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Normally for a camera map what you do is duplicate your shot camera, increase its field of view (or decrease the mm of the lens), then paint your matte based on a static render from the new wide-angle camera. Don't extend the image in Photoshop or it won't line back up when you re-project it. It sounds like you kind of did it backwards. You have to set up a camera to paint from, and then stick to that size.
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# ¿ Jul 3, 2008 23:21 |
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# ¿ Apr 25, 2024 09:09 |
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I'll be there, likely just for one day (gotta work). The Blur party will be Wednesday night (the 13th). Crystal Method will be playing. Haven't heard what the location is yet.
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# ¿ Jul 28, 2008 23:57 |
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BonoMan posted:need 3+ years experience and filming in NZ? Hmmmm.....wonder what that could be. Actually this will be my first SIGGRAPH since 2000 as well. I did some demos at Hash's booth that year. Man, it was hot as gently caress down there.
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# ¿ Jul 30, 2008 00:54 |
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Great character. He's a little symmetrical, but otherwise I like him a lot.
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# ¿ Aug 9, 2008 01:58 |