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Ka0 posted:May I ask, how the SRW games integrate all the different universes stuff? Because I only know a bit of the OGs I've been wondering about it. Is it a "magic gate opened and the after war/correct century/after colony gang came over to the UC" situation or do the SRW games have dedicated writers who keep a canon bible of events? There's a few different approaches they do. 2/3/4 are a single continuity and universe, and F/Final is basically an alternate telling of 4 as I understand it. The Alpha series is a single world and universe. This becomes increasingly strained over time as they keep integrating newer things into the same setting—They had a nicely integrated Earth in Alpha 1 with the colonies and various super robot labs and aliens all coexisting, but then in Alpha 3 they introduce Gundam SEED with a completely new race of genetically engineered beings (Coordinators) whose existence and home colonies just never came up in conversation in previous games, not to mention Alpha 2 with the Brain Powered plot and Orphan. The Z series decided to future-proof against this problem by using Orguss's Space/Time Oscillation Bomb as a plot device to literally mash multiple settings together in a single disjointed world where one corner could be regular Earth, one corner could be post-apocalyptic, and so on. It became especially ridiculous in Z2 when their solution to multiple shows set in Japan with radically different settings was to just have two separately existing Japans on the same mishmash Earth, one for Mazinger and one for Code Geass. In V, they did a story that involved three separate realities in which the Earth and space played home to different series. So you'd go between Earth 1, Earth 2, and Earth 3. In X, they had this same conceit in the background writing, but it was largely glossed over by virtue of everybody from these Earths all coexisting in the same isekai setting of Al-Warth (except Buddy Complex, which still somehow got its own completely separate fourth Earth).
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# ? Jan 17, 2019 01:55 |
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# ? May 24, 2024 23:43 |
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Ka0 posted:May I ask, how the SRW games integrate all the different universes stuff? Because I only know a bit of the OGs I've been wondering about it. Is it a "magic gate opened and the after war/correct century/after colony gang came over to the UC" situation or do the SRW games have dedicated writers who keep a canon bible of events? To expand on what Caphi said, here's an example of how the series in V fit together, as it's three separate universes in that game; New Correct Century Protagonist OG units & characters Space Battleship Yamato 2199 Crossbone Gundam Anno Domini Gundam 00 Gundam SEED Destiny Martian Successor Nadesico Zambot 3 Daitarn 3 Might Gaine Cross Ange Universal Century Zeta Gundam ZZ Gundam Char's Counterattack Unicorn Hathaway's Flash Shin Mazinger Getter Robo Armageddon Full Metal Panic Rebuild of Evangelion And yes the fact that the first universe has the Gundam series from the third universe as part of it's past is a plot point of some importance in the game
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# ? Jan 17, 2019 02:05 |
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Thanks for the breakdown, I was wondering how the Seed colonies would work next to the UC Side colonies at the same time, notwithstanding the way other stories treat Earth and close planets. Which SRW is the one where Kira Yamato goes around trying to stop people from fighting and everybody is just shrugging him off to the point of fighting the drat kid. That sounds hilarious.
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# ? Jan 17, 2019 02:15 |
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Zore posted:It depends heavily game to game. Usually a bunch of series do end up sharing the same universe at least with modifications to their backstories to accommodate. Alpha Gaiden for instance has Gundam X and Turn A taking place at the same time in different parts of the world (massively extending the time between the backstory war to main plot in X from 7 years to hundreds of years) while a bunch of the UC is thrown into the future to interact with them. X has ZZ, Char's counterattack and F91 happening concurrently while Crossbone gets pulled in from the future. Another world in X has Wing, Dunbine and Code Geass combined into a glorious clusterfuck of ridiculous bullshit. Didnt V also note that the F91/XBone people noticed that while their suits should be leagues ahead of Z/ZZ, theyre not? Like tech was different in this universe?
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# ? Jan 17, 2019 02:25 |
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KoB posted:Didnt V also note that the F91/XBone people noticed that while their suits should be leagues ahead of Z/ZZ, theyre not? Like tech was different in this universe? Yep. That was, as it turned out, Kaname Chidori's fault. Full Metal Panic's whispered deal was in play in that universe, and Black Technology meant that mech technology advanced much faster.
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# ? Jan 17, 2019 02:30 |
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KoB posted:Didnt V also note that the F91/XBone people noticed that while their suits should be leagues ahead of Z/ZZ, theyre not? Like tech was different in this universe? Yeah it plays in heavily to the plot and ties in with Full Metal Panic!
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# ? Jan 17, 2019 02:30 |
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Ka0 posted:Thanks for the breakdown, I was wondering how the Seed colonies would work next to the UC Side colonies at the same time, notwithstanding the way other stories treat Earth and close planets. that might be z1? there's at least one mission in that one where the SR point involves killing enough enemies where kira shows up as a neutral unit and gets in the way of that by also killing enemies (plotwise he's just disabling their mechs)
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# ? Jan 17, 2019 02:33 |
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Isn't Z1 the one where NPC Kira shows up with permanent Mercy, which means that all he's really doing is leaving whoever it is both operational and prone to get blown up by the next enemy who glances at them (this may or may not be intentional)?
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# ? Jan 17, 2019 02:40 |
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Brother Entropy posted:that might be z1? there's at least one mission in that one where the SR point involves killing enough enemies where kira shows up as a neutral unit and gets in the way of that by also killing enemies (plotwise he's just disabling their mechs) Oh god that sounds like a nightmare. There's a stage in MD where you get to use Sally and Sieg for the first time and you have to destroy everything before the earth federation robots get to them and the SR point is nearly impossible.
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# ? Jan 17, 2019 02:47 |
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A no-upgrade run in Z is actually really fun, except for the stage where you fight Destroy Gundam and it's basically RNG because it depends entirely on AI Kira dodging enough.
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# ? Jan 17, 2019 02:55 |
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Late on this but if you enjoyed G Gundam I'd highly suggest checking out Imagawa's other mecha shows. G Gundam is really good, and also his worst show.
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# ? Jan 17, 2019 02:56 |
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I love Getter Robo: Armageddon to bits, but it's not better than G Gundam.
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# ? Jan 17, 2019 03:06 |
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One of the things I really like about V is that none of it's shows are in isolation*, they all tie into at least one other series on their respective worlds in some notable fashion *unlike for example how Gundam SEED barely ties into anything else in J
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# ? Jan 17, 2019 03:11 |
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HitTheTargets posted:I love Getter Robo: Armageddon to bits, but it's not better than G Gundam. To be fair, Imagawa only worked on the first three episodes of Armageddon
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# ? Jan 17, 2019 03:12 |
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yeah imagawa doesn't deserve being attached to the 'kinda weak adapation to already weak getter robo go' that armageddon becomes after his episodes
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# ? Jan 17, 2019 03:15 |
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Droyer posted:Late on this but if you enjoyed G Gundam I'd highly suggest checking out Imagawa's other mecha shows. G Gundam is really good, and also his worst show. I love Shin Mazinger Z but at the same time Shin Mazinger Z is easily Imagawa's worst mecha show.
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# ? Jan 17, 2019 03:19 |
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drrockso20 posted:One of the things I really like about V is that none of it's shows are in isolation*, they all tie into at least one other series on their respective worlds in some notable fashion Ugh, SEED made no sense at all in J. Though it did a pretty poor job overall of having different series interact. The best it did was having FMP mooks fighting for Dr Hell at one point. But there were plenty of stages where you'd finish off all of one wave of ZAFT, only for a wave of Radam to show up or something. They never fought against each other or anything.
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# ? Jan 17, 2019 03:21 |
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Honestly the worst SRW that I remember having no cross series stuff is K. All the plots are put on their own route splits and there isn’t any real character interaction between series. But SEED in Alpha 3 and J was horrendous yeah.
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# ? Jan 17, 2019 03:26 |
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Schwarzwald posted:I love Shin Mazinger Z but at the same time Shin Mazinger Z is easily Imagawa's worst mecha show. I was about to say... Shin Mazinger Z is just all of Imagawa's weaknesses as a writer and a director so every single scene you're going "yup, this is an Imagawa show and also it sucks". G Gundam is below Giant Robo (best anime of all time) on my personal list, but I'd have to rewatch it to decide how it stands up to Tetsujin #28.
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# ? Jan 17, 2019 03:30 |
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Since my A Portable save got borked, I decided to replay J and yeah it's pretty dumb. Only 4 missions in so far and every stage you get another group expositing their series at you while completely disconnected from everything else. Even minor stuff like finding the Layzner guys on Mars and then go the shelter to get Ines, because it just wouldn't make any sense for the Layzner kids to be staying with the only other Martian survivors, no sir. On a semi-related note, I used some cheat codes to unlock the Vorlent since I'd never used it before and... Jesus Christ were all the OG units this busted?
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# ? Jan 17, 2019 03:44 |
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in the interest of compromise let's split the difference and say they're all Imagawa's worst shows and we love watching them anyway
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# ? Jan 17, 2019 04:15 |
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The best part of Alpha 3 was them constantly proposing that things like the Plant and the construction of various ginormous space things like buster machine 3 were secrets.
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# ? Jan 17, 2019 04:17 |
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Alacron posted:On a semi-related note, I used some cheat codes to unlock the Vorlent since I'd never used it before and... Jesus Christ were all the OG units this busted? Pretty much, but even so the Vorlent is quite good.
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# ? Jan 17, 2019 04:17 |
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Alacron posted:Since my A Portable save got borked, I decided to replay J and yeah it's pretty dumb. Only 4 missions in so far and every stage you get another group expositing their series at you while completely disconnected from everything else. Even minor stuff like finding the Layzner guys on Mars and then go the shelter to get Ines, because it just wouldn't make any sense for the Layzner kids to be staying with the only other Martian survivors, no sir. I really think the only notable crossovers are Gen. Colbert from Tekkaman being in league with Blue Cosmos all game long and the bosses from Zeorymer being fielded with mooks from other series (because they don't have mooks of their own, but still, it counts).
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# ? Jan 17, 2019 04:28 |
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Caphi posted:Isn't Z1 the one where NPC Kira shows up with permanent Mercy, which means that all he's really doing is leaving whoever it is both operational and prone to get blown up by the next enemy who glances at them (this may or may not be intentional)? As stupid as the reasoning was ("Duke Freed, I can't believe this thing I saw about you ON THE INTERNET!, I'm so disillusioned!!!") the actual fight against the "Kira Faction" and the "Shinn Faction" in Z1 was so loving amazing and good.
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# ? Jan 17, 2019 05:21 |
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Alacron posted:Since my A Portable save got borked, I decided to replay J and yeah it's pretty dumb. Only 4 missions in so far and every stage you get another group expositing their series at you while completely disconnected from everything else. Even minor stuff like finding the Layzner guys on Mars and then go the shelter to get Ines, because it just wouldn't make any sense for the Layzner kids to be staying with the only other Martian survivors, no sir. But yes, J does indeed have a case of "lack of series cohesion" that hurts things in the long run. The game is set in the Cosmic Era timeline, yet the G Gundam cast with their nuclear reactor-powered Gundams function just fine. Speaking of which, G Gundam is the one entry that really stands out as not belonging in this world, as many of the characters are introduced as "X from Neo-[Country of Origin]", and the rest of the cast barely blink at this news. Like, nobody raises the question of "Wait, what do you mean by 'Neo-Italy' or 'Neo-England'?" when Chapman and Michelo first appear. They all just shrug and go, "okay, time to fight the weird Gundam dudes". It comes off like G got crowbarred into the plot much later on in development and nobody went back to smooth things out and make things flow better.
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# ? Jan 17, 2019 05:49 |
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AradoBalanga posted:Vorlent and Granteed are indeed hilariously broken, especially the Vorlent once Orgone Cloud gets running. Granteed is essentially an instant delete button in its own right, but it does take a little bit of a climb to get it running (which was perfectly adapted in Moon Dwellers). I know I mentioned it last time it came up, but the funniest thing about G being in the game for me is that the genetically engineered superhumans whose presence inspired a war... are basically 98 pound weaklings in comparison to the regular human Gundam pilots. Rain could probably break George Glenn in two with her bare hands.
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# ? Jan 17, 2019 06:05 |
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chiasaur11 posted:I know I mentioned it last time it came up, but the funniest thing about G being in the game for me is that the genetically engineered superhumans whose presence inspired a war... are basically 98 pound weaklings in comparison to the regular human Gundam pilots. And yes, you the player can make this scene even more hilarious by simply moving the Nadesico and Archangel very far apart from each other.
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# ? Jan 17, 2019 06:16 |
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Vorlent has a stronger start than Granteed in J due to starting with Orgone Cloud and iirc having both HP Regen and EN Regen but when you start getting some upgrades and especially once you get Dracodeus Granteed starts pulling ahead thanks to having a better finisher and killing grunts equally well. They're both great choices and head and shoulders above the real originals.
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# ? Jan 17, 2019 06:19 |
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AradoBalanga posted:Lest we forget that Master Asia's introduction in the game is him single-handedly beating up the Nadesico's external weapons, then leaping all the way through the air to do the same to the Archangel's weapons. And outside of the shock of Master Asia's feat, no one really asks "Wait, hold up. How in the literal gently caress was that guy able to punch a turret into a pile of scrap with his bare hands?", and just opts to treat Master Asia like he's on par with the other villains the group has fought by that point. Listen. He's the Undefeated of the East. By definition his kung fu is the strongest. Every single member of the cast instantly understands that this is what happens when your kung fu gets strong enough and know to no longer question it.
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# ? Jan 17, 2019 07:14 |
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Tribladeofchaos posted:Honestly the worst SRW that I remember having no cross series stuff is K. I couldn't read anything that was going on in Alpha 3 when I played it, and mostly still can't now. Treating it as a smash-my-robot-toys-together simulator was how I got my kicks. Ignorance is bliss.
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# ? Jan 17, 2019 07:28 |
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MarsDragon posted:Listen. Objection! He's only the Undefeated of the East. Until he's defeated the champions of North, South, West, and Center, and become SUPER ASIA, his kung fu is not proven to be the strongest, but can only be, at most, assumed to be so. Otherwise, this logic is solid.
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# ? Jan 17, 2019 08:53 |
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J also plays SEED disturbingly straight too; poo poo like Kira moping around because he still has his series arc about protecting the Archangel all by himself (which he’s not) still happens. It gets so bad that characters literally start saying “it’s too depressing on the Archangel, let’s go and bounce over to the Nadesico instead”
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# ? Jan 17, 2019 16:38 |
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Do Lefina and Cpt. Yurika interact with one another, I always get Yurika vibes off Lefina except for some reason she's strikes me as more competent.
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# ? Jan 17, 2019 17:19 |
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The OG captains were created for the OG games, they're not in anything else.
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# ? Jan 17, 2019 17:21 |
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Using the Vorlent is investing in getting to use the Raftclanz later.
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# ? Jan 17, 2019 17:27 |
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A few OG characters are pretty heavily inspired by other characters in mecha anime (Ratsel is basically Quattro, Irm is basically Banjou etc) and Lefina and the Hiryu are definitely inspired by Yurika and the Nadesico.
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# ? Jan 17, 2019 19:26 |
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I was thinking about T today and I realized that not a single one of the series that first appeared in X are in the game. That seems like a weird move. Looking at what those series were it kind of makes since, but it just isn't something I'd expect from Banpresto, especially with all the G-Reco sprites they created.
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# ? Jan 18, 2019 23:40 |
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GGG-Reco Bebop Complex Rune God Hero Wataru
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# ? Jan 18, 2019 23:59 |
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# ? May 24, 2024 23:43 |
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Oh man, I've been playing EX and let me tell you, Shu's persuasion dialogue is a hoot. Quattro: If you won't tell me your goal, how can I trust you? Shu: I promise I'll return you to the surface world unharmed. And I never break a promise. Quattro: Checks out. Okay, we're friends now.
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# ? Jan 19, 2019 00:50 |