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Hive mind actually seems good in wheels nekusar
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# ? Apr 1, 2016 17:47 |
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# ? May 26, 2024 22:08 |
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So I'm trying to piece together a Pestilence-themed deck, and I'm trying to keep it around the $150-175 price point. So far this is what I have. Are there any obvious omissions/replacements I could make? I'm also thinking of moving some space around to insert a few more Cho-Manno, Revolutionary-esque creatures for Pariah shenanigans. Lookin' to keep it casual-ish-- mostly playing against people with modified precons. Let me know what y'all think! Also, rules question with Withering Wisps and Urborg, Tomb of Yawgmoth: will Snow-Covered Plains/Mountains count as snow Swamps for the purposes of Withering Wisps? This is obviously a super niche thing to build around, but I figure it can't hurt, I guess.
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# ? Apr 4, 2016 01:30 |
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MrLamo2k1 posted:So I'm trying to piece together a Pestilence-themed deck, and I'm trying to keep it around the $150-175 price point. So far this is what I have. Are there any obvious omissions/replacements I could make? I'm also thinking of moving some space around to insert a few more Cho-Manno, Revolutionary-esque creatures for Pariah shenanigans. Lookin' to keep it casual-ish-- mostly playing against people with modified precons. Let me know what y'all think! Black Market is probably good, especially combined with cards like Pestilence and Thrashing Wumpus. Pro-black/pro-red creatures (like Paladin en-Vec) that can survive your damage effects would be good too. There was an old Urza's Saga pre-con built around Pestilence that used pro-black creatures and cards like Pariah (which you have) and Worship.
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# ? Apr 4, 2016 02:03 |
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MrLamo2k1 posted:Also, rules question with Withering Wisps and Urborg, Tomb of Yawgmoth: will Snow-Covered Plains/Mountains count as snow Swamps for the purposes of Withering Wisps? This is obviously a super niche thing to build around, but I figure it can't hurt, I guess. The black mana produced by those lands will count as snow mana, since they don't lose their snow supertype.
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# ? Apr 4, 2016 02:21 |
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MrLamo2k1 posted:So I'm trying to piece together a Pestilence-themed deck, and I'm trying to keep it around the $150-175 price point. So far this is what I have. Are there any obvious omissions/replacements I could make? I'm also thinking of moving some space around to insert a few more Cho-Manno, Revolutionary-esque creatures for Pariah shenanigans. Lookin' to keep it casual-ish-- mostly playing against people with modified precons. Let me know what y'all think! A long time ago, one of my favorite multiplayer decks (not Commander) was to turtle up with a lot of walls and defensive enchantments. Once there was a ton of creatures out, I'd play Last Laugh with Sphere of Grace out, sac a creature and obliterate the table. I'm guessing you did a Gatherer search for "is dealt damage". Consider switching to a G/B/? Commander, since a lot of the best of these effects are found in green.
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# ? Apr 4, 2016 02:36 |
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MrLamo2k1 posted:Also, rules question with Withering Wisps and Urborg, Tomb of Yawgmoth: will Snow-Covered Plains/Mountains count as snow Swamps for the purposes of Withering Wisps? This is obviously a super niche thing to build around, but I figure it can't hurt, I guess. The oracle text of Withering Wisps makes it clear that it refers to Snow (supertype) Swamps (subtype) and not "Snow-Covered Swamps" (name) so that does work, yes. While Urborg is on the battlefield all Snow lands will count.
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# ? Apr 4, 2016 04:06 |
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Gynovore posted:A long time ago, one of my favorite multiplayer decks (not Commander) was to turtle up with a lot of walls and defensive enchantments. Once there was a ton of creatures out, I'd play Last Laugh with Sphere of Grace out, sac a creature and obliterate the table. Ha yeah there's definitely some obliterating fun to be had with these sorts of setups. I'm toying around with switching to Doran as the commander for this deck but I'm running into some issues: 1) The manabase for a G/B deck is considerably more expensive when matching the lands I'm currently using. 2) I lose access to a lot of the cheesy "When this creature is dealt damage it deals damage" effects that red provides. I bank on those to synergize with lifelink/deathtouch 3) The closest relative to Pyrohemia I can find is Cyclone, but the cost becomes prohibitive very quickly That said, one gimmick I can kind of see emerging from a G/B/W theme is pumping up damaged creatures with +1/+1 counters (e.g., Fungus sliver, Fungusaur) to soak up even more Pestilence-related damage. I'm hardly a scholar of cards, so what sort of Green effects should I be looking for? C-Euro posted:Black Market is probably good, especially combined with cards like Pestilence and Thrashing Wumpus. Pro-black/pro-red creatures (like Paladin en-Vec) that can survive your damage effects would be good too. There was an old Urza's Saga pre-con built around Pestilence that used pro-black creatures and cards like Pariah (which you have) and Worship. Oh duh, Black Market! How could I forget? And yeah this deck is definitely a love letter to that old Pestilence deck. I think it was the second deck I ever owned when I started playing Magic. Lastly, thank you The Shortest Path and Hoobajoo for clarifying the rules for me!
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# ? Apr 4, 2016 10:06 |
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MrLamo2k1 posted:So I'm trying to piece together a Pestilence-themed deck, and I'm trying to keep it around the $150-175 price point. So far this is what I have. Are there any obvious omissions/replacements I could make? I'm also thinking of moving some space around to insert a few more Cho-Manno, Revolutionary-esque creatures for Pariah shenanigans. Lookin' to keep it casual-ish-- mostly playing against people with modified precons. Let me know what y'all think! This looks cool as hell. If you do consider changing it up to a B/G deck, Fugusaur and fungus sliver become houses in that deck.
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# ? Apr 4, 2016 12:45 |
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i actually have a chance to play edh tomorrow night at league! i think i'll take UG ezuri, krenko, and WB daxos. i've been looking forward to getting to give daxos a test run.
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# ? Apr 6, 2016 02:17 |
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Commander B&R list updated. No changes. Thanks Sheldon
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# ? Apr 6, 2016 20:00 |
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Just use the DuelCommander list and by gentleman's agreement add:
The official EDH banlist will never stop being a joke, and isn't worth even considering at this point.
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# ? Apr 6, 2016 20:23 |
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Is it time for the quarterly "Toshimo is not the target audience of the EDH rules" discussion again
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# ? Apr 6, 2016 21:17 |
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I've never met anyone who is the target audience. v0v
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# ? Apr 6, 2016 21:38 |
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Toshimo posted:I've never met anyone who is the target audience. v0v I have, but only because I have met Sheldon once.
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# ? Apr 6, 2016 21:57 |
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Toshimo posted:Just use the DuelCommander list and by gentleman's agreement add: Tbh if you're using duel commander banlist, most of these cards are totally fine. Also I don't even think sway is on the regular ban list, but I could be wrong.
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# ? Apr 6, 2016 22:28 |
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Archenteron posted:Thanks Sheldon What were you hoping to see get the boot? Or is this not actually sarcastic? I can't tell anymore.
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# ? Apr 6, 2016 23:13 |
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Magnetic North posted:What were you hoping to see get the boot? Or is this not actually sarcastic? I can't tell anymore. My main gripe is that Captain Stop-The-Feelbads No Tuck Menery is fine with the infect rule being bog default in a format with 40 life and the 21 Commander Damage Rule. Alternatively just ban Skittles and be done with it. Mostly I'm just surprised that he decided not to gently caress with anything this time around.
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# ? Apr 6, 2016 23:55 |
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Archenteron posted:My main gripe is that Captain Stop-The-Feelbads No Tuck Menery is fine with the infect rule being bog default in a format with 40 life and the 21 Commander Damage Rule. Alternatively just ban Skittles and be done with it. I have no idea how Skithiryx wins 4p FFA games consistently, it just seems like he kills one player really effectively, but then would die to the crackback. It's not like mono-B is able to get a whole bunch of extra combat phases or turns. My personal adds would be Hermit Druid, Ad Nauseam, and Tooth and Nail. Basically anything that's a one-card combo. Also, either Intuition should be banned, or Gifts should be unbanned, as they serve the exact same function. I'd lean toward unbanning Gifts, because Gifts is awesome.
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# ? Apr 7, 2016 00:14 |
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Archenteron posted:My main gripe is that Captain Stop-The-Feelbads No Tuck Menery is fine with the infect rule being bog default in a format with 40 life and the 21 Commander Damage Rule. Alternatively just ban Skittles and be done with it. Rafiq kills faster and more reliably than Skittles, and is in better colors. I totally get some peoples' gripes about regular Commander, that's why Duel Commander exists, but this of all things seems kind of a stretch.
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# ? Apr 7, 2016 00:17 |
I enjoy killing people with skittles in Scion dragon tribal. Reanimating ~15 dragons that include Karrthus and Kolaghan turns into a slaughter really fast. Add in scourge of valkas and you can probably shoot everyone to death prior to getting to attack with everything, but if you need it you can swing the 19/4 skittles into someone.
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# ? Apr 7, 2016 00:31 |
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hoobajoo posted:I have no idea how Skithiryx wins 4p FFA games consistently, it just seems like he kills one player really effectively, but then would die to the crackback. It's not like mono-B is able to get a whole bunch of extra combat phases or turns. This was my experience with a Skithiryx deck too. Don't get me wrong; in 1v1, that deck is nasty. "I have 20+ creatures in here that effectively deal 2x commander damage. Also, Nightmare Lash, Strata Scythe and Lashwrithe make everything a problem." I dunno, I think Infect is more of a problem because you don't HAVE to run the dedicated mono-black deck to use it. Sure, everyone can run Blightsteel, but resolving a Bribery enough times will discourage that behavior. Scion and Mimeoplasm are powerful for their ability to give infect to things that shouldn't have it but I don't know if it exactly elevates to a 'problem' per se. I think it's the imminently playable standalone cards like Corrupted Consicence and Triumph of the Hordes that let otherwise entirely normal decks pull lethal out of nowhere. At the same point, I don't really want them to change the infect rules for commander. I just can't say that it's actually worse than the other things that plague the format, like Kiki-Jiki.
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# ? Apr 7, 2016 02:03 |
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The Shortest Path posted:Rafiq kills faster and more reliably than Skittles, and is in better colors. Even worse is Godo, Bandit Warlord, which is a one card same-turn kill at eight mana. Drop him, fetch Grafted Exoskeleton, swing for 10 poison, game over.
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# ? Apr 7, 2016 05:12 |
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Godo doesn't have haste. Also, literally any creature stops this. Also, mono-red sucks.
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# ? Apr 7, 2016 05:32 |
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Gynovore posted:Even worse is Godo, Bandit Warlord, which is a one card same-turn kill at eight mana. Drop him, fetch Grafted Exoskeleton, swing for 10 poison, game over. If your deck can win on turn 7 on average (taking into account mana rocks, red ramp is a joke), through literally zero disruption, and STILL be totally tapped out against one opponent, that isn't exactly OMG SO FAST AND GOOD. Seriously, Infect uses the combat step, it's no more broken than a general Voltron strategy, and there are Voltron commanders with better colors and better abilities. If your issue is Scion of the Ur-Dragon lets you be a voltron commander when it suits you without needing to commit deckspace to it, that's more an indictment of Scion than the Infect mechanic. hoobajoo fucked around with this message at 07:21 on Apr 7, 2016 |
# ? Apr 7, 2016 07:17 |
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Tell me cheap stuff that is a MUST include in The GItrog Monster.
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# ? Apr 7, 2016 15:39 |
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Vital Signs posted:Tell me cheap stuff that is a MUST include in The GItrog Monster. Define "cheap". Also: get Life From the Loam, even if it's not cheap. Card is literally essential. Herald of Leshrac Dammit Salvage Raven's Crime Worm Harvest Sylvan Safekeeper Sylvan Scrying Hermit Druid (don't play if your group has a known combo player, this can attract attention if they know it can be busted.) Cycling lands (there are two sets of these. Run all 10. E. G. Tranquil Thicket) Titania, Protector of Argoth Crop Rotation Edge of Autumn Terravore Harrow Some of these you will want, some you won't, (Herald of leshrac) but that's a chunk of the cards I would have in my first build.
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# ? Apr 7, 2016 16:19 |
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Gitrog loves Mesmeric Orb. Each card milled is put on the stack individually, so you draw for each land.
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# ? Apr 7, 2016 16:44 |
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Squandered Resources + Natural Balance Kids these days...
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# ? Apr 7, 2016 17:23 |
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Toshimo posted:Godo doesn't have haste. Mono-Red is terribad, but if you load it with non-basic hate and some Land-D you can make people hate you enough to have some fun. Misery loves company.
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# ? Apr 7, 2016 17:30 |
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Isn't Dakmor Salvage pretty much draw your entire deck in that deck?
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# ? Apr 7, 2016 17:30 |
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Bugsy posted:Isn't Dakmor Salvage pretty much draw your entire deck in that deck? Draw/Dredge, yes, but it needs a discard outlet. Toshimo fucked around with this message at 17:39 on Apr 7, 2016 |
# ? Apr 7, 2016 17:37 |
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Mono red is decent enough with the right commander. Daretti is extremely good, and you can make some strong Norin decks. Basically for any mono-color deck you need your general to do a lot of lifting (excepting maybe blue, but they have a ton of good generals anyways so w/e). I'd actually put mono white probably behind mono red in terms of raw power.
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# ? Apr 7, 2016 18:05 |
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alansmithee posted:Mono red is decent enough with the right commander. Daretti is extremely good, and you can make some strong Norin decks. mono red has krenko and if you aren't making GBS threads out infinite goblins turn six you built that deck wrong
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# ? Apr 7, 2016 18:07 |
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I've had some respectable outings with Purphoros but it's kind of swingy. I was actually going to swap some cards around and make it a Krenko deck, while retaining Purphoros.
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# ? Apr 7, 2016 18:25 |
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I made an Eron the Relentless deck. It was better than I thought it would be, which means it was mediocre. Still, commanders with haste are always nice.
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# ? Apr 7, 2016 18:43 |
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Thanks for the suggestions!
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# ? Apr 7, 2016 20:00 |
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Mono-W and RW are both much worse than Mono-R, because Mono-R has good commanders that carry the entire color. Daretti, Krenko, Purphuros, and even Norin are all fantastic. I'd actually even argue RG is generally worse than Mono-R due to having mostly awful generals, though green has a lot of generally solid cards that make up for that.
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# ? Apr 7, 2016 20:42 |
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The Shortest Path posted:Mono-W and RW are both much worse than Mono-R, because Mono-R has good commanders that carry the entire color. Daretti, Krenko, Purphuros, and even Norin are all fantastic. Also red is slowly getting actual card advantage with the Pyromaster ability, so it's coming up in the world. I agree that mono-R's generally crap card pool is somewhat made up for by a few good commanders. What's white got, Elesh Norn? Boo. Just to start a different conversation, what do people think is generally the strongest color for a mono color EDH deck (assume 4p FFA)? Black, blue, and green are all pretty close. I think it's black, it's got the best tutors, second best card advantage, second best ramp, a good range of strategies, and good board control.
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# ? Apr 7, 2016 22:22 |
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Blue because it being to play off-turn is crucial in a multiplayer format. On a 1-10 scale, Blue is a 10 and second place is a 5. Also, I'd like to thank everyone who keeps trying to push the reddit line on Norin. It's a terrifically efficient way to let me know that your posts have no value.
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# ? Apr 7, 2016 22:26 |
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# ? May 26, 2024 22:08 |
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you are the saltiest person i've ever had the pleasure of not meeting.
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# ? Apr 7, 2016 22:30 |