based on the Switch version). The one I've been stuck with is an infinite loading screen after the Jail 5 boss. No way to get past it and none of the fixes floating around have worked for me. Will have to give that thing a try later.
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Sydin posted:I bought the PS4 version and am playing on a PS5, have never had the game crash, lag, or have any technical issues. It's the PC version, it's somewhat unstable depending on how the butterflies in a particular computer flap their wings. I got some crashes now and then on screen transition, nothing unplayable, but it could be so much worse and I assume it is for some people. Saint Freak posted:If you enter code H5328QXV3R74myei3uhh6ab2Pa5pUitjmVh into the beta tab of P5Strikers on steam you can download an experimental hotfix which might make the game playable. What's the hotfix supposed to do? I won't say no to more stability.
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Omobono posted:
It just says: Issues addressed in this hotfix: - Increased stability of the game against crashes and hang issues. - Addressed an issue in which some users are getting an error message that the game cannot be run on their current OS, even though they are using Windows 10.
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I’ve had issues with really weird aliasing on text and the 3D graphics which I partly resolved with some nvidia settings as I mentioned earlier, and 1 crash so far. totally playable otherwise though, I’m through most of the third dungeon.
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YoshiOfYellow posted:The one I've been stuck with is an infinite loading screen after the Jail 5 boss. No way to get past it and none of the fixes floating around have worked for me. Will have to give that thing a try later. Counting Jails to see if I'm safe.... That's Kyoto/Akane right
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Sydin posted:I bought the PS4 version and am playing on a PS5, have never had the game crash, lag, or have any technical issues. Same here, 90 hours of gameplay and not a single issue. Also, if you didn't know, you can put your game on Graphics mode without any performance drop. CharlieFoxtrot posted:Counting Jails to see if I'm safe.... That's Kyoto/Akane right Yeah.
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had two crashes playing the PS4 version on PS5, both in different areas of the game, but both while going back and forth between screen transitions repeatedly to grind Bond
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Switch has been extremely stable playing it in handheld mode exclusively with no crashes. There have been some frame rate drops in super intense times but nothing to bad to pull me from playing it. The one spot where it was noticeable was in the third area final boss but I wasn’t completely sure if that was truly a drop off or just part of the theme Ice jail and the screen got super blue around the edges so I didn’t know if it was supposed to be like that
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That boss reintroduces the heater stuff as a mechanic midway through, complete with the giant snowstorm that slows you down so that is supposed to happen, yeah. It's just easy to miss that you can get rid of it, because it doesn't really make the fight harder and you have no reason to look at the map in the middle of a boss fight.
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Lotus Aura posted:That boss reintroduces the heater stuff as a mechanic midway through, complete with the giant snowstorm that slows you down so that is supposed to happen, yeah. It's just easy to miss that you can get rid of it, because it doesn't really make the fight harder. HOW DID I MISS THAT?!
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I dunno, Futaba even tells you about it during the fight. Maybe you just got snowed out.
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She does but it's muffled and covered up by the sound of music and combat and other people telling things out.
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ApplesandOranges posted:I dunno, Futaba even tells you about it during the fight. One bad thing about the boss fights is that I want to read the prompts and story beats that go on but my mind gets tunnel vision and I just want to spam and stun lock the enemy for as long as possible. I beat that boss twice without ever noticing it so I might go back for a third and take the advice from the load screen and take my time.
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I've been having more of a blast with the combat system since I realized that C4 has your Persona use a skill of its chosen element. C6 sometimes does, but it's not consistent. Raja Naga uses Maziodyne as its C6 which is great for example, but Ganesha uses Charge instead of a nuke skill. Learning that has helped me conserve my SP much better since I can bust out a Ziodyne with Raja Naga on enemy Ganeshas instead of casting it. So everyone here did a good job of answering my questions last time, and I appreciate it! One other thing I'm wondering though, how do other humans become aware of the Metaverse? It doesn't seem like just anyone can enter it, since not everyone using EMMA gets taken there. Likewise I assume the phone app they used in the first game didn't transport people there, but some people are aware of it, like I think they mention a couple of the later villains in P5 knew about Palaces and stuff. How did they get that knowledge? Did they work alongside their Shadows? Is there any way for a human to know what their Shadow is doing in the Metaverse? Also as someone who currently doesn't have a way to play P5 and isn't sure if I want to sink hundreds of hours into a Persona game again, how good is the P5 anime? I know it probably differs from the game in some ways but is it good/bad/decent?
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Twelve by Pies posted:So everyone here did a good job of answering my questions last time, and I appreciate it! One other thing I'm wondering though, how do other humans become aware of the Metaverse? It doesn't seem like just anyone can enter it, since not everyone using EMMA gets taken there. Likewise I assume the phone app they used in the first game didn't transport people there, but some people are aware of it, like I think they mention a couple of the later villains in P5 knew about Palaces and stuff. How did they get that knowledge? Did they work alongside their Shadows? Is there any way for a human to know what their Shadow is doing in the Metaverse? The Metaverse is a topic of scientific research and something that a few people in a conspiracy know about prior to Persona 5. Futaba's mother researched it (it's a field of research called "cognitive psience"), for example. You still need a special power to be able to enter the Metaverse, but some of the villains in Persona 5 are aware of it and can use people who have that power to manipulate or kill people through the Metaverse. There's also one villain in Persona 5 who has the ability to manipulate his Palace to a degree, sort of like how in Inception some people got training to resist the dream-intruders. Twelve by Pies posted:Also as someone who currently doesn't have a way to play P5 and isn't sure if I want to sink hundreds of hours into a Persona game again, how good is the P5 anime? I know it probably differs from the game in some ways but is it good/bad/decent? Decent, at best. It has its moments but it isn't a particularly good anime on its own. The Persona 4 anime is great, but the Persona 5 one is just... eh. Harrow fucked around with this message at 02:35 on Mar 18, 2021 |
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Twelve by Pies posted:I've been having more of a blast with the combat system since I realized that C4 has your Persona use a skill of its chosen element. C6 sometimes does, but it's not consistent. Raja Naga uses Maziodyne as its C6 which is great for example, but Ganesha uses Charge instead of a nuke skill. Learning that has helped me conserve my SP much better since I can bust out a Ziodyne with Raja Naga on enemy Ganeshas instead of casting it. It depends on the situation. Usually what happens is that someone awakens to their Persona (usually through divine intervention or something close to it) and from there poo poo kind of goes downhill. In the case of Persona 5 while the Metaverse was a functioning theory beforehand it really started to get put into play when Goro Akechi got the same "Wild Card" power as the protagonist. He teamed up with a politician (who was his secret dad). He was the only other Persona-user besides the protagonist squad. None of the characters could work alongside their shadows but one influenced the other. However that was part of why the Phantom Thieves were so scary. If they went after you there wasn't anything you could do to stop them except hope they failed. You could try to beef up your mental defenses but even knowing they are coming *and* being aware of the Metaverse isn't enough. Basically for all the Persona games the supernatural poo poo begins with either "scientists were loving around" or "A God decided to gently caress around" or usually both.
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Spiffster posted:One bad thing about the boss fights is that I want to read the prompts and story beats that go on but my mind gets tunnel vision and I just want to spam and stun lock the enemy for as long as possible. You can always hold it at the skill select screen and it'll pause the fight, so you can listen to things. ImpAtom posted:It depends on the situation. I'd probably spoiler most of this or at least leave it vague for someone who actually wants to experience the story.
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ApplesandOranges posted:You can always hold it at the skill select screen and it'll pause the fight, so you can listen to things. Fair. I was just going off the "Persona 5 Strikers goes out of its way to spoil every plot point it can" mindset.
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Yeah I'm fine on that level, but Akechi is pretty much left completely out of Strikers. They also really only namedrop Kamoshida, Madarame and Shido in passing, too.
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Is this the first Persona game that's a continuation of a main game's storyline? From what I gather the spinoff games have historically been "non-canon" alternate universes or fantasies?
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CharlieFoxtrot posted:Is this the first Persona game that's a continuation of a main game's storyline? From what I gather the spinoff games have historically been "non-canon" alternate universes or fantasies? Arena is effectively canon. Q/Q2 and Dancing (P3/P5 versions) handwave it with 'and they forgot everything at the end', so they're technically canon-compliant if you want them to be. I think the only spinoff that's basically 'non-canon' is P3 trinity soul. Strikers and the extra content in Royal were developed concurrently, and while they don't explicitly contradict each other, they don't build off each other, either.
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Persona 4 Dancing is fully canon in the "this happened and everyone remembers it after the end" way, too. The general rule is really that spin-offs should be assumed canon unless it's stated otherwise, even if sometimes they handwave it away with "and they all forgot at the end" stuff like the Persona Q games and Persona 3/5 Dancing. As for being a pseudo-sequel, the Persona 4 Arena games do have actual plots and follow Persona 4, though they're less direct continuations than Strikers is. My general assumption for the Royal/Strikers thing is that both should probably be considered canon in the long run, though this also won't matter at all unless there's a Strikers 2 because Persona 6 almost certainly won't make reference to anything from previous games beyond little background references.
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I'm just going with 'there's gonna be a Persona 5 Arena most likely, it's probably gonna be set in the winter after Joker leaves, and there'll be references to both but without giving away too much'. The Persona 4 spin-offs are just a mess, because when you try to fit everything in (I'm not sure how BBTAG falls into this, I haven't played it), Yu just had an extremely packed year. I think DAN is the 'last' in the canon timeline? It takes place after the P4G epilogue, at least.
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# ? Feb 7, 2025 15:51 |
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I'm terrible at fighting games but I absolutely want a P5 Arena just to see how all the Phantom Thieves gets translated into a cool badass moveset. Though I don't know how likely it would be to happen.
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