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It's becoming a de facto standard for gaming handhelds, kinda tempted to hook up my 8840U via oculink to a 4090 as a second TV gaming setup
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# ? Jun 21, 2024 05:18 |
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# ? Jun 28, 2024 08:40 |
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GN with an update on Kingpin: https://www.youtube.com/watch?v=3ZQyNvZy5do
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# ? Jun 21, 2024 20:03 |
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FuturePastNow posted:that Seinfeld 7900XTX looks sick though Ftfy 'whats the deal with air coolers?!'
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# ? Jun 22, 2024 02:49 |
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BOOTY-ADE posted:GN with an update on Kingpin: It's nice that he partnered with one of the more boutique brands, in the sense that it is probably important the PNYs and Zotacs exist alongside the motherboard companies.
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# ? Jun 22, 2024 21:27 |
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Pretty cool to see Kingpin working within PNY. I like PNY cards and I was always surprised they never really took off in the consumer market like the other brands did back in the early 2000's or so.
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# ? Jun 23, 2024 01:14 |
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They're happily making all the workstation cards instead.
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# ? Jun 23, 2024 01:56 |
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SpartanIvy posted:Pretty cool to see Kingpin working within PNY. I like PNY cards and I was always surprised they never really took off in the consumer market like the other brands did back in the early 2000's or so. I’ve never had any issues with the PNY cards I’ve had. I think the name PNY doesn’t invoke the same XxREPUBLIC OF TUF GAMERSxX vibe and that’s what kept them small.
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# ? Jun 23, 2024 02:45 |
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I had a PNY card when I was a kid and I got to watch it melt down and literally catch fire in the middle of playing Morrowind and that memory will never leave me because it took me a year to get another GPU
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# ? Jun 23, 2024 03:08 |
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i have a PNY A6000, it's perfectly fine. i can't say i've had a bum PC part - CPU, GPU, RAM, hard drive, mobo etc. are there stats that give a sense for how often PC parts fail
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# ? Jun 23, 2024 03:10 |
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shrike82 posted:are there stats that give a sense for how often PC parts fail Backblaze is good for hard drive failure rates: https://www.backblaze.com/blog/backblaze-drive-stats-for-q1-2024/ There is one Seagate model they used that has a nearly 13% failure rate. Oof.
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# ? Jun 23, 2024 03:57 |
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I had a couple PNY cards way back in the olden days (Geforce FX/6-series old). Not a company I've thought about much since then.
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# ? Jun 23, 2024 04:44 |
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My 3090 is from PNY (bought about 2-3 months after launch in 2020) and it definitely needs a repasting temps wise (granted, I also moved it into a silence focused case with worse airflow when I upgraded to a 4090) but it still runs without issue otherwise.
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# ? Jun 23, 2024 07:32 |
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I had a PNY GeForce Ti 4400 back in the day that was an absolute trooper. It got dropped twice (my fault) and one of the times a capacitor came right off the back of the PCB and it kept working. No idea what that component was for but it didn’t affect the performance. I dunno how good their cooling solutions are in the modern day but that card sticks in my mind.
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# ? Jun 23, 2024 07:43 |
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PNY has some high-end cards, but most of their cards are pretty cheap. They use thinner coolers, fewer heat pipes, and less dense fin stacks than the competition so they can undercut everyone by $15 - $30. Their cards still seem perfectly fine, but most of them run a little bit hotter and louder than everyone else's.
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# ? Jun 23, 2024 10:04 |
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Really hate it when I update my AMD drivers and Frame rate target control is quietly set to 60 FPS again. That happens every time I update. I may miss that and play with limited FPS for weeks. Since I don't play much I won't notice. I also discovered that my 6700XT uses drastically less power when I switch from 144 Hz to 120 Hz. Memory clock powers down correctly from 2000 to almost zero and HWinfo64 tells me it uses about 8 Watts TGP instead of 35 or so. The things you find by accident.
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# ? Jun 23, 2024 10:22 |
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yeah, power usage doesn't seem to track refresh rate linearly even with nvidia cards
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# ? Jun 24, 2024 01:02 |
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Watching the HUB video on VRAM, Steve recommends at least 16GB going forward if you want ray tracing. Which I didn’t realize/ forgot even the 4070ti doesn’t have.
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# ? Jun 25, 2024 15:12 |
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Gotta use it in all those big ray tracing games like......ummm.....Forza Motorsport 8?
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# ? Jun 25, 2024 15:21 |
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Rinkles posted:Watching the HUB video on VRAM, Steve recommends at least 16GB going forward if you want ray tracing. Which I didn’t realize/ forgot even the 4070ti doesn’t have. This is one of the big reasons I’m upgrading my 3080. 10 GB just isn’t cutting it when I want all the pretties on.
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# ? Jun 25, 2024 15:50 |
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AirRaid posted:This is one of the big reasons I’m upgrading my 3080. 10 GB just isn’t cutting it when I want all the pretties on. I need to upgrade my 3080 12gb variant because even playing games at 1440p I can run out of VRAM. Some games I can't play at all at 4K which sucks because my 4K OLED TV is a lot nicer than my monitor.
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# ? Jun 25, 2024 16:32 |
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I’ve never run out of VRAM on my 10GB 3080 but I also usually play with DLSS enabled and a frame cap to cut back on power consumption
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# ? Jun 25, 2024 16:42 |
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I am not sure that's a true statement quite yet. Maybe projecting in the future but you can say anything with that caveat. 4k gaming I am maybe willing to buy that but at even 1440p the number of games that outrun VRAM with 12GB or even 10GB is very very small.
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# ? Jun 25, 2024 16:50 |
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Fun Fact: the 3080 came with Far Cry 6 for awhile and if you set the texture quality to maximum you would run out of memory.
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# ? Jun 25, 2024 16:53 |
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Rinkles posted:Watching the HUB video on VRAM, Steve recommends at least 16GB going forward if you want ray tracing. Which I didn’t realize/ forgot even the 4070ti doesn’t have. The video itself if you want to see his argument, whether you agree or not: https://www.youtube.com/watch?v=dx4En-2PzOU
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# ? Jun 25, 2024 17:33 |
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His methodology here is not misleading but it is really only talking about a small part of the story. Early on he shows the impact of 8GB of VRAM, which yeah its starting to have an impact. Then the rest of the video he just talks about how much VRAM gets used but doesn't give us any data on the impact of lower VRAM, just saying "Some impact on frame timing" or "occasional pop in". It's very reasonable that a game might only load textures in memory if you have the available VRAM, but that the risk of pop in is very low if you don't. That's good resource management. It doesn't mean you need to do it. He keeps saying "This requires over 12GB of VRAM" but hides the data that actually shows the impact. Very noteable he does not actually show you the impact of running any of these games at 10GB or 12GB, even if they will use more if available.
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# ? Jun 25, 2024 17:49 |
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Even on my humble little 6700 XT I've seen it hit 10gb+ in a few games at 1080p with all the trimmings
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# ? Jun 25, 2024 18:05 |
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DoombatINC posted:Even on my humble little 6700 XT I've seen it hit 10gb+ in a few games at 1080p with all the trimmings Sure my point is not "Will a card use extra RAM" but "What is the impact if you don't have it". It's not like the game crashes, the software checks for how much is available and if they're smart they'll use everything they can because they know there's not going to be anything else competing for that resource. So does it tank FPS? (which a bunch of games will do with 8GB at higher settings) or is it just some rare instances of texture pop in.
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# ? Jun 25, 2024 18:09 |
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Lockback posted:Sure my point is not "Will a card use extra RAM" but "What is the impact if you don't have it". It's not like the game crashes, the software checks for how much is available and if they're smart they'll use everything they can because they know there's not going to be anything else competing for that resource. I feel like he does cover that though, he goes into detail at the start as you say, and uses those examples as a basis for his later comments about pop in, frame timings etc. He doesn't have to go into detail every single time he talks about frame timings, or pop in or whatever, because he already went through what that means and looks like up front.
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# ? Jun 25, 2024 18:26 |
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Lockback posted:Sure my point is not "Will a card use extra RAM" but "What is the impact if you don't have it". It's not like the game crashes, the software checks for how much is available and if they're smart they'll use everything they can because they know there's not going to be anything else competing for that resource. Oh for sure, but cutting my teeth in a bygone era of spinning drives and memory leaks has given me an outsized appreciation for memory budgeting
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# ? Jun 25, 2024 18:32 |
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AirRaid posted:I feel like he does cover that though, he goes into detail at the start as you say, and uses those examples as a basis for his later comments about pop in, frame timings etc. He doesn't have to go into detail every single time he talks about frame timings, or pop in or whatever, because he already went through what that means and looks like up front. Only on 8GB and only on a couple titles, one of which he said "Updates have largely mitigated these issues", and other titles the differences were very minor. H:ZD on very high I'd look at and say "Yeah, that is a real detriment" but Forespoken (after updates) it was just pop in when turning quickly in high distance environments. He could have easily added a avg/1% frame on his charts, or some other way of indicating the impact, but I suspect it would have muddied the message he was trying to convey and would cut engagement. Basically, he uses phrases like "12GB is required to run this" but I have no idea if "required" means you gets an FPS drop, lower texture detail, occasional pop-in or what. That is a very important component if you're going to tell people something is required.
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# ? Jun 25, 2024 20:10 |
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lol if/when nvidia's next set of cards start at 8GB
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# ? Jun 25, 2024 23:30 |
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shrike82 posted:lol if/when nvidia's next set of cards start at 8GB That will almost certainly be the case imo, for all three brands. (4050 Mobile and its cancelled desktop version are currently 6GB, Arc A310 is 4GB. Bus width = cost)
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# ? Jun 25, 2024 23:45 |
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I'm not even sure I'd be mad about a hypothetical 5060 shipping with 8gb/an 8gb version - the stink for me this gen was the 4060ti and 4070 launching with potentially bottlenecking memory allocations. also the card being something like 1% more performant than Ampere without gen-locked software features but costing well over $500AUD there's also this. Also I'm pretty sure GN testing identified that the extra ram on the 4060ti 16gb made negligible improvements because the raster perf was so low you were pretty much turning on DLSS anywhere VRAM would have mattered, so in a way NVidia were right, but also wrong.
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# ? Jun 26, 2024 02:13 |
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8GB is probably fine for a 1080p, entry level card. But NVidia isn't really selling any cards at that price point anymore so....
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# ? Jun 26, 2024 02:45 |
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I don't have a problem with 8GB being sold with budget cards for $200 or less. Charging $400 for an 8GB card in TYOOL 2024 is pretty outrageous though.
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# ? Jun 26, 2024 02:58 |
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Dr. Video Games 0031 posted:I don't have a problem with 8GB being sold with budget cards for $200 or less. Charging $400 for an 8GB card in TYOOL 2024 is pretty outrageous though. With inflation I'd say $279 is a good entry level price, maybe creeping into 300 if it has the full suite of features like frame gen. Agree $400+ is bunk.
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# ? Jun 26, 2024 03:04 |
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Is that the issue though - or the fact that the $400 card doesn't actually have the guts to take advantage of >8gb of ram (other than in edge cases such as launch-day console ports/games with lovely optimisation/unreasonably large textures in general) because it needs to render at 1080p or under to actually achieve decent frames to start with? If the 5060/ti are actually 1440p-capable cards (before upscaling) and still ship with 8gb, that's gonna be hilarious though.
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# ? Jun 26, 2024 03:04 |
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Aren't the 4060s 1440p cards? 1080p is a pretty easy resolution target to hit these days barring CPU bottlenecks
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# ? Jun 26, 2024 03:07 |
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It depends on the game and the settings you're trying to use, as usual. The 4060 is still below the 3060 Ti, which could be a little iffy at 1440p in some cases three years ago when it launched. And the 4060 Ti is just barely better than the 3060 Ti. I don't agree with the premise of these GPUs not being able to take full advantage of >8GB buffers though. With 8GB, there are games that can run into problems at 1080p with settings that these GPUs are otherwise perfectly capable of running. Dr. Video Games 0031 fucked around with this message at 03:13 on Jun 26, 2024 |
# ? Jun 26, 2024 03:10 |
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# ? Jun 28, 2024 08:40 |
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Dr. Video Games 0031 posted:I don't agree with the premise of these GPUs not being able to take full advantage of >8GB buffers though. With 8GB, there are games that can run into problems at 1080p with settings that these GPUs are otherwise perfectly capable of running. I ain't trying to buy a 8GB GPU in tyool 2024 but it's the most common VRAM + resolution combo by a significant margin so anything worth playing is getting patched in short order
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# ? Jun 26, 2024 08:44 |