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Leperflesh posted:It's all about giant stompy robots and interstellar warfare and the clash of civilizations... Those things are only meaningful and only have some context, if you care about the little people caught up in all of it. Otherwise it's just Star Wars prequels all over again.
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# ? Feb 21, 2012 05:03 |
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# ? May 26, 2024 19:11 |
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W.T. Fits posted:I thought PTN already said that they couldn't shoot out the floor/ceiling to make more holes? That is correct.
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# ? Feb 21, 2012 05:48 |
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Leperflesh posted:This thread is hilarious. I think we saw from Leutnant Samantha Clover and Mechwarrior Drang's first date in the burning Circle of Romance that Battletech is full of love!
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# ? Feb 21, 2012 08:12 |
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So PTN which players are being slowbies?
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# ? Feb 21, 2012 09:26 |
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Bad Moon posted:I think we saw from Leutnant Samantha Clover and Mechwarrior Drang's first date in the burning Circle of Romance that Battletech is full of love! There was tons of potential hot sex on that mission, come to think of it. Somerset: It's for lovers. Or hate-fuckers. Defiance Industries fucked around with this message at 10:52 on Feb 21, 2012 |
# ? Feb 21, 2012 09:42 |
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I'm just here for the child murder and heroic office chairs.
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# ? Feb 21, 2012 10:54 |
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I am confused as to where this sudden talk of sex came from.
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# ? Feb 21, 2012 11:36 |
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Chair is making it sexy, what can I say? It's all hips and nips.
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# ? Feb 21, 2012 11:46 |
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Malachite_Dragon posted:I am confused as to where this sudden talk of sex came from. Goons will be goons. I hope the turn comes very soon.
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# ? Feb 21, 2012 12:48 |
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Post the sexiest mech designs ITT! I'll go with the most obvious one first. Stalker!
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# ? Feb 21, 2012 13:24 |
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Theme Songs I'm the Axeman! http://www.youtube.com/watch?v=y2wMsnE2cvI (good catchphrase, but too lengthy and repetetive) Lyrics: http://www.asklyrics.com/display/scatman-john/scatman-lyrics.htm What about the others and the overall theme? I thought about Benny Hill earlier, but realized it doesn't match with all the ranged weapons despite the running past and crashing into each other. Round 1 can be Carribean Blue. cwDeici fucked around with this message at 15:56 on Feb 21, 2012 |
# ? Feb 21, 2012 15:52 |
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GenericOverusedName posted:Post the sexiest mech designs ITT! Check out the cocklasers. Phwoar
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# ? Feb 21, 2012 16:43 |
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Malachite_Dragon posted:I am confused as to where this sudden talk of sex came from. We're waiting on the catapult and... yeah, I don't know where the rest of this weirdness started.
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# ? Feb 21, 2012 21:59 |
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PoptartsNinja posted:We're waiting on the catapult and... yeah, I don't know where the rest of this weirdness started. A harmless comment by Bad Moon was gooned up by Defiance Industries. It quickly went downhill from there. Catapult, please get your turn in and save us from another round of these! :/
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# ? Feb 21, 2012 22:12 |
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PoptartsNinja posted:yeah, I don't know where the rest of this weirdness started. Goons, Goons never changes.
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# ? Feb 21, 2012 22:24 |
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Speaking of Centurions (there's one in this very match guys!), has anyone linked to how that badass looks in the new designs? Look at those hands. The hint of a shield on one arm to give it that "gladiator" vibe. The pauldron. That is one dreamy mech.
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# ? Feb 21, 2012 22:59 |
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The better part of that image is the redesigned Atlas in the back, which is my favorite redesign so far. That thing is loving awesome.
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# ? Feb 21, 2012 23:10 |
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Gimmick Account posted:A harmless comment by Bad Moon was gooned up by Defiance Industries. It quickly went downhill from there. You know I do advertising. Sexying things up is what we do here at Defiance Industries.
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# ? Feb 21, 2012 23:31 |
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Catapult orders are in. Sorry for the delay - had to take my CSTE certification exams yesterday, which was a bitch and a half.
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# ? Feb 21, 2012 23:48 |
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Defiance Industries posted:You know I do advertising. Sexying things up is what we do here at Defiance Industries. Different strokes for different folks, I guess, dawg. Here at Quickscell "sexying things up" means "our master production control computer caught another STD."
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# ? Feb 22, 2012 02:46 |
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Mary Annette posted:master production control computer Is that what kids are calling it now? Also I hope someone decides to kick off the action by hopping down a hole, shouting a cheesy slogan, and shooting another 'mech in the face. Or back. There's just too much potential for terrain shenanigans not to take advantage of them.
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# ? Feb 22, 2012 02:54 |
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GenericOverusedName posted:Post the sexiest mech designs ITT! Hauptmann. Look at that cigarette, you know he just finished up something amazing.
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# ? Feb 22, 2012 06:02 |
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Post hot Erinyes and the most LAP Battletechedest pics you got
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# ? Feb 22, 2012 06:23 |
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Is flyingdebris doing the mech designs for MW:O? That's one badass looking centurion.
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# ? Feb 22, 2012 06:25 |
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raverrn posted:
I concur. He is a dude that fucks. loving cigarette and some shades. Where is HauptmannDealWithIt.gif?
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# ? Feb 22, 2012 06:57 |
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Just... the hollander.
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# ? Feb 22, 2012 09:10 |
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Imagine that with patchy armor you can see sometimes see the internals on it. That's the Hollander I designed for the AUTRO.
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# ? Feb 22, 2012 09:13 |
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So, since I'm in Vegas and all that poo poo, I'm gonna see if the sportsbook at the Flamingo will let me place a bet on this.
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# ? Feb 22, 2012 09:14 |
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raverrn posted:
A mech with wraparound mirrorshades and a cigar. This is peak space 80s, people. Pack it in.
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# ? Feb 22, 2012 09:44 |
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Grand Fromage posted:A mech with wraparound mirrorshades and a cigar. This is peak space 80s, people. Pack it in. If Duke Nukem had a battlemech, this would be it.
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# ? Feb 22, 2012 16:37 |
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bunnyofdoom posted:So, since I'm in Vegas and all that poo poo, I'm gonna see if the sportsbook at the Flamingo will let me place a bet on this.
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# ? Feb 22, 2012 17:11 |
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Factory Semi-Finals: Tactical Update 2 Combat Phase A Axman - Holds fire! - Generates 2 heat, sinks 15! B Guillotine - Holds fire! - Generates 1 heat, sinks 22! C Thunderbolt - Holds fire! - Generates 0 heat, sinks 21! D Marauder - Holds fire! - Generates 2 heat, sinks 20! E Centurion - Holds fire! - Generates 1 heat, sinks 16! F Catapult - Holds fire! - Generates 2 heat, sinks 20! “Woah, would you look at that!” Cal exclaimed, “A surprise play by Serge—” “A brilliant play by Serge,” Duncan interrupted, drawing a look of surprise and ire from Cal. “In a single move, he’s completely bottled up the Centurion—sure, it’s not trapped; but it can’t break out without exposing itself to the Axman’s big gun! Antonin has to be cursing his unfortunate start position; his safe little cul-de-sac is now a deathtrap; and it doesn’t even provide enough coverage to let him back away from his current position without giving up a shot.” Duncan’s calm, firm voice continued, “And I can already tell that Charles Boyington is disappointed. Did you see the way his Thunderbolt paused when he crested the ramp and didn’t encounter the Axman? The people of Skye are hungry for a victory over the Lyrans in Steiner Stadium; we’ll probably see a riot tonight if the two don’t get a chance to face off.” He paused, then grinned at the holocam. “Then again, we’ll probably see a riot tonight if they do. And speaking of riots, today’s fight is brought to you by Quikscell-brand Heavy Tracked APC: because fancy names cost extra, and Quikscell goes the extra mile to save you money.” Mission Objectives Be the Last Man Standing! Enemy Movement Modifiers: A AXM-1X Axman “Copper” - Odds: 1-2 - Green Team B GLT-4L Guillotine “The Fighting 18th” - Odds: 6-5 - Green Team C TDR-5SS Thunderbolt “Warhawk” - Odds: 6-5 – Gold Team D MAD-3D Marauder “Danh Khan Huu” - Odds: 6-5 – Gold Team E CN9-AL Centurion “Legionnaire” - Odds: 4-1 – Gold Team F CPLT-K2 Catapult “Kokuryuu” - Odds: 3-2 - Green Team Overlord Stables (Steiner) AXM-1X Axman “Copper” Weight: 65 tons (Heavy) HD A(S): 9/9 (3/3) LT A(S): 21/21 (15/15) LT R A(S): 6/6 CT A(S): 28/28 (21/21) CT R A(S): 6/6 RT A(S): 21/21 (15/15) RT R A(S): 6/6 LA A(S): 17/17 (10/10) RA A(S): 17/17 (10/10) LL A(S): 24/24 (15/15) RL A(S): 24/24 (15/15) Heat: 0/30 Overheat Penalty: None Heat Sinks: 15 Movement: 4/6/4 Mechwarrior: Pilot 4, Gunnery 3 Mechwarrior Name: Serge Axey Mechwarrior Player: magni Mechwarrior Status: OK! Armament: Hatchet – RA (Status: OK!) Medium Laser – LA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!) Medium Laser – LA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!) Medium Laser – LA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!) Small Laser – HD (Heat: 1, Range: (L:3 M:2 S:1), Status: OK!) Autocannon/20 – CT (Heat: 7, Range: (L:9 M:6 S:3), Status: OK!) Critical Damage: None! Notes: 2 hands Bromley Stables (Marik) GLT-4L Guillotine “The Fighting 18th” Weight: 70 tons (Heavy) HD A(S): 9/9 (3/3) LT A(S): 22/22 (15/15) LT R A(S): 8/8 CT A(S): 27/27 (22/22) CT R A(S): 12/12 RT A(S): 22/22 (15/15) RT R A(S): 8/8 LA A(S): 20/20 (11/11) RA A(S): 20/20 (11/11) LL A(S): 22/22 (15/15) RL A(S): 22/22 (15/15) Heat: 0/30 Overheat Penalty: None Heat Sinks: 22 Movement: 4/6/4 Mechwarrior: Pilot 4, Gunnery 3 Mechwarrior Name: Colonel Isadora Alvarez Mechwarrior Player: GreyjoyBastard Mechwarrior Status: OK! Armament: Medium Laser – RA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!) Medium Laser – RA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!) Large Laser – LA (Heat: 8, Range: (L:15 M:10 S:5), Status: OK!) SRM-6 – CT (Heat: 4, Ammo: 15, Range: (L:9 M:6 S:3), Status: OK!) Medium Laser – RT (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!) Medium Laser – LT (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!) Critical Damage: None! Notes: no hands, no left arm actuator Skye Tigers Stables (Skye) TDR-5SS Thunderbolt “Warhawk” Weight: 65 tons (Heavy) HD A(S): 9/9 (3/3) LT A(S): 24/24 (15/15) LT R A(S): 6/6 CT A(S): 30/30 (21/21) CT R A(S): 11/11 RT A(S): 24/24 (15/15) RT R A(S): 6/6 LA A(S): 20/20 (10/10) RA A(S): 20/20 (10/10) LL A(S): 29/29 (15/15) RL A(S): 29/29 (15/15) Heat: 0/30 Overheat Penalty: None Heat Sinks: 21 Movement: 4/6/0 Mechwarrior: Pilot 4, Gunnery 3 Mechwarrior Name: Charles Boyington Mechwarrior Player:Longinus00 Mechwarrior Status: OK! Armament: PPC – RA (Heat: 10, Range: (L:18 M:12 S:6 Min:3), Status: OK!) Flamer – RT (Heat: 3, Range: (L:3 M:2 S:1), Status: OK!) Medium Laser – LT (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!) Medium Laser – LT (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!) Medium Laser – LT (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!) SRM-6 – LT (Heat: 4, Ammo: 15, Range: (L:9 M:6 S:3), Status: OK!) Critical Damage: None! Notes: 2 hands Gemini Stables (Duchy of New Syrtis) MAD-3D Marauder “Danh Khan Huu” Weight: 75 tons (Heavy) HD A(S): 9/9 (3/3) LT A(S): 17/17 (16/16) LT R A(S): 8/8 CT A(S): 35/35 (23/23) CT R A(S): 10/10 RT A(S): 17/17 (16/16) RT R A(S): 8/8 LA A(S): 22/22 (12/12) RA A(S): 22/22 (12/12) LL A(S): 18/18 (16/16) RL A(S): 18/18 (16/16) Heat: 0/30 Overheat Penalty: None Heat Sinks: 20 Movement: 4/6/0 Mechwarrior: Pilot 4, Gunnery 3 Mechwarrior Name: Ngoc Binh Mechwarrior Player: Cafel Mechwarrior Status: OK! Armament: PPC – RA (Heat: 10, Range: (L:9 M:6 S:3), Status: OK!) PPC – LA (Heat: 10, Range: (L:9 M:6 S:3), Status: OK!) Medium Laser – RA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!) Medium Laser – LA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!) Large Laser – RT (Heat: 8, Range: (L:15 M:10 S:5), Status: OK!) Critical Damage: None! Notes: no hands Tandrek Stables (Liao) CN9-AL Centurion “Legionnaire” Weight: tons (Class) HD A(S): 9/9 (3/3) LT A(S): 17/17 (12/12) LT R A(S): 7/7 CT A(S): 23/23 (16/16) CT R A(S): 9/9 RT A(S): 17/17 (12/12) RT R A(S): 7/7 LA A(S): 16/16 (8/8) RA A(S): 16/16 (8/8) LL A(S): 24/24 (12/12) RL A(S): 24/24 (12/12) Heat: 0/30 Overheat Penalty: None Heat Sinks: 16 Movement: 4/6/0 Mechwarrior: Pilot 4, Gunnery 3 Mechwarrior Name: Antonin Césaire Mechwarrior Player: Felime Mechwarrior Status: OK! Armament: Large Laser – RA (Heat: 8, Range: (L:15 M:10 S:5), Status: OK!) Small Laser – RA (Heat: 1, Range: (L:3 M:2 S:1), Status: OK!) Medium Laser – CT (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!) Medium Laser – CT(REAR) (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!) LRM-10 – LT (Heat: 4, Ammo: 15, Range: (L:21 M:14 S:7 Min:6), Status: OK!) Critical Damage: None! Notes: 1 hand Silver Dragon Stables (Kurita) CPLT-K2 Catapult “Kokuryuu” Weight: 65 tons (Heavy) HD A(S): 9/9 (3/3) LT A(S): 20/20 (15/15) LT R A(S): 8/8 CT A(S): 24/24 (21/21) CT R A(S): 11/11 RT A(S): 20/20 (15/15) RT R A(S): 8/8 LA A(S): 18/18 (10/10) RA A(S): 18/18 (10/10) LL A(S): 20/20 (15/15) RL A(S): 20/20 (15/15) Heat: 0/30 Overheat Penalty: None Heat Sinks: 20 Movement: 4/6/0 Mechwarrior: Pilot 4, Gunnery 3 Mechwarrior Name: Ken Hachiman Mechwarrior Player: anakha Mechwarrior Status: OK! Armament: PPC – RA (Heat: 10, Range: (L:18 M:12 S:6 Min:3), Status: OK!) PPC – LA (Heat: 10, Range: (L:18 M:12 S:6 Min:3), Status: OK!) Medium Laser – RT (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!) Medium Laser – LT (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!) Machine Gun – RT (Heat: 0, Ammo: 10, Range: (L:3 M:2 S:1), Status: OK!) Machine Gun – RT (Heat: 0, Ammo: -, Range: (L:3 M:2 S:1), Status: OK!) Critical Damage: None! Notes: no hands or arm actuators PoptartsNinja fucked around with this message at 19:39 on Feb 23, 2012 |
# ? Feb 22, 2012 20:59 |
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Thrills and chills! This is Solaris, Solaris fans!
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# ? Feb 22, 2012 21:04 |
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All this positioning, and most of it won't even matter next turn when the teams change.
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# ? Feb 22, 2012 21:05 |
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A single turn of shooting could be make-or-break for the Centurion, though. Then again, if the Catapult joins it and they gang up on the Axman, then the Ax'll be in a lot of trouble. Or they could all end up BFFs.
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# ? Feb 22, 2012 21:08 |
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Get to laying those mines you dirty Liao lover.
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# ? Feb 22, 2012 21:10 |
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raverrn posted:
I'm naming this one Günther.
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# ? Feb 22, 2012 21:11 |
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PoptartsNinja posted:He paused, then grinned at the holocam. “Then again, we’ll probably see a riot tonight if they do. And speaking of riots, today’s fight is brought to you by Quikscell-brand Heavy Tracked APC: because fancy names cost extra, and Quikscell goes the extra mile to save you money.” Never change Quikscell
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# ? Feb 22, 2012 21:13 |
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PoptartsNinja posted:A single turn of shooting could be make-or-break for the Centurion, though. Then again, if the Catapult joins it and they gang up on the Axman, then the Ax'll be in a lot of trouble. Or they could all end up BFFs. I thought the Axman and Catapult were on the same team? They should be doubleteaming the Centurion and making sure it can't escape or getting into stand off positions from each other and seeing how the team switch ends up.
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# ? Feb 22, 2012 21:19 |
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# ? May 26, 2024 19:11 |
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This was kindof inevitable with my start position and lacking jump jets. So many impassable walls. Didn't think the axe-man would go after me so fast, but I guess it makes some sense, as I'm in the only thing on the field with important locations that can't stand up to an AC/20.
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# ? Feb 22, 2012 21:25 |