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lord funk posted:Anyone have a good example of using touch movement to rotate a 3D object around its center axis? I know I have to transform the angle based on the camera view matrix[...] If you're happy doing matrix manipulation then it's cool but I'd recommend quaternions for rotations, I found them less of a headache. Not that it answers your touch issue though, sorry!
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# ¿ Nov 29, 2017 15:41 |
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# ¿ Apr 19, 2024 10:19 |