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# ? Jun 17, 2024 23:15 |
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Reserved for Later (if necessary)
Lotus Aura fucked around with this message at 09:42 on Jul 10, 2017 |
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![]() ![]() ![]() So, Persona 3 is a pretty good game even if its middling for its particular subseries. As mentioned in the OP, the FES is short for Festival (yes, really) and it's gonna be a long one. ![]() See, The Journey is what was in vanilla Persona 3 and what we'll be covering first in two different ways (because there's some special things that can only be done that way). The Answer is a direct sequel and what we'll be covering afterwards. Because I make nothing but good ideas you see. ![]() ...I sure hope you know the deal by now. Of COURSE I'm putting it on Hard. It means I get to hemorrhage a ton of money, and increases damage received, reduces damage dealt, makes it harder to escape from random battles etc. etc. ![]() so there's some really sensible audio things here so just watch cutscene videos if you can/want to very highly recommend ![]() ![]() Requisite disclaimer. I think at this point it's weirder to see a thing that DOESN'T have this. ![]() The first actual thing we see is a blue butterfly. This is an important symbol within the subseries as it's a signifier of a major character who... as far as this update cares is only appearing as a butterfly. ![]() ![]() Also I hope you like the moon. We're going to be seeing the moon. A lot. ![]() In this case, it's just used to make that clear before it uses a pretty sweet match cut... ![]() To zoom out of a giant TV presumably in Tokyo somewhere. There's also A LOT of incidental NPC chatter in the background here. A lot of VAs pull double duty for things like this, and a lot of it here is really inconsequential. I could transcribe things like Liam O'Brien getting transferred to a new department at [job] or I could, y'know, not. ![]() ![]() ![]() As soon as this guy walks on-screen, the background music kicks in but is a little dulled, starts midway through and has different quality to normal. ![]() Because he's listening to it himself, and we're just getting it as a side-effect. This is implicitly the way all the audio works which is cool. ![]() ...ATL Audio System is a real company that makes real headphones by the way. The "P" is just for Persona and PE-03 is because this is Persona 3. ![]() Meanwhile, elsewhere, in between shots of Blue Hair McProtagonist walking somewhere, we get snippets of someone freaking out about... something. Everytime the camera cuts to this, the music gets interrupted for obvious reasons. It'd be annoying to deal with here, so. ![]() That timestamp on Blue Hair's player is a complete lie. Burn My Dread is barely a minute and a half long! It doesn't even make for good extended versions so don't even try that excuse. ![]() Back with Lady Freakout, she's holding something, is somewhere or maybe even someWHEN we definitely aren't (see: sunset) and... isn't wearing any pants? What? ![]() Obligatory shot of the inevitable mascot from later. This IS an anime after all. pretty sure we never see this thing again ![]() Okay, so, she DOES have a skirt on it was just a bad camera angle before. Also she has a gun. Somewhere was accurate; that sure ain't Japan. ![]() Meanwhile, with the walk-montage we get to see some weird rear end things. ...At this point, the music stops switching between on/off if you were actually doing that. (you werent dont lie) ![]() And suddenly her freaking out made some degree of sense. I can't say I've played too many games that begin with a high school girl committing suicide. Bold move there. ![]() A train speeding down the tracks somewhere is our intermediary shot this time. Is this symbolic? ![]() ![]() ![]() But, of course, she couldn't quite pull the trigger. I imagine even as niche as this was when it first released, that would've caught a fair amount of negative attenti-- ahaha no it wouldnt have made a drat difference ![]() Attention passengers, we apologise for any delay. The next stop is Iwa-- ![]() And the train from before comes hurtling to an off-screen stop to pick up Blue Hair. ![]() He even sees and reacts to the butterfly! Iwatodai. Iwatodai. ![]() This is the final train bound for Tatsumi Port Island. Please make sure you board in time for departure. ![]() And then as the clock hits 12 exact... ![]() ![]() ![]() ![]() Yeah, so, the main character isn't QUITE 100% silent. He has very, VERY minor voiced "dialogue" (I'm being generous) in these cutscenes. He's voiced by Yuri Lowenthal. That name should at least sound a little familiar in this context because he also voiced Serph in Digital Devil Saga. I can't wait for Steve Blum to turn up again, oh man! ![]() ![]() ...Y'know, I don't THINK clocks should bleed. Calling that one a hunch. ![]() ![]() ![]() Not quite the reaction I'd have but, uh, sure. You do you. ![]() ![]() ![]() He's not even remotely fazed by the DOZENS OF COFFINS just floating around like it ain't no thing. I guess this passes for normal in the far future of 2009. ![]() He's looking around a bunch because he's following this flyer and looking for something that's marked on it. ![]() Dude is so nonchalant about all this, he doesn't even notice or care that he walked through a puddle of blood. drat, son. ![]() After all, he's found his destination... ![]() And heads on in. ![]() ![]() As he proceeds to do the unthinkable and remove his headphones (yes, really!)... ![]() ![]() ![]() Creepy kid teleports in out of nowhere, and starts actual dialogue. He's ALSO voiced by Yuri Lowenthal (this saves money you see). ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() So there are three "canon" names for the MC here depending on the adaptation. Minato Arisato is the most commonly known coming from the manga, but the 4 show stage play The Weird Masquerade gives him the name Sakuya Shiomi. These are both pretty bad so we'll go with the name from the OVA films, Makoto Yuki. It's the least worst one. ![]() no really just watch this i will say that every single time i link one ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() So, remember how she was hesitant shooting herself with it? Yeah, there's a reason for that and all... ![]() But she seems to eventually have no such compunction when it comes to shooting Yuki! ![]() ![]() ![]() ![]() ![]() ![]() Track 135 is quite impressive, but Burn My Dread still isnt 5 minutes long! ![]() ![]() ![]() ![]() ![]() ![]() ![]() Mitsuru here is voiced by Tara Platt. I am going to presume you recognise these names, yes. ![]() ![]() ![]() ![]() ![]() ![]() Yukari is voiced by, uh, Michelle Ruff. She sounds like Every Michelle Ruff Character Ever. ![]() ![]() ![]() So, during a lot of events (A LOT), the MC gets dialogue options. Most of them actually matter somewhat, so I'll worry about maximising correctness as far as the game cares. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() It's a shame that we're going to leave this dorm pretty soon. I mean, this is a lot of effort telling us where our temporary room is and going out of their way to show us it and all. ![]() ![]() ![]() ![]() ![]() ![]() ![]() > Yukari doesn't seem to know what you're talking about. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Right now, I just want to do the sensible thing. ![]() ...Hole up in my bedroom and pretend the crazy lady with a gun doesn't exist. ![]() For today, and today only, we'll see what these transitions are. By which I mean I'll signpost them. ![]() ![]() ![]() But now we have the real important things to deal with... ![]() ![]() ![]() > You decide you had better not ignore her. ![]() ![]() So, I don't care what your personal feelings are on the use of honorifics here. It's a conscious decision that, regardless of the reasons, definitely exists. Would it be better to not have them? Sure. Is it a problem that they're there? No. ![]() ![]() ![]() ![]() ![]() ![]() So, uh, yeah. ![]() ![]() Makoto gonna take a train to high school. This is just a thing that happens here. ![]() ![]() ![]() ![]() ![]() ![]() I do like how it's really obvious even here where Makoto and Yukari are. Little design things make them stand out. ![]() ..As does Yukari wearing pink and not dark blue, yes. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Okay, so this represents something that's going to be a bit rare (all things considered) for a while... ![]() Actual control over things. I know, I'm shocked too! Personae 3-5 all have really, REALLY lengthy introductory stuff. And I'm not helping here because I'mma bug EVERYONE worth bugging. ![]() Starting with these two. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() I'm already not sure I like where this guy is going to go with this. ![]() ![]() Just gonna ignore him for now and instead check what class we're in. Hopefully it's not 2-F! ![]() Oh. I guess we just don't know right now, huh? That sucks. ![]() Ah well, over here we have a school shop. Might as well check it out. ![]() It doesn't sell much but that Book Cover could be useful later. Sadly, we only have 3000 Yen so we can't afford it. ![]() So, we'll head to the one hall we can right now. There's some things to do here, along with the whole "teacher's lounge" deal. ![]() But first, it's nice to see a game that answers the jokey question of "but where do they poop??" ![]() ...And then takes it a step further anyway. ![]() Using the bathroom is a potentially Very Good Thing to do. Especially early on, when it actually has a chance to help. You'll see. Later. Eventually. ![]() ![]() ![]() ![]() > The two of them seem very excited... ![]() ![]() ![]() You just said that this is the library, so... the library? ![]() A sort-of kinda maybe importantish thing here is this. It might be useful at some point to know about at least? ![]() That's all there is out in here, so we'll head on in. ![]() ![]() ![]() ![]() ![]() ![]() ![]() Ms. Toriumi DOES have an English VA but she's uncreditted. Figures. ![]() ![]() ![]() ![]() ![]() ![]() > The Principal continues with his speech... ![]() > The student behind you is trying to get your attention. ![]() ![]() ![]() ![]() ..Seriously? ![]() ![]() ![]() ![]() ![]() ![]() ![]() > You hear lots of people talking... ![]() So, what about something actually sort of maybe more relevant? That sounds good. ![]() ![]() ![]() ![]() ![]() Junpei's voiced by very prolific anime man Vic Micgogna. You've probably heard him in dozens of things, really. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Yukari, you are REALLY bad at keeping secrets. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ...Given everything that happened in Persona 2, you'd think they would. It's kind of a big deal. ![]() ![]() ![]() ![]() ![]() ![]() I guess Makoto makes good decisions of his own volition. ![]() ![]() ![]() This is a minor transitory scene that doesn't really NEED to exist. ![]() But it does serve a bit of a purpose anyway. ![]() Even if its just letting us see other folks going about their days. > The gentle spring sunlight is warm... ![]() ![]() ![]() Fancy as this sure might seem, it's just a save point. ![]() Now we can hang out at the dorm for a bit and talk to, uh, whoever's here. ![]() We can't leave though. Not like we have any reason to right now anyway. ![]() ![]() ![]() ![]() ![]() ![]() ![]() Our next story is about the cherry blossoms. It's springtime, and they're all over town now. The blossoms this year were a little late compared to other years, but they'll be at their peak this week. So, the TV here updates daily. Daily. I'll try and check it out as often as possible but I don't expect to remember every day. ![]() Anyway, yeah, there really isn't much to see in the dorm right now... ![]() So we'll just head on off to bed. We should have more freedom to do things in the morning... ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Ah, yes, it must be "THEM"! ![]() ![]() ![]() ![]() ![]() And the award for "most cliche line of the update" goes to... Anyway, yeah, Akihiko was voiced by Liam O'Brien who is Cool and Good. Now we actually get to continue on to the next day at last. Freedom is inching closer... Lotus Aura fucked around with this message at 20:29 on Aug 11, 2017 |
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As remake and spinoff-happy as Atlus is it's too bad there isn't a definitive version of P3. P3P would be it if it weren't for the massive downgrade in presentation and (arguably) the lack of The Answer.Dragonatrix posted:
They make a cameo as one of the enemy types in P4.
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You don't shoot for small stuff, do you, Dragonatrix? ![]() Good luck! You're gonna need it.
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Oh, I will follow this. P3 makes a lot of decisions I feel were wrong and corrected in P4, but it's still an excellent game.
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Oh boy it's another entry in the "Dragonatrix trivializes the difficulty of SMT" series! It'll be a while before The Answer, but I'm looking forward to it. Best of luck taking on this mammoth of an LP.Item Getter posted:As remake and spinoff-happy as Atlus is it's too bad there isn't a definitive version of P3. P3P would be it if it weren't for the massive downgrade in presentation and (arguably) the lack of The Answer. I'm one of those people who think of the VN 'choose where you go and who to talk to' approach was an improvement. Having everything clearly laid out and not making me walk around looking for new people to talk to or places to explore is a welcome change to me.
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I don't know if I'll have time to follow this. Not with P5 coming out in two days. That's gonna be like 250% of my free time right there.
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P3 is a game I think I like as much as I do because I first heard of it when I was in the perfect age demographic of being a teenager, so a lot of the routine of the game worked well for me. That said, Dragon makes the fair point that while P3 is a great game in its own right, it's pretty... OK... compared to the other Persona games, for reasons we'll get into as the LP progresses. Also, Junpei is the best character in this game and I will fight anyone who says otherwise. For those wondering the differences between FES and Portable, here's a short list I made off the top of my head: * FES and Portable both add new Social Links to the game over the base game. Portable changes many of the social links to the male members of SEES or just replaced them with new characters. I felt that giving the male SEES members links was a good call, since they otherwise don't get a lot of development in the game. If Dragon doesn't note it, I'll probably note when we get to a new social link that "In Portable, this link was replaced with X." * FES has full anime cutscenes and you can explore freely. Portable, due to being on the PSP which has the processing power of a potato, had to cut those in favor of visual novel style scenes and you being a floating icon that interacts with NPCs. * Portable's big change otherwise is the gameplay- it came out after Persona 4, and the game uses that battle system instead of P3. This includes the ability to manually control your teammates... which the game wasn't rebalanced for, having the adverse effect of trivializing some of the harder bosses. In terms of getting them these days, you can play FES on the PS3 as a Digital Classic for ten dollars. For Portable, you can get it on the PSN Store if you have a Vita or PSTV (Irritatingly, it costs thirty dollars and Portable never seems to go on sale).
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I'm curious about why you prefer Makoto over the other names. And oh boy, this is going to be a long ride.
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Well dang, here I am sitting on my own first part of a P3 LP (waiting for April 7 actually dur hur) and one pops up. Guess I'll hold off for a while then. I think it'd be dumb and kinda rude to start the same LP as someone within a week. ![]() Anyway, I'm excited to watch you break apart another SMT game! Good luck! ![]()
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Oh thank sweet baby jesus you weren't serious about Endless Nova. And are playing an actually GOOD game! Looking forward to you breaking it over your knee When the actual Personas and fusion come into play in about 15-20 updateslightace posted:Well dang, here I am sitting on my own first part of a P3 LP (waiting for April 7 actually dur hur) and one pops up. Guess I'll hold off for a while then. I think it'd be dumb and kinda rude to start the same LP as someone within a week. Lets be honest, there's certainly room for two P3 LPs. Everyone's got their own take on the LP formula and all that. And I don't -THINK- Dragonatrix is an rear end in a top hat who would (ask) to shut down someone else's LP.
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lightace posted:Well dang, here I am sitting on my own first part of a P3 LP (waiting for April 7 actually dur hur) and one pops up. Guess I'll hold off for a while then. I think it'd be dumb and kinda rude to start the same LP as someone within a week. If you were planning on doing Portable, you'd be able to show off the differences between that and FES, which would make for a different enough LP. And as someone who's been waiting ages for a Persona LP, getting two of P3 at once alongside the currently ongoing P1 LP would be like a creme brulee.
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GoneRampant posted:P3 is a game I think I like as much as I do because I first heard of it when I was in the perfect age demographic of being a teenager, so a lot of the routine of the game worked well for me. That said, Dragon makes the fair point that while P3 is a great game in its own right, it's pretty... OK... compared to the other Persona games, for reasons we'll get into as the LP progresses. I feel like I'm in the minority when I say that I vastly prefer P3 (and the P2 duology, EP was the game that got me into Megaten as a whole). P4 nailed the 'kids being part-time heroes' thing, but it was a total let-down by the last third. GimmickMan posted:I'm one of those people who think of the VN 'choose where you go and who to talk to' approach was an improvement. Having everything clearly laid out and not making me walk around looking for new people to talk to or places to explore is a welcome change to me. I liked the idea, but by the time it came out, I'd already spent about 200+ hours on P3 as a whole, so I was a little burnt out on it. Still gonna follow this though, FES came out when I was already halfway vanilla, so there's a hell of a lot of this game I've never seen.
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Oooh get to be on ground floor for a Persona LP! While I've completed 4, I had issues with finishing up 3. Looking forward to watching someone complete the game, especially with Persona 5 coming up.
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GimmickMan posted:Oh boy it's another entry in the "Dragonatrix trivializes the difficulty of SMT" series! It'll be a while before The Answer, but I'm looking forward to it. Best of luck taking on this mammoth of an LP. I'll agree that the game felt streamlined but it came at the cost of feeling like you are embodying the character and setting. And P3's town is small enough that I don't really see the issue. And you're skipping over the removal of FMV cutscenes, many of which (like the intro cutscene) come off really poorly when translated into a novel form. Some things in dungeons and combat were also noticeably visually downgraded.
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Kaboom Dragoon posted:I feel like I'm in the minority when I say that I vastly prefer P3 (and the P2 duology, EP was the game that got me into Megaten as a whole). P4 nailed the 'kids being part-time heroes' thing, but it was a total let-down by the last third. P4 had better polished mechanics and I'd argue better characters. But it had much worse bosses and yeah a story that sorta broke down toward the end.
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SSNeoman posted:P4 had better polished mechanics and I'd argue better characters. But it had much worse bosses and yeah a story that sorta broke down toward the end. Neither game had exceptional bosses.
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I enjoyed the trip of Persona 3 more, even though P4 was clearly more polished.
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Logicblade posted:I enjoyed the trip of Persona 3 more, even though P4 was clearly more polished. Did you play P3 first? I can see that since it was a more novel experience. And as people have said, P3's ending section is arguably better than 4. Hunt11 posted:Neither game had exceptional bosses. P4's bosses were more HP-spongey but at least it had an appropriate difficulty level of hyped-up story bosses vs. mid-boss recolors of normal enemies. Whereas P3 always bizarrely had the inverse, I've always assumed just because of the small number of save points in the game.
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I actually started with 4 on the PS2, and then I played Portable after that.
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The hands-down best thing about Persona 4 is that episode 13 of the anime adaptation exists.freshlybaked posted:I'm curious about why you prefer Makoto over the other names. It's honestly really simple; I just think it looks and sounds better. No super deep reason or anything. ![]()
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Item Getter posted:P3P would be [the definitive version] if it weren't for the ... lack of The Answer. I dunno, that sounds like a positive to me!
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I'm gonna get real confused because maokoto is also a p5 main character
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Dragonatrix posted:The hands-down best thing about Persona 4 is that episode 13 of the anime adaptation exists. Adachi was seriously the best part of that anime. With Yu being a very close second. Fuckin hams the both of them were.
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Dragonatrix posted:The hands-down best thing about Persona 4 is that episode 13 of the anime adaptation exists. I assume you mean episode 15. Alternately, every scene that Yu is in.
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Oh hey. This'll be good
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I was lucky enough to play this before P4. Every time I want to replay this, I inevitably replay P4 instead, which is a shame since this game had some definite strengths over p4. Also, Godspeed you mad bastard ![]()
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Re: P3 vs P4 In P3's favor, I will happily go on record saying I vastly prefer this game's sense of "sleekness" (if that makes sense at all--I'm having difficulty putting it into words) and soundtrack. Meguro trying his hand at Hip-hop inspired tracks resulted in some total fuego that I haven't really seen replicated in other JRPGs. In this update alone we already have the Iwatodai Dorm song, which is high up there in my list of favorite "home base" video game songs. Where P4 edges the win out imo is the Social Link writing. I'll probably elaborate once its gets more relevant, but man, thanks to certain Social Links in this game, I have found myself pretty much unable of viewing P3's protagonist as anything other than some sort of dysfunctional leech of a human being, which--admittedly--is kind of charming in its own right. Looking forward to this LP!
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I prefer the P3 social links for more esoteric reasons. Every one of the original ones (less so the ones added in FES or P3P) can be read in a way that relates back to the game's central theme. P4's don't. For that reason, this game is more cohesive, and it makes its point much more strongly.
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Oh wow, I've only ever played P3P, but this looks alot more different than I ever expected. Too bad I'll never be able to justify ditching extra social links to actually see this version myself. I really liked that scene of everyone else existing while you left the school. I'll never understand people that complain about slow starts in an RPG, set up is the most vital part of any story. Makoto is factually the worst of the 3 names, because P5's Makoto. Its generally a bad idea to have multiple characters with the same name in a series unless its a theme, and the non optional name takes priority. I used Minato Arisato when I played this that one time years ago because I hate naming characters. I'm not sure if I noticed this years ago, but holy crap Toriumi and Yukari look alot alike with their terrible hair, although it does look quite a bit better when not limited to 2 dimensions.
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You know what, you bring up a very good point in your comment on the game's thematic cohesiveness, that makes me willing to reposition my views on those social links over the course of the LP. I also think that that thematic consistency captures what I meant by "sleekness". There definitely is much stronger connection between P3's narrative arcs and the central theme that's lacking in P4 (though I can see arguments both for and against that very same dissonance being in P4's benefit.) I also wonder how intentional this shift in writing-structure between P3 and P4 was. I never ended up playing the PSP version of this. Later on (or in another LP), someone should post about the PSP S.Links and see if they are similar/relevant to the thematic content of the original links.
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Oh, Persona 3. I have no idea why I like it so much. Maybe because I'd never really played anything like it before. Or maybe it's the slightly uncanny atmosphere they try to set up early on. Anyway FES is looking way better than I remember it in your screenshots, but I've only played P3P and its horribly downgraded visuals recently, so that may be why.
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Kaboom Dragoon posted:I feel like I'm in the minority when I say that I vastly prefer P3 (and the P2 duology, EP was the game that got me into Megaten as a whole). P4 nailed the 'kids being part-time heroes' thing, but it was a total let-down by the last third. Yeah, I will say that the "P3 Vs P4" debate goes both ways for both games- P4 has the tighter gameplay, but P3 has stronger thematic elements, I prefer the cast (Especially in Portable when all the male SEES members get Social Links), and the soundtrack's better.
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Makoto Yuki is the weeb name I use in all the portable SMT titles and it was really weird when that was suddenly the official name of a console MC.
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I'm pretty firmly in the character faction of story, so I think focusing on a theme too much greatly hurts the overall story. I remember kind of mehing through the plotty parts of this game's plot till I started making jokes about the ending and then it was suddenly several times more enjoyable. Vote to change Makato Yuki to "Super Jesus".
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hell yeah the best persona until 11:59pm tonight really looking forward to seeing what your team makeup is during progression, good luck!
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BlazeEmblem posted:I assume you mean episode 15. King's Game is really good, sure, but Magical Detective Nanako is too powerful. Really, the anime is the best way to experience Persona 4 for so many reasons. I'll even throw episode 1 - and only episode 1 - of Golden in there for good measure.
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![]() ![]() ![]() A lot of days start with a mini-scene at the school gates. They're usually important or relevant for... something. Listening: Oh, um... something about... a bathroom? Gossiping: N-No! Not that one! I mean the one about the first-year student! ![]() Gossiping: If her mother tries to talk to her, she only mutters to herself, "It's coming... It's coming...!" Listening: Huh. How about that. Gossiping: You don't believe me...? > The first bell has rung. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() > You hear your classmates whispering... ![]() > You became slightly more popular. ...I think we all know for one reason or another that this does not work like that at all. ![]() But what makes it more relevant and worth caring about is that the classroom segments are a free and easy way to increase our Social Stats. We'll want to raise these pretty consistently because they're very, very important. ![]() ![]() ![]() Makoto gets to walk home alone today. Junpei's over there hanging out with that one guy from in front of the notice board yesterday. ![]() > The strip mall is lively in the evening... The real purpose of these scenes are to let you get an idea of where things are located. It's not GREAT at it by any means, but it's nice to have. ![]() this covers, uh, the entire rest of the day so probably just watch it ![]() ![]() ![]() ![]() ![]() ![]() ![]() Ikutsuki is a gigantic dork, it's pretty great. He's voiced by Dan Woren, who is maybe the least prolific VA out of everyone who's been creditted. ![]() ![]() ![]() ![]() ![]() We get to ask as many/few of those three as possible, so let's just do the lot. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() > Something doesn't seem right... ![]() ![]() ![]() ![]() ![]() ![]() ![]() ...Y'know what? No. I don't think I will. That was awful! ![]() ![]() ![]() ![]() So, that was weird and goofy. How about a tonal shift? That sounds good. Let's do that. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() if you skipped the link before, DEFINITELY don't now!! ![]() ![]() ![]() Right now, we're just... elsewhere. ![]() Wherever this is exactly, there's a lot of people who clearly don't want to be found for one reason or another. ![]() Pretty easy to extrapolate that much from how this is clearly a back alley of some kind. ![]() ![]() ![]() The preceeding program was brought to you by Kirijo Electronics, bringing you the future. ![]() At the sound of the tone, the time will be 12 o'clock AM. ![]() *Beep* *Beep* *Beep* ![]() I gotta say, THIS guy with blue hair reacted much more like you'd expect in this situation. ![]() He's actually panicking and sweating and everything. It's not just "oh this is a thing I guess." ![]() Sure on the one hand, from this guys perspective suddenly "EVERYONE IS COFFIN!" ![]() On the other hand, Makoto still experienced that, random blood pools, no electricity... almost everything this guy does. ![]() This being the sole exception. Makoto didn't have this. ![]() ![]() ![]() Whatever this is, it's kinda creepy. It looks like the Venom symbiote except also totally kind of not. ![]() What makes it for me, personally, is that it's leaking into/out of the guy's eye sockets aughhhhhhh ![]() ![]() ![]() ![]() ![]() I don't know why Ikutsuki is expositing to people who should already know this. There's a better spot for this to happen later if they really need to explain it. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() So while this is happening, there's something else occurring. ![]() At the end of a non-specific location, there sits a single blue door... ![]() Which opens into a blue elevator. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() The two members of the Velvet Room here have VAs pulling double duty. Igor is voiced by Dan Woren and Elizabeth is voiced by Tara Platt. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() > However, it's time to go to school. That was all fun and games alright, but now it's time for what really matters: high school! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() > You feel tired... ![]() It's very - VERY - important to always stay awake here. We COULD sleep and have a 75% chance to get that Great condition thing from before, but... ![]() ![]() ![]() ![]() ![]() > You stayed up and listened to the lecture... ![]() This is VERY important to get as often as we can. All the social stats are required for things but Charm and Courage (the third and final one) go up quickly. Academics is a slow, SLOW grind. ![]() To get Charm or Courage a single level it takes, I think, 18 points. Academics takes about 60. Yeesh. ![]() ![]() As far as the walk back to the dorm here goes, uh, it's this one screen and that's it. Welp. > The station is bustling with students on their way home... ![]() ![]() This clock gets to turn up, hit 12 and break apart a lot. A lot. It's honestly kinda tedious and annoying after a while. ...Be thankful you won't see it as much. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Screen shakes a lot from here, so... ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() > You hear a commotion down the hall. > You decide to go take a look. ![]() ![]() ![]() ![]() ![]() Big ol' screen shake again. This is gonna happen a looot more still. ![]() ![]() ![]() ![]() Not gonna ask questions about this. Mercifully, it's even automatically equipped. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Not really, so that happens automatically and then the screen shakes. Again. ![]() ![]() ![]() That's a good question, since we have actual control over Makoto's actions now. How nice. ![]() We can talk to Yukari but, uh, this is all she has to say. ![]() ![]() ![]() Not really anything else on this floor, so we'll head on up to the 3rd people. ![]() ![]() More shaking... ![]() ![]() ![]() Following Yukari's idea, the pair do go through that door... ![]() Yeah, so, absolutely 100% highly HIGHLY recommend just watching this ![]() ![]() It's at this point it becomes clear that the screen shaking was because whatever we're dealing with here, it was shaking the entire building itself... ![]() ![]() Back to the anime-zone we go, and we start with Yukari freaking out even harder. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() At the start of the journey, the Fool met the Magician. The Magus is the represenation of the active, conscious awareness and creativity. He has power, confidence and determination. ![]() When The Magician understands what they want, their determination is a signifier of their commitment towards achieving/completing/obtaining it. ![]() ![]() ![]() Having found determination herself, Yukari draws her gun and attempts to shoot... herself... with it. ![]() Though it achieved something, the mess of tendrils and a mask, the Shadow, was not exactly affected by it. Mostly because she missed with... something. ![]() So, she tries again... ![]() ![]() And gets cut off by the Shadow knocking the gun from her hand. ![]() And the gun lands in a puddle of blood, right next to Makoto... ![]() ![]() ![]() ![]() ![]() ![]() ![]() Mitsuru and Akihiko, using that weird surveillance system, find Yukari and Makoto on the roof and begin to head up there. ![]() ![]() ![]() ![]() ![]() ![]() ![]() Makoto, uh, is understandably worried about what's going to happen when he pulls the trigger... ![]() But very quickly calms himself and does so. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Makoto looking confident in this scene looks incredibly sinister, huh... ![]() ![]() ![]() ![]() ![]() ![]() ...Pretty sure that's not meant to happen! ![]() ![]() ![]() But, hey, whatever just happened doesn't really matter too much right now. It's still 100% on Makoto and Yukari's side and is kind of a giant badass. ![]() ![]() ![]() It just bisected this thing in one shot, jeez. ![]() ![]() ![]() Another one doesn't even get the courtesy and instead just gets crushed like a bug. ![]() And just as quickly as this thing appeared... ![]() ![]() Orpheus reforms and it's gone. ![]() ![]() ![]() ![]() ![]() > Orpheus regained its original form. ![]() Not quite... ![]() ![]() Two more, much smaller ones, managed to avoid getting obliterated? ![]() ![]() ![]() ![]() First fight and it's the main character solo against two things, huh? ...Sorry, I just got the weirdest case of deja vu right now. ![]() There's not much we can do right now, but it's fine. Bash is the only skill we have and it's more than good enough for this fight. ![]() It costs 8% of our HP and is an easy, easy one-shot. ![]() Even if it misses, it's not the biggest problem since the Cowardly Maya can only do a basic melee attack. ![]() Our basic attack is nearly a one-shot, even. It's not quite enough, though, since they have 42HP. Hardly matters, really! ![]() ![]() ![]() They give more than good enough EXP for the moment, and don't drop anything here. It's fine though. ![]() That 20EXP is enough to get Makoto to level 2. Notably this only increases HP and SP. ![]() But it also lets us make level 2 Personae whenever we get the opportunity to do something with that. ![]() More relevant in the immediacy is that Orpheus hits level 2 as well. I'll cover what stats mean and all that stuff later, don't worry. ![]() For now, all that matters is that Orpheus learns Agi (single target Fire spell). For a brief moment, you see after this that he learns Tarunda at level 6 and then nothing else. ![]() ![]() Fight over and adrenaline gone, Makoto simply collapses presumably from exhaustion. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Lotus Aura fucked around with this message at 21:53 on Mar 3, 2018 |
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# ? Jun 17, 2024 23:15 |
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This game is pretty good, though I'll say that I like pretty much everything about Persona 4 better. Anyway, your first video link (to "Burn My Dread") doesn't work. It's a link to the editing page.
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