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Magil Zeal posted:I agree that changing the midboss music takes a bit away from hearing Insatiable at the end of the dungeon. I actually liked the earlier take better. Still, Holminster Switch has imo some of the best ambience/atmosphere of any XIV dungeon, especially of those up to this point. I agree. Maybe Shadowbringers could've used some new generic mini-boss music made specifically for the expac, but I was hardly fighting most first/second bosses and thinking "Man, this fight really needs a more bombastic soundtrack." Usually the first bosses are just random, throwaway enemies! Granted, Tesleen probably could've been the final dungeon boss were it not for the more narratively important Lightwarden.
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# ? Jun 23, 2024 19:09 |
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Sanguinia - while this may be a bit on the excessive side, if you want to minimize story/cutscene dissonance, you can time your dungeon runs so that the runs always end during an Eorzean night cycle.
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Blueberry Pancakes posted:I agree. Maybe Shadowbringers could've used some new generic mini-boss music made specifically for the expac, but I was hardly fighting most first/second bosses and thinking "Man, this fight really needs a more bombastic soundtrack." Usually the first bosses are just random, throwaway enemies! i think Tesleen works better as boss 2 this is not a big deal. this happens all the goddamned time. it will continue to happen all the goddamned time. odds are very good indeed that every one of the bigger Eaters is someone who was ungently welcomed into the fold, unsuccessfully fighting it every step of the way. this is just the one you happen to know about. you get one sentence's worth of closure, because there is so much more awfulness going on.
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Mordiceius posted:Sanguinia - while this may be a bit on the excessive side, if you want to minimize story/cutscene dissonance, you can time your dungeon runs so that the runs always end during an Eorzean night cycle. Counterpoint: The dissonance can be really funny. Lyra staring at the sun because she doesn't know what it is cracked me the hell up.
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The characters remarking how beautiful the sky is gets even funnier when it's pouring rain
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The other fun thing about bringing night back to Lakeland: it's got a pretty nice nighttime music theme! More somber than Crystarium's, but it's a very chill piano piece.
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Killing the lightwarden and then realising that there's a big fish which only shows up during the day (I don't actually know if there are any fish which are easier to catch during Everlasting Light, I assume not or people would complain)
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Thundarr posted:The other fun thing about bringing night back to Lakeland: it's got a pretty nice nighttime music theme! More somber than Crystarium's, but it's a very chill piano piece. This track is actually my favorite one in the expansion, and hearing it after dungeon made me very wistful in a good way.
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I mentioned wanting to wait until after the dungeon to talk about my preference between starting ShB by visiting Kholusia vs Amh Araeng first. My choice was AA first because Alisaie is my favorite between the twins, and afterward I felt like I would have preferred going to Kholusia first because I would have preferred going straight from AA into the dungeon. After seeing what a powerful sin eater could do, I was ready to go straight into fighting the sin eater that transformed Tesleen and whatever else they'd throw at me. After reading through the LP, I've come around on AA first. You get some time to breathe after the Tesleen transformation scene, and then you get to see sin eaters being subdued in Eulmore + are introduced to the human horrors on the First. It also gives some in-universe time for Dissonance and Tesleen to fly back to Philia and for them to form up to attack Holminster Switch.
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Qwertycoatl posted:Killing the lightwarden and then realising that there's a big fish which only shows up during the day This is not really a spoiler anymore but any "fake" weather such as everlasting light or some other forced weathers are functionally a graphical overlay and do not affect anything related to real weather.
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Holminster Switch remains pretty brutal for healers to this day. Love the dungeon theme, it's one of my absolute favorites in an expansion full of incredible music.
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I feel that Tesleen works best as a second boss instead of the final one, because it helps emphasis how utterly abysmal the world is at the moment. In any other game they would have made it a gigantic plot point of you having to track down and put this person out of their misery... but in the First, this story is so /horrifically/ common place that it barely registers to the people living in it, and this character you care about being little more than a speedbump boss helps push that narrative. On the First, this is just how life is, and there's nothing you can really do about it other than push down the pain and trauma, gird your loins, and press on to the next objective. No time for closure. No opportunity to grief for the fallen. Just close your eyes, take a deep breath, and soldier on.
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Zomborgon posted:Oh, and I do quite like the lyrics for Insatiable, a short section of the main theme. It's a good section to split off for the sight of a Lightwarden. We Fall We Fall We Fall We Fall We Fall We Fall We Fall Repeated seven times
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Feldegast42 posted:We Fall Garuda's just glad that finally someone is listening to her.
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Something I forgot to mention after the last chapter is that if you coax Alphinaud into the showers by asking him what Estinien would say, he gets very bashful and begs you not to tell him anything. It's an interesting contrast compared Alisaie response and could easily be read that he cares more about having Estinien's respect than his twin sister's. Hot take: I think Shadow has the second lowest boss track after ARR. (I got tired of hearing Triumph due to all the dungeons in Stormblood, but it's still a good track when you aren't overdosing on it.) Craptacular! fucked around with this message at 21:51 on May 7, 2024 |
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Craptacular! posted:Something I forgot to mention after the last chapter is that if you coax Alphinaud into the showers by asking him what Estinien would say, he gets very bashful and begs you not to tell him anything. It's an interesting contrast compared Alisaie response and could easily be read that he cares more about having Estinien's respect than his twin sister's. Estinien is still shiny and new in his role as Big Brother (or WoL-like hero crush, or whatever's going on there)
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I mean, my sister knows every embarrassing thing I ever did as a kid or as a teenager. I'm never gonna look cool to her, I lost that battle ages ago.
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Sanguinia posted:Counterpoint: The dissonance can be really funny. Lyra staring at the sun because she doesn't know what it is cracked me the hell up. I noticed this in the update too, but her name is Lyna with an N
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This is weird and something they must have only done in 5.0 but when I cleared HS it stayed nighttime until I rested, and I screwed around for a while in Lakeland so it wasn't like I just missed the sunrise or something. I can see why they changed that with fishing and stuff though especially since you can revisit that game state with new game plus now.
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DanielCross posted:I noticed this in the update too, but her name is Lyna with an N Oops. I'll fix it. EDIT: Looks like I only got it wrong once. Yay me.
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Rending the light at the end of Holminster Switch was my big "welcome to ShadowBringers" moment. Crystal Jim plays a great hype man for you there. I was so pumped up going through it.
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Instead of the Insatiable remix I'd prefer it if the regular dungeon music would just continue to play normally though the other bosses. Holminster Switch's theme is pretty good and having it interrupted is a bit of a shame.
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One thing to consider - since the Kheris spent so much time evading Crystal Jim's pull toward the end of 4.x, that's multiple years that the First had to suffer without your presence to take care of things. ![]()
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Snap into a Crystal Jim
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Khizan posted:I mean, my sister knows every embarrassing thing I ever did as a kid or as a teenager. I'm never gonna look cool to her, I lost that battle ages ago. Yeah, like - what's Alisaie gonna do if she hears about this? Dunk on him? Okay, so what's she gonna do that's different from normal? Besides, he doesn't need to impress Alisaie. As much as they bicker, the twins are ride or die for each other and they both know that. He probably doesn't realize how much she falls the gently caress apart whenever she thinks he might be hurt, but he knows she loves him; it's not as if him being a little prissy about a communal bathing situation is going to do any damage to that relationship when she's seen him and loved him through way worse and stupider.
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I'm an only child so I can't relate to the dynamics, but I meant more in that for Alphinaud he hasn't seen Estinien for a few years and he's on a totally different planet or plane of reality at this point. I kind of like Alphie idolizing him because it's a departure from how everyone in the universe idolizes You. And Estinien is also one of the only characters who can relatively hang with the WoL on a combat level and keep the peace at home in your absence.
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My favorite theory-that's-not-substantiated at all that I hold close from playing Shadowbringers for the first time, is that given the intention to give you a world that's "close enough" to the world you left behind (the Inn At Journey's Head is a dead ringer for Little Ala Mhigo, for example), the general location of where Holminster seems to be situated (the northern of Basically nothing in the game tells me I'm right, but nothing in the game tells me I'm wrong, either!!
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IthilionTheBrave posted:Rending the light at the end of Holminster Switch was my big "welcome to ShadowBringers" moment. Crystal Jim plays a great hype man for you there. I was so pumped up going through it. Oh the voice work at this part is great. You can hear a break in his voice and everything.
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Sanguinia posted:
![]() Ruining one's soul with nonsense like carbuncles and various monster souls is what every adventurer should strive for. Most of it won't kill you. Don't stop til you have three mortgages on that baby. Do it good enough and you'll hear God talking.
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Fat and Useless posted:
As long as you still have a 50,0000001 % controlling intrest in your own soul, you'll be fiiiiiiiiiiiiiiiiiiiiiiine!
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There is one more fun fact about the Tesleen boss that I don't believe has been mentioned yet. Who she targets with the stack marker is completely random. With one exception: she will never target Alisae.
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Some other closer details about Duty Support for fun: Crystal Exarch's "All-Rounder" job makes him a Paladin, White Mage, or Black Mage depending on his role. Lyna's "Guard Captain" job is functionally a Dancer, but without Closed Position (which we'll get to whenever Kheris learns Dancer). Alisaie is, of course, Red Mage. Alphinaud's "Academician" job is the most unique of the four in Holminster Switch - while mostly functionally a Scholar, his Moonstone Carbuncle actually functions slightly differently from Scholar's faerie - it attacks enemies instead of healing the wounded, and will occasionally throw out a Damage Up buff.
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Blueberry Pancakes posted:
Meagen Sureshot would definitely at least *think* that even if she decides it's probably a bit tacky to say out loud. But, well, "always onward to the next adventure!" is kind of her whole Thing. (She's used to starting with more of a blank slate than this, though...)
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If I were picking that answer, I would think it's meant to be a projection of strength in the face of a daunting challenge. "A smile better suits and hero," and all that.
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I definitely picked no choice but to fight for Hanayuki.
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Sanguinia posted:If I were picking that answer, I would think it's meant to be a projection of strength in the face of a daunting challenge. "A smile better suits and hero," and all that. Yeah that's how I read it too, sort of an "Okay, then let's do this!"
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Happy Mother's Day folks. Just as an FYI, I've been sick as a dog for the last four days. I've made a little progress on Chapter 6, but not much, so there's going to be some delay. On the plus side, I'm only two weeks away from Summer Vacation so I'll be able to write to my heart's content without the little monsters infecting me with any more plagues or having to be out in a cloud of desert pollen so thick you can see it with the naked eye. Since you'll be hanging for a bit of extra time, here's a look at the LP's roadmap now that we're officially past the intro for anyone who's curious: I've outlined as far as Chapter 12 so far. According to my calculations, in that time we'll be covering the MSQ up to Level 74 plus the upcoming zone's sidequests, two Role Quests from 70-74, a Job Storyline, a Holiday, and some DoL content.
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Sang In There 2: The Sanguining. Take all the rest you can, bud.
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Hope you feel good soon.
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# ? Jun 23, 2024 19:09 |
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Sanguinia posted:Happy Mother's Day folks. Just as an FYI, I've been sick as a dog for the last four days. I've made a little progress on Chapter 6, but not much, so there's going to be some delay. On the plus side, I'm only two weeks away from Summer Vacation so I'll be able to write to my heart's content without the little monsters infecting me with any more plagues or having to be out in a cloud of desert pollen so thick you can see it with the naked eye. Yeah, the pollen has been rough this year. Feel better soon!
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