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post em if you got em sorry for being so late on dis train links to 1600x1200 wallpaper version edit: i did this one too just now oh wait, edits work the same way gauss fucked around with this message at 05:42 on Dec 11, 2007 |
# ¿ Dec 4, 2007 05:41 |
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# ¿ Apr 27, 2024 00:33 |
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Vermain posted:how long did this take to make lol 2 hours http://forums.somethingawful.com/showthread.php?threadid=2702351&pagenumber=2#post336637153 i declared intent in this thread shooting for half an hour, as if i could have done johnny any justice in that short a time frame i am glad to inspire moderate unironic sentiment
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# ¿ Dec 4, 2007 05:56 |
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sir k no dooooon't i didn't get banned last night, mods please oh please have mercy on us and a guy despite the fact that all of us might be better off with the banning ;_;
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# ¿ Dec 4, 2007 05:59 |
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ExZippo posted:gauss that's awesome you're awesome could you do more pictures/post more pictures of your videogame art please i think this was initially going to be for work but since it's mostly just a study in how much better Craig Mullins is than me rather than a concept with anything interesting about it, i suppose i'll post it here.
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# ¿ Dec 4, 2007 06:14 |
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bhlaab posted:are you the gone with the blastwave guy what does that even meaaaaan
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# ¿ Dec 4, 2007 06:22 |
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The Flying Milton posted:Craig Mullins is my hero. i always load up his site when i want to get angry inside and feel bad about my drawings
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# ¿ Dec 4, 2007 06:24 |
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bhlaab posted:well youre apparently some guy so what kind of guy are you a guy who's in the industry but not actually working as a concept artist right now, go fig
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# ¿ Dec 4, 2007 06:24 |
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bhlaab posted:what did you do half life or summat i've done concept work on a couple of titles you might recognize. hellgate (lol) i only drew modeling sheets for a few characters, didn't even concept them (but i'll still put it on the resume), designed a bunch of vehicles for the now totally dead auto assault. that's about it for my greatest hits so far. other work is either NDA or got canned.
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# ¿ Dec 4, 2007 06:28 |
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i'm working on a little game you never heard of, from a new company you never heard of either, so don't bother. Borderlands does look cool though. i like mechanical/vehicle design.Latina Pride posted:Anything that looked good get canned? well here's one of the designs i did for auto assault, probably my favorite edit: it's for the human faction, which had some mildly retarded design constraints you had to work with, for instance had to have a front gun, a turret, and those blue glow bars all over the loving place. just fyi. gauss fucked around with this message at 06:33 on Dec 4, 2007 |
# ¿ Dec 4, 2007 06:31 |
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Rivi posted:Camel toe is missing haha yeah as segaholic and others pointed out. i was trying to nail all the particulars but in making the pose sliiightly more natural i hosed that one up. oh well edit oh man look at how i'm nailing these pages let's put a picture here too gauss fucked around with this message at 06:45 on Dec 4, 2007 |
# ¿ Dec 4, 2007 06:41 |
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bhlaab posted:can you confirm a suspicioun that ive always had art directors, like just about any boss, come in all different flavors. sometimes they give you exceedingly specific instructions or detailed feedback, sometimes not. sometimes it's just "make it look just like X or Y, but not so close that we get sued." those are usually the worst.
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# ¿ Dec 4, 2007 06:46 |
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bhlaab posted:like this one ahahah no, i drew her that way because it was fun. that piece wasn't for work. also more boobs come out if i don't have a girlfriend at the time Harrm: yeah mostly Photoshop but also Painter. even a little bit of artrage too, occasionally, like on the chick on this page.
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# ¿ Dec 4, 2007 06:56 |
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Crucified posted:in fact you can always tell an art director because they're the ones wearing jeans with meticulously crafted tears in them, a button up shirt with a tie that doesn't match anything and a v-neck sweater with the sleeves rolled up haha this sounds about right but thankfully most of my work has been remote contract up until now. so their hipster douchiness was unseen by me
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# ¿ Dec 4, 2007 07:10 |
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ExZippo posted:Gauss could you do a syndicate agent with a gauss gun? (get it??!!) i think i've drawn, or attempted to draw a syndicate agent at some point, that game was the best. and i sorta kinda did take my name from that game. sort of. one of those one-off names you pick at randoms but then it grows on you, that and Gauss was a pretty awesome guy.
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# ¿ Dec 4, 2007 07:24 |
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Khanstant posted:god drat i wish i didnt suck so hard at painter painter is a right oval office to get a handle on. my only advice is after you've noodled around with the approximately 4 billion tools, just pick one or two that you seem to be able to control a little and use that one or two exclusively. like this johnny pic, though it was photoshop and not painter, i did it all with only a single basic textured round.
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# ¿ Dec 4, 2007 07:54 |
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SchoolSucks1842 posted:so close yet so far here you go schoolsucks links to 1600x1200 that should be big enough, resize or crop as necessary
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# ¿ Dec 4, 2007 07:59 |
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entirely unnecessary friend, don't sweat it
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# ¿ Dec 4, 2007 08:17 |
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Surgey posted:gauss what did you use for this? did you do the whole thing in photoshop or did you use charcoal and watercolor and such? a lot of pieces i'll tag team photoshop and painter, but this one was just photoshop. noodle around with the texture settings on brushes--i used one of the defaults on this one.
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# ¿ Dec 4, 2007 17:44 |
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Sparr posted:this one is awesome. i dont know if i want or need to do any more zybourne tribute pieces, but this one would be fun.
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# ¿ Dec 4, 2007 17:44 |
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Gvaz posted:no idea wtf that is http://forums.somethingawful.com/showthread.php?threadid=2681865
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# ¿ Dec 4, 2007 18:39 |
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g.r. technical posted:Did they just invent the term electropunk or something? so long as it has dudes sporting monocle vision aids some sort, it can be steampunk or electropunk or subgenrepunk all it wants
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# ¿ Dec 4, 2007 21:11 |
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wise old hitachi posted:gauss did you ever go to anything like an art school or take an art course in anything ever at all yeah, i did. majored in industrial design in college, so i drew a bunch of swoopy cars and coffee machines for a time, though i knew i was going to work on games. previous to that i've drawn since childhood. i've been using photoshop for like 11 years now and have been using it to draw for 7 of those, which is kind of creepy.
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# ¿ Dec 4, 2007 21:28 |
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Sigma-X posted:Honestly Gauss out of all the people that I would have wanted to see do this you're at the top because I love pretty much everything you post on polycount you didn't catch my reply on the games Axemaniac tribute pic--what's your nick on polycount? i should definitely know who you are especially if you're in champaign.
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# ¿ Dec 4, 2007 21:30 |
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Sigma-X posted:Ghostscape on polycount. yeah i figured i'd know you given that there are only a handful of polycounters in CU. you at volition?
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# ¿ Dec 4, 2007 21:38 |
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etalian posted:Just when I was beginning to think that Johnny pics are getting unfunny and cliched this thread comes along. you gotta have some faith bro thats all
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# ¿ Dec 5, 2007 00:03 |
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Sparr posted:ahahahahahahah transcendent johnny
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# ¿ Dec 5, 2007 03:41 |
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wajack! posted:hey guys some losers though up a lovely idea for lovely game and here's this lovely concept art LoLOLOLOlolOllol1ol111 i beg your pardon
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# ¿ Dec 5, 2007 09:06 |
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Cosmonaut posted:I love johnny. Sparr posted:MrCringerpants posted:what is johnny doing in the alps? amazing i may have to pony up one of these 'historical' type interpretations of johnny with all these
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# ¿ Dec 6, 2007 17:54 |
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Mechanigma posted:This thread. seriously it does keep getting better somehow icing on the cake replacing the text behind his head... wow
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# ¿ Dec 7, 2007 05:43 |
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♠♠♠♠Johnny.jpg♠♠♠♠
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# ¿ Dec 7, 2007 18:41 |
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PipeRifle posted:wahahahaha
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# ¿ Dec 9, 2007 22:49 |
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Concordat posted:no one posted this picture that Chill Penguin drew from the last thread I think is this also his work? i think i saw this in FYAD
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# ¿ Dec 9, 2007 23:01 |
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what
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# ¿ Dec 10, 2007 02:55 |
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thanks guys, but all due credit for Sparr's original pic. here's a few bonus pics. quick sketch for the plane-blimp and for all you diehard Scholtz fans, here's a detail (at the original rez it was painted at) of the man at work: Rev. Attris the thread starter pic took 2 hours, but this was pretty involved so it was more like 5 hours
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# ¿ Dec 10, 2007 03:12 |
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Logicat posted:hey i just clicked on this to find out if some people wanted to make some arts for this thing yeah, i can do a pulp style cover... check this out for instance, it was for a contract to do with pulp takes on Paradise Lost. something like that but even hammier, totally doable.
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# ¿ Dec 10, 2007 07:14 |
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Villain posted:somehow, i dont think i will ever regret this one congrats and all but if this is real i SWEAR TO ALL OF YOU RIGHT NOW, IF THERE IS ANY MORE OF THIS GOONY BULLSHIT I AM NEVER POSTING ANY MORE ART FOR YOU SLAPDICKS. serious post. if you do this kind of bullshit, keep it to yourself. i don't want to have even a tangential role in goons' exercising their poor decision making skills in this manner. edit: freaked out a little over a bad photoshop (lets be honest goons do dumber things regularly and post about them), hope you enjoy this page and a half of drama reading through this thread in the future time works the same way gauss fucked around with this message at 08:09 on Dec 10, 2007 |
# ¿ Dec 10, 2007 07:44 |
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it looks fake but seriously, cut that poo poo out. and no i'm not going to close the thread. this is still YCS babby
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# ¿ Dec 10, 2007 07:52 |
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nachobox posted:I only looked at the first and last page of this thread what the hell disaster happened in between?? nothing, don't worry. we're going to stop giving the trolls airtime now
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# ¿ Dec 10, 2007 07:55 |
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and dammit gumball dad give me your dad's email address
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# ¿ Dec 10, 2007 07:56 |
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# ¿ Apr 27, 2024 00:33 |
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Gumball Dad posted:why you wanna meet him or something? yes. i can't get my sites right now though so maybe a phone number instead
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# ¿ Dec 10, 2007 07:58 |