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Robot Hobo
May 17, 2002

robothobo.com


Moved to page 7, to keep things together.

Robot Hobo fucked around with this message at Jun 21, 2003 around 06:17

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clockworkjoe
May 31, 2000

Rolled a 1 on the random encounter table, didn't you?

Dinosaur Gum

Can someone do the original 8bit metroid, duck tales, or splatterhouse one?

I will do some later, after i finish another project

edit, the wallpaper above mine is perfect.

impossible!
Sep 18, 2000

Sic semper tyrannis

quote:

LurchDawg came out of the closet to say:
just did ms1 level 1
Jesus gently caress, it's wonderful.

Robot Hobo
May 17, 2002

robothobo.com


quote:

clockworkjoe came out of the closet to say:
Can someone do the original 8bit metroid, duck tales, or splatterhouse one?

I will do some later, after i finish another project

edit, the wallpaper above mine is perfect.
I have a ducktales one on the way, actually.

bullet
Feb 20, 2003



amazing :monocle:
all saved

Demon Lord
Jun 8, 2003
ex nihil, ex omni, ad infinitum

Fun Shoe

quote:

Shodanbait came out of the closet to say:


Do the airbike stage to really piss people off.

Good idea :-) (notice the crash at the end):


1600x1200: http://pages.infinit.net/demonlrd/i...paper-Large.png

Ancalagon
Aug 31, 2001


^^^^^^^^^^^^^^^ Edit: This still looks great, but wasn't the ground originally reddish-purple?


Another :krad: on the pile...

Suggestions: A neutral zone from Bionic Commando. It has a uniform sky colour (light blue), and fairly low buildings (compared to the main levels).

Either that, the Hitler-helicopter, or the final explosion where you're hanging on the chopper (The sky is essentially black, and the explosion is on the far right, so it wouldn't interfere, though this might be too 'busy' for a good desktop)

Screenshots:
http://www.lowta.cx/upload/c/commando1.gif
http://www.lowta.cx/upload/c/commando2.gif
http://www.lowta.cx/upload/c/commando3.gif
http://www.lowta.cx/upload/c/commando4.gif

I like to hold fuzzy little animals and give them huggie-wuggies.

Ancalagon fucked around with this message at Jun 21, 2003 around 03:35

Marshall Banana
Feb 5, 2002

by Lowtax


quote:

ChickenSuit came out of the closet to say:
Awesome job.

Okay now do Sonic and Kirby. Thanks.

----------------
This thread brought to you by a tremendous dickhead!

smelldog
Feb 12, 2003



quote:

LurchDawg came out of the closet to say:


just did ms1 level 1

in both 1600x1200 and 1280x1024

i love you so much. this is beautiful.

Lurchington
Jan 2, 2003

Forums Dragoon

thanks for the positive replies.


I have the second part after the mini boss capped so I have hopes to do something with that tomorrow (if a few things work out)

Static_Fiend
Jun 4, 2003

Who amongst us will have reached the end?


I have to agree with them, your Metal Slug wallpaper is :krad: LurchDawg

Dan
Nov 26, 2002

Victim of reality

quote:

MikeTyson came out of the closet to say:
Also, easiest way to make these is to use an emulator where you can remove sprite layers.

What emulators are you guys using to do this?
I want to do a couple of Donkey Kong Country ones, but the it has like 10 backgroud sprite layers and I cant figure out how to disable them in Snes9x or Zsnes?

Dan
Nov 26, 2002

Victim of reality

quote:

Ancalagon came out of the closet to say:
[B]This still looks great, but wasn't the ground originally reddish-purple?

The NES Battletoads was red, that one's a cap from Battlemaniacs on SNES.

Disciple
Oct 7, 2002

by Lowtax


I would just like to say this is by far the coolest loving idea for wallpaper ever.

----------------
This thread brought to you by a tremendous dickhead!

vector
Nov 18, 2000


thank you so much, this actually made my day
:)

beatwho
Jul 28, 2002
blah

Anyone got that zelda map that was floating around a couple months ago?

PovRayMan
Dec 25, 2002

Never get Freudian on a man holding a pickle.

quote:

beatwho came out of the closet to say:
Anyone got that zelda map that was floating around a couple months ago?

http://faqs.ign.com/articles/368/368629p1.html

like that?

edit: holy crap is that a swastica? I just google searched for "zelda map" and picked one of the first ones down the list..

reethaxor
Apr 26, 2002

Where's that fucking marble?

I'm working on capping the NES marble madness levels. Do with them what you will.

I might make backgrounds out of them when I've got them all done. This is, of course, assuming I can finish marble madness with a laptop keyboard. Jesus it's hard.

Level 1
Level 2
... more as I make them...

reethaxor fucked around with this message at Jun 23, 2003 around 19:42

GATOS Y VATOS
Aug 22, 2002

he too knows it's bullshit but that somehow it all helps


Fun Shoe

quote:

PovRayMan came out of the closet to say:


http://faqs.ign.com/articles/368/368629p1.html

like that?

edit: holy crap is that a swastica? I just google searched for "zelda map" and picked one of the first ones down the list..

Yes, but you must realize that the swastica is a holy symbol in Buddhist belief. You'll see them all over asia.

Proof:

Shodanbait
Sep 23, 2000
I EAT MY OWN PUBIC HAIRS COVERED IN MY OWN FECES AND SOME SEMEN. I SHOULD GET A LIFE. MAYBE? I FUCKING SUCK.

Attempted an Out of this World background. Aborting. The screens won't match without a lot of artificial buffering between each one.

Gordy
Sep 6, 2002


quote:

PovRayMan came out of the closet to say:
edit: holy crap is that a swastica?

It has to be reversed to be the Nazi symbol.

EjectButton
Jun 13, 2003

gift from heaven

my first post on sa so if something is screwed up that's the excuse I'm using

I don't think it looks that great but I wanted to do it cause someone else mentioned it, Metroid (NES) is actually really easy for this kind of thing because of how the levels are set up and displayed

you could get really crazy and show the rooms on top of rooms and to the right and left and fill an entire desktop without raising the original game resolution if you wanted, not sure how that would look but I bet it's do'able, and as a bonus your health is usually over a black background so easy to work around.

just tried the very first room, which is pretty boring but you get an idea of what stuff looks like

http://ejectbutton.com/images/sa/metroid_1135x224.png

Robot Hobo
May 17, 2002

robothobo.com


Moved to page 7.

Robot Hobo fucked around with this message at Jun 21, 2003 around 06:16

MoodyAllen
Jul 2, 2000


Here is Skykid Deluxe.

MO66764

smelldog
Feb 12, 2003



someone is making a site with all these, right? :confused:

PovRayMan
Dec 25, 2002

Never get Freudian on a man holding a pickle.

Right right my bad :D

The marble madness one is really cool, but I'm doing some manual editing to not make it like... well lemme show you what I got done so far.



Those things on the left are just easy cut out layers I can copy to add in and play with. Those shadowed ones are going to be tricky, but I'll get it...

I'm not trying to lengthen the map, just not making it solid cut off on the sides so it will be a cool centered wallpaper... Ya dig, homies?

PovRayMan
Dec 25, 2002

Never get Freudian on a man holding a pickle.

quote:

Robot Hobo came out of the closet to say:
I took a few liberties, but here's Ducktales.
duck tales stuff
Click to get the 1600 x 1200 version.

I got an awesome idea for you...

end those trees a LOT lower... copy/paste clouds from my Mario ones... then run a gradient from that nice blue up into dark blue and into black for the top sky part...

That would make yours really cool, and you've done a kick rear end job so far!

Demon Lord
Jun 8, 2003
ex nihil, ex omni, ad infinitum

Fun Shoe

And here's a little one for Simba fans:

1600x1200: http://pages.infinit.net/demonlrd/i...paper-Large.png

PovRayMan
Dec 25, 2002

Never get Freudian on a man holding a pickle.

quote:

Demon Lord came out of the closet to say:
And here's a little one for Simba fans:

Holy loving poo poo...

Did you use my method or did you do something else that was easier? That is so loving cool.

FreshTapCoke
Jun 10, 2001

The truth will set you free

Simple, yet brilliant


One month Filash tribute!

Araya
Jun 7, 2003



sorry if its a bit busy, with the height of the levels and all, but I seem to remember someone wanting area 1 done anyway.. oh well, my first try.
Bionic Commando linked for 1600x1200 size.
http://www.lowta.cx/upload/b/bionic_wallpaper2.jpg

thanks for the host, lowtax.

PovRayMan
Dec 25, 2002

Never get Freudian on a man holding a pickle.

Perfect job on the Bionic Commando.

Robot Hobo
May 17, 2002

robothobo.com


quote:

PovRayMan came out of the closet to say:


I got an awesome idea for you...

end those trees a LOT lower... copy/paste clouds from my Mario ones... then run a gradient from that nice blue up into dark blue and into black for the top sky part...

That would make yours really cool, and you've done a kick rear end job so far!
I had thought of that too, and had actually started that version before seeing your post. I was having a hell of a time thinking of what to do with the drat treetops...

EDIT:
Updated!
I like the new version better.

Robot Hobo fucked around with this message at Jun 21, 2003 around 04:54

Demon Lord
Jun 8, 2003
ex nihil, ex omni, ad infinitum

Fun Shoe

quote:

PovRayMan came out of the closet to say:


Holy loving poo poo...

Did you use my method or did you do something else that was easier? That is so loving cool.

Thanks for the :cool:

Here's how I did this one:
1) Disable the background layer (it scrolls at a different pace)
2) Go someplace, disable the sprite layer, take a screenshot, and reenable the sprite layer
3) Using your pic editor (I use Gimp), put all these on a layer, magic-wand cut the transparent sections
4) Repeat to get the backgroud layer.
5) Here, the background was only a small pic, so I stretched it full screen.
6) On another layer, add some sprites
7) Fix for bottom spacing. I use a 46 pixel gap, this is my taskbar height.

I started this one as soon as I finished the Battletoad racer, so it took me... about 1h30

Lowtax
Nov 16, 1999


thank you, EDIT-7 is great and is currently my desktop!

PovRayMan
Dec 25, 2002

Never get Freudian on a man holding a pickle.

quote:

Demon Lord came out of the closet to say:
Thanks for the :cool:
Ownage directions
I started this one as soon as I finished the Battletoad racer, so it took me... about 1h30

What I don't understand is this disable sprite layer thingie, can you please explain it to me?


quote:

Lowtax came out of the closet to say:
thank you, EDIT-7 is great and is currently my desktop!

You're welcome.


Speaking of which, are there others wanting dual montior images?

Ulf
Jul 15, 2001

I see the eigenvalue
in thine eye,
I hear the tender tensor
in thy sigh.

quote:

reethaxor came out of the closet to say:
I'm working on capping the NES marble madness levels. Do with them what you will.
Oh my god.

I selected Marble Madness once for a Christmas present in November, when I was ten. It was a horrible thing, waiting a month and a half to play it. After Christmas rolled around, I played the thing constantly.

I had forgotten all about this (16 years ago), but seeing those levels it all comes back. I remember the properties of each of those surfaces, the way the pipes looked when you used them, the evil slinkies, the *crack* of that black marble as it lunged at you...

I'm going to use one of those levels as my background now, centered against a black background.

F0 0F C7 C8

Lowtax
Nov 16, 1999


quote:

PovRayMan came out of the closet to say:
Speaking of which, are there others wanting dual montior images?
I'd like a dual monitor from Super Mario 3, preferably one of the boss levels of the floating ship

Dan
Nov 26, 2002

Victim of reality

quote:

PovRayMan came out of the closet to say:


http://faqs.ign.com/articles/368/368629p1.html

like that?

Nope, he's referring to the Link to the Past wallpaper. It was an awesome paste together map of screenshots from every outdoor screen in the SNES zelda 3.
It even had death mountain inset into the top right hand corner.

If anyone has this, please share. It would be a heap of effort to put together.

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Demon Lord
Jun 8, 2003
ex nihil, ex omni, ad infinitum

Fun Shoe

quote:

PovRayMan came out of the closet to say:


What I don't understand is this disable sprite layer thingie, can you please explain it to me?

Well, all I have done so far are SNES images, which can handle 5 layers (4 in parallax scrolling + 1 sprite layer). On most emulators (I use ZSNES), you can toggle these layers, usually via the '1' to '5' keys. When taking screenshots, the emu will save what's on the screen, so the disabled layers won't show. This is a necessity, otherwise it is impossible to match the pictures.

If I remember correctly, the NES has 2 layers, a main one and a sprite one. I don't have a NES emu installed, so I can't confirm it.

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