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ninjewtsu posted:i really want a modern RTS that doesn't follow the starcraft/warcraft micro design and doesn't have a hard pop cap (or at least not a frustratingly low one, let me have over 1k units!). i don't think there's really any options besides planetary annihilation? game's pretty fun but the single player AI is just frustrating to play against and i'm getting tired of trying to wrangle people into playing this somewhat unpopular game with me, is there anything else? It's not modern graphics-wise, and it looks like a flash game from newgrounds but "Rusted Warfare" might scratch that itch.
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# ? Jun 10, 2021 23:20 |
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# ? Jun 21, 2024 16:48 |
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Mantis42 posted:Company of Heroes? company of heroes has a pop-cap and is very micro-intensive at moderate-to-high skill levels
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# ? Jun 11, 2021 00:42 |
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Cossacks 3. Skip to 1:21 of this vid https://youtu.be/xF81tWZX84c Or AI War 2 https://youtu.be/fZyZhS28Wu8 V for Vegas fucked around with this message at 01:20 on Jun 11, 2021 |
# ? Jun 11, 2021 01:13 |
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Huh, this is a weird one. Apparently BBI is working on an RTS based on...Crossfire, which is basically a Korean Counterstrike clone. Sounds like there might be some gameplay this week. https://venturebeat.com/2021/06/10/crossfire-legion-is-an-rts-take-on-shooter-franchise-from-homeworld-dev-blackbird/
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# ? Jun 11, 2021 01:56 |
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V for Vegas posted:Cossacks 3. Skip to 1:21 of this vid https://youtu.be/xF81tWZX84c The massive armies in Cossacks 3 are so cool but I always thought it would be so much better if the units were actually grouped into companies / battalions / whatever that would stay in formation and form proper battle lines. The battles would look much better and be more coherent, and would hopefully involve more strategy than just smashing two giant blobs into each other. I know you can build officers and drummers etc. and sort of form units manually but then it becomes really micro-intensive again.
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# ? Jun 11, 2021 10:18 |
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Sounds like you're looking for Cossacks 2, which tried to change it up a bit. https://www.youtube.com/watch?v=t_tlhY0xbNc&ab_channel=NapoleonicWarsOnlineNapoleonicWarsOnline Company forming is automatic.
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# ? Jun 11, 2021 11:52 |
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Warcraftlike Loria is now free as part of a kickstarter promotion for the guy's new game. https://store.steampowered.com/app/946660/Loria/ https://www.kickstarter.com/projects/liquidation/liquidation-a-rts-rpg-hybrid
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# ? Jun 11, 2021 17:00 |
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Gates of Hell just came out after 5 years of development. https://store.steampowered.com/app/400750/Call_to_Arms__Gates_of_Hell_Ostfront/ It's a mod gone standalone game based on Men of War, however, due to licensing issue they are now releasing it as a DLC for Call to Arms. It has campaign for both German and Soviet. The campaign is in the original Men of War's style (bespoke scenario instead of glorified frontline skirmish mode). A Conquest mode where you can slowly build up and upgrade your forces on a multi-map campaign. Both supports coop. They also added a doctrine system for MP, basically like the hero unit in assault squad except each faction now has several different sets to choose from. There's some more polish here and there (new infantry animation, new voice acting, new sound design..etc). Coop should be great fun. I didn't play enough during the beta to have an accurate impression for MP. pedro0930 fucked around with this message at 22:46 on Jun 11, 2021 |
# ? Jun 11, 2021 22:44 |
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Oh, I thought the whole needing Call to Arms thing was just for the beta for whatever reason.
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# ? Jun 11, 2021 22:50 |
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Mordja posted:Oh, I thought the whole needing Call to Arms thing was just for the beta for whatever reason. I'm fairly sure they said it would be standalone but I guess not. It looks really cool but I read the AI was still really bad and they will only look into improving it "if the game sells well" aka they won't. I'll wait for a sale.
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# ? Jun 11, 2021 23:28 |
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how is the campaign? i can't imagine the multiplayer lasting all that long considering its a dlc of a not super popular game so i'd have to get my money's worth from that, really enjoyed the mow campaign back in the day
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# ? Jun 11, 2021 23:37 |
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Call to Arms is.... uninspired as gently caress. Ive only played the first mission in Gates of Hell but it def feels better than the default CtA campaign which was as said, uninspired as gently caress. I want a rebel campaign where the scenarios are like gathering the material to ambush a US checkpoint or convoy, then escape. Generic "kill all these enemies in town" stuff doesnt do it for me. Dandywalken fucked around with this message at 00:40 on Jun 12, 2021 |
# ? Jun 12, 2021 00:38 |
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Wasn't CTA originally supposed to be a F2P thing?
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# ? Jun 12, 2021 00:40 |
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Mordja posted:Wasn't CTA originally supposed to be a F2P thing? No, but it is F2P now. There's some limit such as MP only and I think you level slower. pedro0930 fucked around with this message at 02:00 on Jun 12, 2021 |
# ? Jun 12, 2021 01:30 |
Mordja posted:Warcraftlike Loria is now free as part of a kickstarter promotion for the guy's new game. That new game looks like a DOW1 knockoff. I'm for it
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# ? Jun 12, 2021 03:06 |
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Yeah, that looks hella cool and they've shown they've got what it takes to make a classic RTS with Loria.
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# ? Jun 12, 2021 04:33 |
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Bloodly posted:Sounds like you're looking for Cossacks 2, which tried to change it up a bit. https://www.youtube.com/watch?v=t_tlhY0xbNc&ab_channel=NapoleonicWarsOnlineNapoleonicWarsOnline uh this looks pretty cool, I never looked into the Cossacks series, but this seems pretty cool.
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# ? Jun 12, 2021 15:42 |
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Mordja posted:Warcraftlike Loria is now free as part of a kickstarter promotion for the guy's new game. Played through the first few levels of Loria. If they were aiming for Warcraft 2, they hit the nail on the head.
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# ? Jun 12, 2021 15:51 |
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That bigass BFME2 mod I effortposted about, Age of the Ring just hit its penultimate major release. https://www.moddb.com/mods/the-horse-lords-a-total-modification-for-bfme/downloads/age-of-the-ring-version-70 The biggest change to this one is an entire Two Towers campaign, on top of substantial overhauls to Isengard and Misty Mountains.
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# ? Jun 22, 2021 21:49 |
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Mordja posted:Warcraftlike Loria is now free as part of a kickstarter promotion for the guy's new game.
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# ? Jun 23, 2021 21:00 |
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drat, that's a bummer.
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# ? Jun 23, 2021 21:27 |
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Mordja posted:Warcraftlike Loria is now free as part of a kickstarter promotion for the guy's new game. Quoting for even more visibility because I unironically liked this one I for one want to see more Starcraft-likes that aren't made by Blizzard because Hong Kong
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# ? Jun 24, 2021 02:24 |
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Mordja posted:That bigass BFME2 mod I effortposted about, Age of the Ring just hit its penultimate major release. https://www.moddb.com/mods/the-horse-lords-a-total-modification-for-bfme/downloads/age-of-the-ring-version-70 Oh man this is cool as heck, what's the easiest way to get up and running with BFME2 these days? I can't believe it hasn't gotten a digital release yet.
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# ? Jun 24, 2021 02:34 |
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Deakul posted:Oh man this is cool as heck, what's the easiest way to get up and running with BFME2 these days? I can't believe it hasn't gotten a digital release yet. There's a guide (and more...oh whatever, it's impossible to get otherwise and EA seems to have turned a blind eye for years) over here: https://forums.revora.net/topic/105190-bfme1bfme2rotwk-games-download-installation-guide/ It takes a little bit of fiddling, mostly because you have to manually make an options file but shouldn't really be a problem.
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# ? Jun 24, 2021 02:53 |
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Walking around Sekigahara right now, my God Kessen has great music.
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# ? Jun 24, 2021 05:25 |
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Mordja posted:There's a guide (and more...oh whatever, it's impossible to get otherwise and EA seems to have turned a blind eye for years) over here: https://forums.revora.net/topic/105190-bfme1bfme2rotwk-games-download-installation-guide/ Oh wow thanks for that. Here we are in TYOOL 2021 and I'm finally getting to play BFME2. I even got AOTR working.
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# ? Jun 24, 2021 12:55 |
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Mordja posted:There's a guide (and more...oh whatever, it's impossible to get otherwise and EA seems to have turned a blind eye for years) over here: https://forums.revora.net/topic/105190-bfme1bfme2rotwk-games-download-installation-guide/ And that's my weekend settled, thanks dude!
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# ? Jun 24, 2021 13:46 |
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i never played sword of the stars 1 and its on sale for $2.50, so i nabbed it. any new player guides?
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# ? Jun 24, 2021 21:38 |
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Speaking of the sale, Iron Harvest looks cool. Worth picking up?
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# ? Jun 24, 2021 21:42 |
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Kvlt! posted:Speaking of the sale, Iron Harvest looks cool. Worth picking up?
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# ? Jun 24, 2021 22:47 |
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Kvlt! posted:Speaking of the sale, Iron Harvest looks cool. Worth picking up? I strongly recommend it, even if just for the campaign, above poster is a goonsay
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# ? Jun 24, 2021 23:03 |
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I played the betas, was pretty let down and didn't pick up IH but I've heard pretty good things about the campaign. I can do it for free through family sharing tho, so I'll probably check it out some day.
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# ? Jun 24, 2021 23:47 |
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I played the beta and found it tremendously dull, the "story" most of all. Just a very gray game in every conceivable way
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# ? Jun 25, 2021 01:36 |
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Thanks everyone, I think im gonna skip it. Follow up question: Whats a game like the original Command and Conquer that can also run on a wicked lovely laptop? Ive been playing a ton of C&C Gold but im burned out and looking for something new but similar
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# ? Jun 25, 2021 01:39 |
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Kvlt! posted:Thanks everyone, I think im gonna skip it. I mean if you literally want C&C1 clones, the best of them is probably the original Dark Reign updated for modern OS. Otherwise there's always the sequel C&C games, your TibSuns and RA2s.
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# ? Jun 25, 2021 01:51 |
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Jinnigan posted:i never played sword of the stars 1 and its on sale for $2.50, so i nabbed it. any new player guides? There's a bunch of tips for new players in the Steam guides section of the game and you can google some more guides on other websites/forums. Basically, I'd recommend you start with Humans or Tarkans, as they're the most straightforward races in the game. Some more early game/new player tips: - Your research tree will be different every game, meaning that you will (or won't) have access to different avenues of research in each game. You can salvage tech from other AI's, but that's dependent on what they're using and unreliable. - Every race not only has strenghts and weaknesses, but also using a different drive tech that changes the way they play. Humans use node lines that allow them to move fast, but in predictable paths, Tarkans can go anywhere, but have no special gimmick, Hivers move at sublight speed everywhere, but can teleport everywhere instantly once they deploy a Gateway, Liir get faster the further they are from a gravity well(stars), Morrigi get faster the more ships they have in a fleet and the Zuul use node paths like the Humans except they create their own (unstable) ones. - First few turns focus on getting out some Tankers to explore(There's a dedicated scout ship, but don't bother, Tankers can move farther and serve the same purpose) You will lose them eventually, but they're easily replaceable. After that start making some colonizers once you've found some good colonization targets. - Focus early game tech on some industry/colonization techs, you won't get attacked by neutrals until around turn 20. Start focusing on some weapons techs around that time, since you'll need them to get rid of the space bees. Laser techs(Red<Blue<Violet lasers) are the best against them. Research emitters if you get access to them. You can also freely colonize any easy/good climate worlds during this time. - Don't fiddle with the sliders too much when you start out. I've never used them that much either even after becoming more familiar with the game. The only thing you should fiddle with is the pie chart in the top left, which allow you to allocate your money between ships production/research. - Don't colonize systems with a single colonizer. You'll need 5+ ships for good climate world and ~10-20 for bad climate worlds. More colonizers = more population and startup infrastructure, which means it'll take less time for your new world to become profitable. There's no penalty for colonizing beyond the initial upkeep cost, so go hog wild and grab anything that seems good/strategic. Don't go too crazy though, because colonizing alot at once will make your economy stall out, which will affect your ability to build ships and research quickly. - Initially you will be in a state of cold war with any other AI factions, you'll need to research their language in order to engage diplomatically with them. They wont neccesarily attack you in a cold war status, so if you don't attack they might reciprocate by doing the same. However this won't last forever, so try to establish communications quickly if you want to remain friendly. Feel free to ask for more help if you need it, but I imagine the guides or a youtube tutorial would cover it. Here's a link to the Tech Tree, which will come in handy. The numbers next to the techs is the percentage chance you'll get access to the each game, different colored numbers for each race.
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# ? Jun 25, 2021 07:22 |
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Also, never trust the dolphins
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# ? Jun 25, 2021 11:43 |
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There is a difference between exploring with LR (long range) and tanker. For human, your range must be sufficient to finish a jump to be allowed to perform a jump. With tanker's short range you will not be able to explore down the longer lane until you upgrade your engine. Other tips: Having more than 1 million in the bank will slowly increase morale, at high morale you get a huge, binary income bonus from civilian population. You start having a chance to finish research early at 50% research progress, so a strategy to save money is to quickly research to 50% then let it coast slowly while you use the money freed up to build more ship or increase your reserve. Planet can build infrastructure up to 120% if the planet is not damaged for sometime (I think 10 turns). Infrastructure is a direct multiplier on planet resource value, which is converted to ship production speed or money. Trade network can generate an obscene amount of money.
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# ? Jun 25, 2021 12:12 |
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Hivers might have a tough start but they're by far the most hilarious faction due to how tough their ships are. Go heavy on ballistics and armor and marvel at your barely moving fleet literally repels enemy fleets into the other side of the solar system through sheer kinetic force.
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# ? Jun 25, 2021 12:28 |
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# ? Jun 21, 2024 16:48 |
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Slaan posted:Also, never trust the dolphins The Liir are totally wholesome and innocent and not about to bomb your worlds with deadly viruses from cloaked stealth ships.
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# ? Jun 25, 2021 12:37 |