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Cpt_Obvious posted:It's bullshit, that's what. 24 damage a turn is absolutely nonsense in act 2, only made worse by the fact that he debuffs your block. It's maybe the most bullshit hallway fight in the game.
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# ? Jun 15, 2020 20:33 |
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# ? Jun 10, 2024 15:31 |
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reptilians posted:I got this on iOS a couple days ago and finally got a win. I wanted a block/body slam deck but ended up with a strength building deck instead. I have trouble strategizing at any fights involving minions (like those gremlin guys) Grats! Looks like you learned an important STS lesson: work with the cards you get, not the ones you want.
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# ? Jun 15, 2020 20:34 |
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I tried to do the sub-20 ironclad achievement, played as quickly as I absolutely could (to the point it felt like I was barely playing the game) and still couldn't come close to doing it. I'm still in disbelief of the poster who said their runs were 25 minutes on average.
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# ? Jun 15, 2020 20:41 |
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No Wave posted:I tried to do the sub-20 ironclad achievement, played as quickly as I absolutely could (to the point it felt like I was barely playing the game) and still couldn't come close to doing it. I'm still in disbelief of the poster who said their runs were 25 minutes on average. Easy to average 25 minutes when you die in Act 2! Seriously, now. It will be slower on a touchscreen if you're on iOS. You should turn on faster animations, it really makes a difference. You should be aiming to take as many ? rooms as possible - at least, once you don't have to read them - and take a cash or rare card reward from Neow so you can pick up strong cards without fighting. It's also one of the few achievements that is easier on A0 than A1, because you want to avoid elites.
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# ? Jun 15, 2020 21:15 |
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Of all the bullshit hallway fights I hate jaw worm horde the most. At least 8x3 plant and mushroom+avocado have the decency to show up before you have invested too much time in the run to ruin your day, but dying on turn 1 on floor 50 or so is extremely frustrating.
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# ? Jun 15, 2020 21:36 |
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KonvexKonkav posted:Of all the bullshit hallway fights I hate jaw worm horde the most. At least 8x3 plant and mushroom+avocado have the decency to show up before you have invested too much time in the run to ruin your day, but dying on turn 1 on floor 50 or so is extremely frustrating. Look homie if you're 3 floors away from Shield + Spear you better have made sure you have a decent t1 & t2 .
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# ? Jun 15, 2020 22:28 |
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Well, not as useful now that I spend most of my days at home but still got the iOS version Now to grind every class to A20
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# ? Jun 15, 2020 22:42 |
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Is there a good defect guide out there? It would be helpful just to see how people think through playing him. Also, I’ve been playing a bunch of silent, but am really only getting it to work with one or two play styles, mostly centered around noxious fumes and building a bunch of block. I’ve won only once without noxious fumes by using caltrops & a bunch of general good cards which let me cycle through my deck really fast, but that’s a huge exception to the rule. Different builds like a deck centered around Shivs, a thousand cuts, or phantasmal killer seem cool, but I just can’t figure them out. Is there anything to read or tips for trying to make these work?
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# ? Jun 15, 2020 23:36 |
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Phantasmal Killer and Thousand Cuts are generally pretty niche. Thousand Cuts can work ok with shivs, but generally the deck that relies on that is not going to climb too high in ascensions. The main rule of a good shiv deck is that you don't want things that make shivs better, you want things that are made better by shivs - After Image, Kunai and the other ninja relics. Occasionally you can get something like Thousand Cuts or Envenom to work, but it's rare. You are probably going to need something in addition to shivs to win.
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# ? Jun 16, 2020 00:02 |
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tildes posted:Is there a good defect guide out there? What is the iOS port like? I've read some poor reviews
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# ? Jun 16, 2020 00:03 |
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KonvexKonkav posted:I haven't had a winning run where I had 21 cards or less tbh. Most of the time I end up between 25 and 30 cards. I just got a big win on ASC 18 Ironclad with fuckin 45 cards. Go big or go home.
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# ? Jun 16, 2020 00:19 |
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mik posted:
It’s slow. Animations (such as they are) stutter.
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# ? Jun 16, 2020 02:16 |
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I'm frozen in permanent paralysis trying to decide if I should take a second wraith form, without orange pellets.
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# ? Jun 16, 2020 03:09 |
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Yes you should
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# ? Jun 16, 2020 03:17 |
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If you are subsequently offered a third wraith form, take that too
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# ? Jun 16, 2020 03:18 |
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a fourth too
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# ? Jun 16, 2020 05:26 |
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If anything the 2nd wraith form is even more of a no-brainer than the 1st. 6 turns after you pop your first Wraith Form you're at -6 dex anyhow and aren't going to be getting anything out of block cards, you might as well be invincible for those 6 turns
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# ? Jun 16, 2020 05:39 |
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mik posted:
It’s the same game just shrunk down. So text and UI is not great. It also crashes fairly often. But that said, it is StS on a phone. I’d appreciate it more post some bug fixes and once I have to commute again. Dr. Video Games 0069 posted:Phantasmal Killer and Thousand Cuts are generally pretty niche. Thousand Cuts can work ok with shivs, but generally the deck that relies on that is not going to climb too high in ascensions. Hm maybe I should not really be going for that to begin with it sounds like. Also it seems very hard to beat the guy with the 12 card “ends your turn and increases strength” mechanic? In general that dude seems like he really hurts certain types of decks.
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# ? Jun 16, 2020 06:09 |
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I took tools of the trade instead
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# ? Jun 16, 2020 06:12 |
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tildes posted:Hm maybe I should not really be going for that to begin with it sounds like. Also it seems very hard to beat the guy with the 12 card “ends your turn and increases strength” mechanic? In general that dude seems like he really hurts certain types of decks. You really need to have some kind of scaling that really rewards card spam if you want to keep up, e.g. shuriken/kunai. If you don't have some way to get exponential rewards out of playing lots of cards, you really need to spend act 3 diversifying away from playing lots of cards if that's your deck.
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# ? Jun 16, 2020 06:23 |
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Beamed posted:I took tools of the trade instead You done hosed up, boy. Wraithform is a powerhouse in acts 2, 3, and 4. Upgrade it and it takes care of all blocking for 3 turns, giving you 4 turns to finish up a fight with very low risk. Or play more intangible stacks. Act 1 is going to be mostly fine with basic defend cards to stay alive, plus your deck is going to be too lovely to win with just 2 turns of intangible. But as you get higher in the spire, the amount you need to block increases while your deck gains the offensive power to close out fights quickly when you don't need to spend energy on defense. This is the same reason Corruption is so good. Being able to spend all your energy on winning instead of spending on staying alive while winning is very strong strategy.
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# ? Jun 16, 2020 07:12 |
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Just got my first ascension win (though it does seem like A2 is when it starts getting harder, instead of easier, than A0)! I am fairly sure corpse explosion is not a super good card, but I wanted to take one of my boss rewards. However, it becomes good when donu and deca are your act 3 boss. So much easier when you just have to burst one of them. Straight White Shark posted:You really need to have some kind of scaling that really rewards card spam if you want to keep up, e.g. shuriken/kunai. If you don't have some way to get exponential rewards out of playing lots of cards, you really need to spend act 3 diversifying away from playing lots of cards if that's your deck.
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# ? Jun 16, 2020 07:25 |
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jetz0r posted:You done hosed up, boy. I always take the first one. But a second or third I feel are increasingly burdens, because it gives you free hallway fights, but, well, when you're dumping 3 energy into it for a third of 9 turns, the boss/elite you're fighting will have 58 damage on that 10th turn.
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# ? Jun 16, 2020 07:33 |
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tildes posted:Just got my first ascension win (though it does seem like A2 is when it starts getting harder, instead of easier, than A0)! I am fairly sure corpse explosion is not a super good card, but I wanted to take one of my boss rewards. However, it becomes good when donu and deca are your act 3 boss. So much easier when you just have to burst one of them. Corpse explosion is a very good card tildes posted:OIC- so it seems like it’s more something you’d do if you randomly get some very specific relics, and otherwise never really choose? That's how you should play StS in general if you want to win.
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# ? Jun 16, 2020 07:34 |
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Beamed posted:I always take the first one. But a second or third I feel are increasingly burdens, because it gives you free hallway fights, but, well, when you're dumping 3 energy into it for a third of 9 turns, the boss/elite you're fighting will have 58 damage on that 10th turn. You should always take the second and third one too. Wraith from is insanely busted and just becomes better in multiples. If you can't finish off a boss in 2-3 wraith forms you most likely have garbage scaling, in which case you are probably losing the run anyway. You don't need to slam play the wraith form immediately every combat either if the boss is something that isn't particularly dangerous early on like the champ.
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# ? Jun 16, 2020 07:42 |
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tildes posted:Just got my first ascension win (though it does seem like A2 is when it starts getting harder, instead of easier, than A0)! I am fairly sure corpse explosion is not a super good card, but I wanted to take one of my boss rewards. However, it becomes good when donu and deca are your act 3 boss. So much easier when you just have to burst one of them. Corpse explosion is amazing. It makes so many act 2 & 3 fights trivial. Dipping a toe into shivs is fine, Cloak and Dagger is a solid act 1 card that shouldn't be dismissed. However, going all-in on shivs without support is foolish because they don't scale up on their own. You need extra str or other rewards for playing lots of free low damage attacks. Like cloak and dagger blocking for 6 and attacking for 4 is great against some slimes, but is awful against reptomancer. Boost your str a bit, and you can be getting 20+ damage out of C&D, which is enough to keep pace with reptomancer. Poison is easier to put together because the poison cards are mostly good enough by themselves, it doesn't need any relics, and there's only 1 good support card (Catalyst). Catalyst doesn't even require a deep commitment to poison to be worth taking, either.
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# ? Jun 16, 2020 07:52 |
Wraith Form is so good that I hate when it comes up, because it makes the game less interesting.
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# ? Jun 16, 2020 07:53 |
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Beamed posted:I always take the first one. But a second or third I feel are increasingly burdens, because it gives you free hallway fights, but, well, when you're dumping 3 energy into it for a third of 9 turns, the boss/elite you're fighting will have 58 damage on that 10th turn. If you can't win in 10 turns of intangible, how the gently caress did your deck get that far? You don't need to play the wraithform asap, but once you have 2 in your deck, your plan for every longer fight becomes "get into position to win during my 6 turns of intangible". The longer you can stay in intangible, the looser your setup requirements become. Dealing 150 in 6 turns is easier than dealing 150 in 3 turns. Boss patterns also mean that you should (mostly) know what the boss is going to be doing on the turn you leave wraithform, for those times when it's being used as normal block card.
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# ? Jun 16, 2020 08:04 |
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I have regretted it every time I've taken Wraith Form, I know the consensus is that it rules but I hate that card.
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# ? Jun 16, 2020 08:35 |
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same i mean i still take it and use it successfully but i hate it. it's a lot of energy!
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# ? Jun 16, 2020 09:21 |
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tildes posted:Hm maybe I should not really be going for that to begin with it sounds like. Also it seems very hard to beat the guy with the 12 card “ends your turn and increases strength” mechanic? In general that dude seems like he really hurts certain types of decks. You can definitely beat Time Eater with Shiv decks, but you'll have an easier time if you take some other cards as soon as you see you're going to be facing him. Cards with high mana costs are a good bet, since they only take one action to play but are as powerful (or more powerful) than the same number of one-cost cards. Powers are generally good against Time Eater because they provide an ongoing benefit for a single action. For the Silent specifically Caltrops can be good. The damage it does is unaffected by the Weaken he applies, for one thing. His most common attack uses three separate hits, meaning it triggers three times. You could easily end up doing 60 damage with a single upgraded Caltrops over the course of the fight, which is not bad for one energy. If you're really all-in on Shivs then Accuracy is a big boost to their damage. Envenom can be good too. Footwork is amazing in all circumstances, etc. Also because his most common attack is three mid-sized hits he's disproportionately affected by things like Malaise or Piercing Wail. The other bit of more generic advice is to be mindful of the 12-card thing when you're planning your turn. You don't want to leave him with 11 stacks at the end of a turn if you can avoid it because then you can only play a single card next time. It can often be worth not playing low-impact cards at all if it means you can have a better turn next time, or avoid buffing his strength right before an attack. Zephro fucked around with this message at 11:45 on Jun 16, 2020 |
# ? Jun 16, 2020 11:17 |
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Chairchucker posted:I have regretted it every time I've taken Wraith Form, I know the consensus is that it rules but I hate that card. Are you upgrading it immediately? After taking an unupgraded Wraith Form, the right move at the next campfire 90%+ of the time is to upgrade it.
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# ? Jun 16, 2020 14:52 |
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Game runs fine on my SE, no crashes. Not the best phone to play, the screen is a bit small but it's great to pass the time. Also, people complaining about it being slow, there's an option for fast mode and to disable particles. The only way this could be better is if I was able to seamlessly continue a phone game on my PC and vice versa
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# ? Jun 16, 2020 15:46 |
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Ahh...this elite is so strong! Searing Blow isn't upgraded enough! I have to do it...Searing Blow +12! I hope my deck can take the strain! (Actually wins easily, best gimmicky deck I've played in a while) SuperKlaus fucked around with this message at 18:47 on Jun 16, 2020 |
# ? Jun 16, 2020 18:44 |
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I just beat Awakened One with Silent by using a strategy I had never thought of: Nightmare into Malaise. In his second form he had -13 strength and was routinely hitting for 0x3.
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# ? Jun 16, 2020 18:48 |
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Inspired by Jorbs recent Over-explain, I've been trying some Prismatic runs - custom games with all color card choices enabled. I've managed to win with Ironclad using a Juggernaut/After Image deck, and with Silent using typical poison and intangible shenanigans, but I can barely get out of Act 1 with Defect. It might just be the higher variance, or it could be that Zap and Dualcast are basically curses without reliable Defect support cards. Or I still haven't figured out how to play. So far my best strategy seems to be the same as for Watcher runs - get Watcher cards because they are good.
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# ? Jun 16, 2020 20:24 |
SuperKlaus posted:Ahh...this elite is so strong! Searing Blow isn't upgraded enough! I have to do it...Searing Blow +12! I hope my deck can take the strain! You're not alone! https://youtu.be/JY4fe-jQEyA
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# ? Jun 16, 2020 20:54 |
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Zephro posted:One big part of STS strategy is not to pick cards or relics in a vacuum. ... Thank you this is quite helpful! I actually didn’t realize the image on the map corresponded to the boss, I just thought you had to be ready for every possible boss ><
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# ? Jun 16, 2020 21:30 |
tildes posted:I just thought you had to be ready for every possible boss >< As an aside, on Ascension 20 (the hardest difficulty level), you have to be prepared for any boss in Act 3, as you will fight two bosses, and only know which boss the first one will be. That's many hours away, though.
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# ? Jun 16, 2020 21:49 |
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# ? Jun 10, 2024 15:31 |
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tildes posted:Thank you this is quite helpful! I actually didn’t realize the image on the map corresponded to the boss, I just thought you had to be ready for every possible boss >< I remember the days when you didn't know what boss you would be facing. Now that was rough.
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# ? Jun 16, 2020 22:16 |