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Mar 10, 2012

Bloody Hedgehog posted:


Working on "Maggie & The Ferocious Beast" and "Rescue Heroes" took years off my life.

great googly-moogly

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Mar 10, 2012

In C4D is it possible to use mograph effectors to transform vertices?

edit: Got it. Just use the deformer built in to the effector properties

low quality jpeg fucked around with this message at 16:17 on Jul 20, 2012

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Mar 10, 2012

Say I wanted to make a taco shell - how would I efficiently do so? Would I bend a cylinder or manually extrude edges?

I'm using Cinema 4D but any general advice would be cool

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Mar 10, 2012

Odddzy posted:

Here's the new version, i'm much happier with it. Some stuff isn't perfect but i'm more content with it now though.



This owns. I've always wanted to make stuff like this

Eventually I'll work my way up from Coke cans

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Mar 10, 2012

Anyone else hyped for the new Quixel suite??

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Mar 10, 2012

Next Monday as far as I know

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Mar 10, 2012

Comfy Fleece Sweater posted:

Does anyone have recommendations for a GPU-based renderer to be used in Modo (and possibly Houdini later)? For hobby work

Octane seems like the only choice here, but hopefully someone has experience with others. Or is Octane decent enough ?

The difference in speeds is ridiculous, but not a lot of clear info online about prices and cons and so on. Some guy on the maya forums is arguing that GPU Renderers arent necessarily better, but the speed gainz seem amazing

I use c4d but i absolutely love octane.

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Mar 10, 2012

made a music video for my friends. rendered all of the shots in blender, mostly cycles and a few eevee. assembled some stuff in cinema 4d (cloners and volumes) and transfered via alembic. post in premiere/AE

https://www.youtube.com/watch?v=Sar3JymBC88&hd=1

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