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Crypt of the NecroDancer is a weeklong deal this week if you never peer into that particular abyss. You should very much get it if you don't have it already. Zombie Driver HD Complete is all of $3. It's a fantastic little game that's like a mission-based old-school GTA with zombies. Miasmata is a really cool walking-sim sort of game where making your own maps and learning to concoct medicines are the main focuses. Also not getting eaten by the thing stalking you. I'm wondering if I should start stocking up on bargain basement horror games for October, but the thought already fills me with dread. The bad kind.
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# ? Mar 7, 2016 19:30 |
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# ? Jun 2, 2024 21:39 |
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Sleeveless posted:Didn't Tomb Raider sell ridiculously low on Xbox during the exclusivity period, like five-figure sales numbers compared to the original's millions? The original Xbox was so great for ts time, watching them implode so badly is just painful. Its almost as if they made literally the worst decisions they could regarding the Xbox One. I don't think they could have hosed up better if they tried. quote:Mussolini's hanging corpse is used as one of the corpse textures on Doom What
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# ? Mar 7, 2016 19:39 |
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March of Day 1: 80 Days Day 2: The Journey Down: Chapters 1 and 2 Day 3: Contradiction: Spot the Liar! Day 4: Gray Matter Day 5: Fran Bow Day 6: Syberia Day 7: The Dream Machine: Chapters 1-5 The Dream Machine is an episodic series that began in 2010 by Cockroach Inc., a team of two Swedish guys. One noticeable quality of the game is that the game is pretty much made entirely in stop motion. All the environments and characters are handcrafted out of clay, cardboard, and other materials. Due to the fact that its stop motion, the team is so small, and other real life responsibilities the game has been real slow going. In five years five out of six planned chapters have been released. Chapter 5 released late 2014 and that’s when I got into the game. The final chapter is currently in development but its release is TBA. They’ve been giving the game monthly patches in the meantime at least. The Dream Machine begins with a young couple and soon to be parents, Victor and Alicia, moving into a new apartment building. Things seem to be going fine until they start having strange dreams as well as discovering notes left by the previous tenant warning them of danger. The shady landlord, Mr. Morton, doesn’t inspire much confidence either. As Victor explores their apartment he discovers his suspicions to be true, Morton’s been spying them on with a hidden camera. As Victor digs deeper it’s revealed that Morton and his family were scientists that studied dreams. Their ultimate creation was The Dream Machine, which enabled a person to enter another person’s dreams. The Morton family couldn’t continue their research due to unethical practices and their lab was closed but Mr. Morton has been using The Dream Machine on his tenants ever since to continue his studies. Unbeknownst to him, The Dream Machine has gained sentience over the years and now desperately seeks life and independence by any means. It murders Mr. Morton and then traps all the tenants aside from Victor in their sleep so it can feed off their dreams, it’s only means of survival. Now Victor must use one of Morton’s inventions, a dream helmet, in order to enter the tenants’ dreams to stop The Dream Machine from killing them and becoming strong enough to escape into the world at large. The Dream Machine is a fantastic game visually. The stop motion is gorgeous and it gives the dreamscapes an even more surreal atmosphere, some of the dreamscapes are especially neat. The soundtrack is all the right kinds of dream-like ambiance. Gameplaywise it’s a traditional point and click but it’s in the new school of design. There a few genuinely obtuse puzzles but most are good and logical. The writing is also good stuff. For starters, Morton and The Dream Machine are both morally grey antagonists. The former is an unethical sneak but he genuinely wanted to use his research for a good purpose while The Dream Machine just wants to be free to live its own life, but the only way it can is to kill innocent people. That doesn’t stop it from being really intimidating though, there’s some nightmarish things later on in the game. And what Morton does ties into the themes of voyeurism as well. Even though Victor is trying to save his wife and fellow tenants, he still feels gross intruding on their innermost memories, especially after learning about how Morton’s been doing it for years. Victor also struggles with becoming a father and husband and his development deals with it as the games goes on. The Dream Machine is a beautiful game that definitely needs more love. Hopefully Chapter 6 will be soon.
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# ? Mar 7, 2016 19:56 |
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Mung Dynasty posted:The new Tomb Raider is good but it's a "safe" kind of good complete with a gathering and crafting mechanic. It also doesn't help that they replaced the crazy cultist bad guys with bland generic mercenaries. The reboot had a lot more personality.
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# ? Mar 7, 2016 19:57 |
Sleeveless posted:Mussolini's hanging corpse is used as one of the corpse textures on Doom edit: On an unrated note, Quell Collection is a weekend deal. Chillest puzzle games you'll ever play. anilEhilated fucked around with this message at 20:00 on Mar 7, 2016 |
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# ? Mar 7, 2016 19:57 |
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Crashbee posted:It also doesn't help that they replaced the crazy cultist bad guys with bland generic mercenaries. The deathless are pretty rad and I wish there were more action games that incorporated Byzantine elements.
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# ? Mar 7, 2016 19:59 |
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Mung Dynasty posted:The new Tomb Raider is good but it's a "safe" kind of good complete with a gathering and crafting mechanic. Basically you can launch some custom extreme scenarios in the unlocked regions of the game where Lara has to fulfill specific goals. In those scenarios your gameplay is modified by game cards that are applied at level launch which are either good or bad for you. So for example you can't heal during a level but you get all the unlocks from a skill tree or your shotgun is fully upgraded from the start etc. The maps are static but the enemies, objectives, time of day etc can all be changed. Those add modifiers to your points. You can challenge friends to beat your score and you basically get currency based off your score and that can be used to buy other cards. Of course there's a microtransaction aspect added to this but you honestly don't need to buy anything to have fun. You get coins for cards during the normal playthrough and by completing the scenarios themselves. There are also some weird/funny cards in the mix: Another thing is the endurance mode where hunger and temperature mechanic are added to the game and the gameplay is divided into a day/night cycle with resource gathering during the day and combat in the night. You have to try to survive as long as you can. All of this is actually surprisingly well done and could be fun to people who would otherwise skip a mainstream title like TR.
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# ? Mar 7, 2016 20:02 |
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Palpek posted:Nah it's really good because the campaign is just the tip of the iceberg. There are also very complex challenge and endurance modes that the devs put a ridiculous amount of effort into considering that most people will only play the campaign and leave it at that. Holy crap, this just bumped the game up to must have for me.
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# ? Mar 7, 2016 20:04 |
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!!! When did No Man's Sky go up for pre-order? I'm not pre-ordering it because I wanna wait for reviews to come in, but I'm tentatively excited. I didn't realize it was coming out for PC at all until I saw it on Steam just now.
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# ? Mar 7, 2016 20:08 |
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Zombie Samurai posted:Miasmata is a really cool walking-sim sort of game where making your own maps and learning to concoct medicines are the main focuses. Also not getting eaten by the thing stalking you. Miasmata is extremely cool and good.
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# ? Mar 7, 2016 20:09 |
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Miasmata basically has the the best enemy apart from Alien Isolation. This one you can actually get away from reasonably easy once you figure out its behaviour.
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# ? Mar 7, 2016 20:13 |
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Mung Dynasty posted:I liked Fable. Even 3. At least they're better than Amalur, right?
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# ? Mar 7, 2016 20:15 |
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Deakul posted:Holy crap, this just bumped the game up to must have for me. Melee atacks setting enemies on fire is a pretty metal idea. Here are some example basic challenges you can set at the start: There are tons of those and those last ones are really difficult. Everything that you set to a higher difficulty and more difficult challenges give you proportionally more money that you can spend on more cards, it's cool. Note that you can play the challenge scenarios in the main game but the endurance mode comes with the season pass or as a separate DLC.
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# ? Mar 7, 2016 20:24 |
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Rise just randomly crashes my video card, which is really bothersome, since even running it on low with all effects off doesn't help. I can play other games (like Tom Clancy's The Division) on medium-high graphics fine, but Rise is doing something weird
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# ? Mar 7, 2016 20:26 |
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Palpek posted:Nah it's really good because the campaign is just the tip of the iceberg. There are also very complex challenge and endurance modes that the devs put a ridiculous amount of effort into considering that most people will only play the campaign and leave it at that. This sounds extremely cool and I hope developers keep doing side modes like this. The making GBS threads on SUPERHOT by all the morons who didn't even play the endless and challenge modes worries me a bit that it might not catch on.
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# ? Mar 7, 2016 20:36 |
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Miasmata is awesome and you should all buy it. Alien: Isolation cribbed a lot off of it, but it is very much its own beast: a survival horror game that really does not skimp on the "survival" part. People have said the monster is easy to avoid and not very scary, but when you fall down a hill and lose the rare plant you found, end up getting completely loving lost and trying to limp your way back to a safehouse or a visible landmark before night falls and that loving heartbeat noise starts up, you'll be plenty scared. My only problem with it is that the engine kind of sucks, but apparently the whole game was made by like two guys so I can give that a pass.
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# ? Mar 7, 2016 20:37 |
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Haha I forgot about the whole "falling down a hill and dropping everything you're carrying thing." It's kind of amazing and you really feel like a weak dork for about half of the game. Also orienteering to fill out your map is extremely cool and nights are goddamn dark.
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# ? Mar 7, 2016 20:50 |
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Popular Human posted:Miasmata is awesome and you should all buy it. Alien: Isolation cribbed a lot off of it, but it is very much its own beast: a survival horror game that really does not skimp on the "survival" part. People have said the monster is easy to avoid and not very scary, but when you fall down a hill and lose the rare plant you found, end up getting completely loving lost and trying to limp your way back to a safehouse or a visible landmark before night falls and that loving heartbeat noise starts up, you'll be plenty scared. Echoing this, Miasmata is one of my favorite games in a long time. It is so loving janky, but in a kind of fun and endearing way like Mount & Blade. The game sets up a false sense of progression that you rarely see anymore. Everything is trucking along fine until you realize that you actually just got out of the tutorial and the hand holding completely stops. Then it's just you, a monster, and a gigantic island chain that you have to explore with no guide and no direction. You've been taught how the map works and how to work with plants but you get this feeling like you're truly starting at square one in an uncaring world. Kinda reminds me of Dark Souls to some extent, but less contrived.
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# ? Mar 7, 2016 20:51 |
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The only part of the new Tomb Raider games that is better than what everyone else is doing is the puzzles. I wish that they focused on that instead of chasing the survival trend and throwing waves of shoot dudes at you. They did a pretty good job of putting a unique spin on that stuff, but in the end I'd rather be pulling poo poo around on ropes or figuring out the right way to burn stuff than unlocking the new slightly different shotgun.
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# ? Mar 7, 2016 21:03 |
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Triumph announced today that Age of Wonders III has sold 500k copies of the game and about that many of the expansions. Congratulations to that one goon that works there.
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# ? Mar 7, 2016 21:09 |
Propaganda Hour posted:Then it's just you, a monster, and a gigantic island chain that you have to explore with no guide and no direction. You've been taught how the map works and how to work with plants but you get this feeling like you're truly starting at square one in an uncaring world. Kinda reminds me of Dark Souls to some extent, but less contrived.
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# ? Mar 7, 2016 21:11 |
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Zombie Samurai posted:This sounds extremely cool and I hope developers keep doing side modes like this. The making GBS threads on SUPERHOT by all the morons who didn't even play the endless and challenge modes worries me a bit that it might not catch on. ugh, that annoys the poo poo out of me. i love when devs put really well thought out and fully developed side modes in games but no one ever takes them into account or just straight up ignore them
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# ? Mar 7, 2016 21:13 |
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I should probably play Miasmata again, I tried it way back when and didn't get too far into it before getting distracted by shinier games. In fact, I don't think I ever saw whatever this monster is. That said... isn't Tricordrazine from Star Trek?
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# ? Mar 7, 2016 21:25 |
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Galaga Galaxian posted:I should probably play Miasmata again, I tried it way back when and didn't get too far into it before getting distracted by shinier games. In fact, I don't think I ever saw whatever this monster is. It turns out that the makers of this video game are dorks.
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# ? Mar 7, 2016 21:27 |
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Justin_Brett posted:Does Way of the Samurai 3 do anything 4 doesn't? You can get killed by children when you play hide and seek with them. You can get a girl to live with you and she will break your items and lose your money if you pick the wrong one. There's a girl you can only get if you worship cats.
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# ? Mar 7, 2016 21:31 |
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SelenicMartian posted:You can get killed by children when you play hide and seek with them. Is this real life the game?
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# ? Mar 7, 2016 21:39 |
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Way of the Samurai 3 janky, disjointed, and there's not a lot of interesting things to do. I bought the PS3 version years and go and then just refunded it after not having fun with at all.
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# ? Mar 7, 2016 21:45 |
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Palpek posted:Nah it's really good because the campaign is just the tip of the iceberg. There are also very complex challenge and endurance modes that the devs put a ridiculous amount of effort into considering that most people will only play the campaign and leave it at that. I have to say, I'm guilty of not trying the challenge/card mode thing in the new TR. I took one look at it and went "uhh this looks way too complex and I just beat the game and would rather play Stardew instead" I think they probably should have had a way to ease/guide players into that mode since I had no idea what the gently caress all these cards and poo poo where to begin with. It really does a poor job there. Like perhaps tie challenges into the main hub of the game at campfires or something somehow. Really, anything. Like imagine if you had to exit the menu and go play Gwent through the main menu screen, it would have been totally neglected. It does look really cool though so maybe I should back and play it though I think I uninstalled it already Xaris fucked around with this message at 21:52 on Mar 7, 2016 |
# ? Mar 7, 2016 21:49 |
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The Devil Tesla posted:The only part of the new Tomb Raider games that is better than what everyone else is doing is the puzzles. I wish that they focused on that instead of chasing the survival trend and throwing waves of shoot dudes at you. They did a pretty good job of putting a unique spin on that stuff, but in the end I'd rather be pulling poo poo around on ropes or figuring out the right way to burn stuff than unlocking the new slightly different shotgun. I hate puzzles in action adventure games and wish TR was still about exploring giant, mildly creepy cave temples and shooting the occasional bear or bat. Guess everyone wants a different thing from Tomb Raider.
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# ? Mar 7, 2016 21:52 |
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Is Games Republic reputable? They have Wasteland 2 for $25 which has been on my wishlist for a while.
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# ? Mar 7, 2016 22:01 |
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Safari Disco Lion posted:Is Games Republic reputable? They have Wasteland 2 for $25 which has been on my wishlist for a while. A bunch of people got extra copies of Wasteland 2 from the Humble Monthly so like G2A has it for 5 USD.
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# ? Mar 7, 2016 22:12 |
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Safari Disco Lion posted:Is Games Republic reputable? They have Wasteland 2 for $25 which has been on my wishlist for a while. Yeah they're legit. Skip back a few pages for opinions on G2A, think it should probably be added to the Steam thread cycle by this point
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# ? Mar 7, 2016 22:50 |
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I guess I hurfed around with exploring ? marks all over in Witcher 3, because I am finally getting around to the main quest again and it's great. Triss doesn't gently caress around.
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# ? Mar 7, 2016 22:55 |
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Ehhhh, it's G2A though. I guess for $5 it's not a huge risk $20 is a big enough difference to me to chance it. edit: Paypal just rejects payment to G2A. Oh well. I'll just eat the extra and buy it from Games Republic. Safari Disco Lion fucked around with this message at 23:39 on Mar 7, 2016 |
# ? Mar 7, 2016 22:56 |
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Safari Disco Lion posted:Ehhhh, it's G2A though. I guess for $5 it's not a huge risk $20 is a big enough difference to me to chance it. Use PayPal, any problems and do a chargeback for not receiving a working, as described product.
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# ? Mar 7, 2016 22:58 |
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Nathyrra posted:Use PayPal, any problems and do a chargeback for not receiving a working, as described product. Use your credit card if you want to do a chargeback. Paypal will gently caress you.
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# ? Mar 8, 2016 00:52 |
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or just don't buy poo poo from places sketchy enough that you have to be prepared to charge back in case it doesn't work, hth
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# ? Mar 8, 2016 00:55 |
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Anyone else playing Momodora: Reverie Under the Moonlight? I'm digging the game so far, but it's kicking my rear end. I have a feeling I'm not dodging enough, but I'm not sure if there's anything else to it..
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# ? Mar 8, 2016 00:57 |
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Ragequit posted:I guess I hurfed around with exploring ? marks all over in Witcher 3, because I am finally getting around to the main quest again and it's great. Triss doesn't gently caress around. This scene was loving sweet.
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# ? Mar 8, 2016 01:08 |
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# ? Jun 2, 2024 21:39 |
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HardDisk posted:Anyone else playing Momodora: Reverie Under the Moonlight? I'm digging the game so far, but it's kicking my rear end. I have a feeling I'm not dodging enough, but I'm not sure if there's anything else to it.. If you're having trouble against regular enemies, my best suggestion would be to be aggressive when fighting them. Pretty much everything will die in a couple of hits and is prone to getting staggered, so don't try to play too defensively. The bow is really useful for getting some free hits, too. Also if you're early on, take note that consumable items recharge at save points, so don't hold back on using healing items. Bosses are mainly just pattern recognition, and dodging is very effective against most of them since you can dodge through enemies. If you're at the point past the first two bosses, I'd suggest doing the Cinder Chamber first since the boss isn't too hard and the skill you get for beating it is probably the most useful one in the game when it comes to not getting hit.
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# ? Mar 8, 2016 02:03 |