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Crosby B. Alfred
May 20, 2006
Cosby B. Alright

That's typical YouTube Steamers, gotta make that :20bux:

Anyhow, I am going to go back to playing Squad for my Battlefield fix. It seems that there's a few more months before we learn anything new or than this looks like another Battlefield 4.

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Yami Fenrir
Jan 25, 2015

Is it I that is insane... or the rest of the world?

I'm...

cautiously hype?

It's a weird feeling.

I was seriously unimpressed by the previous few non-modern battlefields, and there are some things that bother me (like putting new specialists behind a paywall), but... it's a modern battlefield. I love the new mobility options that appear to be generally available.

I also don't know about 128 players. I've been playing a bit of BF4 again lately and 64 players is already too much in that game, imo. I've had WAY more fun in 32 player modes.

Symetrique
Jan 1, 2013






Yami Fenrir posted:

I'm...

cautiously hype?

It's weird feeling.

I was seriously unimpressed by the previous few non-modern battlefields, and there are some things that bother me (like putting new specialists behind a paywall), but... it's a modern battlefield.

I also don't know about 128 players. I've been playing a bit of BF4 again lately and 64 players is already too much in that game, imo. I've had WAY more fun in 32 player modes.

Specialists arent paywalled

Yami Fenrir
Jan 25, 2015

Is it I that is insane... or the rest of the world?

Symetrique posted:

Specialists arent paywalled

Future ones are though?

Warad
Aug 10, 2019


Yami Fenrir posted:

Future ones are though?

Nope, since specialists actually effect gameplay unlike say new characters showing up in COD, they fall under the same list as new guns and equipment and such they're going to be completely free, literally the only premium content in 2042's passes is going to be strictly cosmetic.

Edit:

Symetrique posted:

I think the wording on the product pages is kinda weird. This article is claiming that there's nothing gameplay related locked behind a paywall:

https://www.gameinformer.com/e3-2021/2021/06/09/battlefield-2042-battle-pass-explained-free-vs-premium

There's probably some other incentive to getting the paid pass, like early or immediate access or something.

And yeah, if anything at most for new specialists they MIGHT just do it like say, Rainbow Six Siege or Apex where you might have to grind a little to unlock them for free, and if you have the battle pass you'll instantly have them unlocked.

Warad fucked around with this message at 20:09 on Jun 13, 2021

Symetrique
Jan 1, 2013






Yami Fenrir posted:

Future ones are though?

I think the wording on the product pages is kinda weird. This article is claiming that there's nothing gameplay related locked behind a paywall:

https://www.gameinformer.com/e3-2021/2021/06/09/battlefield-2042-battle-pass-explained-free-vs-premium

There's probably some other incentive to getting the paid pass, like early or immediate access or something.

Crosby B. Alfred
May 20, 2006
Cosby B. Alright

Yami Fenrir posted:

I also don't know about 128 players. I've been playing a bit of BF4 again lately and 64 players is already too much in that game, imo. I've had WAY more fun in 32 player modes.

Having 64-Goons vs. 64 Pubbies sounds like a ton of fun.

Crosby B. Alfred fucked around with this message at 20:21 on Jun 13, 2021

Yami Fenrir
Jan 25, 2015

Is it I that is insane... or the rest of the world?

Symetrique posted:

I think the wording on the product pages is kinda weird. This article is claiming that there's nothing gameplay related locked behind a paywall:

https://www.gameinformer.com/e3-2021/2021/06/09/battlefield-2042-battle-pass-explained-free-vs-premium

There's probably some other incentive to getting the paid pass, like early or immediate access or something.

Huh. Well, I certainly hope so. Same with maps and all that. I'm honestly not sure how much I should trust that kind of info right now.

Like I'm looking at the store page and the Gold/Ultimate Edition say:

"Year 1 Pass: 4 new Specialists, 4 Battle Passes", which the standard edition doesn't.

Which kind of directly contradicts that statement which I don't think was actually officially stated anywhere? Pretty much every mention I've heard of it was second-hand.

Foehammer007
Dec 7, 2011

It was a solid five minutes of "high sticking" on comms.




I hope that specialist aren't locked behind pay wall but it's EA. Like come on

Crosby B. Alfred
May 20, 2006
Cosby B. Alright

Foehammer007 posted:

I hope that specialist aren't locked behind pay wall but it's EA. Like come on

My take, they'll do the same thing other DLC games do these days. Those who pay-to-play start with everything unlocked but those that don't have to start with everything locked and have to grind it out.

Foehammer007
Dec 7, 2011

It was a solid five minutes of "high sticking" on comms.




Crosby B. Alfred posted:

My take, they'll do the same thing other DLC games do these days. Those who pay-to-play start with everything unlocked but those that don't have to start with everything locked and have to grind it out.

Yeah I'd be cool with that.

Also only 4 man squads?

Crosby B. Alfred
May 20, 2006
Cosby B. Alright

All I know is, with the way squads are setup I can keep my Hilary Clinton avatar :haw:

The United States
Jul 18, 2004

Please grab the extinguisher


Melman v2

Blue Raider posted:

Jackfrags has a breakdown of the gameplay trailer up if that's your thing
https://www.youtube.com/watch?v=sytQZ-pqWXI




Warad posted:

Nope, since specialists actually effect gameplay unlike say new characters showing up in COD, they fall under the same list as new guns and equipment and such they're going to be completely free, literally the only premium content in 2042's passes is going to be strictly cosmetic.
Can't wait for the premium rose skins that let you hide in dark corners

afkmacro
Mar 29, 2009





The United States posted:

https://www.youtube.com/watch?v=sytQZ-pqWXI

Can't wait for the premium rose skins that let you hide in dark corners


Isn't that what the deluxe platinum edition comes with? the guy with the black apron?

Symetrique
Jan 1, 2013






afkmacro posted:

Isn't that what the deluxe platinum edition comes with? the guy with the black apron?

Even if it isnt OP, the sheer rage that it will induce in pubbies when you kill them might be worth the price.

Orv
May 4, 2011


SpartanIvy posted:

I have not played since BC2, so honest question, but did they remove the ability to pick up kits from dead players in later games?

You can still do that, though as noted in BF5 it's just their gun. This could be me being old (it's definitely that) but I feel like BF is way too fast and way too lethal now for that to be a reliable option.

drrockso20
May 6, 2013

Has Not Actually Done Cocaine


Honestly I'm not a big fan of the whole squad mechanic and would much rather be able to communicate with the whole team at once, even if admittedly the idea of 64 players speaking at once could have issues

afkmacro
Mar 29, 2009





Symetrique posted:

Even if it isnt OP, the sheer rage that it will induce in pubbies when you kill them might be worth the price.

I honestly think I'm gonna buy it for the season pass, usually comes out to the same price.

Also five claymores seems like too much

jisforjosh
Jun 6, 2006

"It's J is for...you know what? Fuck it, jizz it is"


drrockso20 posted:

Honestly I'm not a big fan of the whole squad mechanic and would much rather be able to communicate with the whole team at once, even if admittedly the idea of 64 players speaking at once could have issues

Have you ever been in a goon voice channel in Battlefield? I can't even imagine doubling/tripling that and making it pubbies.

Symetrique
Jan 1, 2013






drrockso20 posted:

Honestly I'm not a big fan of the whole squad mechanic and would much rather be able to communicate with the whole team at once, even if admittedly the idea of 64 players speaking at once could have issues

thats gonna be a lot of gamer words

Rev. Bleech_
Oct 19, 2004

*~ I remember you! You were on a HORSEY! ~*



*sigh* goddammit DICE I guess you get more of my money. I was actually thinking recently about how much fun zip lining and grappling were in BF2:SF.

Tornhelm posted:

Air dropped vehicles allowing you to quad bike c4 poo poo off the top of buildings is my kind of stupid.

bring back cartillery

Symetrique
Jan 1, 2013






afkmacro posted:

I honestly think I'm gonna buy it for the season pass, usually comes out to the same price.

Also five claymores seems like too much


Gotta be a placeholder or something, looks like rocket launchers all have 5 rounds too and a lot of specialists were carrying them. Thats gonna be a lot of explosions.

Alkydere
Jun 7, 2010
Capitol: A building or complex of buildings in which any legislature meets.
Capital: A city designated as a legislative seat by the government or some other authority, often the city in which the government is located; otherwise the most important city within a country or a subdivision of it.




Rev. Bleech_ posted:

*sigh* goddammit DICE I guess you get more of my money. I was actually thinking recently about how much fun zip lining and grappling were in BF2:SF.

bring back cartillery

It's confirmed in. You can call in tanks now to squish snipers. Also they took the tank parachute system straight from the Mars rovers: Parachutes get it slow-ish and close-ish then a rocket pack slows it for the last couple meters.

Orv
May 4, 2011


Symetrique posted:

Gotta be a placeholder or something, looks like rocket launchers all have 5 rounds too and a lot of specialists were carrying them. Thats gonna be a lot of explosions.

I actually would absolutely believe 5 RPGs/claymores/AT mines/whatever is standard, if literally everyone can summon a vehicle with enough points and the maps are big enough to hold 128 you're gonna be drowning in loving vehicles and have a ton of places to cover with claymores.

Fallom
Sep 6, 2008



Alkydere posted:

It's confirmed in. You can call in tanks now to squish snipers. Also they took the tank parachute system straight from the Mars rovers: Parachutes get it slow-ish and close-ish then a rocket pack slows it for the last couple meters.

Russians, man

https://youtu.be/4uGfOppQD_g

Symetrique
Jan 1, 2013






Orv posted:

I actually would absolutely believe 5 RPGs/claymores/AT mines/whatever is standard, if literally everyone can summon a vehicle with enough points and the maps are big enough to hold 128 you're gonna be drowning in loving vehicles and have a ton of places to cover with claymores.

There's still a cap on how many vehicles can be called in. This seems excessive though:

Orv
May 4, 2011


Symetrique posted:

There's still a cap on how many vehicles can be called in. This seems excessive though:



Yeah but what is that cap? BF5 has like, six or seven ground vehicles and a couple air vehicles per team at a time on the biggest maps, something like that? I just feel like it's probably gonna get messy.

Crosby B. Alfred
May 20, 2006
Cosby B. Alright

Do we really need another Carl Gustav?

Orv
May 4, 2011


Crosby B. Alfred posted:

Do we really need another Carl Gustav?

Shut your goddamn mouth

Raskolnikov2089
Nov 3, 2006

Schizzy to the matic

The real question is, will I be able to grapple a helicopter and plant C4 on it before parachuting away?

Crosby B. Alfred
May 20, 2006
Cosby B. Alright

Orv posted:

Shut your goddamn mouth

I'm crossing all my fingers and toes in the hopes that :dice: releases a well balanced game!

ScootsMcSkirt
Oct 29, 2013





God i hope they didn't ditch the dedicated ammo/health crates from BFV. It was so nice not having to chase down a pubbie and scream at them to hit their "give ammo" button every time i ran out of rockets

ScootsMcSkirt
Oct 29, 2013





Crosby B. Alfred posted:

I'm cross all my fingers and toes in the hopes that :dice: releases a well balanced game!

lmao

Symetrique
Jan 1, 2013






Orv posted:

Yeah but what is that cap? BF5 has like, six or seven ground vehicles and a couple air vehicles per team at a time on the biggest maps, something like that? I just feel like it's probably gonna get messy.

Oh im not concerned about these being used to blow up vehicles - but with this many rockets per person you just know its gonna be spammed against infantry.

Orv
May 4, 2011


Crosby B. Alfred posted:

I'm cross all my fingers and toes in the hopes that :dice: releases a well balanced game!

Well that's not going to happen


Symetrique posted:

Oh im not concerned about these being used to blow up vehicles - but with this many rockets per person you just know its gonna be spammed against infantry.

I mean yeah probably but I feel like just randomly exploding for no reason is pretty standard so I'm not too bothered unless it really gets out of hand

Foehammer007
Dec 7, 2011

It was a solid five minutes of "high sticking" on comms.




:thejoke:

Perestroika
Apr 8, 2010



Symetrique posted:

There's still a cap on how many vehicles can be called in. This seems excessive though:



Yeah, I really hope they'll add in some factor to limit who can carry AT launchers. There really needs to be a distinct trade-off like a weaker/more situational main weapon, or otherwise you run into a BFV situation where you have a fifty rockets flying at your tank the moment you leave spawn. Just going "well you've got a limited gadget slot so you'll have to choose between rockets and ammo packs" is 100% not going to work, because pubbies love explosions and hate throwing packs.

Crosby B. Alfred
May 20, 2006
Cosby B. Alright

Has any Battlefield title let alone honestly any FPS game balanced rocket launchers well? How did 2142 balance snipers and rocket launchers? I'm too old to remember :smith:

Symetrique
Jan 1, 2013






Orv posted:

Well that's not going to happen

I mean yeah probably but I feel like just randomly exploding for no reason is pretty standard so I'm not too bothered unless it really gets out of hand

Its weirder when you look at the riot shield gadget too. There's no way that thing will be useable if everyone is strapped with rockets.

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Orv
May 4, 2011


Symetrique posted:

Its weirder when you look at the riot shield gadget too. There's no way that thing will be useable if everyone is strapped with rockets.

Hmm, yeah that's true. I guess we'll see with the tests just how bad it gets. Walk around a corner, get atomized.

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