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The REAL Goobusters posted:HOTS fuckin sucked it was good actually!
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# ? Sep 23, 2023 05:12 |
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Moola posted:it was good actually! ![]()
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I still play hots because I can't find any other games that push the same buttons for me but are so easy to play for a game or two then drop.
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I like playing Samuro. HOTS is just Samuro fun time as far as I'm concerned.
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Natural 20 posted:Blizzard suck because all the hot blondes were garbage.
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Heran Bago posted:Just found out Toys For Bob has to make Call of Duty games now. We play Skylanders all the time on Cemu, it owns and looks stunning. More of these imo
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Hots Hanzo and Genji are more fun than Overwatch Hanzo and Genji
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Blaise330 posted:Hots Hanzo and Genji are more fun than Overwatch Hanzo and Genji and a root canal is more fun than a leg amputation
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I think root canals get a bad rep. Maybe back in the day it was an awful procedure, but these days it's over quick and easy and you don't feel anything.
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Clarste posted:I think root canals get a bad rep. Maybe back in the day it was an awful procedure, but these days it's over quick and easy and you don't feel anything. Endorph posted:and a root canal is more fun than a leg amputation Also like...yeah getting a dental procedure done IS a lot less of a hassle, overall, than losing an entire limb. By an INCREDIBLE magnitude. They aren't even in the same book of comparable, this is just a garbage comparison.
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big root canal fans itt
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I'm not afraid to voice the controversial opinion that dental work is unpleasant.
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30.5 Days posted:I'm not afraid to voice the controversial opinion that dental work is unpleasant. there's always one contrarian
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Compared to getting chromed up, dental work is not that bad, especially given the resulting quality of life improvement. Edit: sorry, I thought I was in the Shadowrun thread. Rogue AI Goddess fucked around with this message at 16:54 on Sep 26, 2021 |
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Rogue AI Goddess posted:Compared to getting chromed up, dental work is not that bad, especially given the resulting quality of life improvement. Yeah this is about a comparison, not just non-contextual chitchat about dental work. I know goons love to be snarky about poo poo but come on it's still the same page
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Please let's not get pedantic over a very simple analogy
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New Super Metis posted:Please let's not get pedantic over a very simple analogy Have you met goons?
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If you want to derail the thread there is already a different bad thread you can do that in.
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LIVE AMMO COSPLAY posted:If you want to derail the thread there is already a different bad thread you can do that in. The other thread doesn't have rails to derail.
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Okay we can get back in the rails now before this gets to be posting about posters.
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Rogue AI Goddess posted:Compared to getting chromed up, dental work is not that bad, especially given the resulting quality of life improvement. the real pain comes from the bill lol that teeth are a luxury in america edit: sorry harrow
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I don't think losing esports killed HOTS because it's really not into "individual skill expression" with most wins or losses being fought over map-specific objectives. I remember one game I won where 9/10 players died but we won the right to launch Mechagodzilla before the wipe and the lone living player on the enemy team was a healer could not stop the mechagodzilla from crushing his team's throne building. We won a game despite all being wiped by having good enough timing to let the AI do the actual work for us. While it was an interesting final clash full of very awesome plays, it would not be an esport moment to be proud of since the map gimmick effectively pushed through the enemy's high ground for us. People like "big plays" and Heroes forces teamfights that are mostly over small objectives at pre-determined times, and often don't involve ten people all at once, or if they do it's at designated moshing pits. That programmed dynamic of swinging balances makes it less fun to watch high level play. Also, it seemed to launch without any plans for an eSport almost, sorta like Hearthstone, because observer/casting abilities were definitely not well fleshed out when the eSports scene was shitcanned. HOTS had some really amazing hero ideas (that one Zerg support who plays all the lanes while being present in none <3) but it was definitely objecting to the typical MOBA win state that I think is part of what makes Dota and League enjoyable to spectate. In a way it reminds me a lot of LOL's Nexus Blitz mode. I've had a lot of fun with that, but I wouldn't watch a tournament of it. Craptacular! fucked around with this message at 06:49 on Sep 26, 2021 |
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Craptacular! posted:I don't think losing esports killed HOTS because it's really not into "individual skill expression" with most wins or losses being fought over map-specific objectives. I remember one game I won where 9/10 players died but we won the right to launch Mechagodzilla before the wipe and the lone living player on the enemy team was a healer could not stop the mechagodzilla from crushing his team's throne building. We won a game despite all being wiped by having good enough timing to let the AI do the actual work for us. While it was an interesting final clash full of very awesome plays, it would not be an esport moment to be proud of since the map gimmick effectively pushed through the enemy's high ground for us. Losing esports itself absolutely didn't kill HotS, because HotS's esports scene was comparatively tiny(though it did hugely gently caress over everyone employed in the HotS esports scene with basically no notice or warning despite previous assurances to the contrary). It's just that Blizzard pulled the plug on active HotS support and development and put the game on functional maintenance mode very shortly after officially killing the esports scene, so "HotS esports died" lines up really closely with "HotS died" in the timeline.
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Man, I did not see Hogger being the last hero ever coming. I don't even know what a Hogger is.
Blaise330 fucked around with this message at 08:30 on Sep 26, 2021 |
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He’s a WoW meme at this point. He was a low level boss quest that would kill most new players so he ends up being: HAHA funny monster kill people!!! They bring him back all the time in WoW.
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Nah, they only brought him back once to be the proper final boss of a lowbie dungeon. Though there is another gnoll, Meatball, who keeps inexplicably coming back (his first appearance ended with him getting blown up to bloody chunks) since his debut in Mists.
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D2R: game is apparently pretty good, absolutely huge launch issues between server stability and characters getting deleted, but apparently they're getting them more sorted out now? OW2 reveal/preview was just the ow client with one less tank, a slightly redone UI and 2 reworked characters on a new map. The numbers on the rework are ludicrous and idk what on earth they were thinking, but the main impression it gives is that there was indeed substance to the leak that they have no clue how to balance 5v5. Sombra is now a dps god annnnnnnnd zarya gets a 2nd bubble? Nice Reaction has been pretty mixed, some pros are sounding like they're moving on from OW, some seemed underwhelmed but open to giving it a shot, and some seem excited. development issues aside, I'm extremely skeptical that removing the really cool main-tank off-tank synergy and camaraderie is going to make the game better and more interesting. Unless they do some really nutty stuff to make tanks beefier, it's just shaping up to be a turkey shoot as main-tanks 100% rely on the off tank to facilitate taking space and giving zarya one more bubble is not in the least fixing that extremely huge core issue with 5v5 tanking.
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they should add more tanks and more healers and get rid of the dps role so that the 18 remaining overwatch fans can finally have what they want
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Split off all the dps and make an arena shooter with them, keep the tanks and supports together and have a real brawly mobafps
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Herstory Begins Now posted:D2R: game is apparently pretty good, absolutely huge launch issues between server stability and characters getting deleted, but apparently they're getting them more sorted out now? Good to hear about D2R They just seem unable to figure out how to make Tanks work. It has been an issue since the game launched. Every major change has been to control how many Tanks the players would stack. So they just removed our ability to stack them in any fashion. The plan to make CC a more tank focused ability is definitely a good idea though.
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Minrad posted:they should add more tanks and more healers and get rid of the dps role so that the 18 remaining overwatch fans can finally have what they want so they're turning OW2 into a dating sim???
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never understood blizzard's treatment of overwatch. it's been remarkably clear for years that the appeal of overwatch was the characters (and SFM porn) and the shooter part was, like, no one's favorite part. why blizzard didn't make an RPG or adventure game or whatever that actually focuses on what people like instead of trying to make The Future Of ESports.
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Horizon Burning posted:never understood blizzard's treatment of overwatch. it's been remarkably clear for years that the appeal of overwatch was the characters (and SFM porn) and the shooter part was, like, no one's favorite part. why blizzard didn't make an RPG or adventure game or whatever that actually focuses on what people like instead of trying to make The Future Of ESports. Likely has to do with how OW came to be in the first place. Was basically the scavenged remains of Project Titan, I honestly doubt anyone had a clue what they should be trying to make and were focused on what they could make with the assets to salvage something.
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Horizon Burning posted:never understood blizzard's treatment of overwatch. it's been remarkably clear for years that the appeal of overwatch was the characters (and SFM porn) and the shooter part was, like, no one's favorite part. why blizzard didn't make an RPG or adventure game or whatever that actually focuses on what people like instead of trying to make The Future Of ESports. blizzard are extremely bad at striking while the iron is hot see: Dota
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Blizzard's claim to fame is stealing other peoples ideas and then slow-cooking them until the serial numbers have worn off (see warhammer > warcraft) Whenever they have to come up with something original or expand on the story of what they made you can see them slowly stumble.
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I wonder what that reality where blizz got the rights to warhammer and made a hams RTS in the 90s looks like right now
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Moola posted:I wonder what that reality where blizz got the rights to warhammer and made a hams RTS in the 90s looks like right now World of Warhammer starts off strong and then eventually the End Times expansions are somehow even more of a trash fire than what keeps happening in our timeline.
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disposablewords posted:World of Warhammer starts off strong and then eventually the End Times expansions are somehow even more of a trash fire than what keeps happening in our timeline. meanwhile the Chrono Trigger XIV mmo is wildly successful
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Moola posted:I wonder what that reality where blizz got the rights to warhammer and made a hams RTS in the 90s looks like right now Games Workshop was notoriously tight fisted with their IP during that time frame, there was 0 chance of that happening.
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# ? Sep 23, 2023 05:12 |
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yeah that's why I said it was an alternate reality
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