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Hey thread. I'm trying to remember two Commodore 64 games I used to play. The first one was two players, one character on either side of the screen, fighting game-style. Both characters were medieval knights with bungee cords strapped to their waist. You would move towards the center of the screen to attack the other player, but the bungee cord would be always pulling you back. Instead of swords, you held a tennis racket and you would lob a ball back and forth at eachother to inflict damage. The second game showed a 3D perspective view of a bathtub. Spiders would crawl out of the plug hole and it was your job to blast them back down the plug. It's definitely not "Exterminator", I've already checked that when trying to search for it. I think I played both of them from old C64 magazine cover tapes like Zzap, but I'm not having any luck looking through covertape lists. Any ideas? I swear I'm not imagining these.
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# ? Sep 23, 2020 09:35 |
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# ? Apr 25, 2024 11:08 |
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The first one is Bounces. Not sure about the second.
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# ? Sep 23, 2020 09:40 |
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beef express posted:The first one is Bounces. Not sure about the second. That's it! Thank you so much!
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# ? Sep 23, 2020 09:43 |
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Second one is Araknifoe. http://www.gb64.com/game.php?id=354&d=18&h=0
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# ? Sep 23, 2020 10:00 |
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Dip Viscous posted:Second one is Araknifoe. That's definitely it - thank you also! This thread is the best.
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# ? Sep 23, 2020 11:03 |
Speaking of spiders, we had a game on our Atari 800 where you were, IIRC, a hunter (gun? bow? I don't remember) in the woods or something, and spider-like monsters would run at you, and it was really awkward to try to shoot them. Your character stood toward the bottom of the screen, and the monsters would run "down" toward you, and you'd shoot "up" toward them. It wasn't an overhead view; more like over-the-shoulder except zoomed way out. I didn't play it much because it scared me (I was like 5) so I don't remember what the progression would have looked like or how you'd move your character around. The monsters may not have been giant spiders, but my 30-years-removed memory sees them that way. Any ideas?
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# ? Sep 24, 2020 03:09 |
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Forbidden Forest, maybe? It also came out on Commodore 64.
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# ? Sep 24, 2020 03:15 |
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TooMuchAbstraction posted:Forbidden Forest, maybe? It also came out on Commodore 64. Let’s not forget the biggest reason to remember Forbidden Forest https://youtu.be/BCjK9J-WvZ0
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# ? Sep 24, 2020 04:36 |
Yup, thanks! gently caress, as soon as that music hit, my brain immediately went to the "Nope" place. Scared the poo poo out of me when I was a kid. The version we had: https://www.youtube.com/watch?v=MB7lzcp0y14
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# ? Sep 24, 2020 06:04 |
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This just popped into my head last night and I'm not even 100% sure it's a game, but I remember what I think is a game where your character is in a mental institution, very white and crisp, and that it's a recurring level. I specifically remember you befriending a guy to get some keys, like you have to keep escaping to get back to the game. Does that ring any bells? E: Darkness 2, typing all that out shook it loose from my memory.
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# ? Sep 27, 2020 16:55 |
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Here’s one that I hope is easy- a space shooter from the mid-late 90’s called Hellraiser or Hellblazer or something like that. I remember the cockpit view showed your hand holding a joystick with two buttons that I always thought looked kinda like a goofy floppy-headed muppet leaning around in sync with the game.
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# ? Oct 2, 2020 05:30 |
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food court bailiff posted:Here’s one that I hope is easy- a space shooter from the mid-late 90’s called Hellraiser or Hellblazer or something like that. I remember the cockpit view showed your hand holding a joystick with two buttons that I always thought looked kinda like a goofy floppy-headed muppet leaning around in sync with the game. Ahh, that's Hellbender!
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# ? Oct 2, 2020 05:37 |
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This is a total shot in the dark because I doubt anyone else will remember this, but here goes: Back in the 90's, my brother and I used to play this game on our parents Mac all the time that was a sort of activity center or possibly educational. It was a 2d castle that was navigated around by going from scene to scene. The first screen would be the drawbridge and walls, the second would be the entry hall, and so forth. On each screen would be characters walking around and you could place new characters like a dragon or knights. All characters would walk around after being place and do a short animation, but didn't interact with anything or each other. If you put them in the air they would slowly fall unt they reached the ground and then continue walking. I remember that there was a princess in a tower and if you clicked the window in her room it brought you to a special, secret room. The art style was very cartoony and colorful. I have no idea what the point of the game was as there didn't seem to be any objective. You'd just click from scene to scene, watch some characters milling about and put some of your own in who would just do the same. No math or spelling questions; no quizzes; no recording or typing capability either (at least as far as I remember), so you couldn't create your own stories or plays for the characters to act out. Thinking back on it i must have been starved for entertainment because I played it all the time. My googling is turning up nothing, and not remembering what this was called is driving me crazy.
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# ? Oct 2, 2020 06:15 |
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Mischievous Mink posted:Ahh, that's Hellbender! Ok, I have a question that I'd love answered... What the hell is the deal between Terminal Velocity, Fury 3, and I think Hellbender? Are they all the (almost) same game? Edit: to illustrate my point... 3D Realms' Terminal Velocity: https://www.youtube.com/watch?v=DU6ti5Ng6hg Microsoft's Fury 3: https://www.youtube.com/watch?v=6_8tSpXLuK8 Hellbender: https://www.youtube.com/watch?v=CIlchd2aGZ0 Ok, upon reviewing those, Hellbender seems to be the odd one out, but it's still very similar to the other two. Rupert Buttermilk fucked around with this message at 12:39 on Oct 2, 2020 |
# ? Oct 2, 2020 12:33 |
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Fury 3 is Terminal Velocity but ported to Windows and with things changed around just enough for it to be considered a new game so that Microsoft could publish it. Hellbender is a sequel to Fury 3.
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# ? Oct 2, 2020 13:11 |
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Terminal Velocity was published by Apogee (later 3D Realms), but it was developed by Terminal Reality. And it seems they had a deal with Microsoft for 5 games.
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# ? Oct 2, 2020 13:31 |
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That style of game was also incredibly popular for a while during the late nineties, so even if there weren't a direct connection between the games, I wouldn't have been surprised to see a bunch of basically identical ones anyway.
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# ? Oct 2, 2020 13:33 |
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Thanks, all!
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# ? Oct 2, 2020 13:42 |
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Horizontal scrolling Japanese shooter. Arcade only, never got a home port. Unfortunately I can’t remember concrete details other than pretty dark 2d art, like almost as if it used photo cutouts but not in a clearly goofy cho aniki way. The only thing I remember is the final boss being a translucent monstrous space whale/dolphin that rapidly changes the LSD trip background as it rips you through time and space. It’s not Gradius/R-Type/Darius but I’m positive it’s a spin-off of an established series and not a wholly original game.
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# ? Oct 2, 2020 13:57 |
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Metal Black. https://www.youtube.com/watch?v=V3cwogMB9o0 Jump to 27:10 for the afore-mentioned translucent space whale.
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# ? Oct 2, 2020 14:22 |
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drat that looks cool, it's amazing how quickly shumups veered into bizarre territory though I guess considering the amount released at their peak it was inevitable. Lol that English though.
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# ? Oct 2, 2020 20:04 |
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It has a great game mechanic that I'm not sure is clear in the video. The stuff you pick up to power your super weapon can be grabbed by some of the higher-level enemies and bosses, and they use it to power their own. If you both fire it off and they collide, you get these scary blackhole effects that can fly towards you. I really like the idea of these over-powered weapons breaking the laws of physics and having somewhat random side effects if they interact. I've always wanted to make a game with that as a bigger mechanic but I'm no coder. The two player mode is fun enough, and during the bonus stage where you fly around locking missiles onto dumb enemies my friend and I used to try and push each other off the machine so we could get the shot in ahead of them. e: and that classic klaxon boss warning sound is just awesome. e2: watching that video, it looks like you can steer the blackhole thing into the enemy. I never knew that and thought it was something random that could help or hurt you. Or I'm totally wrong and the whole effect I think exists actually doesn't! Gromit fucked around with this message at 23:02 on Oct 2, 2020 |
# ? Oct 2, 2020 22:36 |
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Gromit posted:Metal Black.
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# ? Oct 3, 2020 03:47 |
Looking for an old (pre-2001) PC game, that was multiplayer on the same keyboard. Top-down tank game with lots of crazy weapons available, and I remember it having Amigia-ish graphics if that makes any sense.
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# ? Oct 3, 2020 04:13 |
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Cardiovorax posted:That is trippy as hell. I can see where the comparison with a Cho Aniki that is a bit less Cho Aniki comes from. Check out Gynoug on the Megadrive if you want another example of the Cho Aniki guy being serious. Well sort of serious since the first boss is a literal man train.
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# ? Oct 3, 2020 04:56 |
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Sakurazuka posted:Check out Gynoug on the Megadrive if you want another example of the Cho Aniki guy being serious.
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# ? Oct 3, 2020 04:58 |
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Gnoman posted:Looking for an old (pre-2001) PC game, that was multiplayer on the same keyboard. Top-down tank game with lots of crazy weapons available, and I remember it having Amigia-ish graphics if that makes any sense. Scorched Earth comes to mind, although that's probably too old.
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# ? Oct 3, 2020 05:10 |
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Gnoman posted:Looking for an old (pre-2001) PC game, that was multiplayer on the same keyboard. Top-down tank game with lots of crazy weapons available, and I remember it having Amigia-ish graphics if that makes any sense. Recwar? http://recwar.50webs.com/
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# ? Oct 3, 2020 05:30 |
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I’ll add Fire Power and Return Fire to the list of tank games, although I have no idea if they had split screen or lots of crazy weapons. https://www.youtube.com/watch?v=8G4ngPXGGgw Note: This game has tanks but the person playing keeps using a chopper for most of the video. https://www.youtube.com/watch?v=hJVkHpMpNWY
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# ? Oct 3, 2020 09:28 |
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On the subject of shmups, I played a vertical shooter on an arcade machine sometime in the mid 2000s. I don't remember much about it but I think you just piloted a plane or ship or something like most of them, but you could skip ahead stages somehow and I did it by accident and went far ahead to some terrifying boss that (afaik) was just some gigantic black machine/monster or something with a strobing background. Even some other people in the arcade noticed and were similarly impressed and it annihilated me and I lost all my quarters I want to say it's one of the Raiden games but it's clearly not, as those were much more grounded with their enemy designs being all planes and tanks and warships and whatnot, and there doesn't seem to be any major level skipping feature in any of them. Kite Pride Worldwide fucked around with this message at 10:38 on Oct 3, 2020 |
# ? Oct 3, 2020 10:28 |
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Yeah Metal Black, I’m trying to collate all the 90s games I know that end in some kind of creepy meat world because frankly it’s a lot. We all had Cronenberg on the mind.
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# ? Oct 3, 2020 11:38 |
Meanwhile Darius was clearly made by and for Troy Mccleur
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# ? Oct 3, 2020 11:45 |
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Kite Pride Worldwide posted:On the subject of shmups, I played a vertical shooter on an arcade machine sometime in the mid 2000s. I don't remember much about it but I think you just piloted a plane or ship or something like most of them, but you could skip ahead stages somehow and I did it by accident and went far ahead to some terrifying boss that (afaik) was just some gigantic black machine/monster or something with a strobing background. Even some other people in the arcade noticed and were similarly impressed and it annihilated me and I lost all my quarters It wasn't Time Pilot was it?
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# ? Oct 3, 2020 16:05 |
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FanaticalMilk posted:It wasn't Time Pilot was it? No, it was a standard autoscrolling top down shooter, and much more modern than that. Like I said, it was similar to Raiden in terms of style and technological level, as far as I can remember.
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# ? Oct 3, 2020 17:50 |
Mierenneuker posted:I’ll add Fire Power and Return Fire to the list of tank games, although I have no idea if they had split screen or lots of crazy weapons. Firepower has the roght general look, but it isn't it. Return Fire is much too modern looking. The one thing I remember clearly is that one of the pickups was an A-bomb that wrecked most of the map (similar to the one in Battletanx).
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# ? Oct 3, 2020 21:25 |
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Gnoman posted:Firepower has the roght general look, but it isn't it. Return Fire is much too modern looking. And it was really top-down and not a side-on view like all the classic Scorched Earth types?
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# ? Oct 3, 2020 22:42 |
Top down and very mobile. A 2D Battletanx is a good summary, now that I think about it.
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# ? Oct 3, 2020 22:54 |
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al-azad posted:Yeah Metal Black, I’m trying to collate all the 90s games I know that end in some kind of creepy meat world because frankly it’s a lot. We all had Cronenberg on the mind. If Blazing Star isn't on that list yet, it should be. Bonus points, if you can call them that, for the final boss being a giant space fetus. I blame Stanley Kubrick.
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# ? Oct 7, 2020 02:04 |
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Point and click adventure game for PC, male main character. Definitely in the 90's, before 2000. Don't recall much but I do recall being stuck in a room or prison cell thing (Vague memories of it being all bluish), with a window you could climb out onto a ledge. Don't think it was a lucasarts game. I know that's not much to go on, I just can't recall any more details than that...
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# ? Oct 7, 2020 16:55 |
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# ? Apr 25, 2024 11:08 |
Is it Orion Burger?
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# ? Oct 7, 2020 17:04 |