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(Thread IKs: Buck Wildman)
 
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RandolphCarter
Jul 30, 2005


I am enjoying Starfield. I don’t think I will make any outposts unless the game forces me to.

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evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious

Lpzie posted:

the free rangers are written pretty well. loving each one I meet

Still not gonna believe even for a moment there's only less than a dozen of them. Unless they mean there's only <12 senior rangers with like a massive entourage of grunts, paper pushers and logistics people and even then it's dubious.

Lpzie
Nov 20, 2006

oh wow I didn't know you can cut emergency doors down

evilmiera
Dec 14, 2009

Status: Ravenously Rambunctious

Lpzie posted:

oh wow I didn't know you can cut emergency doors down

I was like "Hmmm wouldn't it be cool if you could" and indeed it was

Ytlaya
Nov 13, 2005

How do you target specific spaceship parts in Starfield? It mentioned targeting engines, but I could only target the enemy spaceship as a whole, since it sorta auto-locks on it. I couldn't find any button/keybind for something like cycling through the spaceship's systems.

Also, this game's system for shifting around spaceship power is really bad. It needs to be set up in such a way that you can instantly toggle between different configurations (and ideally let the player create those configurations). So I can instantly divert everything to engines/shields/whatever, or even things out, etc. It's very awkward flying around while looking at the bottom left and pressing up and down to increase/decrease each meter. I'm really not sure what they were even thinking with that (though this can kinda be said about many aspects of this game's UI). Are they really expecting the player to be some wizard who's simultaneously chasing an enemy ship while shifting all energy from lasers to ballistics as soon as the enemy ship's shields go down? Maybe that'd be viable if I could do it with a single button, but not like this.

edit: I'm still enjoying the game in spite of stuff like this (and it's not like the spaceship stuff really matters much). But it's still very confusing and makes me wish they had simply omitted stuff like the power management mechanic (or given some option to make it automatic if they insist on keeping it so tedious).

Ytlaya has issued a correction as of 09:35 on Sep 9, 2023

Lpzie
Nov 20, 2006

Marika owns

Tankbuster
Oct 1, 2021

Ytlaya posted:

How do you target specific spaceship parts in Starfield? It mentioned targeting engines, but I could only target the enemy spaceship as a whole, since it sorta auto-locks on it. I couldn't find any button/keybind for something like cycling through the spaceship's systems.

Also, this game's system for shifting around spaceship power is really bad. It needs to be set up in such a way that you can instantly toggle between different configurations (and ideally let the player create those configurations). So I can instantly divert everything to engines/shields/whatever, or even things out, etc. It's very awkward flying around while looking at the bottom left and pressing up and down to increase/decrease each meter. I'm really not sure what they were even thinking with that (though this can kinda be said about many aspects of this game's UI). Are they really expecting the player to be some wizard who's simultaneously chasing an enemy ship while shifting all energy from lasers to ballistics as soon as the enemy ship's shields go down? Maybe that'd be viable if I could do it with a single button, but not like this.

edit: I'm still enjoying the game in spite of stuff like this (and it's not like the spaceship stuff really matters much). But it's still very confusing and makes me wish they had simply omitted stuff like the power management mechanic (or given some option to make it automatic if they insist on keeping it so tedious).

you need the ship targeting skill.

Goa Tse-tung
Feb 11, 2008

;3

Yams Fan
hot take: the power management is the way it is (terrible), just for the ng+ sequence, change my mind

Red Baron
Mar 9, 2007
no lube anal fan

Ytlaya posted:

How do you target specific spaceship parts in Starfield? It mentioned targeting engines, but I could only target the enemy spaceship as a whole, since it sorta auto-locks on it. I couldn't find any button/keybind for something like cycling through the spaceship's systems.

Also, this game's system for shifting around spaceship power is really bad. It needs to be set up in such a way that you can instantly toggle between different configurations (and ideally let the player create those configurations). So I can instantly divert everything to engines/shields/whatever, or even things out, etc. It's very awkward flying around while looking at the bottom left and pressing up and down to increase/decrease each meter. I'm really not sure what they were even thinking with that (though this can kinda be said about many aspects of this game's UI). Are they really expecting the player to be some wizard who's simultaneously chasing an enemy ship while shifting all energy from lasers to ballistics as soon as the enemy ship's shields go down? Maybe that'd be viable if I could do it with a single button, but not like this.

edit: I'm still enjoying the game in spite of stuff like this (and it's not like the spaceship stuff really matters much). But it's still very confusing and makes me wish they had simply omitted stuff like the power management mechanic (or given some option to make it automatic if they insist on keeping it so tedious).

when you have a ship targeted (E on PC) and you get a lock, pressing R will zoom in real close and let you select specific systems to target.

(You still need the skill Ship Targeting from the tech skill tree)

if you don’t have that skill yet and just wanna disable some ships, grab some EM weapons and just fire those. hits randomly disable ship systems and you’ll eventually hit engines or grav drives and be able to board them.

Lpzie
Nov 20, 2006

evilmiera posted:

Still not gonna believe even for a moment there's only less than a dozen of them. Unless they mean there's only <12 senior rangers with like a massive entourage of grunts, paper pushers and logistics people and even then it's dubious.

ya i think starfield would have fit in better in the Stars Without Number universe ...

Ytlaya
Nov 13, 2005

Tankbuster posted:

you need the ship targeting skill.

That's silly, why does the game tell you to target the engines in the "ship boarding tutorial" if it's not even possible yet (unless you've picked up that skill)?

Is there another way to reliably kill engines so you can board ships?

Edit: Ah, the EM weapons I guess, though you wouldn't have them during the tutorial part

Ytlaya has issued a correction as of 10:59 on Sep 9, 2023

Tankbuster
Oct 1, 2021
because bethesda listened to nerds and locked mechanics behind perk progression.

Also I am running around Neon with my weeb katana and being a badass ronin.

Lpzie
Nov 20, 2006

strong travolta vibes

https://www.youtube.com/watch?v=pvg-bEG-Qgs

Popy
Feb 19, 2008

https://www.youtube.com/watch?v=FigIAAYHoW8

Okuteru
Nov 10, 2007

Choose this life you're on your own
I don't get Outer WIlds.

I have tried to play it on four separate occasions and I always end up uninstalling it every time. I always think that this time, it'll click, but no.

I don't get it. I like exploratory games with strong narratives and lore and where combat isn't the focus, if at all. I liked Stray and Journey. I loved The Talos Principle. Disco Elysium is one of my all time favorite games, but I get bored by the third cycle of flying around and scanning ruins. It reminds me of the Witness. Good presentation, but it only has one trick that gets boring really fast.

Fat-Lip-Sum-41.mp3
Nov 15, 2003
wait a second i not only got the right to look at the archival data, but they're letting me take it out of the building? in the open? in a briefcase? without an escort? gosh i hope nothing happens while i walk it on over

edit: oh nothing did happen. i love that. war crime research comin through, nothing to see here.

Fat-Lip-Sum-41.mp3 has issued a correction as of 12:52 on Sep 9, 2023

PostNouveau
Sep 3, 2011

VY till I die
Grimey Drawer

Okuteru posted:

I don't get Outer WIlds.

I have tried to play it on four separate occasions and I always end up uninstalling it every time. I always think that this time, it'll click, but no.

I don't get it. I like exploratory games with strong narratives and lore and where combat isn't the focus, if at all. I liked Stray and Journey. I loved The Talos Principle. Disco Elysium is one of my all time favorite games, but I get bored by the third cycle of flying around and scanning ruins. It reminds me of the Witness. Good presentation, but it only has one trick that gets boring really fast.

I didn't much care for the environmental puzzles, and I hate time limits, so it didn't really click for me either. Once you find all the planets it's a series of "go here at exactly 3:00 after cycle start and turn off the gravity in this room between 5:20 and 6:00 so you can flood the room on the other side of the planet and blah blah blah" and then I'd gently caress up one step out of 5 and have to kill myself and start over so I can do this finicky thing that I don't much like doing in the first place.

It also didn't spoonfeed me enough of the central mystery for me to give a poo poo about it. You just get tiny little scraps of info that you have to put together yourself but you may have them out of order. Bah

All that's not to say I didn't like it. The atmosphere is fun. I did not finish it though.

PostNouveau has issued a correction as of 13:18 on Sep 9, 2023

Benagain
Oct 10, 2007

Can you see that I am serious?
Fun Shoe
Nodding to myself thoughtfully: so these are the opinions of Losers.

Al!
Apr 2, 2010

:coolspot::coolspot::coolspot:

RandolphCarter posted:

I am enjoying Starfield. I don’t think I will make any outposts unless the game forces me to.

people forget that in skyrim they had the equivilent of randomly proc placed pointless caves with 23 gold and a piece of armor in them except they were hand placed. morrowind was even worse, most of the caves and temples and poo poo didnt even have any loot in them

Al!
Apr 2, 2010

:coolspot::coolspot::coolspot:
the outer wilds is one of the scariest games ive played

loquacius
Oct 21, 2008

Al! posted:

the outer wilds is one of the scariest games ive played

I played that game while streaming over Discord for a couple of my friends who really love watching people's first Outer Wilds playthrough because it isn't very replay friendly, and I honestly might not have made it all the way through Giant's Deep without having them on audio call because it apparently checks a lot of my phobia boxes

And that's not even one of the designated Scary Zones

Gumball Gumption
Jan 7, 2012

The puzzle in the original game is better but I love the DLC for the crazy ring world in it

snoremac
Jul 27, 2012

I LOVE SEEING DEAD BABIES ON 𝕏, THE EVERYTHING APP. IT'S WORTH IT FOR THE FOLLOWING TAB.
I love Outer Wilds until your freedom of exploration tightens and you have to do very specific things that you can easily miss your opportunity for and then have to start over. Also gently caress the fish.

loquacius
Oct 21, 2008

I wasn't scared of Dark Bramble because my brain parsed it as a cave instead of an ocean even though it was full of monster fish

It was still stressful, it just didn't tap dance on the same parts of my subconscious that Giant's Deep did

Red Baron
Mar 9, 2007
no lube anal fan

Ytlaya posted:

That's silly, why does the game tell you to target the engines in the "ship boarding tutorial" if it's not even possible yet (unless you've picked up that skill)?

Is there another way to reliably kill engines so you can board ships?

Edit: Ah, the EM weapons I guess, though you wouldn't have them during the tutorial part

there’s a rudimentary lock that missiles also use, I assume that’s what the tutorial is talking about, not sure why they didn’t give the second system a different name

KirbyKhan
Mar 20, 2009

I purchased and 100%'d Huniecam so quickly that I still get friends shaming me over it. And I deserve to be shamed. But I did not praise the game. I called it fucked up. That's how fucked up it is: it's up there with Princess Maker as far as poster body counts.
Soiled Meat
I finally claimed my free gamepass and took a look at the store. It was fun going through the A-Z list and seeing the venn diagram of stuff in my steam collection, and stuff that I want to play. There's a few that synthesize into "stuff I don't have that I want to play"

Then I scrolled to the bottom and...

Wait what like that's all 7 of the mainline Yakuza series, that's so much Yakuza. The value proposition was understated.

my bony fealty
Oct 1, 2008

Okuteru posted:

I don't get Outer WIlds.

I have tried to play it on four separate occasions and I always end up uninstalling it every time. I always think that this time, it'll click, but no.

I don't get it. I like exploratory games with strong narratives and lore and where combat isn't the focus, if at all. I liked Stray and Journey. I loved The Talos Principle. Disco Elysium is one of my all time favorite games, but I get bored by the third cycle of flying around and scanning ruins. It reminds me of the Witness. Good presentation, but it only has one trick that gets boring really fast.

It's brilliant because there is only one real puzzle in the game to solve and the pieces of how to do that are scattered around and it's up to you to put them together. Personally I loved the variety in the different planets and the pressure the explore just a bit more next time because maybe you missed something?

Also it has a ton of heart and a very emotional story to discover, rip to the Nomai the real OGs.

BONGHITZ
Jan 1, 1970

Benagain posted:

Nodding to myself thoughtfully: so these are the opinions of Losers.

BONGHITZ
Jan 1, 1970

Clearly a SEGA upbringing. Sad.

Al!
Apr 2, 2010

:coolspot::coolspot::coolspot:

loquacius posted:

I played that game while streaming over Discord for a couple of my friends who really love watching people's first Outer Wilds playthrough because it isn't very replay friendly, and I honestly might not have made it all the way through Giant's Deep without having them on audio call because it apparently checks a lot of my phobia boxes

And that's not even one of the designated Scary Zones

oh yeah thats what im talking about. there are definitely things in that game that are Scary Scary but Giants Deep triggers some kind of animal fear in me i cant explain, and i dont even really fear the ocean

Risutora
Dec 28, 2006

outer wilds didnt scare me as much is it made me feel intense existential dread. its brilliant

my bony fealty
Oct 1, 2008

Risutora posted:

outer wilds didnt scare me as much is it made me feel intense existential dread. its brilliant

The ending sequence and the quantum moon are two of the greatest moments in gaming history. Also the soundtrack kicks rear end. Travelers theme is gonna play in my head til im dead.

KirbyKhan
Mar 20, 2009

I purchased and 100%'d Huniecam so quickly that I still get friends shaming me over it. And I deserve to be shamed. But I did not praise the game. I called it fucked up. That's how fucked up it is: it's up there with Princess Maker as far as poster body counts.
Soiled Meat

Risutora posted:

outer wilds didnt scare me as much is it made me feel intense existential dread. its brilliant

Frosted Flake
Sep 13, 2011

Semper Shitpost Ubique

I found the Freestar Clinic mission a combination of really good and really weird, because after a lot of interactivity and dialogue with a bunch of people, slowly looking for clues (and hints that the database is being hacked), you discover it has been, someone has been killed, there are mines and a turret, but if you go back to the main wing - nobody has noticed and you can’t talk to anyone about it!

I suppose most players might just leave a location as soon as the mission tells them the next place to go, but nobody would want to alert the Ranger and clinic staff? You can’t even tell the IT guy the database was broken into? Nobody heard gunfire and explosions?

It’s happened a few times on side quests where there wasn’t much to do in the mission area anyway, but in this case you’ve talked to the ranger and all of the doctors several times so it would make sense to at least interact with them after that exciting plot development and action sequence.

gradenko_2000
Oct 5, 2010

HELL SERPENT
Lipstick Apathy
FF are you seeing performance issues with Starfield

Epic High Five
Jun 5, 2004



Lpzie posted:

Marika owns

Elden Lord Godfrey alt spotted

RandomBlue
Dec 30, 2012

hay guys!


Biscuit Hider

Frosted Flake posted:

I found the Freestar Clinic mission a combination of really good and really weird, because after a lot of interactivity and dialogue with a bunch of people, slowly looking for clues (and hints that the database is being hacked), you discover it has been, someone has been killed, there are mines and a turret, but if you go back to the main wing - nobody has noticed and you can’t talk to anyone about it!

I suppose most players might just leave a location as soon as the mission tells them the next place to go, but nobody would want to alert the Ranger and clinic staff? You can’t even tell the IT guy the database was broken into? Nobody heard gunfire and explosions?

It’s happened a few times on side quests where there wasn’t much to do in the mission area anyway, but in this case you’ve talked to the ranger and all of the doctors several times so it would make sense to at least interact with them after that exciting plot development and action sequence.

please stop harassing the set pieces

MonsieurChoc
Oct 12, 2013

Every species can smell its own extinction.
Switching to my ssd made Starfield play better but it still looks incredibly fuzzy and I crashed to desktop on New Atlantis.

Meanwhile AC6 looks and plays incredible with these huge sci fi industrial hellscapes.

Jon Irenicus
Apr 23, 2008


YO ASSHOLE

the first time I accidentally fell into the black hole in Outer Wilds made me almost throw up, in a good way

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Jon Irenicus
Apr 23, 2008


YO ASSHOLE

also I decided to stop collecting Koroks and finish Tears of the Kingdom today and it was very good. head and shoulders above the first one even. gonna be a very spicy GOTY fight for me

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