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AG3 posted:You can also buy motes, gas and crystals from the galactic market once you've managed to mine/refine some for yourself, though for larger empires the cost can get prohibitive if you rely too much on the market to fix your shortages. I've definitely had to build habitat stations just for refining more of them, but I rarely find myself with pops to spare for that unless I've gone full robot assembly. Yeah, even if you aren't swimming in rare materials by 2400, which is a big ??? on its own, you should have at least one, or more likely multiple huge surplusses you can turn into money and back into rare materials. Hell, you can setup auto-trades, a feature most people tend to forget since after a couple centuries of playing, you should be drowning in everything. At some point after 2300, I start maxing out minerals for example, and have to keep raising alloy production and still sell off huge amounts of minerals to keep the storage from overflowing. After 2400, basically everything is overflowing. I'd really like to see how someone manages to get into a rare material shortage, especially that late in a run. (Double hell, after 2300 I tend to abuse the AI's love for rare stuff by constantly off-loading large chunks of my overflowing rare materials to "steal" alloys from my allies, because the AI has to get to obscene levels of income in a certain rare material or needs to be directly threatened in a massive war before it starts valuing alloys higher than the ten billion magic crystals everyone has lying around uselessly. An oversight probably, ha ha.) Splicer posted:Sometimes badboy civics spawn at the other side of the map and I get subsumed in waves of refugees but there the problem is building fast enough, not literally running out of space. Oh yeah, I'm always glad when that happens, by the time that happens I tend to have lots of planets with like 10+ jobs still open, especially when I forget to switch some clerks off. Then sometimes an arco-planet or a relic world happens and those eat up pops like candy. I can't really say I ever managed to run out of space. Even when eventually a planet is finished, yeah those pops will just auto-migrate to still open planets. Theoretically, there should be point where mathematically, no new growth is possible. Thanks to the new pop growth mechanics, that point even arrives naturally for me ony m first planets at some point ca. 2350-2450, depending on planet size and what I'm actually doing with the planet. (A small refinery planet for example will be done pretty fast, while a big industrial center may take a while.) In the bad old days without auto-migration, me playing nice guy states with no forced resettlement always meant lots of micro like demolishing robo-plants, replacing buildings adding pop growth, using decisions to reduce growth, etc. All very tedious but also at that point my resources where so massive that it also didn't really matter anymore. Nowadays I can just keep my hands off since a planet overflowing with unused pops will first offload them to somewhere else, and if everything is full, eventually pops will outgrow their housing and then their growth will crater so much only a machine empire's ability to just cease drone production is comparable. Very nice. OK now I need to see those screenshots. Libluini fucked around with this message at 12:50 on Dec 11, 2022 |
# ? Dec 11, 2022 12:40 |
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# ? May 27, 2024 06:21 |
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Travic posted::edit: Started a new game. Same problem. Not even to 2300 yet and my districts are maxed out and there's unemployment everywhere. Can't upgrade buildings yet so it's not that. Planets are revolting due to "Overcrowding" even though there is empty housing on the planet. I am about to give up.
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# ? Dec 11, 2022 14:53 |
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Travic posted::edit: Started a new game. Same problem. Not even to 2300 yet and my districts are maxed out and there's unemployment everywhere. Can't upgrade buildings yet so it's not that. Planets are revolting due to "Overcrowding" even though there is empty housing on the planet. I am about to give up. We really need some screenshots, because this makes less and less sense with each of your posts Edit: Are you only colonizing planets overgrown with filth and not removing blockers or something???
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# ? Dec 11, 2022 14:57 |
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No mods. Though I do want to try Tiny Outliner. Here's one of the overcrowding planets. Though I think I figured out the unemployment thing. I was playing necrophage and apparently that means it enslaves the lower caste completely. I took the slavery off and they autosorted. I guess I should stick to simpler starts. Mandatory wint "Spend less on slaves" I feel dumb. Maybe I'm just too stupid to play Stellaris. The overcrowding didn't fix with the slavery change though. Travic fucked around with this message at 15:04 on Dec 11, 2022 |
# ? Dec 11, 2022 15:01 |
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Try verifying your game files or something, because that does not seem right.
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# ? Dec 11, 2022 15:09 |
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Travic posted:I was playing necrophage So this is on the devs, this has apparently been happening to people off and on for over a year at least. e: https://forum.paradoxplaza.com/forum/search/4050986/?q=Decline+excessive+overcrowding&o=date Splicer fucked around with this message at 15:27 on Dec 11, 2022 |
# ? Dec 11, 2022 15:20 |
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Travic posted:No mods.
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# ? Dec 11, 2022 15:30 |
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An awoken Khan can hire your own Mecrenary Enclave and use it against you and if he does that then you lose it's ownership, and thus the ability to counter-buy their fleets. It also causes the enclave to FIGHT AGAINST ITSELF, constantly spawning fleets and killing it's own fleets with it's own fleets. That's one of the few times a game bug has completely hosed my campaign.
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# ? Dec 11, 2022 16:13 |
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Splicer posted:If you're feeling especially charitable and productive log a bug in the bugs section and upload your save as an attachment. Mod free saves of bugs are like unicorns made of gold and I don't see an actual bug report for the necrophage version, just posts about it. Done.
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# ? Dec 11, 2022 16:23 |
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suddenly I'm very glad that I'm never playing bad guy empires, because this bug would suck even my space vampires were the nice ones, where purging was strictly forbidden, I guess this made me skip this particular bug
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# ? Dec 11, 2022 16:58 |
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Is it possible to do space vampire where you integrate aliens into your empire without changing their alieness?
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# ? Dec 11, 2022 17:25 |
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Don't build any space vampire temples so there are no prepare for space vampiring jobs and make everyone else free citizens. Edit: I think that should work atleast, I am a horrible spaceman and play mostly badguys
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# ? Dec 11, 2022 17:34 |
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To save myself frustration is there an easier way to convert pops? I'm pretty much just trying to play as Mind Flayers converting the galaxy. I think Necrophage/slaves are too much for me right now.
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# ? Dec 11, 2022 17:39 |
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Necrophages should get a convert option for purges i think? Edit: furthest down https://stellaris.paradoxwikis.com/Species_rights Noir89 fucked around with this message at 17:44 on Dec 11, 2022 |
# ? Dec 11, 2022 17:41 |
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Noir89 posted:Necrophages should get a convert option for purges i think? They do, but I fell on my face managing slaves. So I was just wondering if there was another way.
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# ? Dec 11, 2022 17:43 |
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Noir89 posted:Necrophages should get a convert option for purges i think? Your empire still has to allow murderiffic purge modes in order to get the pops converted, so this requires xenophobe ethic or hivemind?
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# ? Dec 11, 2022 17:44 |
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Travic posted:To save myself frustration is there an easier way to convert pops? I'm pretty much just trying to play as Mind Flayers converting the galaxy. I think Necrophage/slaves are too much for me right now. e: necrophage comes with two ways to convert; the chambers of elevation and the purge. You can turn off the purging and just use the buildings, or not build the buildings and just use the purge. e2: Splicer fucked around with this message at 18:32 on Dec 11, 2022 |
# ? Dec 11, 2022 18:00 |
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Splicer posted:Yeah Necrophage are absolutely the mechanical pick for mind flayers. You can also go Devouring Swarm for a slightly more, uh, direct definition of "convert". Gotcha. I'll give it another try, but if I fail again I may just have to stick to good guys.
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# ? Dec 11, 2022 18:10 |
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I've never had any issue with my pops using the chamber of elevation while not being slaves. I usually leave my prepatient species as residents and it works fine.
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# ? Dec 11, 2022 18:11 |
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Travic posted:Gotcha. I'll give it another try, but if I fail again I may just have to stick to good guys. Eimi posted:I've never had any issue with my pops using the chamber of elevation while not being slaves. I usually leave my prepatient species as residents and it works fine.
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# ? Dec 11, 2022 18:30 |
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Eimi posted:I've never had any issue with my pops using the chamber of elevation while not being slaves. I usually leave my prepatient species as residents and it works fine. I give everyone full citizen rights and go down full freedom vampires. Works like a charm, there's always tons of refugees incoming and I get absolutely flattened by incoming migration-treaties. Like in IRL, people want to be vampires, it turns out.
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# ? Dec 11, 2022 18:51 |
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Eimi posted:I've never had any issue with my pops using the chamber of elevation while not being slaves. I usually leave my prepatient species as residents and it works fine. It’s best to do both leave the originals for pop growth and necrosis purge everybody else.
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# ? Dec 11, 2022 18:55 |
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Bar Ran Dun posted:It’s best to do both leave the originals for pop growth and necrosis purge everybody else. Especially the first planets you get, a huge boost to your main pop. Libluini posted:I give everyone full citizen rights and go down full freedom vampires. Works like a charm, there's always tons of refugees incoming and I get absolutely flattened by incoming migration-treaties. Like in IRL, people want to be vampires, it turns out. Ha, yeah I just tend to stick to xenophobic as an ethic for the pop growth on my lil buddies and despite starting with them they can't be full citizens and it gives me the freedom to get rid of any ugly aliens.
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# ? Dec 11, 2022 19:23 |
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Eimi posted:Especially the first planets you get, a huge boost to your main pop. Yeah, that was my main reason to try necrophage, too. I made two different versions of cute foxes and then just attracted all the ugly aliens in the galaxy to slowly remake them into more foxes. Cut down a lot of micro, but you basically have to go deep into genetic engineering, since you eventually upgrade all your elevation chambers and then you're soon left with only your main species left. Though having robots in addition helps a lot, too.
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# ? Dec 11, 2022 20:45 |
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I wish they nerfed Market. It makes any resource deficiencies trivial.
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# ? Dec 11, 2022 22:02 |
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Jack Trades posted:I wish they nerfed Market. It makes any resource deficiencies trivial. Market was a mistake imo.
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# ? Dec 11, 2022 22:10 |
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Yami Fenrir posted:Market was a mistake imo. It should only really allow players to buy as much of any given resource as others have sold.
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# ? Dec 11, 2022 23:01 |
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Jack Trades posted:It should only really allow players to buy as much of any given resource as others have sold. Both games have min/max prices and heavily gravitate commodities towards their "intended" price
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# ? Dec 11, 2022 23:26 |
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Splicer posted:Maybe go for a genocidal civic (devouring swarm, exterminators, or fanatic purifiers) run. It turns off 90% of the diplomacy and your war declaration options are "because I say so" and you get to keep everything you take (though 10 year truces are still a thing). Yeah I keep getting my rear end kicked. I keep getting surrounded by large defensive pacts. If I go devouring swarm does that make everyone hate me/declare war on me? What's the strategy for defense? For reference I usually play as a lone empire in 4x games. I don't focus on diplomacy or politics much at all.
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# ? Dec 12, 2022 05:24 |
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Travic posted:Yeah I keep getting my rear end kicked. I keep getting surrounded by large defensive pacts. If I go devouring swarm does that make everyone hate me/declare war on me? The AI is also more likely to declare war on you if you're weak because you have no allies and taking your territory will not generate threat towards other AI. Even pacifist AI can declare total war on you, which gives them a rare opportunity to take territory without claims. quote:What's the strategy for defense? quote:For reference I usually play as a lone empire in 4x games. I don't focus on diplomacy or politics much at all.
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# ? Dec 12, 2022 05:34 |
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Travic posted:For reference I usually play as a lone empire in 4x games. I don't focus on diplomacy or politics much at all. Or go all in balls to the wall attack from day 1 and consume the first empire you find immediately, but that's deliberately difficult for non-genocides. Also is not as good as doing all that AND making a friend or two. e: play a fanatic purifier and immediately go Supremacy tree. Splicer fucked around with this message at 11:18 on Dec 12, 2022 |
# ? Dec 12, 2022 11:16 |
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You can always play Inward Perfectionist, they're a decent middleground between the normal empires and the devouring swarms.
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# ? Dec 12, 2022 11:27 |
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I was thinking that but they require pacifist don't they?
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# ? Dec 12, 2022 12:27 |
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Splicer posted:I was thinking that but they require pacifist don't they? Yeah, you're right. Inward Perfectionist is more about playing with your legos, alone in the corner, separate from all the other kids. What about Barbaric Despoilers? I think they can wage war more easily but aren't hit viewed as a de facto galactic enemy iirc.
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# ? Dec 12, 2022 12:41 |
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Jack Trades posted:Yeah, you're right. Inward Perfectionist is more about playing with your legos, alone in the corner, separate from all the other kids. Driven Assimilators get a total war CB but can do diplomacy at a -100 penalty or so, which is posible to overcome for around one ally.
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# ? Dec 12, 2022 14:02 |
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ulmont posted:Driven Assimilators get a total war CB but can do diplomacy at a -100 penalty or so, which is posible to overcome for around one ally. Mind you, machine empires can have totally normal relations with any other one, so if you get into contact with another machine empire, it's now easy mode. Driven Assimilators, like standard machine empires, can also do a trick to create their own vassals: Take a planet with enough resources somewhere by its lonesome or in a tiny sector you don't care about, fill it up with not-yet converted pops and then release that planet as a vassal, which then creates a tiny pet for your hivemind.
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# ? Dec 12, 2022 15:46 |
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Ok well it seems like my two options are total war or make some friends. I'll give it a try. Thanks.
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# ? Dec 12, 2022 15:56 |
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Splicer posted:I was thinking that but they require pacifist don't they? Pacifist + Xenophobe. I usually go with Spiritualist for the last one and pair it with Exalted Priesthood to really lean in to the Unity bonus you get from Inward Perfection.
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# ? Dec 12, 2022 16:05 |
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Travic posted:Ok well it seems like my two options are total war or make some friends. Yup, that's thread title material.
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# ? Dec 12, 2022 17:03 |
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# ? May 27, 2024 06:21 |
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Libluini posted:Driven Assimilators, like standard machine empires, can also do a trick to create their own vassals: Take a planet with enough resources somewhere by its lonesome or in a tiny sector you don't care about, fill it up with not-yet converted pops and then release that planet as a vassal, which then creates a tiny pet for your hivemind.
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# ? Dec 13, 2022 10:10 |