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Yami Fenrir
Jan 25, 2015

Is it I that is insane... or the rest of the world?

I wouldn't be surprised if it just tells you the actual player number and just always have 128 "soldiers" on the battlefield at any one time.

Makes the most sense to me at least.

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Chronojam
Feb 20, 2006

This is me on vacation in Amsterdam :)
Never be afraid of being yourself!




It's a perfect opportunity to balance by player count instead of by skill level. Just give one team more real people, let the other team throw more bodies at the problem.

Symetrique
Jan 1, 2013






Its gonna be hilarious when the hackusations start happening against bots

Yami Fenrir
Jan 25, 2015

Is it I that is insane... or the rest of the world?

Symetrique posted:

Its gonna be hilarious when the hackusations start happening against bots

Funny thing I can see it happening. I've been following players like Silk and every single video someone cries hacker in chat when they use a vehicle.

Aces High
Mar 26, 2010

Nah! A little chocolate will do






I wouldn't mind if the servers are just always full (though maybe also have a separate counter when you view the server page that will tell you how many are actual players and how many are bots) because I think that will be helpful for loners like me that just want to train a bit or do stupid unlock assignments without fear of letting my team down.

did BFV even have any dumb super, secret, awesome unlocks like the bow in BF4 or the SAA revolver in BF1?

Symetrique
Jan 1, 2013






Aces High posted:

I wouldn't mind if the servers are just always full (though maybe also have a separate counter when you view the server page that will tell you how many are actual players and how many are bots) because I think that will be helpful for loners like me that just want to train a bit or do stupid unlock assignments without fear of letting my team down.

did BFV even have any dumb super, secret, awesome unlocks like the bow in BF4 or the SAA revolver in BF1?

the best BFV secret weapon was the reverse gear in a tank at the start of a round

Yami Fenrir
Jan 25, 2015

Is it I that is insane... or the rest of the world?

Aces High posted:

I wouldn't mind if the servers are just always full (though maybe also have a separate counter when you view the server page that will tell you how many are actual players and how many are bots) because I think that will be helpful for loners like me that just want to train a bit or do stupid unlock assignments without fear of letting my team down.

did BFV even have any dumb super, secret, awesome unlocks like the bow in BF4 or the SAA revolver in BF1?

Iirc they said that you can unlock stuff in the "PVE" modes against bots. So you're in luck!

Kibayasu
Mar 28, 2010



If DICE hasnít already realized internally that yes everyone (including me) actually will be carrying rocket launchers instead of health or ammo they are just as incompetent as I already believe they are.

ScootsMcSkirt
Oct 29, 2013





Sab669 posted:

I'm curious how the server browser will display these bots. Will every server display 128/128, and then just kill bots as players load in? Or will it show 91/128 and then you load in and there's 46 dudes on one team and 45 dudes + a bot on another?

i think the point of the bots is to backfill the whole server. In this case it would be 46 dudes + 18 bots vs 45 dudes + 19 bots. So just look at how many real players are missing, and thats how many bots there are

codo27
Apr 21, 2008



Aces High posted:

did BFV even have any dumb super, secret, awesome unlocks like the bow in BF4

gently caress bows especially if they are magically 1HKOs

ScootsMcSkirt
Oct 29, 2013





Kibayasu posted:

If DICE hasnít already realized internally that yes everyone (including me) actually will be carrying rocket launchers instead of health or ammo they are just as incompetent as I already believe they are.

ya no one is going to carry ammo or health. Itd be cool if everyone got one aggressive gadget and one support gadget so at least no one has to justify taking spotting balls over rocket launchers or whatever

Kibayasu
Mar 28, 2010



ScootsMcSkirt posted:

ya no one is going to carry ammo or health. Itd be cool if everyone got one aggressive gadget and one support gadget so at least no one has to justify taking spotting balls over rocket launchers or whatever

It does sound like stuff like magic balls and grappling hooks could be a separate slot but putting health and ammo in the same slot as a rocket launcher is just incredibly dumb.

Jenny Agutter
Mar 18, 2009



Kibayasu posted:

If DICE hasnít already realized internally that yes everyone (including me) actually will be carrying rocket launchers instead of health or ammo they are just as incompetent as I already believe they are.

now now, i'm sure some people will be taking c4 instead

Orv
May 4, 2011


If I don't get 15 rockets a life what's even the point

ScootsMcSkirt
Oct 29, 2013





Kibayasu posted:

It does sound like stuff like magic balls and grappling hooks could be a separate slot but putting health and ammo in the same slot as a rocket launcher is just incredibly dumb.

i hope to god that they still have the ammo/health crates at flags that were reintroduced in BFV so I dont have to rely on my dipshit teammates to keep myself topped up

Jenny Agutter posted:

now now, i'm sure some people will be taking c4 instead

c4 is in the grenade slot now so I can safely take that with every loadout ill make

Orv
May 4, 2011


It does honestly make me worry a little bit about how bad the vehicle spam got internally that everyone having access to a launcher was the sane option.

ScootsMcSkirt
Oct 29, 2013





Orv posted:

It does honestly make me worry a little bit about how bad the vehicle spam got internally that everyone having access to a launcher was the sane option.

theyre just continuing what they started in BFV when maps had barely any vehicles and the best anti-infantry class also happened to be the one with rocket-launchers and dynamite

Propaganda Hour
Aug 25, 2008

YOU PEOPLE ARE PIGS!



It's gonna take 8 rockets to kill a tank and everyone is going to spawn with like 2, so I fully expect chat to complain endlessly about the lack of ammo carriers. Pub stomper squads will have a dedicated supplier and just dominate servers simply by having access to ammo.

I can't tell if this is a good or bad thing.

Yami Fenrir
Jan 25, 2015

Is it I that is insane... or the rest of the world?

Propaganda Hour posted:

It's gonna take 8 rockets to kill a tank and everyone is going to spawn with like 2, so I fully expect chat to complain endlessly about the lack of ammo carriers. Pub stomper squads will have a dedicated supplier and just dominate servers simply by having access to ammo.

I can't tell if this is a good or bad thing.

It's probably better than having 265-1 chopper games.

Sab669
Sep 24, 2009



Sounds good to me assuming goons actually play together. Because the two of you who added me on Origin recently for BF4 action, I haven't even seen online never mind playing :v:

Chronojam
Feb 20, 2006

This is me on vacation in Amsterdam :)
Never be afraid of being yourself!




We're too busy having fun in Battlefield 1

Orv
May 4, 2011


I actually really liked World War 3 for the five minutes it had a playerbase but lmao at how much they're just straight up jacking from 2042 here.

https://www.youtube.com/watch?v=rZAufZye5L8

Insert name here
Nov 10, 2009

Oh.
Oh Dear.
:ohdear:


I fail to see how everyone carrying rockets and never having ammo is somehow different from your average BF4 match

Vagabong
Mar 2, 2019


Insert name here posted:

I fail to see how everyone carrying rockets and never having ammo is somehow different from your average BF4 match

Weapons being tied to class meant that you'd get at least some variety from people messing around with other weapons.

Rusty
Sep 28, 2001


Dinosaur Gum

Orv posted:

I actually really liked World War 3 for the five minutes it had a playerbase but lmao at how much they're just straight up jacking from 2042 here.

https://www.youtube.com/watch?v=rZAufZye5L8
I was looking forward to this game, and then it launched and didn't work for like a week and then no one played it, I had no idea it was still around.

As for 2042, I think the bot thing is a bad idea. Like sure, let players play matches offline with bots, but why mix them in with the multiplayer mode? Who wants that?

jisforjosh
Jun 6, 2006

"It's J is for...you know what? Fuck it, jizz it is"


Rusty posted:

I was looking forward to this game, and then it launched and didn't work for like a week and then no one played it, I had no idea it was still around.

As for 2042, I think the bot thing is a bad idea. Like sure, let players play matches offline with bots, but why mix them in with the multiplayer mode? Who wants that?

Because playing 10v10 while you wait for a server to fill on a 5+km≤ map meant for 64v64 sounds absolutely garbage

Rusty
Sep 28, 2001


Dinosaur Gum

jisforjosh posted:

Because playing 10v10 while you wait for a server to fill on a 5+km≤ map meant for 64v64 sounds absolutely garbage
why would it take more than a few minutes to fill a server? I mean maybe years down the line it would make sense, but there will be hundreds of full servers, I guess my point is a could live with a 50v50 match with no bots versus a 64v64 with 28 bots.

Orv
May 4, 2011


Rusty posted:

why would it take more than a few minutes to fill a server? I mean maybe years down the line it would make sense, but there will be hundreds of full servers, I guess my point is a could live with a 50v50 match with no bots versus a 64v64 with 28 bots.

I mean isn't your own supposition that you wouldn't have to have a server with bots since everything will just fill to max quickly enough anyway?

Not trying to gotcha, necessarily, that is the ideal. Ultimately the average BF rando is so goddamn useless that I'm not sure there'll be much difference.

Rusty
Sep 28, 2001


Dinosaur Gum

Orv posted:

I mean isn't your own supposition that you wouldn't have to have a server with bots since everything will just fill to max quickly enough anyway?

Not trying to gotcha, necessarily, that is the ideal.
Yes, maybe it will take care of itself, I just find bots in multiplayer unappealing and needing 128 players or you get bots seems weird and I am skeptical of how much time and attention they are going to put in to the bot AI.

dog nougat
Apr 8, 2009

Cawtion Ham


Vagabong posted:

Weapons being tied to class meant that you'd get at least some variety from people messing around with other weapons.

Yeah, I'm hoping they implement some sort of weight, tier, or point based pool to limit dudes running around with assault rifles, rockets, and explosives

Hopper
Dec 28, 2004

BOOING! BOOING!

Grimey Drawer

128 feels like a number must go up decision.

Getting a 64 player server full can be difficult at times and no amount of bots will help improve the experience if 2/3rds of the human team drops out because they are losing.

Kazinsal
Dec 13, 2011



Hopper posted:

128 feels like a number must go up decision.

Getting a 64 player server full can be difficult at times and no amount of bots will help improve the experience if 2/3rds of the human team drops out because they are losing.

I dunno, some of those self-learning bot tests in BF1 looked like they were more competent than your average pubbie.

Mr. Pardiggle
Jul 31, 2010




Buglord

Bots mean I can feel better about my kill death ratio which otherwise reads like a breathalyzer result.

Alkydere
Jun 7, 2010
Capitol: A building or complex of buildings in which any legislature meets.
Capital: A city designated as a legislative seat by the government or some other authority, often the city in which the government is located; otherwise the most important city within a country or a subdivision of it.




Vagabong posted:

Weapons being tied to class meant that you'd get at least some variety from people messing around with other weapons.

Yeah I feel it's weird that they're tying each specialist into the traditional roles (medic/engi/recon/support) but not limiting their gadgets. I'm 100% for them unlocking your primary weapon from your role (Being stuck with lever actions at best for Recon at BFV's launch, complete with how bad flares were after BF1, loving sucked for close range) but I feel the gadgets should be at least role-locked (with the super special skill being specific specialist locked).

I'll wait and see though.


On the complete opposite side: If the bots push the objectives and find a happy median between "aimbot" and "worthless" I'm all for those. Them being there puts an excellent sense of pressure on the points you've captured. I didn't play the modern one but the old Star Wars Battlefront games had AI bots in them and they were pretty fun. They're excellent for keeping large parts of the map from feeling abandoned.

Sab669
Sep 24, 2009



Hopper posted:

128 feels like a number must go up decision.

Getting a 64 player server full can be difficult at times and no amount of bots will help improve the experience if 2/3rds of the human team drops out because they are losing.

I kinda get this, but also I can totally see developers saying, "Why NOT take advantage of all the resources we have and do even bigger, whackier, crazier poo poo than ever before?"

Mordja
Apr 26, 2014



Hell Gem

Rusty posted:

I was looking forward to this game, and then it launched and didn't work for like a week and then no one played it, I had no idea it was still around.

As for 2042, I think the bot thing is a bad idea. Like sure, let players play matches offline with bots, but why mix them in with the multiplayer mode? Who wants that?

I think they were bought by, let's say, Tencent, then went dark for a year or so and this is their big return.

Orv
May 4, 2011


Mordja posted:

I think they were bought by, let's say, Tencent, then went dark for a year or so and this is their big return.

My.Games, Russian Tencent.

SpartanIvy
May 18, 2007


Hair Elf

I haven't played a Battlefield in a while but are vehicles still capped at 6 occupants? They should definitely double that for the 128 increase. Having APCs and transport craft with lots of people inside would rule.

jisforjosh
Jun 6, 2006

"It's J is for...you know what? Fuck it, jizz it is"


SpartanIvy posted:

I haven't played a Battlefield in a while but are vehicles still capped at 6 occupants? They should definitely double that for the 128 increase. Having APCs and transport craft with lots of people inside would rule.

We don't know and won't until next week

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Sab669
Sep 24, 2009



I was also curious about that. Seems likely there will be multiple "classes" of vehicles that can hold varying amounts of people.

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