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Erg posted:still loling that this guy fooled people based on the fact that he's japanese It was more that he had the endorsement of people like Uematsu, I think. I really want some to ask guys like Uematsu, Matsuno, etc about the projects they've been endorsed, just to see if they feel remorse or admit to any degree of culpability in getting people to fund shitshows like Project Phoenix and Unsung Story. laserghost posted:The hero of Ruff'n'Tumble is named Ruff Rogers. This plus R'n'T being mentioned in Kickstarter as an inspiration for Rad Rodgers is enough proof that Interceptor is going for homage/tribute kind of remake. I could be wrong but I believe there's some weirdness about who actually owns Turrican, or it's split between regions so one group only has it for some of the world and the original creator guy has it elsewhere? something like that. The people behind the recent Giana Sisters games pitched a Turrican reboot not too long ago, it didn't go anywhere but they posted their pitch online: http://imgur.com/gallery/kp4OS
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# ? Sep 8, 2016 01:08 |
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# ? Jun 2, 2024 13:21 |
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The cringe is real
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# ? Sep 8, 2016 01:09 |
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PayingForTheView posted:This looks really good dude; would have backed on the strength of Dropsy alone but the concept is super loving unique.
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# ? Sep 8, 2016 01:13 |
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If the description wasn't so self-jerking I would think this was secretly a satire and the big plot twist is that you're playing a bunch of uncaring egomaniacs looking to siphon all the energy out of the world. Make that into a game. Imagine Vampire Bloodlines with the Malkavians but every single dialog choice with not-Molyneux a blatant lie.
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# ? Sep 8, 2016 01:24 |
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Mirificus posted:https://www.kickstarter.com/projects/1300298569/project-phoenix-japans-indie-rpg-feat-aaa-talent/posts/1673803 Why didn't they just go to Ikea http://www.ikea.com/us/en/catalog/products/S69006293/ The $1M stretch goal is having Cliff Avellino in the game. monster on a stick fucked around with this message at 01:39 on Sep 8, 2016 |
# ? Sep 8, 2016 01:30 |
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jesus christ this is sad although this did remind me that i should play lost vikings so there's that i guess
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# ? Sep 8, 2016 01:35 |
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PaletteSwappedNinja posted:I could be wrong but I believe there's some weirdness about who actually owns Turrican, or it's split between regions so one group only has it for some of the world and the original creator guy has it elsewhere? something like that. Aww this sucks Twisted Dreams was great and definitely would like Black Forest to make new Turrican. Apparently Manfred Trenz owns all the rights since 2011, since THQ didn't renew them. So I guess it was him who wasn't interested in Black Forests' vision?
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# ? Sep 8, 2016 06:38 |
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Huh, I'm surprised they got all these guys to agree to their- Oh. Oh.
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# ? Sep 8, 2016 06:50 |
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I don't get why it's Cliffy B., if u want a shooter guy why not Romero? He's even in their dorky collage
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# ? Sep 8, 2016 06:54 |
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I hate those loving "cute" puns that are everywhere. Hope this will end as a huge, embarassing scam that will finally kill such "creative" ideas. Thank god if I want to play a Lost Vikings remake, there are Trine games.
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# ? Sep 8, 2016 07:48 |
Gaspy Conana posted:Thanks! I was just coming to post that. Here's the KS video in Youtube form: Slammin' that 'back' button! This looks super rad.
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# ? Sep 8, 2016 08:22 |
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quote:Our members are working on this game knowing that they will receive a royalty of the % of income based on how much time they've spent on Project Phoenix. So it's in the best interest of each project member to delay his work as much as possible, while hoping that no one else does the same. Seems like a great plan.
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# ? Sep 8, 2016 08:43 |
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Alien Rope Burn posted:Huh, I'm surprised they got all these guys to agree to their- https://twitter.com/therealcliffyb/status/773546458553393152
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# ? Sep 8, 2016 08:58 |
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How do you make a trailer and miss the fact that your voiceover guy hosed up the pronunciation of the fourth goddamn word Like, I think it might even be clever (the adventure game guy being able to arbitrarily interact with anything in the world is pretty funny) but holy hell they hosed up the camera that they used in the trailer. Look at that fuckin' movement stutter! They're moving the characters on twos! Why would you ever do this?
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# ? Sep 8, 2016 09:59 |
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Tamba posted:So it's in the best interest of each project member to delay his work as much as possible, while hoping that no one else does the same. Seems like a great plan. I think the first red flag was when they admitted that their programmer (who at the time they didn't even actually have secured) actually wanted some sort of salary instead of going full royalties and it took them years to find a new one, who apparently hasn't been getting much work done in the meantime.
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# ? Sep 8, 2016 10:44 |
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Pyroclastic posted:The crazy gamergator doing FleetCOMM posted another update, this time calling out SA specifically. Remember the FleetComm guy? The fun just never ends: https://www.kickstarter.com/projects/mercenary-games/vigrior-maneuver-warfare/posts/1676040 posted:After PAX East, I was unaware that I was operating with a hard drive that was failing.
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# ? Sep 8, 2016 17:38 |
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Tamba posted:Remember the FleetComm guy? The fun just never ends: Hahahaha what. "Whoops, I was doing every thing on a single hard drive with no backups. Whoops, it, uh, it also contains all your refund data. Whoops!"
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# ? Sep 8, 2016 17:41 |
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Tamba posted:Remember the FleetComm guy? The fun just never ends: Oh, did he post an update? He still hasn't sent out Steam keys or refunds, last I saw. e; lol, I just read the update. Lemon-Lime fucked around with this message at 17:51 on Sep 8, 2016 |
# ? Sep 8, 2016 17:48 |
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I wonder if I offered to recover his data for free if he'd take my offer.
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# ? Sep 8, 2016 18:23 |
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al-azad posted:I wonder if I offered to recover his data for free if he'd take my offer. quote:Given that the developer hasn't logged on Steam and Kickstarter for the past three weeks, and doesn't seem to acknowledge and process refund requests anymore (from comments on latest updates and personal experience), I was worried he had some serious issues at hand or had a car crash or anything.
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# ? Sep 8, 2016 18:38 |
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Good lord what a tremendous shitheel.
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# ? Sep 8, 2016 23:21 |
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Shock news from the Bloodstained camp - it's delayed until "the first half of 2018": https://www.kickstarter.com/projects/iga/bloodstained-ritual-of-the-night/posts/1666487
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# ? Sep 9, 2016 01:51 |
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PaletteSwappedNinja posted:Shock news from the Bloodstained camp - it's delayed until "the first half of 2018": https://www.kickstarter.com/projects/iga/bloodstained-ritual-of-the-night/posts/1666487 I'm honestly okay with this. "We need more development time to make the game good, and we're announcing it well in advance" is pretty much the most reasonable excuse for a delay you can do
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# ? Sep 9, 2016 01:52 |
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Yeah, I'm curious who they'll end up bringing on to help finish the game. Incidentally, that pretty much spells the end of the Wii U/Vita versions.
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# ? Sep 9, 2016 01:54 |
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PaletteSwappedNinja posted:Yeah, I'm curious who they'll end up bringing on to help finish the game. Unless the delay is specifically to multi platform launch at once.
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# ? Sep 9, 2016 02:06 |
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Fuzz posted:Unless the delay is specifically to multi platform launch at once. Maybe they'll say the delay is because of those two platforms, and then pull a Shantae and say "nobody is using these platforms in TYOOL 2018 so welp"
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# ? Sep 9, 2016 02:10 |
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To be fair nobody is using those platforms in 2016 either.
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# ? Sep 9, 2016 02:11 |
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kirbysuperstar posted:To be fair nobody is using those platforms in 2016 either.
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# ? Sep 9, 2016 02:15 |
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They're also not delaying it for stupid poo poo like netcode in a Mega Man game.
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# ? Sep 9, 2016 02:34 |
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SupSuper posted:Jon St. John has an impressive voice range that is sadly just typecast away in videogames: http://jsjprod.com/demo-reels.html Holy poo poo That's insane vocal range
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# ? Sep 9, 2016 02:38 |
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Grapplejack posted:Holy poo poo That's insane vocal range He also seems to do a good job in This Is The Police from what I've heard.
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# ? Sep 9, 2016 02:42 |
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Fuzz posted:Unless the delay is specifically to multi platform launch at once. IGA was already talking about dropping Wii U and picking up NX well before they announced this delay. Remember, the company doing Wii U/Vita port has to port UE4 to those platforms before they can even start porting the game, it's a ludicrous amount of work and I expect they'll start talking about killing those versions the moment the NX is revealed.
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# ? Sep 9, 2016 02:48 |
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I really, really enjoy the Wii U. It is one of my favorite purchases. I have a ton of fun playing games on it with my son. It feels really polished, as well. But, I would never expect any game I kickstart now, or within the past year or so, to provide a port for it, even if they previously said they would. I can not imagine a situation in which a loving Wii U is your only way to play games.
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# ? Sep 9, 2016 03:40 |
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Davincie posted:i'll back your game dude By the way, someone got a dagger in our campaign! That's a $1000 pledge, I didn't believe someone would get it but here we go! Legends of Eisenwald Kickstarter campaign in 2012 sold two pledges for $2000 (become a character in the game), now $1000 is sold too (I pray to God it won't be cancelled and it's not a mistake). It seems it's worth to add reasonable high level pledges. I am tempted to do more research about high tier pledges when I have more time. Did you guys see any high tier ($1000+) rewards being popular? We posted yesterday our 2011 gameplay prototype, it was almost year before Kickstarter in 2012 where we were naive thinking we would finish development in a year or so https://www.youtube.com/watch?v=pK8kxEfEf9Q
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# ? Sep 9, 2016 14:36 |
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Oh poo poo, Code: Hardcore put their kickstarter up finally https://www.kickstarter.com/projects/1609568567/code-hardcore-the-coolest-2d-mecha-battle-game I'm totally sold on the idea of a 2D giant robot platformer, just on principle. The demo stuff just adds to it for me: https://twitter.com/rocketpunchgame/status/720559713683841024
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# ? Sep 12, 2016 03:14 |
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ACES CURE PLANES posted:Oh poo poo, Code: Hardcore put their kickstarter up finally drat, those 10$ early bird slots went fast.
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# ? Sep 12, 2016 03:22 |
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ACES CURE PLANES posted:Oh poo poo, Code: Hardcore put their kickstarter up finally I've seen this before... did they do a previous Kickstarter and fail or something?
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# ? Sep 12, 2016 04:09 |
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Not as far as I'm aware, but I've only been following them for about a year or so. As far as I can tell, they've been whipping up art assets and working on the main system for a while now, and only now are getting around to running the campaign.
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# ? Sep 12, 2016 04:18 |
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ImpAtom posted:I've seen this before... did they do a previous Kickstarter and fail or something? Not as far as I know but they've been in pre-campaign hype mode for a long time. Here's something that might be a red flag: does anyone remember C-Wars, another very early kickstarter game that looked a little like Megaman Battle Network? That game went to poo poo when a bunch of the team quit and it seems most of the people who left that game are now working on Code Hardcore.
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# ? Sep 12, 2016 04:27 |
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# ? Jun 2, 2024 13:21 |
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ACES CURE PLANES posted:Oh poo poo, Code: Hardcore put their kickstarter up finally Holy poo poo it's a new Metal Warriors.
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# ? Sep 12, 2016 04:42 |