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I haven't play DL2 but after taking up running I am always amused at how quickly game characters tire from sprinting.
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# ? Feb 25, 2024 15:02 |
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# ? Jun 21, 2024 14:58 |
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If video game sprinting distance were tied to your actual biometrics it would solve the obesity crisis overnight.
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# ? Feb 25, 2024 15:07 |
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For what it’s worth I loved DL1 warts and all but felt that DL2 was pretty bad, having finally tried it early this year. The way the game handles spawning enemies kind of ruins every other aspect of the way the game is otherwise fun, especially the just running around and dunking zombies and dudes off roofs and into spikes.
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# ? Feb 25, 2024 15:35 |
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I would've liked Dying Light 1 a lot more if they stopped relentlessly shoving their nothingburger of a story into my throat and let me loving play the god drat game. Sounds like DL2 is even worse on that front and they're still under the delusion that their story is worth constantly interrupting the player for.
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# ? Feb 25, 2024 15:56 |
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I didn't mind the story interrupting the gameplay or the need to build up your stamina in either game, so take that for whatever it's worth. My biggest complaint with DL2 was (at launch) they removed the zombie ragdolling. All deaths and falls were specific animations. Kick a zombie off the edge of a roof, and they'll fall straight down in a standing position. That is, if the game didn't give them an invisible safety wall, a la Elden Ring boss fights. The more recent patches made it better, but it's still canned animation more often than ragdoll. The zombies don't feel like they're getting hit, and they certainly don't trip over each other and walk off ledges like in the first.
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# ? Feb 25, 2024 16:10 |
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I only played at launch but it was hilariously buggy/broken and had tons of bad design decisions. Other than the already mentioned huge downgrade of kinetic feel of hits on the zombies, they also introduced several other zombie types as a mini/boss fight only for them to NEVER show up again in the entire game. The only zombies you had were the regulars + some more feral/agile ones. At night you'd get one that yells for reinforcements and a spitter type. Volatiles were confined to story missions and certain hospital zones. I don't know how they changed this in patches but the game was just a straight downgrade from DL1 in every regard at launch.
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# ? Feb 25, 2024 16:23 |
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Jack Trades posted:I would've liked Dying Light 1 a lot more if they stopped relentlessly shoving their nothingburger of a story into my throat and let me loving play the god drat game. DL1's story is amusing in how obvious it is that they went "wow people really like Vaas in Far Cry 3, our bad guy should also give really lovely monologues about his dumbass philosophy". The writing in the expansion was decent, though, IMO.
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# ? Feb 25, 2024 16:24 |
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It is kinda funny that Vaas begat the subgenre of "villain monologues philosophically at mostly mute FPS protagonist" when he's not even the main antagonist of the story. I played FC3 a couple years after it was released and was surprised when you straight up kill him halfway through.
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# ? Feb 25, 2024 16:31 |
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exquisite tea posted:It is kinda funny that Vaas begat the subgenre of "villain monologues philosophically at mostly mute FPS protagonist" when he's not even the main antagonist of the story. I played FC3 a couple years after it was released and was surprised when you straight up kill him halfway through.
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# ? Feb 25, 2024 16:32 |
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Volte posted:Don't you also kill him in a dream sequence but then he's just dead IRL somehow It's a hallucinogenic drug trip, not a dream sequence. You're still doing poo poo, but you're just seeing wild poo poo while you do it.
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# ? Feb 25, 2024 16:35 |
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Megazver posted:DL1's story is amusing in how obvious it is that they went "wow people really like Vaas in Far Cry 3, our bad guy should also give really lovely monologues about his dumbass philosophy". When I played the game with my friend, we had a theory about the story where the main was going schizophrenic because of the virus and the whole him being a secret agent thing was just him making poo poo up. The theory came from the fact that nobody else seems to acknowledge the secret agency thing and the fact that every time he contacted them via a broken-looking radio, the game would shift the color palette from brown to blue. What I'm trying to say is that when a player's early slapdash theory ends up being much cooler than what the story actually is, you hosed up as a writer.
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# ? Feb 25, 2024 16:38 |
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Jack Trades posted:When I played the game with my friend, we had a theory about the story where the main was going schizophrenic because of the virus and the whole him being a secret agent thing was just him making poo poo up. The theory came from the fact that nobody else seems to acknowledge the secret agency thing and the fact that every time he contacted them via a broken-looking radio, the game would shift the color palette from brown to blue. Just like the theory in Broken Age part one, that there is no mom and dad, just artificial personas made to guide you. And the wolf, too, was part of the plan, to guide you through your rebellious teenage phase. And then part 2 came out and it turns out no, your parents are real. ymgve fucked around with this message at 17:19 on Feb 25, 2024 |
# ? Feb 25, 2024 17:16 |
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ZearothK posted:I haven't play DL2 but after taking up running I am always amused at how quickly game characters tire from sprinting. To be honest this feels very realistic to me. I'm not even fat I just get winded quickly
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# ? Feb 25, 2024 17:56 |
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Volte posted:Don't you also kill him in a dream sequence but then he's just dead IRL somehow Yeah, that's how all the boss fights work, you get drugged and do a fantasy sequence where he's like teleporting around and you have to kill him a dozen times with a machete. Then you wake up and see him dead on the floor.
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# ? Feb 25, 2024 17:58 |
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kazil posted:Does DL2 still have that thing were you, the experienced runner, have 3 seconds of stamina and need to hunt down upgrades for more? Extremely, yes. Trying to climb and parkour, even along the plotted line, feels so bad in the intro, good gods. This free weekend is not doing a great job selling me on the game.
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# ? Feb 25, 2024 18:24 |
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Wasn’t DL2’s marketing excited about telling a good story too lol?
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# ? Feb 25, 2024 19:49 |
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The DL2 story is absolutely abysmal and should (and can) be skipped quickly but I thought the combat was a lot of fun combined with the parkour stuff. The actual killing of zombies feels a lot chunkier in Dead Island 2 imo but the parkour and more open maps makes DL2 feel different. They've made a lot of improvements to the game since it came out too. It's a good time if you can get a friend in there with you as well.
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# ? Feb 25, 2024 20:08 |
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buglord posted:Wasn’t DL2’s marketing excited about telling a good story too lol? I do not recall them using the word "good"
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# ? Feb 25, 2024 20:13 |
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Do you really need a good story when you can instead just have a lot of story instead?
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# ? Feb 25, 2024 20:14 |
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More words than Anna Karenina. And that is a book! A long book too!
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# ? Feb 25, 2024 20:20 |
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I’m sure if they’d only kept Avellone on it’d have been a masterpiece.
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# ? Feb 25, 2024 20:22 |
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Aiden babaiben
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# ? Feb 25, 2024 20:27 |
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buglord posted:Aiden babaiben It was all over from that very moment.
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# ? Feb 25, 2024 20:53 |
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Dead Island 1 had a better story than Dying Light 1, but it was not as fun as DL1. I will assume the same is true of the second games when I get around to playing them later this year.
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# ? Feb 25, 2024 21:09 |
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FrickenMoron posted:It was all over from that very moment. it only gets worse from there
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# ? Feb 25, 2024 21:14 |
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A Bystander posted:Dead Island 1 had a better story than Dying Light 1, but it was not as fun as DL1. I will assume the same is true of the second games when I get around to playing them later this year. Wait, having worse story than Dead Island 1 is possible?
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# ? Feb 25, 2024 21:19 |
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Dying Light's story is dire
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# ? Feb 25, 2024 21:20 |
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Hwurmp posted:it only gets worse from there
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# ? Feb 25, 2024 21:49 |
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I remember thinking people were too harsh on the story but it really does just get worse and worse as you progress.
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# ? Feb 25, 2024 21:56 |
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Everything about Aiden feels flatter than Crane from go, and that's an accomplishment. Even the flashbacks are somehow making it worse for me. Crane having basically no background somehow made him a better and more interesting character. It helps that even deep in the poo poo, Crane has kind of a dry, exhausted sense of humor. His jokes are rarely good, but they feel... like a real reaction to me. Does Aiden actually have a sense of humor? Make any remarks? If so, they've slid completely off my brain from the little I've played this weekend.
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# ? Feb 25, 2024 22:16 |
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Ibram Gaunt posted:I remember thinking people were too harsh on the story but it really does just get worse and worse as you progress. Yeah my first few hours of the game was “oh this is just goons being goons ” because the intro was surprisingly decent. Then once you get to the first town the wheels start coming off rather fast and it doesn’t get better
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# ? Feb 25, 2024 22:50 |
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explosivo posted:The DL2 story is absolutely abysmal and should (and can) be skipped quickly but I thought the combat was a lot of fun combined with the parkour stuff. The actual killing of zombies feels a lot chunkier in Dead Island 2 imo but the parkour and more open maps makes DL2 feel different. They've made a lot of improvements to the game since it came out too. It's a good time if you can get a friend in there with you as well. I thought dl2 was fine but forgettable, I played through most of it then dumped it when something much better came along (Elden ring? Does that timing work?). It's a classic 7/10. I do remember being annoyed by the spawning engine going absolutely nuts on a particular quest, like just insane levels of necroflesh hurling themselves on to my machete
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# ? Feb 25, 2024 23:04 |
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disposablewords posted:Everything about Aiden feels flatter than Crane from go, and that's an accomplishment. Even the flashbacks are somehow making it worse for me. Crane having basically no background somehow made him a better and more interesting character. the last stretch of DL1 missions where crane is literally screaming in frustration at the zombie-shaped roadblocks constantly being dropped on him was great
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# ? Feb 25, 2024 23:49 |
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Oxxidation posted:the last stretch of DL1 missions where crane is literally screaming in frustration at the zombie-shaped roadblocks constantly being dropped on him was great This is basically the best part of DL1's story and it's an accurate mirror to the player, which is good because a lot of the problems that happen in that are more or less Crane's fault (and not in a good way). Lt. Lizard posted:Wait, having worse story than Dead Island 1 is possible? The four survivors in DI1(including Riptide in this brings it to 5) are significantly less stupid than Crane.
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# ? Feb 25, 2024 23:57 |
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does "is there any deal" just not work right anymore for everyone else? i cant edit the rules for notifications or add new rules. it never saves the changes. edit; nevermind it just took 5 minutes to reflect the changes for some reason Kly fucked around with this message at 00:29 on Feb 26, 2024 |
# ? Feb 26, 2024 00:25 |
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A Bystander posted:The four survivors in DI1(including Riptide in this brings it to 5) are significantly less stupid than Crane. I need to know what really makes DL's story so much worse when DI has literally everything regarding the character Jin.
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# ? Feb 26, 2024 00:34 |
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Oxxidation posted:the last stretch of DL1 missions where crane is literally screaming in frustration at the zombie-shaped roadblocks constantly being dropped on him was great The guy who voiced Crane also did Chris Redfield several times so I imagine channeling something of that may have helped. Several different projects of Zombie poo poo allowing him to tap into the essence of Dude Sick Of Zombie poo poo. Also just had to laugh at his tired, wry, "Eventually one of these trash bags is gonna be full of rusty knives," after a jump, and the sheer cheeky silliness of him taking a loving selfie with a Dying Light mug.
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# ? Feb 26, 2024 01:22 |
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One day I'll read the Dead Island novel I have.
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# ? Feb 26, 2024 02:42 |
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There hasn't been a single zombie game with good story telling that isn't TWD Season 1.
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# ? Feb 26, 2024 04:31 |
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# ? Jun 21, 2024 14:58 |
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Deakul posted:There hasn't been a single zombie game with good story telling that isn't TWD Season 1. The Typing of the Dead: Overkill
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# ? Feb 26, 2024 04:36 |