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Venom posted:Speaking of Archwing's, what ever happened to the Archwing revamp? For context, it mostly came up during a time where you did most of the fighter combat in railjack from your Archwings, but after railjack damage output and abilities became much more viable and dominant AWs weren't in as dire need of "fixing" as much. A basic Amesha's 1 will get you from railjack to most objectives safely and for return trips you can just use the repair tool teleport. I still want it tho.
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# ? Mar 23, 2021 10:07 |
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# ? Jun 13, 2024 07:50 |
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Yeah, but having to do full loadouts for all all combinations of frame vs weapon elementals is what makes per faction damage types effectively unusable other than for some fringe cases. Making it possible to swap weapon loadouts from that screen would make it more flexible. Likewise operator loadouts, but that's even more unlikely to happen.
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# ? Mar 23, 2021 10:10 |
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Railjack AW is so different that regular AW. Its jarring that I can't murder RJ fighters. DE is moving in the right direction with corpus enemies leaving big projectiles, creating a more interesting space in flight. Reducing the number of fighters after nerfing tether is nice too. They really need more interesting objectives. The corpus ships are interesting but blowing up fighters/crewships is the basics that was covered in RJ 1.0. AW need to function like RJ imo. Its so boring using warframe type abilities in AW that don't help outside of watchful swarm. Rockets would be a huge boon. v1ld posted:Yeah, but having to do full loadouts for all all combinations of frame vs weapon elementals is what makes per faction damage types effectively unusable other than for some fringe cases. Making it possible to swap weapon loadouts from that screen would make it more flexible. Loadout ->Warframes ---->Weapons -------->Weapon loadouts Its a good idea but tricky when you could use the arsenal.
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# ? Mar 23, 2021 11:01 |
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Phobophilia posted:I might actually do that if only the UI wasn't so slow and cluttered and responds to the slightest mouse input by animating the field of view. I feel like there should be a part in the op dedicated to options in the option menu that aren't default, or if you're returning after a hiatus, are good to check.. Item labels is one. "auto focus search box" or whatever is another to stop typing in the mission results search when you're talking in clan/squad Turning off diagetic UI would solve your problem though. DE was so proud of that and it got turned off by so many people day1.
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# ? Mar 23, 2021 12:52 |
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Venom posted:Speaking of Archwing's, what ever happened to the Archwing revamp? If Archwing was too strong then people would just use RJ as a taxi and take everything out themselves. Right now it's the opposite where RJ is better for taking everything out, making AW just a way of getting to on-foot missions.
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# ? Mar 23, 2021 13:13 |
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That's not really true about RJ and AW. The RJ doesn't need to do anything but stay alive. RJ missions are effectively defense missions. The problem is there aren't enough space objectives, so the RJ can do it all.
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# ? Mar 23, 2021 13:38 |
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I think it's dumb how many the new corpus railjack missions just become regular missions in the end, with your ship just becoming literally invulnerable and Lotus coming back for some reason?? It just doesn't make sense and feels really tacked-on. If I wanted to do a regular mission on a corpus ship I could just... do that instead without having to go through the trouble of all the railjack stuff beforehand.
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# ? Mar 23, 2021 14:06 |
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I was pretty surprised when Cy was just like "lol I'm done, lotus is gonna take over! Peace!"
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# ? Mar 23, 2021 14:16 |
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Mercury_Storm posted:If I wanted to do a regular mission on a corpus ship I could just... do that instead without having to go through the trouble of all the railjack stuff beforehand. People complain that DE makes all these side modes and then never integrates them but look what happens when they do. So far all I've read has been that everything got nerfed, you can collect pokecrew but they don't do the two non-pilot useful things on the ship, missions are longer and always have ground poo poo, and some/all of the gear meta has reset so time to regrind parts. The only good thing I've heard is that you finally won't have the pubstove firing tethers... which would matter if they hadn't been nerfed.
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# ? Mar 23, 2021 14:43 |
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Mercury_Storm posted:I think it's dumb how many the new corpus railjack missions just become regular missions in the end, with your ship just becoming literally invulnerable and Lotus coming back for some reason?? It just doesn't make sense and feels really tacked-on. hi, sorry, they did that for me I just started RJ because now I can solo but I also needed something to spice up the farming
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# ? Mar 23, 2021 14:52 |
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New Tether is fine and once they sort out the mission stability I think new Railjack might be my favorite mode. I've been having a ton of fun running exterms and such. I'd love a Railjack capture mission where you fight a mid-size ship and board it, sort of like the Pursuit node. Defenses can gently caress right off, though, but that's a problem with the corpus ship tileset, not Railjack. Also, don't sleep on the Talyns, I think they're hitscan and are really drat good. The Zekti ones generate insane amounts of heat, though, so the Vidars might be better for sustained fire. Echophonic fucked around with this message at 14:58 on Mar 23, 2021 |
# ? Mar 23, 2021 14:56 |
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They're gonna read this feadback and then make all missions where you infiltrate a ship into railjack missions now
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# ? Mar 23, 2021 15:04 |
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temple posted:That's not really true about RJ and AW. The RJ doesn't need to do anything but stay alive. RJ missions are effectively defense missions. The problem is there aren't enough space objectives, so the RJ can do it all. Yeah, as things stand, I usually just get out and blink to the objectives when I pub.
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# ? Mar 23, 2021 15:04 |
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Mercury_Storm posted:They're gonna read this feadback and then make all missions where you infiltrate a ship into railjack missions now You joke but this is actually a design goal.
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# ? Mar 23, 2021 15:05 |
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Helter Skelter posted:You joke but this is actually a design goal. GOD DAMMIT
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# ? Mar 23, 2021 15:18 |
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Echophonic posted:New Tether is fine Yeah, after the initial shock of "why no boom" occurred, I found that you can still shoot the tethered ships and when they explode, they cause splash damage to anything near them. Certainly it takes a bit more effort and precision, but I don't think it's nearly as bad as getting rid of the easy "everything dies" bit entirely.
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# ? Mar 23, 2021 15:42 |
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So is Void Hole the "new" meme RJ spell then?
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# ? Mar 23, 2021 15:58 |
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I think doing railjack as preamble to a normal mission (excluding the godawful corpus defense tile) is a fine way to incorporate it, but it's kind of clunky with having multiple teammates who need to get to the door to start the second half. Railjack also kind of has the problem where drop in is nice, but you kinda feel an obligation to run multiple missions in a row rather than drop in and out, hence people end up soloing more thanks to crew, but maybe that's just me. It's also kinda funny that they went too far in the other direction from the complaint that railjack was only skirmish missions, and now corpus don't have any.
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# ? Mar 23, 2021 16:21 |
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smallmouth posted:So is Void Hole the "new" meme RJ spell then? I actually shelved Void Hole in favor of Seeker Missles. I've been running Blackout Pulse, Tether, and Seeker and it works pretty well. Especially with a broken-rear end frame like Lavos or Hildryn. I prefer the Zekti Reactor stat spread (STR/RNG), but Lavan's shield boost with the plating is hard to discount and Duration's always nice. I need to find a good mission type to farm crewships, I want a Vidar Talyn. Actually, with all the changes, it looks like Zekti guns are better burst, but worst sustained to oveheat than Vidar. I'm not sure what that means in terms of what's better for general use. Echophonic fucked around with this message at 17:32 on Mar 23, 2021 |
# ? Mar 23, 2021 16:55 |
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Screaming Idiot posted:GOD DAMMIT This was the goal from day one but they didn't have the money/technology to make it happen. WF was supposed to be a game where you and your crew of space pirates cruise around the system looking for mutants and capitalists to pulverize and steal their loot. Or you could take the sneaky route, stealth your ship like the Millennium Falcon attached to a Imperial cruiser and pilfer their vaults with them being none-the-wiser. If they are pivoting more and more to that original design, I will be extremely happy. Fast-paced Sea of Thieves in space with space magic and space guns sounds amazing.
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# ? Mar 23, 2021 18:06 |
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I wouldn't want every mission to be Railjack or Archwing or Assualt or Open World, but I'm glad all those options exist.
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# ? Mar 23, 2021 18:29 |
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Echophonic posted:I wouldn't want every mission to be Railjack or Archwing or Assualt or Open World, but I'm glad all those options exist. Yeah, I kinda like the hodgepodge. They could do a better way of like, explaining literally any of it, but by and large if you don't like something you can just not do it. The second I'm done with the archwing required dumb poo poo on the star map is the second my archwing becomes a dedicated taxi from the RJ to the ground assault. I love RJ and hate archwing and I have no idea why (I mean, aside from archwing sucking - just like, the whole thing).
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# ? Mar 23, 2021 18:36 |
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Inzombiac posted:If they are pivoting more and more to that original design, I will be extremely happy. Fast-paced Sea of Thieves in space with space magic and space guns sounds amazing. It does! But that's not Railjack. Railjack is a dull, irritating grind that's a rehash if standard missions, only now you have to babysit a buggy, clumsy-handling spaceship with useless guns. Now some folks are into CBT, and that's all right, but I'd rather not have it integrated into my daily routine. Likewise, I'd rather not be forced to do Railjack for regular missions. Keep it on its own little content island so it can be forgotten alongside Lunaro.
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# ? Mar 23, 2021 19:08 |
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Mercury_Storm posted:They're gonna read this feadback and then make all missions where you infiltrate a ship into railjack missions now They should delete corpusjack defense, or at least make it use literally any other defense tile than the worst corpusship one. RoadCrewWorker fucked around with this message at 23:16 on Mar 23, 2021 |
# ? Mar 23, 2021 19:45 |
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Railjack spy would be kind of weird I feel, due to the ship that has been blowing their stuff up and is now parked at the front door making it kind of obvious that you're there. Railjack/archwing disruption could be fun though, as a pure railjack mission or a split one with like one or two people going into a station to activate the conduits and the outside people shooting down demolists or something. chumbler fucked around with this message at 20:32 on Mar 23, 2021 |
# ? Mar 23, 2021 20:26 |
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Hey now, at least RJ doesn't force you in to DEF on Neptune
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# ? Mar 23, 2021 20:30 |
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Inzombiac posted:Hey now, at least RJ doesn't force you in to DEF on Neptune chumbler posted:Railjack spy would be kind of weird I feel, due to the ship that has been blowing their stuff up and is now parked at the front door making it kind of obvious that you're there.
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# ? Mar 23, 2021 21:32 |
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It would be kind of neat if there was some mission type that allowed sneaking around for one set of rewards but would turn in to a more normal firefight mission when you got discovered for a different set of rewards. I only think about reward tables because something like this could involve several different steps along the way of the mission instead of optional > crewships > ground mission. But, immediately, this sounds like hell to queue for and execute so maybe not. We've had tons of discussions about how the game really isn't built for it's bits of metal gear inspirations anymore Whatever, more variety more better. They'll tie it all together eventually in several years, which is a thing I also said several years ago. Looking forward to tons of different modes being comparatively seamlessly integrated with each other with short and problem free loading screens and spaces some time around the PS 8 or 9 era.
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# ? Mar 23, 2021 22:57 |
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DelphiAegis posted:I feel like there should be a part in the op dedicated to options in the option menu that aren't default, or if you're returning after a hiatus, are good to check.. Holy gently caress that's a Thing? I had no idea. I must have started the game after that was implemented, and kept using it until I made MR30. First thing I'm doing when I get home is turn that poo poo off.
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# ? Mar 23, 2021 23:54 |
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The best part about DE's UI was when they posted an article about all the great decisions they made to update the end-of-mission UI and got blasted hard for it. Then they waited months for the heat to die down before releasing it. It feels like this is the same brain trust who designed the railjack mod UI. Their whiteboards just have "solved by mouse hover" written next to literally every problem.RoadCrewWorker posted:As opposed to regular spy missions, where a monkey and his clone slaughter their way through hundreds of guards and blaring alerts, and then a cloud flies through the spy vault, 3/3 clears without detection It'll be that, but first you need to kill fifteen fighters and three crewships.
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# ? Mar 24, 2021 00:07 |
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Warframe and Monster Hunter share the same issue where there is an exquisite game that is nearly impossible to completely comprehend. I've been playing this game since beta and I suspect there are elements I still don't understand.
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# ? Mar 24, 2021 00:10 |
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Warframe is very much designed in a way that it's in no way necessary (or often not even helpful) to "completely" understand it. There's a joke here about the designers not even fully understanding it ("wait, nobody uses Mesa 1?"), but that's been done to death already. Mailer posted:The best part about DE's UI was when they posted an article about all the great decisions they made to update the end-of-mission UI and got blasted hard for it. For example for the "dont autofocus search on mission end" a dev mentioned that they had an option to disable it in the dev build since like, january, but it only shipped to us now in 29.10 (The dev didnt even know it hadn't gone live). They should've just hotfixed that out in days.
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# ? Mar 24, 2021 10:03 |
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You shot the pipe early .... It was at 50% .... My UI is fine .... I'm the host .... Yes, I'm the pipe police .... You're under arrest
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# ? Mar 24, 2021 11:02 |
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RoadCrewWorker posted:To be fair i love the new end of mission screen showing off more team fashion over meaningless stats. Except it's too dark to see the fashion properly. The lighting on that screen sucks.
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# ? Mar 24, 2021 11:38 |
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Last Railjack piece is cooking, any starting tips for that mode? On console.
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# ? Mar 24, 2021 16:01 |
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Dev Stream Friday 2PM EST. Drop is rush repair drone. Talking about date for call of tempestarii, anniversary plans.
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# ? Mar 24, 2021 17:04 |
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KDdidit posted:Last Railjack piece is cooking, any starting tips for that mode? On console. And speaking of intrinsics, you'll eventually want to get one of them (probably Crew) to rank 7 to unlock the veil for yourself, but I'd suggest going to rank 4 across the board before focusing on that. Zetki has the best guns and reactors.
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# ? Mar 24, 2021 17:13 |
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Helter Skelter posted:Ideally, find someone who can carry you though H-2 Cloud (which is also just a very good grind spot in general now) in the veil a few times so you can get started building some Mk III gear for your own railjack and kickstart your intrinsics. If your clan is on the ball you should also be able to supplement any gaps with Sigma gear from the dojo. Aside from that, treat it as as an alternate starchart and take your time with it. Edit: Oh, the question was about console, my bad. Yeah, Zekti all day on console, but I'd start picking up some of the other stuff to be ready for the rework. I'm not so sure about Zekti being best across the board anymore. Vidar weapons outperform Zekti pretty frequently on a per-shot basis and occasionally until overheat. The increased fire rate does make the Zektis feel nicer to use, though. I've been experimenting, but I'm not sure which I like better. Lavan weapons are all garbage. Shields are a preference thing, I like Zekti because the minimal recharge delay is so nice, even if the pool is smaller. I am eyeballing doing a Vidar shield to try out the turret damage buff one of its perks offers. I think Vidar is the pick for Engines. I noticed the feel improvement from Zekti immediately. As for reactors, it's all about what you're running for battle avionics. Lavan reactors have a good stat spread for some battle avionics (Tether/Void Hole) and one of the MK3 perks gives you 25% more shields if you have Lavan plating. Lavan is the best for effective HP by a small margin. Zekti plating is the worst performing. If you're running Seeker Missles or want your Tether to blow stuff up real good, a Zekti reactor is definitely a viable pick, too. Echophonic fucked around with this message at 18:54 on Mar 24, 2021 |
# ? Mar 24, 2021 18:45 |
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KDdidit posted:Last Railjack piece is cooking, any starting tips for that mode? On console. Helter Skelter posted:Ideally, find someone who can carry you though H-2 Cloud (which is also just a very good grind spot in general now) in the veil a few times so you can get started building some Mk III gear for your own railjack and kickstart your intrinsics. If your clan is on the ball you should also be able to supplement any gaps with Sigma gear from the dojo. Aside from that, treat it as as an alternate starchart and take your time with it. If you’re on switch I can take you out for stuff (pnp17).
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# ? Mar 24, 2021 18:52 |
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# ? Jun 13, 2024 07:50 |
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Echophonic posted:Shields are a preference thing, I like Zekti because the minimal recharge delay is so nice, even if the pool is smaller. I am eyeballing doing a Vidar shield to try out the turret damage buff one of its perks offers. Shields: I do like the faster recharge rate on Vidar, but you can kinda use whatever. Engines: This was the case pre-update and remains so. Reactor: For context, I run Blackout Pulse/Shatter Burst/Seeker Volley. I might switch Shatter Burst for Particle Ram, but that wouldn't really affect my reactor choice. Also Zetki has the fire/electrical hazard auto-repair extras. Starting out though, getting any Mk III gear is going to be the main focus. You can worry about optimizing later.
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# ? Mar 24, 2021 19:10 |