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One of my summons will inevitably waste its turn on the Infester, but I am gonna throw my stun at Imp 2, so I guess the priority would be Imp 4, then 11, then 2.
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# ? Jan 25, 2021 19:51 |
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# ? Jun 4, 2024 04:01 |
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Unfortunately I cannot comment at all about Advantage in FH only point at Isaac's public post about it.
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# ? Jan 25, 2021 19:55 |
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That Italian Guy posted:Yeah JotL and (presumably) FH are going to use a more sensible approach, but GH base works as per Phelddagrif's post. It is often houseruled by using a 2 deck system, if someone wants to explain that (I don't use it and I have to say I never got around to understand the system since it was not really applicable to my group due to card limitations). You flip cards until you reach a terminal Then in a second stack you flip cards until you reach a terminal The group of players chooses which of those two attack stacks results in the best outcome and you go with that Zulily Zoetrope posted:One of my summons will inevitably waste its turn on the Infester, but I am gonna throw my stun at Imp 2, so I guess the priority would be Imp 4, then 11, then 2. I wouldn't call it waste. It gets it out of the way as an obstacle and leaves a coin for one of us to potentially grab this turn
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# ? Jan 25, 2021 19:57 |
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That's fair. Also, the Doom will jump to imp 4, so I guess you can ignore it as soon as it's knocked down to 2 health.
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# ? Jan 25, 2021 20:01 |
Decrepit Wood, Round 8BPending actions from last Round posted:- None! 7. Lina Megumin Inverse the Orchid Spellweaver (Zulily Zoetrope) posted:- Burning Avatar focuses Harrower Infester 3(E)! Attacks Harrower Infester 3(E) for 4 (2base, x2mod) damage! 10. Boris the Orchid Doomstalker (Elephant Ambush) posted:- Boris uses A Moment's Peace (bot)! Moves2 to I3. HEAL2, Self. Loses POISONED token. 11. Master Splinter the Vermling Mindthief (The Goonmind) posted:- Master Splinter uses Empathetic Assault (bot)! Moves2 to H2. Loses POISONED token. Gains BLESS. 43. Black Imp posted:Black Imp 2(E) is at 5 HP loses STUNNED token. END OF ROUND ACTIONS posted:- Lina Megumin Inverse's deck is shuffled. Active players please discuss your options itt and provide your STEP A Orders via PM/email with this format: - Initiative: xx - Card 1: name - Card 2: name "Everyone itt is also encouraged to input their orders (card selection+initiative pick) for the Hero currently controlled by the Goonmind! You can consult the (mobile friendly) spreadsheet to see which cards are available and decide your next moves." DEADLINE FOR EVERYTHING IS 3AM EST (As always, please let me know if you need an extension!)
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# ? Jan 26, 2021 11:33 |
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I appreciate the heal/strengthen, but it shouldn't happen as I wasn't using a move + heal card like the other characters. I was planning on taking a long rest this turn, since the imp should go down this round either way. Depends on where you guys are at, though, is anyone planning on busting down the door?
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# ? Jan 26, 2021 11:49 |
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the boots will come back with a long rest, if we want them to. They're just Spent, not Lost. I think it's time to use Splinter's health potion while we're not poisoned, this past turn, if that's an OK retcon; turn wise, I think we just need to decide whether we're going hard and opening the door this coming turn or slow-playing a little. I'm kind of in favour of going hard, so the summons aren't stuck lollygagging in the back.
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# ? Jan 26, 2021 12:38 |
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It depends on what's on the other side of the door, but I'll probably just delete the summons when it's time to pop Reviving Ether, which is in 2-3 turns from now. I wouldn't rush on their account.
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# ? Jan 26, 2021 12:47 |
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Lets heal up and then get to nuking some imp So if the spellweaver is gonna go super fast and try to burn down the imp I'd say we go slow with feedback loop and scurry to position followed by a long rest before the door. If not fast weaver Suggesting Hostile take over followed perverse edge and turbo nuke the imp. AtomikKrab fucked around with this message at 13:10 on Jan 26, 2021 |
# ? Jan 26, 2021 13:08 |
Zulily Zoetrope posted:I appreciate the heal/strengthen, but it shouldn't happen as I wasn't using a move + heal card like the other characters. I guess you deserved it Superterranean posted:I think it's time to use Splinter's health potion while we're not poisoned, this past turn, if that's an OK retcon.
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# ? Jan 26, 2021 14:02 |
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So how is this going to work then? Is the elite imp not stunned and does it get a turn? Lina shouldn't get a move+heal/strengthen.
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# ? Jan 26, 2021 17:16 |
Elephant Ambush posted:So how is this going to work then? Is the elite imp not stunned and does it get a turn? Lina shouldn't get a move+heal/strengthen. FairGame posted:I swear this game (the game, including when I play it; not TIG's implementation of it) has more mistakes in gameplay and following the rules than anything I've ever played and I still love it.
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# ? Jan 26, 2021 18:50 |
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Still need an idea from spellweaver on how fast they are going, are you slow weaving or fast weaving today?
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# ? Jan 26, 2021 18:55 |
AtomikKrab posted:Still need an idea from spellweaver on how fast they are going, are you slow weaving or fast weaving today? I think ZZ said they were going to Long Rest this Round
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# ? Jan 26, 2021 19:29 |
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That Italian Guy posted:I don't normally rectify errors that have compounded consequences if they favor the players, for simplicity sake. Basically, this: OK thanks. I know we're not taking this super seriously and I wasn't trying to be a hardass about rules. Oh poo poo I should probably figure out what I'm doing. Does anyone mind if I long rest too? I feel like the summons are going to handle the imp but I can short rest if it makes more sense.
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# ? Jan 26, 2021 19:33 |
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That Italian Guy posted:I think ZZ said they were going to Long Rest this Round Ok then go for obliteration this round followed by mindthief long resting next round.
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# ? Jan 26, 2021 19:56 |
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Elephant Ambush posted:Does anyone mind if I long rest too? I feel like the summons are going to handle the imp but I can short rest if it makes more sense. The imp used up the stun in the previous round, meaning the summons will act after its turn. Which is a hit I don't mind taking, but it is also looking ripe for the good ol' Perverse Scurry. Yeah, I'll formally declare a long rest, losing Engulfed in flames.
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# ? Jan 26, 2021 21:14 |
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OK I'm gonna long rest too. Mostly I really want the Boots of Striding back. We totally got this! I choose to lose Multi-Pronged Assault
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# ? Jan 27, 2021 06:26 |
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All right, then let's just use Perverse Edge and Scurry, going on 8. Plan to stun, move up and attack the imp (or loot a coin, depending).
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# ? Jan 27, 2021 08:17 |
Decrepit Wood, Round 9APending actions from last Round posted:- None! ROUND REVEAL posted:All the decks the players have chosen are available as a (mobile friendly) spreadsheet in separate tabs. The cards that have been selected for the current round are marked in light yellow. Discarded cards will be marked in red, while lost cards will be marked in purple. Cards in the active slot will be marked in teal (using a colorblind friendly scheme, let me know if you are having issues with it!). Available items are also shown there. Master Splinter (Hand4, Discarded4, Active1, Lost1) is acting at initiative 8 with Perverse Edge and Scurry. 8. Master Splinter the Vermling Mindthief (The Goonmind) posted:
(Hand1, Discarded3, Active2, Lost2) 99. Lina Megumin Inverse the Orchid Spellweaver (Zulily Zoetrope) posted:
. Boris the Orchid Doomstalker (Elephant Ambush) posted:
DEADLINE FOR EVERYTHING IS: TONIGHT, 3AM EST (As always, please let me know if you need an extension!)
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# ? Jan 27, 2021 11:05 |
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obviously stun slap from range, scurry over and shank in c1, if imp is dead long rest next turn and drop mass hysteria I guess, I think we want to save our slow cards. if Imp is alive then see what the other two are doing.
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# ? Jan 27, 2021 12:44 |
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AtomikKrab posted:obviously stun slap from range, scurry over and shank in c1, if imp is dead long rest next turn and drop mass hysteria I guess, I think we want to save our slow cards. if Imp is alive then see what the other two are doing. Idk, mass hysteria could save us a lot of damage. Not sure what the better option is but this adventure has been target rich and target-4 feels like it's be useful? Otherwise concur with that plan
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# ? Jan 27, 2021 15:26 |
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My problem with Mass Hysteria, and why I stopped using it IRL, is that it doesn't do any meaningful damage most of the time. Muddling 4 enemies isn't bad but if you could just straight-up kill one with a big hit that's always a better option.
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# ? Jan 27, 2021 16:57 |
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Elephant Ambush posted:My problem with Mass Hysteria, and why I stopped using it IRL, is that it doesn't do any meaningful damage most of the time. Muddling 4 enemies isn't bad but if you could just straight-up kill one with a big hit that's always a better option. Thats my feeling, we are solid on other options at the moment, and I don't want to give up anything slow.
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# ? Jan 27, 2021 20:06 |
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works for me as an analysis, let's long rest next turn and drop mass hysteria.
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# ? Jan 27, 2021 23:50 |
Decrepit Wood, Round 9BPending actions from last Round posted:- None! 8. Master Splinter the Vermling Mindthief (The Goonmind) posted:- Master Splinter uses Perverse Edge (bot)! Attacks Black Imp 2(E) with DISADVANTAGE for 4 (1base, +2ICE/x2mod, POISON) damage! Gains 1XP. 99. Lina Megumin Inverse the Orchid Spellweaver (Zulily Zoetrope) posted:- Lina Megumin Inverse takes a Long Rest! HEAL2, Self, loses POISONED token. Recovers Spent Items. Recovers all the discarded cards, loses Engulfed in Flames. 99. Boris the Orchid Doomstalker (Elephant Ambush) posted:- Boris takes a Long Rest! HEAL2, Self, recovers Spent Items. Recovers all the discarded cards, loses Multi-Pronged Assault. As always if you plan to spend 1+ Rounds resting before opening the door, please discuss it itt and send me X Rounds worth of orders! END OF ROUND ACTIONS posted:- Master Splinter's deck is shuffled. - Initiative: xx - Card 1: name - Card 2: name "Everyone itt is also encouraged to input their orders (card selection+initiative pick) for the Hero currently controlled by the Goonmind! You can consult the (mobile friendly) spreadsheet to see which cards are available and decide your next moves." DEADLINE FOR EVERYTHING IS 3AM EST (As always, please let me know if you need an extension!)
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# ? Jan 28, 2021 11:42 |
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Master splinter will be taking a long rest, losing mass hysteria then the turn after? Init 9 Hostile Takeover Scurry. ITS DOOR KICKING TIME FOLKS.
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# ? Jan 28, 2021 12:35 |
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So we're kicking in the door next turn? Duly noted.
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# ? Jan 28, 2021 12:43 |
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This is the room where I exhausted in my TTS campaign with Fairgame. I was playing Lightning Bolts, and it took me 3-4 sessions to get used to her play style.
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# ? Jan 28, 2021 13:43 |
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OK if we're going to take one off before opening the door then I'm just going to jump onto a loot token near the door and that's it.
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# ? Jan 28, 2021 19:31 |
I've only received orders for 1 Round from Elephant Ambush, and I'm not even sure if it's for the "jump on a Loot token on round 10" or "bust the door open on round 11" part of the plan
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# ? Jan 29, 2021 10:34 |
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yup, Long Rest for splinter this turn losing Mass Hysteria. After that, I think it's time we kick in the door like atomikkrab said
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# ? Jan 29, 2021 13:34 |
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That Italian Guy posted:I've only received orders for 1 Round from Elephant Ambush, and I'm not even sure if it's for the "jump on a Loot token on round 10" or "bust the door open on round 11" part of the plan Haha if Splinter is resting this round I'm just going to jump on the coin near the door without opening it. Who is going to open the door? I have the most HP so I could do it but I'm the ranged attacker so IDK if it makes sense. I'll do it if it protects Splinter from getting too hurt. Elephant Ambush fucked around with this message at 17:12 on Jan 29, 2021 |
# ? Jan 29, 2021 16:59 |
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Elephant Ambush posted:Haha if Splinter is resting this round I'm just going to jump on the coin near the door without opening it. Splinter is going to kick the door in with scurry, shank something and then mindgrab whatever has the nastiest attack
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# ? Jan 29, 2021 21:03 |
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AtomikKrab posted:Splinter is going to kick the door in with scurry, shank something and then mindgrab whatever has the nastiest attack ...NEXT round. this round, Splinter's still longresting.
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# ? Jan 29, 2021 22:59 |
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AtomikKrab posted:Splinter is going to kick the door in with scurry, shank something and then mindgrab whatever has the nastiest attack OK then I'll pick a medium-ish initiative, move and attack whatever the best target is.
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# ? Jan 29, 2021 23:04 |
Decrepit Wood, Round 10APending actions from last Round posted:- None! PLAYER'S OVERVIEW All the decks the players have chosen are available as a (mobile friendly) spreadsheet in separate tabs. The cards that have been selected for the current round are marked in light yellow. Discarded cards will be marked in red, while lost cards will be marked in purple. Cards in the active slot will be marked in teal (using a colorblind friendly scheme, let me know if you are having issues with it!). Available items are also shown there. Master Splinter (Hand2, Discarded6, Active1, Lost1) is acting at initiative 99 with Long Rest, losing Mass Hysteria. 99. Master Splinter the Vermling Mindthief (The Goonmind) posted:
(Hand3, Discarded0, Active2, Lost3) 67. Lina Megumin Inverse the Orchid Spellweaver (Zulily Zoetrope) posted:
53. Boris the Orchid Doomstalker (Elephant Ambush) posted:
Decrepit Wood, Round 10B Full Round posted:- Boris Jumps to E1, gains 1 coin token. Decrepit Wood, Round 11A Pending actions from last Round posted:- None! PLAYER'S OVERVIEW All the decks the players have chosen are available as a (mobile friendly) spreadsheet in separate tabs. The cards that have been selected for the current round are marked in light yellow. Discarded cards will be marked in red, while lost cards will be marked in purple. Cards in the active slot will be marked in teal (using a colorblind friendly scheme, let me know if you are having issues with it!). Available items are also shown there. Master Splinter (Hand7, Discarded0, Active1, Lost2) is acting at initiative 9 with Hostile Takeover and Scurry. 9. Master Splinter the Vermling Mindthief (The Goonmind) posted:
(Hand6, Discarded0, Active0, Lost2) 26. Lina Megumin Inverse the Orchid Spellweaver (Zulily Zoetrope) posted:
31. Boris the Orchid Doomstalker (Elephant Ambush) posted:
Decrepit Wood, Round 11B 9. Master Splinter the Vermling Mindthief (The Goonmind) posted:- Master Splinter uses Scurry (top)! Moves1 to door hex. During this phase, players are free to discuss everything itt, including in depth round breakdown, tactics, and so on; you can use specific card names and numerical values since everything has been revealed already. Everyone itt is also encouraged to input their orders (card selection+initiative pick) for the Hero currently controlled by the Goonmind! Be nice! Active players and assorted goons&goonettes, please discuss your ideas itt and provide your final orders via PM/Email! DEADLINE FOR EVERYTHING IS: TONIGHT, 3AM EST (As always, please let me know if you need an extension!)
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# ? Jan 30, 2021 11:43 |
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I see 2 plans: (A) move to L1, stab the imp, and take over the normal harrower or (B) move to J1, stab the imp, and take over the elite snake. in plan A, the snakes are out of range for attacking and for being taken over, and of the 3 takeover targets the imp makes no sense as it isn't doing anything, the elite harrower would just bounce off the imp's shield, and the normal harrower at least takes retaliation damage from the elite. In this plan, Splinter only takes the attack from the elite harrower and it's at disadvantage. in plan B, the elite snake tackles normal snake 8 - and those two are the only two who would have reached Splinter, so the snakes still aren't really in the fight this round and we get a little bit of damage in on them. However, both harrowers get to attack splinter without disadvantage. I'm inclined to suggest plan A: snuggle up to the harrowers and the imp, shiv the imp before it shields, tank one elite hit, and make the normal hit the elite.
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# ? Jan 30, 2021 13:32 |
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Yeah I like the idea of stabbing the imp and forcing the Harrowers to retaliate each other. Since I'm going to be using Fresh Kill I'm going to target the closest enemy that has full hp (as long as it's not the imp since it will be shielded) moving as necessary but I don't think I'll need to move much since it's range 4. If I have to move all the way in and shoot a snek then I will. Elephant Ambush fucked around with this message at 17:07 on Jan 30, 2021 |
# ? Jan 30, 2021 17:05 |
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# ? Jun 4, 2024 04:01 |
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Elephant Ambush posted:Yeah I like the idea of stabbing the imp and forcing the Harrowers to retaliate each other. I think the elite harrower's still going to take a potshot at Splinter, so you'll have the elite at full HP to arrow. please draw your crit.
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# ? Jan 30, 2021 17:39 |