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I remember when I did the CIG tour, the NDA document was a doozy. E: Critter Taxxe
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# ? Oct 15, 2017 03:09 |
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# ? May 28, 2024 16:00 |
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Rugganovich posted:I remember when I did the CIG tour, the NDA document was a doozy. Did you know the entire contract was written out, down to the tiniest text where they used a single bone from a sparrow rib.
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# ? Oct 15, 2017 03:12 |
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tooterfish posted:Oh great, the jerk's remaking Terror from the loving Deep. Yeah, i like he went there. Hopefully these fuckers are too big to hide in a closet. Flared Basic Bitch posted:Just block anyone that mentions a block list. Be sure to explain this policy in your sig. Also include a list of your victims as a virtual-heads-on-stakes style warning to others. Blocked.
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# ? Oct 15, 2017 03:19 |
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# ? Oct 15, 2017 03:20 |
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# ? Oct 15, 2017 03:32 |
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/r/games no less https://www.reddit.com/r/Games/comments/76d5e9/star_citizen_squadron_42_will_not_make_it_in_this/ It’s not a home crowd. Hav fucked around with this message at 03:45 on Oct 15, 2017 |
# ? Oct 15, 2017 03:39 |
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Hav posted:Jane's Longbow had a pretty good persistant campaign, and F19 would tend to simulate 'the war', but they tended to be patchy. I quite like the model that keeps the persistant universe separate, then uses that to generate a 'mission' that you run, then the results feed back into the simulation. It doesn't entirely work because of the relative non-squishiness of the player versus the enemy. Real world kill ratios against material should be used here, but if the simulation is running on 'easy', that can skew the persistant simulation. Havoc vs Apache (IIRC) had a dynamic campaign. Thing a lot of people forget was that Falcon 4.0 was released and in the $15 bargain bin within months of release (that's where I found it). The Dynamic Campaign was completely broken too. It wasn't until the source code was leaked and the community took it over that it got fixed and turned into what it is today via the progressions of FreeFalcon, OpenFalcon, and Benchmark Sims. Oh and if people want to fly DCS or BMS let me know. But the thing about DCS has always been: "What do you mean by that? DCS encompasses very casual friendly aircraft such as Flaming Cliffs 3 all the way to study quality cockpits that exceed USAF requirements for training."
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# ? Oct 15, 2017 03:42 |
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Variable 5 posted:Ben though I said solid not squishy...
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# ? Oct 15, 2017 03:55 |
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I will leave the rest to the screen shot archivists.
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# ? Oct 15, 2017 03:57 |
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SpaceCurtisLeMay posted:Havoc vs Apache (IIRC) had a dynamic campaign. Thing a lot of people forget was that Falcon 4.0 was released and in the $15 bargain bin within months of release (that's where I found it). The Dynamic Campaign was completely broken too. It wasn't until the source code was leaked and the community took it over that it got fixed and turned into what it is today via the progressions of FreeFalcon, OpenFalcon, and Benchmark Sims. Falcon 4.0 was a shambles on release, it was the first game I remember requiring a fairly large patch for the time - no chance on dialup, had to get a friend to download it on a T1 line. Multiplayer on a LAN was unstable and the simplified radars were buggy as hell. The patch even included graphics and assets. I had indeed forgotten all that.
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# ? Oct 15, 2017 04:04 |
From a thread about getting Neill Blomkamp to direct a film made with SC's "engine" lolquote:Mostly, they were considered good films just didn't make box office bank.
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# ? Oct 15, 2017 04:19 |
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Beet Wagon posted:From a thread about getting Neill Blomkamp to direct a film made with SC's "engine" lol space_bulldozer.mp4
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# ? Oct 15, 2017 04:24 |
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vyst posted:I'm loving with people in one of those Reddit threads. Feels good man Which one? Half of the place is is panic mode
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# ? Oct 15, 2017 04:27 |
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trucutru posted:Which one? Half of the place is is panic mode Only half?
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# ? Oct 15, 2017 04:28 |
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trucutru posted:Which one? Half of the place is is panic mode https://www.reddit.com/r/starcitizen/comments/76eu7f/what_the_hell_is_going_on_with_the_refunds/ This is where i've posted up
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# ? Oct 15, 2017 04:37 |
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Big Trouble in Little China is a box office bomb but enjoyable b movie cult (lol) classic. Wing Commander is a steaming pile of poo poo.
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# ? Oct 15, 2017 04:38 |
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The movie or the games? Because that's the thing that always baffles me. The franchise that launched this whole thing isn't even uniquely great. They were just ok games. And a bad movie.
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# ? Oct 15, 2017 04:44 |
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Both I guess! Although the games clearly have their fans, I can't say I've ever been overly impressed with them either.
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# ? Oct 15, 2017 04:46 |
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SpaceCurtisLeMay posted:Thing is elite has a decently solid core that needs gameplay added. Star citizen doesn’t even have a solid core As the T-1000 demonstrated, a non-solid core is superior.
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# ? Oct 15, 2017 04:46 |
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trucutru posted:As the T-1000 demonstrated, a non-solid core is superior.
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# ? Oct 15, 2017 04:47 |
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vyst posted:https://www.reddit.com/r/starcitizen/comments/76eu7f/what_the_hell_is_going_on_with_the_refunds/ The one in r/games is pretty fun too. Only 3 shitizens or so have dared those waters, so the rest can only post on the thread bitching about that thread.
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# ? Oct 15, 2017 04:48 |
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# ? Oct 15, 2017 05:55 |
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700 hours on record Not Recommended. Was okay at first but I don't know somewhere after the 500th hour it started to feel samey. Not worth 20 bucks, for that kind of money I want to be permanently entertained.
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# ? Oct 15, 2017 05:58 |
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D_Smart posted:None of that is relevant. I'm not in this for glory. It was a bad call for her to have even agreed to do an interview. And I'm only part of this because I was the one who tweeted her tweet, which then caused those rear end-clowns on /r/ds to start a ruckus over it. So no matter how you look at it, I was in fact involved. And what's why I expressed my God given right to comment on it. If I wasn't involved, I wouldn't give a poo poo. If God gave you those rights, I'm ready to be an atheist.
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# ? Oct 15, 2017 06:18 |
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ManofManyAliases posted:If God gave you those rights, I'm ready to be an atheist. Does bread dream of electric toast?
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# ? Oct 15, 2017 06:58 |
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ManofManyAliases posted:If God gave you those rights, I'm ready to be an atheist.
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# ? Oct 15, 2017 07:02 |
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ManofManyAliases posted:If God gave you those rights, I'm ready to be an atheist. You like actually believe in god? Explains a lot...
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# ? Oct 15, 2017 07:07 |
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tooterfish posted:Both I guess! My friend and I have our own movie rating scale and Big Trouble is what we use as the 5 mark on a scale 1-10. One being Night Of A Thousand Cats and 10 being Empire Strikes Back. Wing Commander is a 2
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# ? Oct 15, 2017 07:07 |
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Thoatse posted:My friend and I have our own movie rating scale and Big Trouble is what we use as the 5 mark on a scale 1-10. One being Night Of A Thousand Cats and 10 being Empire Strikes Back. Big Trouble in Little China deserves better than a five, you monster.
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# ? Oct 15, 2017 07:17 |
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God really did gently caress up on that whole "free will" thing. loving idiot.
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# ? Oct 15, 2017 07:26 |
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vyst posted:https://www.reddit.com/r/starcitizen/comments/76eu7f/what_the_hell_is_going_on_with_the_refunds/ "You dont see a spike midway through september? (121 people subbed in a single day, vs 5-10)" Now, why would that happen?
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# ? Oct 15, 2017 07:28 |
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Zest posted:As usual, SomethingJones, you've struck at the heart of the issue: Elite has plainly obvious potential for novel gameplay experience, but it's being squandered by the same broke-brained obsession with fidelity and simulationism seen in Star Citizen, just with a competent development team. I adore the attention and polish Frontier put into the flight model and galaxy, but they only have the skeleton of an actual game in place. More than CIG, sure, but it's still hampered by development focusing on fluff and polish when they should be iterating more on core gameplay loops and player interactions. This is a good post. Elite will never be a good game because Frontier isn't interested in it making a game. They made an amazing something simulator, but in terms of entertainment and replay value, you'd be wont to squander such brilliant core tech harder than Elite does. I get it when people say they enjoy it, there's plenty there to enjoy, and I'm not saying anyone should dis-enjoy it on account of my opinion. I just see it as a huge waste.
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# ? Oct 15, 2017 07:38 |
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Sillybones posted:"You dont see a spike midway through september? (121 people subbed in a single day, vs 5-10)" Gamescom was in August?
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# ? Oct 15, 2017 07:50 |
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Toops posted:This is a good post. On the other hand, Elite is (nearly) exactly what was pitched. It is a modern remake of the original Elite idea. Of course, in the meantime games have evolved to a completely new art form. "Pong" would nowadays be classified as a tech demo or "vertical slice", not a game, similar to original Elite. I can understand you and everyone who says that E:D is not a perfect game, because Frontier and Brabham went a different route for a remake (in contrast to something like Metroid Returns for example). At least he did not step into the same trap as Crobberts did and decided he has to remake the old game concept by overloading it with everything modern games offer. Imo, Frontier delivered what they promised. A modern version in regards to graphics, controls etc. of a very, very old game. I backed another Kickstarter where I hoped they'd do the same, the System Shock 1 remake, and currently I am loosing faith in wether they understood why people backed and what they actually pitched when I see the (little) updates they provide. The thing is, the System Shock 1 remake might become a better game for the general audience/gamer, but could dissappoint those who wanted to relive their childhood memories. Then again, there is more money to make from the modern audience than from some old guys like me. At least if you disregard something like SC TL;DR: Frontier made what they pitched: a very old game (which would get critized nowadays, of course) with modern technology, instead of a modern game in the same universe as a very old game
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# ? Oct 15, 2017 08:13 |
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Thoatse posted:My friend and I have our own movie rating scale and Big Trouble is what we use as the 5 mark on a scale 1-10. One being Night Of A Thousand Cats and 10 being Empire Strikes Back.
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# ? Oct 15, 2017 08:52 |
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Ghostlight posted:There's a lot of things wrong with your scale. I will fite you
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# ? Oct 15, 2017 08:54 |
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Calling stuff "broke-brained" or a "waste" because it doesn't appeal to your own subjective taste is pretty silly. "Sure some people enjoy Euro Truck Simulator but their enjoyment is stupid and invalid because me personally I enjoy Twisted Metal so it was clearly a huge wasteful oversight that the ETS devs did not include missiles."
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# ? Oct 15, 2017 08:58 |
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Chin posted:Calling stuff "broke-brained" or a "waste" because it doesn't appeal to your own subjective taste is pretty silly.
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# ? Oct 15, 2017 09:23 |
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Chin posted:it was clearly a huge wasteful oversight that the ETS devs did not include missiles."
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# ? Oct 15, 2017 09:38 |
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# ? May 28, 2024 16:00 |
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tuo posted:
What in particular has you feeling this way?
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# ? Oct 15, 2017 09:45 |