|
in Persona 4: Golden they added a new lower difficulty setting that, if you died, you could continue the battle with everyoen back at full health, and you gain xp and money at 5x the original rate. lol.
|
![]() |
|
![]()
|
# ? Jun 20, 2024 07:25 |
|
In Training posted:in Persona 4: Golden they added a new lower difficulty setting that, if you died, you could continue the battle with everyoen back at full health, and you gain xp and money at 5x the original rate. lol. phoenix mode
|
![]() |
|
|
![]() |
|
In Training posted:in Persona 4: Golden they added a new lower difficulty setting that, if you died, you could continue the battle with everyoen back at full health, and you gain xp and money at 5x the original rate. lol.
|
![]() |
|
Antillese posted:Hubris can't be that smart of a word since you figured out what it means. embarrassing for you to not take your schooling with some dignity ![]()
|
![]() |
|
Antillese posted:Yeah, JRPGs kind of are dying (much like the planet Cloud!). The hubris of the PS2 era really bit the big developers in the rear end in the HD era. That's why we saw JRPGs either shift to more compact experiences or die under the crush of feature creep like the Final Fantasy series. I mean, Persona skipped a generation and Xenoblade is really much more modern open world design. what do u mean by the hubris of the ps2 era?
|
![]() |
|
GameProSean: Da JRPGs dyin' cloud! Ahem, but seriously it's due to uh.. hubris.
|
![]() |
|
I.N.R.I posted:what do u mean by the hubris of the ps2 era? at first i thought he was talking about the budgets and graphical expectations for big triple a games extending dev times and game costs. but then at the end he's saying an open world game like xenoblade is an example of Not that? So I don't know sorry
|
![]() |
|
i really liked how smt4 had very hard/decisive battles where either side could be wiped in a turn or two, but let you save and reload as much as you wanted.
|
![]() |
|
Bobnumerotres posted:i really liked how smt4 had very hard/decisive battles where either side could be wiped in a turn or two, but let you save and reload as much as you wanted. smt4 is full of incredibly good little design choices like that. i love it
|
![]() |
|
no they will not posted:smt4 is incredibly good
|
![]() |
|
The one thing I'm not really a fan of in SMT is the randomness of demon recruitment, but there's stuff in IV with the apps that helps make that easier if you want
|
![]() |
|
Daikatana Ritsu posted:
http://store.steampowered.com/app/359870/
|
![]() |
|
we did it every, every single FF is on PC, even if half of them are crappy mobile ports.
|
![]() |
|
The last star ocean I played was 2. Does 5 look promising? Someone told me you have to control 8 characters or something
|
![]() |
|
i haven't played a good rear end jrpg in a while
|
![]() |
|
In Training posted:we did it every, every single FF is on PC, even if half of them are crappy mobile ports. what about XII
|
![]() |
|
no they will not posted:what about XII every, every single FF
|
![]() |
|
In Training posted:we did it every, every single FF is on PC, even if half of them are crappy mobile ports. we did it reddit
|
![]() |
|
In Training posted:The one thing I'm not really a fan of in SMT is the randomness of demon recruitment, but there's stuff in IV with the apps that helps make that easier if you want its random, but theres a trick to it.
|
![]() |
|
I.N.R.I posted:its random, but theres a trick to it. the trick is to guess the right number
|
![]() |
|
no they will not posted:what about XII I'm not a fan of MMOs so I haven't played it
|
![]() |
|
sector_corrector posted:i haven't played a good rear end jrpg in a while Uhh dark souls III?
|
![]() |
|
|
![]() |
|
sector_corrector posted:i haven't played a good rear end jrpg in a while yyou should
|
![]() |
|
no they will not posted:speaking of indie rpgs i liked the way lisa the painful rpg handled saves/deaths in painful mode [Single use save points] LISA
|
![]() |
|
Holy poo poo
|
![]() |
|
Antillese posted:Yeah, JRPGs kind of are dying (much like the planet Cloud!). The hubris of the PS2 era really bit the big developers in the rear end in the HD era. That's why we saw JRPGs either shift to more compact experiences or die under the crush of feature creep like the Final Fantasy series. I mean, Persona skipped a generation and Xenoblade is really much more modern open world design. https://www.instagram.com/p/BFNZ0MMwdx_/
|
![]() |
|
no they will not posted:speaking of indie rpgs i liked the way lisa the painful rpg handled saves/deaths in painful mode [Single use save points] you get asked at the start of the game if you want pain mode and the default option is Yes, got owned for mashing the A button hard and thought it was just part of the brutality of the rpg
|
![]() |
|
Bobnumerotres posted:you get asked at the start of the game if you want pain mode and the default option is Yes, got owned for mashing the A button hard and thought it was just part of the brutality of the rpg I had to restart the game because of that lol
|
![]() |
|
no they will not posted:I haven't got a game over yet so I dont know what'll happen if that happens Update it's game over baby.
|
![]() |
|
no they will not posted:Update it's game over baby. Condolences https://www.youtube.com/watch?v=zW3O51c3kdE
|
![]() |
|
I'm going to make an effort to play more JRPGs.
|
![]() |
|
trying to jack off posted:the trick is to guess the right number But there are so many numbers!
|
![]() |
|
i think pokemon does it perfect
|
![]() |
|
Soral posted:i think pokemon does it perfect Pokemon does the same thing as dragon quest. Though recently I think you lose less than half of your money for whiting out.
|
![]() |
|
game over screens are abn important part of history. every game should have one
|
![]() |
|
im ok wth returning you to the last town or somethng if it comes with a big penalty like DQ or wth being able to dodge the game over screen like SMT4 but dying should have a penalty imo. oonly exception is games whre killing one guy kills your whole team because that's fuckin trash
|
![]() |
|
Its good to fail sometimes, to keep you humble.
|
![]() |
|
![]()
|
# ? Jun 20, 2024 07:25 |
|
the best death system is when the game over screen asks if you want to lower the difficulty, especially if it waits until a few deaths deep when you've just about got the fight down
|
![]() |