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Trying to learn Maya 2015 after having used Blender for a bit. Liking it so far, but I can't really get used to its approach to symmetry modelling: are you supposed to just do half of the model separately and then apply Mirror Cut, or is it possible to get an active preview of the mirrored model somehow?
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# ¿ Aug 27, 2015 22:57 |
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# ¿ Apr 27, 2024 21:43 |
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Pixologic released a free (noncommercial) "mini" version of ZBrush - it looks pretty heavily limited (eight brushes, .OBJ export only, just two preset starting meshes) but it might be interesting for some
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# ¿ Jun 11, 2020 13:39 |