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https://supermariomakerbookmark.nintendo.net/profile/aboblyndsae Here's my profile. I haven't uploaded anything in over a month (hooking the Wii-U up too far away to play in bed was a bad idea), but I made a decent amount of progress on a new level today—so expect more sometime soonish? Dr. Dos posted:what determines the level's thumbnail image? Your thumbnail image is whatever screen you're on when you save your level. Rollersnake fucked around with this message at 03:54 on Dec 23, 2015 |
# ? Dec 23, 2015 03:43 |
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# ? May 31, 2024 16:00 |
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Notorious QIG posted:Super Expert: Do your super expert stages have any elements with a degree of randomness to them ie rng bullshit / chain chomps / bowsers / pipes that spit out needed items or enemies / platforming challenges involving cyclical elements that you have to hit right but can/cant reset? I wonder if they do something like use the difference / uncertainty between successful clear time-taken to apply an uncertainty percentage / sigma deviation in the clear % Did all the stages get retroactive clear times pasted on them? If so we'd know they've been tracking clear times the whole time invisibly
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# ? Dec 23, 2015 03:43 |
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zolthorg posted:Did all the stages get retroactive clear times pasted on them? If so we'd know they've been tracking clear times the whole time invisibly I don't believe so.
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# ? Dec 23, 2015 04:13 |
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zolthorg posted:Do your super expert stages have any elements with a degree of randomness to them ie rng bullshit / chain chomps / bowsers / pipes that spit out needed items or enemies / platforming challenges involving cyclical elements that you have to hit right but can/cant reset? All four of those courses were designed to have no RNG involved, and you can reset any obstacle provided it didn't kill you. One level does have Bowser, but it's one of the Super Experts.
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# ? Dec 23, 2015 04:34 |
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On a roll, today. Made another one! Invasion Of The Strange
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# ? Dec 23, 2015 04:48 |
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Okay, this whole bookmark thing is pretty drat nifty. Easier than toting my controller to the computer anyway. https://supermariomakerbookmark.nintendo.net/profile/Persidian Only a few so far; Mario's Shop of Horrors is my favorite and Orb of Glory will probably get reported sooner or later.
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# ? Dec 23, 2015 05:19 |
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Rack posted:Played it, starred it, got the record Woo thanks for that mention! I've updated my previous post and re-uploaded it with that and a few other things fixed. Also went ahead and updated one of my old levels to feel more like a desert temple. Bone-Dry Dunes DarkLich fucked around with this message at 05:34 on Dec 23, 2015 |
# ? Dec 23, 2015 05:32 |
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Okay, this whole bookmark thing is pretty drat nifty. Easier than toting my controller to the computer anyway. https://supermariomakerbookmark.nintendo.net/profile/Persidian Only a few so far; Mario's Shop of Horrors is my favorite and Orb of Glory will probably get reported sooner or later. e: greatn posted:I have a remake of every normal Mega Man 3 stage I'm proud of. Especially the ending of the last level Shadow Man. The Thwomp part perfectly captures that part of the original stage. The boss is good but pretty unforgiving; took a few tries. The "teleport" at the end is great. e2: nerdbot posted:Destroy the Cheepcore Well, that was something. Conceptually I really love the platform track but I was stuck on it for a bunch of lives. The Thwomps weren't too hard to manipulate but if there's a trick to getting the Bobombs to be less random I never figured it out. That section's great/awful because it defies my ability to memorize a successful path, being difficult to do precisely the same way repeatedly. The "Cheepcore" itself was pretty cool but I kinda wish there was another option to destroy it beside the axe, though I wouldn't be surprised if I missed something. Phobic Nest fucked around with this message at 06:16 on Dec 23, 2015 |
# ? Dec 23, 2015 05:39 |
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Couple things I noticed that are nice. -The mario maker bookmark site is optimized to run very well on the wii u internet browser, and can be launched from a course world tab in mario maker. -Your profile page lists your friends list folks who also own mario maker, allowing you to easily check out and bookmark their levels. Oh and since we're linking profiles to check out people's pages, here's mine. I have assorted experiments, finished levels, and my 3 latest things are shoot em up levels using the new fire clowncopter. https://supermariomakerbookmark.nintendo.net/profile/iamSpacedad
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# ? Dec 23, 2015 05:42 |
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Are the NWC courses gone? I really want the skinny mushroom.
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# ? Dec 23, 2015 05:48 |
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Lizard Wizard posted:Are the NWC courses gone? I really want the skinny mushroom. Those are baked into the game; not an online thing. Just go beat all the 10 Mario Challenge sets. The NWC courses are the last ones.
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# ? Dec 23, 2015 05:54 |
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This fourth NWC course has me thoroughly jiggled.
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# ? Dec 23, 2015 07:06 |
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e: deleted course for edits
nerdbot fucked around with this message at 05:57 on Dec 24, 2015 |
# ? Dec 23, 2015 07:54 |
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I just learned a devious new trick from this recent level: https://supermariomakerbookmark.nintendo.net/courses/ 1. Place two burners or firebars on top of a door. 2. Go through that door's partner. 3. Magically clip to the next vacant space! Surround the door with ground and that can be quite far from the exit door indeed! CrimsonAuthor fucked around with this message at 08:24 on Dec 23, 2015 |
# ? Dec 23, 2015 08:18 |
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So in my attempt to make a normal style Castle Level has given me a Super Expert rating on it. Can anyone here try it? I wanna know if it's too hard, too frustrating, or if people are just bad at Mario games \https://supermariomakerbookmark.nintendo.net/courses/05E4-0000-00D6-E7D6
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# ? Dec 23, 2015 08:50 |
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Orange Crush Rush posted:So in my attempt to make a normal style Castle Level has given me a Super Expert rating on it. It looks really long and tracks are notoriously frustrating because the pace is forced so you can't progress quicker the next time. That'll get skips. Just after checkpoint is crazy with the bowser fire and thwomp during that last drop. You try to inch out of his way and then those spikes at the corner kill you. Spikes galore plus super fast blue skulls turning on a dime in the door after that. It's expert in my book, but it's definitely not Normal. CrimsonAuthor fucked around with this message at 09:31 on Dec 23, 2015 |
# ? Dec 23, 2015 09:20 |
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072F-0000-0128-E2D0 Not my course but a really cool Christmas course some random guy gave me.
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# ? Dec 23, 2015 10:26 |
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DarkLich posted:Leaving feedback on your levels as Dustin!! Ooooooh, THAT'S who you are. Good to meet ya.
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# ? Dec 23, 2015 11:18 |
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Danger Man posted:The Hard Castle of Gard I think I scared everyone away with posting my difficult levels. The first level on the list is no really _that_ hard. Maybe about the same difficulty as some of the later SMB3 levels. Would really appreciate a comment or two
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# ? Dec 23, 2015 11:58 |
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I changed one of my earlier levels that had a shmup section to use the new clown car and smoothed out some other parts of the level. So, here it is again. How tough are ya? https://supermariomakerbookmark.nintendo.net/courses/655E-0000-0127-339E
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# ? Dec 23, 2015 12:40 |
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I was thinking that it would be cool if you could paste a course link into something like gamesplusone.com and have it reupload the images and stuff, convert the whole to bbcode, etc., but I guess for now we can just hot link the images directly from the bookmark site? Figured that usually would be frowned upon, though I guess it could be considered a temporary measure, maybe.
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# ? Dec 23, 2015 14:02 |
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I was just sitting down to play through levels and the servers are down. Looks like Lizard Squad is doing a repeat of last year according to their Twitter and DDOSing gaming servers during the Christmas Holiday. So expect some downtime over the next few days.
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# ? Dec 23, 2015 15:39 |
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Finally got over 50 stars! In celebration I uploaded two new levels. P Switch Panic! https://supermariomakerbookmark.nintendo.net/courses/EB66-0000-0128-3E70 I pretty much totally revamped this level, I'd really like to know what you all think of it. Kuribo's Gauntlet https://supermariomakerbookmark.nintendo.net/courses/3808-0000-0128-4879 I had made this level originally without the wings on the boots and it was way too hard. There is something of a "secret exit" so try to find that too!
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# ? Dec 23, 2015 15:57 |
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I remembered that you can fly with Kuribo's shoe if it has wings, so with that in mind and the new bumpers released I wanted to make a level with a small amount of enemies but the challenge comes from controlling yourself. There's a few secrets hidden that reward 1-ups and the like so hey maybe you can find them all?? Baito's Bounce Base
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# ? Dec 23, 2015 18:10 |
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This is a level I was working on when the update hit. I wanted to try making a level with no enemies while still using hazards. This ended up being one of my more visually detailed levels I've made since I don't usually put a lot of effort into that. Overcoming Obstacles https://supermariomakerbookmark.nintendo.net/courses/261A-0000-0129-F7C4
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# ? Dec 23, 2015 20:08 |
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Is there a way to quickly clear out my bookmark list? I wish I could set it to delete all completed levels.
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# ? Dec 23, 2015 20:48 |
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SeANMcBAY posted:Is there a way to quickly clear out my bookmark list? I wish I could set it to delete all completed levels. There isn't a quick way. Next time I havea huge batch, I might just leave them since you can only have 100 and they'll be deleted from the bottom up anyway.
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# ? Dec 23, 2015 23:01 |
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If you want to be the first to clear a level, nobody has beaten this super tough, super short course I made: https://supermariomakerbookmark.nintendo.net/courses/F871-0000-010D-61DA Also, here is my profile, but take note that some levels were made by friends of mine/my girlfriend: https://supermariomakerbookmark.nintendo.net/profile/keithjohnstack
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# ? Dec 23, 2015 23:04 |
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I need to redo a lot of the older levels I made prior to the recent content updates, but this one I felt didn't need much of an update asides from re-working the power-ups from static to status-dependent and adding a checkpoint. It's half-autoscrolling airship with breaks in-between. https://supermariomakerbookmark.nintendo.net/courses/998A-0000-011B-02EC
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# ? Dec 23, 2015 23:29 |
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Keith Stack posted:If you want to be the first to clear a level, nobody has beaten this super tough, super short course I made: https://supermariomakerbookmark.nintendo.net/courses/F871-0000-010D-61DA I am suing you for emotional assault. Beating that level was a trying experience.
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# ? Dec 24, 2015 04:14 |
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Orange Crush Rush posted:So in my attempt to make a normal style Castle Level has given me a Super Expert rating on it. Super late but I left a comment on it earlier. The first part of it's fine but everything after the flag feels super cluttered and Bowser's fire makes things almost impossible to dodge sometimes. It gets kind of overwhelming and I got so sick of the moving platform by the flag that I just kinda gave up.
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# ? Dec 24, 2015 04:44 |
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Thanks to some feedback, I edited Yoshi Strikes Back with some improvements to make it less bullshit: https://supermariomakerbookmark.nintendo.net/courses/798D-0000-012A-9801 Also I edited an older Smash Bros-themed course to have a checkpoint: https://supermariomakerbookmark.nintendo.net/courses/EDEC-0000-012A-A16D Please try them both.
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# ? Dec 24, 2015 06:00 |
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So it seems Nintendo has done a Nintendo thing and made it so that you can't reupload a level they've deleted. You can copy your level to another slot, or make changes to it and save it, but you still can't reupload it. MY LEVEL Anyway, here's my profile. I haven't made any new levels recently, but I'm reposting my old ones now that the site should make it easier for people to try them out. Stealth Stronghold Siege - A stealth level that gets harder every time you make noise or trigger an enemy Collapsing Curse Cottage - This is the level most people liked; it's a traditional Super Mario World style ghost house. I've tweaked it and reuploaded it to be a bit more fair when hunting for the exit. Sproing-boing Skies - The first level I made in Mario Maker; it's made entirely with parts from the first row. Frightful Freighter - Probably my longest level; a ghost ship carrying deadly cargo. Argue fucked around with this message at 04:20 on Dec 25, 2015 |
# ? Dec 24, 2015 09:21 |
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Argue posted:So it seems Nintendo has done a Nintendo thing and made it so that you can't reupload a level they've deleted. You can copy your level to another slot, or make changes to it and save it, but you still can't reupload it. MY LEVEL Your level sucked.
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# ? Dec 24, 2015 09:56 |
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Anyone have a minute to try out a small joke level? I've titled it One Shot. It's extremely short and simple and has only a couple of hazards but if you die at any point you'll be asked to lower the difficulty level to something more manageable. I think it could vastly be improved on and someone in this very thread could prooobably do it better but I wanted to get it out there One Shot
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# ? Dec 24, 2015 13:51 |
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ThisIsACoolGuy posted:Anyone have a minute to try out a small joke level? I've titled it One Shot. It's extremely short and simple and has only a couple of hazards but if you die at any point you'll be asked to lower the difficulty level to something more manageable. I think it could vastly be improved on and someone in this very thread could prooobably do it better but I wanted to get it out there rta 24.5 seconds
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# ? Dec 24, 2015 17:26 |
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zolthorg posted:rta 24.5 seconds I did say it was extremely short If people clear it and don't really see what dying gets you I just recreated the entire level but added clouds over bottomless pits, boxed in every enemy and made it impossible to die in general. I wanted to make it longer but not sure how to with that mirror level in mind as it's not like I can make the level taller or anything.
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# ? Dec 24, 2015 20:04 |
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Argue posted:So it seems Nintendo has done a Nintendo thing and made it so that you can't reupload a level they've deleted. You can copy your level to another slot, or make changes to it and save it, but you still can't reupload it. MY LEVEL It counts the same as having downloaded it from someone else apparently. You'll have to start from scratch.
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# ? Dec 24, 2015 20:47 |
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DalaranJ posted:It counts the same as having downloaded it from someone else apparently. You'll have to start from scratch. Make a copy of your level before uploading it.
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# ? Dec 24, 2015 22:08 |
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# ? May 31, 2024 16:00 |
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When I was a little kid, I spent countless hours just drawing Mario levels that I wanted to make and play. When this came out, I was pretty excited to fulfill those fantasies. After making a few levels to learn the tool kit, I decided to start on a project of creating my own Mario Game, complete with 8 worlds. I proudly present the first two completed areas of my project, Super Mario Voyage! I tried my best to keep the play style of your standard Mario games, so expect minimal gimmicks. Some of these have been posted here before, but recently saw upgrades from content patches and previous feedback. It's recommended that you save them to Course Bot to play them in order, but they should stand up well enough on their own. (Click them in reverse order if you want to queue them sequentially) Island World SMV 1-1: Koopa Beach SMV 1-2: Subterranean Shoals SMV 1-3: Looming Lighthouse SMV 1-4: Havoc Harbor Frozen World SMV 2-1: Peppermint Prairie SMV 2-2: Glacial Grotto SMV 2-3: Arctic Asylum SMV 2-4: Crystalline Castle Please enjoy and let me know if you have any feedback! The next one down the pipe is Vine World. DarkLich fucked around with this message at 22:54 on Dec 24, 2015 |
# ? Dec 24, 2015 22:48 |