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Pooptimus Prime
Jun 12, 2005

Need I remind you!? The foolish receive no mercy...

Nate RFB posted:

Yeah, I FAQ-ed the poo poo out of Symphonia after I beat it and tried to do as many sidequests as possible at the end-game. So I got all of the Devil Arms, went to the supposed location, but oops! Not there. It's been a while since I pulled my save up so I guess it's possible I missed a Devil's Arm (I was sure I hadn't though...), or maybe I got it mixed up and checked the location first and then got the Arms or something stupid like that. If it's not a quest that is time-limited, then that's fine, I'll just do it properly in my next play through.

Hmm. I seem to remember that there IS a reason for Abyssion not being at the bottom of the Temple Of Shadow sometimes - it's something like, do you have everyone in your party? If anyone's missing for a storyline reason ([spoilers]It doesn't matter if you have Kratos or Zelos, though, as long as you have one of them - I fought him with Kratos once[/spoiler], Abyssion won't be there. If that's not it... then I can't quite remember. You may need to have talked to Seles; that unlocks like 15 sidequests for no apparent reason. But I did know at one point, because I remember running into the same problem.

Agreed on the fact that if ToH comes over here, I hope we get the anime version. The CG images are... no.

Um, as for appreciation - I've only played Symphonia, Abyss, Legendia, and Vesperia. I'd say that Abyss is my favorite, with Symphonia and Vesperia following close behind. Legendia has really good, in-depth characterization, but the battle system was... really bad. I played it right after Abyss, and the lack of Free Run KILLED me. Also, I find myself incredibly salty that Walter died, yet Maurits magically survived the first half of the game. I loved Walter! Can I also say how disappointed I was that he wasn't playable when he traveled with your party?

Did anyone else notice that while Vesperia had tons of shout-outs to Abyss in it, it actually took a lot from Legendia as well? A lot of the artes, the way cooking unlocked new recipes, and a few other things that now escape me because I'm tired, seemed to be more rooted in Legendia than Symphonia and Abyss.

I'll probably come back and ramble about my Sync obsession later when my brain isn't full of Vesperia.

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Pooptimus Prime
Jun 12, 2005

Need I remind you!? The foolish receive no mercy...

evilalien posted:

How would you add free run to Legendia's 2d battle system? The battle system was just fine to me having played quite a few of the past 2d battle system Tales games. I just found too many of the characters to be annoying and the story was so boring. Also the 2nd half of the game which just involved you running through the same exact dungeons again for another boring story. I can't believe I finished playing that game.

I wasn't saying that they should've added free run to the 2d system, I was saying that I didn't like the Legendia 2d battle system as much as I liked the free run system they use for all the other new Tales games. It was weird, to me, that Legendia randomly regressed back to that system even though it came out around the same time as Abyss and after Symphonia. There. Is that so hard to grasp?

And you have to retrace multiple dungeons in almost every Tales game, so... complaining about it like it was exclusive to Legendia doesn't make much sense, but whatever.

But it sounds like our likes & dislikes about Legendia are the complete inverse of each other, so there's probably no point in arguing about it. Legendia had quite a few failings, but overall I enjoyed it.

Pooptimus Prime
Jun 12, 2005

Need I remind you!? The foolish receive no mercy...

Samurai Sanders posted:

I dunno, all I can say is that I have played every Tales game and I'd put Legendia in the third quartile, probably. Especially Chloe's story in the second half really got to me.

Chloe's character quest made me cry, as did Moses's when I thought that you were going to have to kill Giet.

Also, prior to DotNW's Emil, Senel was the only Tales main character that I actually played as, though I did use Chloe from time to time as well. I know, it's probably sacrilege in this thread to NOT play as Yuri, but Judith is about 10000x more fun to play as IMO. Aerial combat is my favorite.

Legendia and Abyss are my two favorite Tales games, even though they're not much alike. Legendia plays more like Destiny when it comes to battle, which I didn't mind. I also loved being able to throw enemies with Senel, and Chloe has some amazing half air/half ground moves. Jay is also fun to to play as, with his breakdancing/elemental/throwing knife combo he's got going on, even if he does have a dumb side ponytail.

I'd also say that Legendia has the best music and characterization of all the Tales games. I didn't even mind the lack of voice acting in the second half - the only thing that really bothers me about that game is that some of the dungeons are way too freaking huge (Waterways and the Wings Of Light, holy poo poo) and that Walter, who I was really hoping would join your party eventually because I loved his design and fighting style, somehow dies while Maurits apparently doesn't even have a scratch after you kick his rear end two times in a row.

Also, the final boss battle is the only Tales final boss that actually presented any challenge.

I hope that someday they'll remake Legendia with proper voicing and more sidequests, though.

Pooptimus Prime
Jun 12, 2005

Need I remind you!? The foolish receive no mercy...

Mill Village posted:

I didn't bother with that part either. Why would I want to go through all the same dungeons again just to wrap up small parts of the storyline that were not exactly relevant to the main story to begin with? The game should have had those parts set up like Chrono Trigger did with their character sidequests.

You're entirely missing the overarching story that connects the entire game, though, by skipping the second half of the game. They're not just sidequests, there's a singular plot that connects all the different chapters... and you miss out on the best Tales endboss (Schwartz) by not going through it.

It's like if you stopped playing Symphonia when you get to the Tower Of Salvation for the first time, or Vesperia when you fight Alexei.

Pooptimus Prime
Jun 12, 2005

Need I remind you!? The foolish receive no mercy...

BurningCourage posted:

Funny you say that, because that suggestion appeared on Sony's Ideas blog.

I just came over to post this since the Tales forum is trying to push that link hard.

If any of y'all have a PSN account, it can't hurt to vote that idea up so that Sony might notice it, I guess they have a history of actually taking some of the suggestions posted there!

Pooptimus Prime
Jun 12, 2005

Need I remind you!? The foolish receive no mercy...

Policenaut posted:

Someone sent me this a little while ago and I figured it could use a break here.

A big Tales Of fan has created a survey sort of thing that has over 2,600 different completed entries, designed to be bundled together and sent to Namco Bandai USA when enough are completed. I know you're thinking "surveys :jerkbag:" but Tales of Graces F exists partially due to them and Yakuza 3 was localized due to major fan outcries such as this.

I think it would help if you all started getting Tales of Patriot avatars. I want to see Stars and Stripes with anime people!

I filled out that survey a few days ago, but if someone makes me a good one with Walter, Chloe, or Norma from Tales Of Legendia or Rutee from Tales Of Destiny, I will totally buy it and replace upside-down Miranda.

ETA: Didn't see them posted already, but AC uploaded the new Tales concept art (beyond the one just posted) AND some of the revealed cut-ins for RM3. Looks like the Legendians are getting mystic artes, finally, seeing as there's one for Norma!

Pooptimus Prime fucked around with this message at 04:24 on Aug 21, 2010

Pooptimus Prime
Jun 12, 2005

Need I remind you!? The foolish receive no mercy...

TheOriginalEd posted:

"I believe in your ideals. A world that would accept those of us caught in the middle. I believe in your vision of the world. It has become my hope. I came all the way here in order to realize that dream. I've no regrets. " ?

Take your pick




I think I'll be snagging Norma, I'm trying to think of a good quote right now. Thank you so much!

I wanted to use this, but it's too long: "Getting a new Tales game... it's like, from deep inside you, there's this kind of whoosh, and then this ahhh, and then it's like, kaboom! And from there it's sort of wiggly and kinda fluffy."

ETA: It has been done, butchered the quote a bit. Once again, thanks!

Pooptimus Prime fucked around with this message at 05:37 on Aug 21, 2010

Pooptimus Prime
Jun 12, 2005

Need I remind you!? The foolish receive no mercy...
Emil was fun as gently caress to play as, especially coming off my Judith bender, but they made all the old Symphonia crew handle like rusty shopping carts, and the entire game just felt... unfinished.

I didn't get the hard-on for Richter or Alice that a lot of people seemed to have, so (playable) Emil and Tenebrae really were the saving grace for me.

But there have been multiple Aselian escorts and they've all sucked, right? So no surprise. It was kind of nice to learn a bit more of Aselian history, but ehh. If they want to run that timeline into the ground as their cash cow, it'd be nice if more effort was put into it.

And no joke, I think the Radiant Mythology games are made better than DotNW. At least in those, you can be someone other than the main character and not have to constantly swap to them at the beginning of every battle because of some arbitrary rule that you can't make anyone but Emil or Marta the party leader. So even comparing it against other escort titles, it's not very good.

Pooptimus Prime
Jun 12, 2005

Need I remind you!? The foolish receive no mercy...

Momomo posted:

it's not like Tales characters are very good to begin with.

Legendia would like a word with you.

That game has the best characters/development of any game I've ever played.

Pooptimus Prime
Jun 12, 2005

Need I remind you!? The foolish receive no mercy...

Some Numbers posted:

I'd actually be tempted to try it out, but I don't think I could deal with the second half being completely unvoiced.

Also, isn't the battle system radically different from Symphonia/Abyss/Vesperia?

The battle system is more along the lines of Destiny, Rebirth, and Eternia: no free run. However, there are a lot of moves, spells, counters, an move-crafting system (you can create compound eres by combining different base/arcana ones), etc that are unique to Legendia, and Chloe is easily the best sword-using character of the series.

I actually started out hating the game because I'd just come off of playing Abyss and it was so different, but ended up loving it so much that I now consider it my favorite game out of any series.

Regardless of them not being voiced, the CQs are still my favorite part, and if you skip them, you're missing out on like 30-40 hours, leaving the game unfinished and missing the most satisfying/challenging final boss of any Tales games, one of the best endings of the series, Shirley as a playable character, as well as the lion's share of character development.

If you really hate the battle system, Holy Bottles last for AGES in Legendia. I think I managed to make it through 3/4 of the Waterways on one Holy Bottle once. There is a lot of backtracking, which is a pain, but IMO it's worth it for the story and characters. The monsters in some places do scale to your level a bit since there's backtracking, but I'm apparently weird and find easy battles really tedious and boring, so I actually really liked that.

The soundtrack is amazing, as well. Battle Artist is the best fight music of the series, IMO. I really hope that they get Go Shiina to compose again, because Sakuraba needs a rest from the Tales series. He's been recycling themes a bit, I noticed an Abyss song repurposed in DotNW.

I'm also in the camp wanting a remake, I'm not entirely sure about giving it the newer battle system since I do like its current one quite a bit. I will say, though, that Senel and Chloe work really well in free-run in the RM series.

But it'd be nice to have the second half voiced, have more sidequests and costumes added, add a few more dungeons to cut back on the backtracking, and have Walter survive and join the party - someone looked in the game files and it seems he was supposed to be a party member, combine that with the fact that NOBODY mentions his death after it happens while other "lesser" NPCs who die are mentioned and even have graves that you can visit... I think he might have initially been slated to survive and join the party, but perhaps that was nixed because they thought having two martial artists would have been redunant? Admittedly, that might be wishful thinking since I adore him, but I'm not the only one who wants him added!... it's a beautiful game already, and the fact that it did manage to be as good as it was even with all the localization mistakes and flaws mean that it could be really amazing if it was remade and perfected.

Y'all don't want to get me TOO started on this, I will talk Legendia and Walter until I'm blue in the face, fair warning!

Pooptimus Prime
Jun 12, 2005

Need I remind you!? The foolish receive no mercy...

Azubah posted:

I finished the main plot of Legendia but couldn't bring myself to continue. I'm sure the character background quests are amazing, but I couldn't stomach how Shirley basically holds Senel against his will to be her dude or else she fucks the world since she's the catalyst of the super gently caress off weapon in the game. Spoiled bitch.

That's oversimplifying it a bit, she did also just get kidnapped and tortured by the Crusand Empire, watched her sister sacrifice herself to stop a ridiculous weapon that she and her sister were forced against their will to help launch, have Fenimore essentially die in her arms at the hands of Gadorians... remember, THAT'S when she allowed herself to be possesse by Nerifes finally, when Fenimore was killed. Not when Senel turned her down. I think that Senel rejecting her helped, but you gotta admit, girl just went through a LOT of pain at the hands of the Orerines, and for a 15/16 year old (can't remember exactly, but she's even younger than Jay, right?), it's not really surprising that she finally decided to help Maurits. What's impressive is that she managed to stop herself and buck the influence of Nerifes and Maurits. I just wish it had happened a few moments sooner so that Walter didn't have to die!

I mean, I'm in the camp that prefers Chloe and tbh I sort of consider Chloe to be the 'real' heroine of Legendia, but Shirley gets a bad rap. Her voice acting was pretty painful, though, I will admit that.

To be honest, both her and Senel are sort of idiots in the first half, but it makes sense in that the first half is meant to be their Character Quest - everyone else acts a drat fool in their respective CQs and yet, say, Jay doesn't get half the flack for betraying everyone to Solon, or Chloe for stabbing Senel through the gut and running off to kill someone the party had grown close to - possibly because Shirley's VA is atrocious, possibly because you don't get her as a legit party member until the second half so you might not feel as attached to Shirley as you do to the others when their big heelturn moments happen. If that makes sense.

Pooptimus Prime
Jun 12, 2005

Need I remind you!? The foolish receive no mercy...

Levantine posted:

So I've been playing Arc Rise Fantasia - did any of the Tales team work on it? It has a very similar flow and plot to the Tales game in general. It's actually a really good game once you get past the localization...

I'd heard that some of Team Symphonia worked on it, I have no clue if that's legit.

I bought it, but a lightning storm fried my Wii's AC adapter somehow (it was off and plugged into a surge protector) so I'm waiting on a replacement before I get to try it.

Pooptimus Prime
Jun 12, 2005

Need I remind you!? The foolish receive no mercy...
Yeah, we've been discussing this on the Tales forum for about a week or so, the general hopeful theory seems to be that maybe Tempest is going to be used as a 3DS launch title or something.

I recall a rumor that some English VAs used to have Tempest on their resume, so it's possible that it was partially localized and then since it turned out to be the worst Tales game ever or something they decided to say it was an 'escort' and sort of brushed it aside. So that's how people are justifying a possible decision to localize it now, since it might be already partially finished?

Does the Graces that's shown in those results say whether it's for Wii or PS3, I can't tell from that pic and forget if it's already been clarified on the Tales forum.

Pooptimus Prime
Jun 12, 2005

Need I remind you!? The foolish receive no mercy...

wdarkk posted:

Yeah, I was about to post something to the effect of "wtf isn't Tempest hated more than DNW".

A lot of people say it's between Tempest and Legendia for the "worst Tales", but those people are also dumb because Legendia is actually the BEST TALES.

I dunno, I've seen some Tempest fans lurking around the forums. Caius seems to have fans and apparently Bamco thought that Lukius or Lucius (or whatever the Judas-lite looking guy is called) was popular enough to give Flynn his costume in PS3 Vesperia.

I have a copy since you can import it for like $10 and there's a translated script online, but I've never gotten around to actually trying it out, so who knows.

Pooptimus Prime
Jun 12, 2005

Need I remind you!? The foolish receive no mercy...
I bought RM2 even though I don't speak Japanese, I figured I could hammer my way through enough missions to get Chloe and Guy in my party and then I'd be happy.

Unfortunately, I somehow managed to lose track of the game disc right after I finished the mission where you get Guy.

Let's all pretend that this is a message from the video game gods saying NO SARAH YOU MUST NOT PLAY IT NOW FOR WE FORESEE LOCALIZATION

...or something like that.

I dunno.

Pooptimus Prime
Jun 12, 2005

Need I remind you!? The foolish receive no mercy...

Some Numbers posted:

I figured that this would be a better place to discuss this than in the Bleach thread.

I've played Symphonia, Abyss and Vesperia at least once each (working on my second playthrough of Abyss...slowly). I think Vesperia is head and shoulders better than either of the other two.

My problem with people giving Vesperia tongue-baths and claiming it as 'the best Tales' is that storywise, Vesperia is incredibly cliched. The gameplay is fantastic, particularly my beloved Judith, but the story is a big disappointment. Everything is so telegraphed and by the book that you can literally figure every plot twist out within the first few hours of a freakin 60 hour game if you've ever read a book or played another JRPG before or have any sort of brain. The villains are, with the exception of one particular gun-scythe wielder (so of course they get rid of him early on), minor annoyances that didn't have me invested in them in the least and had really, really stupid motivations.

Abyss may not have flashy graphics anymore or aerial combat, but the story managed to shine through even its more cliche and contrived moments due to the cast - both the party and the villains - and the extremely detailed world and its history being compelling. Guy Cecil is still one of the most fun Tales characters to play as, the God Generals are great and left me wanting a prequel starring just them, and while I personally didn't care for Asch, I know that many people consider him with Leon-like levels of devotion.

Legendia, for me, is the cream of the crop. The music is perfect, and while some people might not like the more Destiny-style combat, it's refreshing that all the physical fighters have mostly unique moves - even old classics like Sword Rain are changed up, and the system allows you create compound, unique attacks and even counters in Chloe's case. The characters are all so fantastic that even though you lose voice acting halfway through the game and they're not animated to be as expressive as the other game, you STILL manage to come away feeling that they're the most developed out of any Tales game. The story is evolving; you won't realize the final boss until a good 40 hours into the game, and instead of following a path to get there that reeks of a billion other games (let's be frank, Vesperia's getting the summon spirits was just Symphonia's second half repackaged). Legendia is probably the only game that really deserves the 'Tales' part in its title, because you get quite a few mini-arcs that end up fitting into a bigger, overarcing story that ties the whole 80-hour thing together.

I guess what I'm saying is that sure, Vesperia's gameplay was phenomenal when it wasn't breaking people's 360s (Looking at you, Rita), but the story is just. Not good. So when you were actively suggesting that you hoped Bleach would turn out like Vesperia, I... just really, really disagree with that sentiment.

And that's why I suggested that you play the other games, because almost all of the stories - barring, like, Radiant Mythology and Symphonia 2 - are at the very least superior to Vesperia's.

But maybe you like really obvious plot twists and boring villains, I guess.

Pooptimus Prime
Jun 12, 2005

Need I remind you!? The foolish receive no mercy...

Policenaut posted:

I'd much rather see a new Tales game in English on a platform that hasn't had an English Tales game yet than a re-release of a 2 year old one

Yeah, exactly.

As much as I like the idea of getting to be the new-and-improved Flynn, I'd rather have an entirely new story and cast, so I'm happy with the announcement as is.

But people will always complain. I saw people on the Tales forum already bitching because they imported Graces, and apparently that means localization should never have happened and non-importers should never get the play the game since they already spent money on it, or something. Then there's the people who don't have a PS3 who are mad that the game isn't magically coming to whatever console they own, and of course, the people who would prefer a game that we *already have here* over an entirely new addition to the series.

From Namco's standpoint, given that the Tales series isn't a huge seller over here, announcing Vesperia PS3 rather than Graces F would've been kind of silly/stupid of them, since it'd be a much smaller market of people buying it than Graces F, since not every person who already had Vesperia would purchase the port. At least with Graces F, we have a chance of it selling and doing well enough that they'll decide to do Vesperia PS3 later (though I'd rather get Xillia).

As much as we complain about them, releasing Graces is sort of a gambit already for them, given how much financial trouble they were in, isn't it?

Pooptimus Prime
Jun 12, 2005

Need I remind you!? The foolish receive no mercy...

U-DO Burger posted:

Yeah, a pretty large amount too (Judith as KOS-MOS :swoon:). Each party member gets to cosplay as a character from another Tales game, and there's even a skit where the personalities of those characters start to overwrite the personalities of your party members. :tinfoil:

...Is this skit involving Rita using Walter's personality?

Because that would be amazing. But I have a suspicion that it might be the Mao costume instead, because probably not enough people would even realize who she was imitating if it were a Walter impersonation.

But then again, Rita singing like Mao would also rule...

Pooptimus Prime
Jun 12, 2005

Need I remind you!? The foolish receive no mercy...

U-DO Burger posted:

I'm afraid I don't know who either character is (I'm a terribly inexperienced Tales fan :ohdear:), but Rita sings in the skit, so I guess it's Mao.

e: The skit in question

Mao is one of the main characters from Tales of Rebirth, so while he'd be unfamiliar us poor English speakers since that game never got localized, I assume that most Japanese fans would get the reference. I only know about his singing habit from stumbling onto a few Rebirth skits on YouTube.

Walter, on the other hand, is the best Tales character ever a relatively minor antagonist/anti-hero from Tales of Legendia. Put it this way, I'm still pretty blown away that he even rated a costume title. I'm still holding out hope that the mere existence of Walterita + villains like Van and Dhaos being added as playable characters in RM = eventual playable Walter in one of the crossover games.

Ugh, I've said it before, but I shouldn't really get started. It's gross how much I can fangirl for Walter and Legendia in general, really.

Pooptimus Prime
Jun 12, 2005

Need I remind you!? The foolish receive no mercy...

Xythar posted:

I beat Legendia (well the main quest anyway) and I don't even remember who Walter was. Was he in the character quests or something?

Nope. He was the third character introduced in the game, actually (before you think I have some crazy absurd memory for being able to be so specific, I have to admit to starting a new Legendia playthrough a few hours ago, so it's fresh in my mind).

He's actually a pretty big part of the main quest's plot - he acts as both your ally (travels with you for a huge chunk of the main game while inexplicably never joining the party even though, supposedly, there are traces of him originally being playable on the disc, he also leads the Ferines and automatons against Vaclav) and antagonist (once Shirley gets possessed by Raging Nerifes, he becomes your enemy as a matter of course since he's sworn to obey/protect the Merines) - basically, he's Legendia's answer to that character trope Tales is so fond of... think Yeager, Asch, Kratos/Zelos, etc. Tragic anti-hero who both aids and attacks the party and tends to die in a needlessly self-sacrificial way. I blame Leon for starting that trend and then getting so absurdly popular that they decided they had to do it in every Tales game!

You might also just remember him as "that dude who thought disguising himself as an Orerines meant wearing like 50 belts and a turban" or "that guy with the plot armor who keeps trolling me with fights that I can't win"

If he had joined the party and gotten his own character quest, I'm pretty sure that it would've involved belt rehab and learning to fight fair.

ETA: I forgot about his ridiculous battle noises. WHATWHATWHATWHATWHATWHATWHATWHAT

Pooptimus Prime fucked around with this message at 04:53 on Feb 4, 2011

Pooptimus Prime
Jun 12, 2005

Need I remind you!? The foolish receive no mercy...

Policenaut posted:

Namco Bandai: Tales of Graces F localizing due to fan outcry

So essentially Tales is the next Yakuza, a "doomed" franchise brought back to life in North America by an extremely vocal fan base. Whether or not Tales will have the same success as Yakuza is yet to be seen. Also interesting to note, Namco Bandai would not give a definite answer to the question of Graces F being released on both PlayStation 3 and Wii at the moment, instead telling us to wait for another announcement later on.

Probably because Vesperia wasn't as good as Abyss.

Story veered into yawn-inducing cliche far too often. Vesperia's strength was the gameplay, not the characters or story, IMO. Abyss created a world and characters that drew you in with unique mythology, but Vesperia felt like they just grabbed a bunch of cliches from old games, tossed them into a pot, and then relied on Yuri being a smartass to try and make the game feel fresh.

From what I've heard, Graces is much better on all fronts.

Pooptimus Prime
Jun 12, 2005

Need I remind you!? The foolish receive no mercy...

Skeezy posted:

Went ahead and picked up Tales of the Abyss after getting all excited for Graces F. I asked about this in the "What should I know before I play this game" thread but I figure it would be best to ask about this here.

Any tips or what not I should know about before getting started on Abyss?

EDIT: Also out of curiosity how does stack up Luke as the main protag? Any good compared to say Yuri? Should Guy have been the main protag?

Guy is perfection, but Luke is just fine as the main character.

And yes, he's pretty popular, Luke tends to rank very highly on the popularity polls, above the other main characters (I think only Yuri and Asbel beat him last year). I personally prefer Stahn or Senel, but YMMV. I've accepted that I have different tastes than the fanbase at large.

Just play the game and decide how you feel about the characters for yourself. Don't let yourself get preconceived notions about any of the characters, give them all a chance and like who you like~

Pooptimus Prime
Jun 12, 2005

Need I remind you!? The foolish receive no mercy...

Policenaut posted:

Flynn analog spotted. Can't wait to use him for all of 1 hour.

Flynn/Asch/Leon/Ras/Richter (and possibly Richard, I've tried to stay somewhat unspoiled about Graces' plot) analogue. They love doing that kind of tease character.

Still no bigger tease than Legendia's Walter, though. Dude travels with you for a chunk of the plot and yet you never get to use him in your party! So you're just left being all sorts of jealous of his sweet eres during the "hello I am the main character's rival" fights =P It's like an infuriating version of Ion, if Ion could fight and had badass artes and spells.

Xythar posted:

I genuinely enjoy Tales plots especially Symphonia (loving awesome) and Abyss. Vesperia didn't have quite enough plot twists to be awesome but was still good (mostly thanks to Yuri). So yes, there are people who enjoy Tales storylines.

For plots, I'd put Legendia and Abyss up in the "fantastic" realm, and Symphonia gets a pass from me just because I'm a late bloomer to gaming and it was the first JRPG that I played, so its plot was fresh to me at the time.

Vesperia has wonderful characters and battle system, but the plot was stale and cliche.

I liked Destiny's story a lot as well, I'm not 100% done with Eternia yet so no judgement just yet.

Symphonia 2 was pretty terrible, though.

Pooptimus Prime fucked around with this message at 19:09 on Jul 20, 2011

Pooptimus Prime
Jun 12, 2005

Need I remind you!? The foolish receive no mercy...

Momomo posted:

That's made worse when you remember that Presea's sister came back from the goddamn grave to tell Regal not to blame himself, and yet he keeps blathering on and on and on about atoning for his sins. The way Lloyd, Genis and Kratos dealt with killing an innocent person was also really dumb, but that was Regal's entire character, so it was much worse.

Regal was just a disappointment. I usually love the martial artist characters, but he is the big exception. Mediocre artes, mediocre healing, mediocre plot points. I know some people out there dig him, but I just don't get it.

Pooptimus Prime
Jun 12, 2005

Need I remind you!? The foolish receive no mercy...

Stelas posted:

A bunch of Xillia Battle Videos.

Well, now I am distinctly stoked. It feels like it's lost something of Vesperia's chaotic craziness, but I don't expect them to go balls out in initial videos anyhow. Looks slick and fun and there is a kung-fu butler casting spells to summon giant meteor bowling balls, I am sold.

e: Elise looked about as fun to use as watching paint dry, then the last five seconds of her video kicked in. :stare:

Jude and Leia look fun, Jude's like some sort of teleporty Senel and Leia seems vaguely reminiscent of Judith. I suspect that I'll end up playing as one of/both of them if the game gets localized.

Milla's the magic swordsman type it looks like, and Alvin looks like the classic Tales swordsman (I heard some majinken spamming) with a twist. For some reason it looked like they were just showing Elise using her basic attack until the very end when she actually cast a spell, kinda weird.

Kung fu butler does look awesome, and that's how I will forever think of him now.

Pooptimus Prime
Jun 12, 2005

Need I remind you!? The foolish receive no mercy...

Stelas posted:

Yeah, I agree on both counts. Watching it probably put me off playing as Milla, since I've never really got the hang of the Magic Knight style, but I really want to get to grips with the three full fighters. I'm hoping that the butler gets some awesome rapier-esque techs to round out his spells, since we really didn't see him do much but cast.

Magic Knights can be a lot of fun (I'm particularly fond of the remade Stahn and Leon, and I used Kratos/Zelos for an entire Symphonia playthrough and enjoyed it), but I tend to gravitate a bit more towards speed/combo types like Guy/Sheena/Judith, with added bonuses (in my mind, ofc) given to either aerial combat or martial artists. So both Jude and Leia look right up my alley. Part of the reason I like Legendia so much is that most of the iron erens, save Moses, were all zoomy combo machines.

In summary, they need to give all of the above and let me play as Sync somehow, thanks. I'd import RM4 or whatever if they added him.

Pooptimus Prime
Jun 12, 2005

Need I remind you!? The foolish receive no mercy...

Stelas posted:

Man, the minute I got Chloe in Legendia I switched to her and never looked back. I'm sorry, Senel, but you just keep knocking everyone to the ground and interrupting my combos, we can't be friends.

Legendia is the only game where I honestly swap my player-controlled character constantly because I found Chloe, Senel and Jay all to be so much fun.

With all the other games, I generally stuck to one character:

Destiny: Stahn, but I have the original PSX version so that's a given.
Symphonia: Sheena (Kratos or Zelos when Sheena's unavailable).
Abyss: Guy (and Natalia for the very short part where Guy is unavailable).
Vesperia: Judith (Estelle, Raven or Rita when Judy is unavailable).
Eternia: Farah, though I adore Ras during the short time you have him.
Phantasia: This is the weird exception to the "speed-based melee" type rule - Arche.
Symphonia 2: Since the old cast were made to handle like rusty shopping carts, I stuck with Emil since even if the game was kind of a turd, his gameplay wasn't bad.
Radiant Mythology: I made a thief/fighter descender, but switch to Leon and Rutee a lot when they're in my party.



Psion posted:

And from what I can tell, which isn't much so far, admittedly Patty is most definitely glued onto the game as opposed to really being important. Yes, Namco, I sure didn't believe you then and it's paying off now!

Who cares about Patty, though? I only want the PS3 version for Flynn.

Pooptimus Prime
Jun 12, 2005

Need I remind you!? The foolish receive no mercy...

Cake Attack posted:

Judith is kind of a hassle to play until you get a lot of her late game skills, at which point she becomes by far my favorite character to use. If we get ToX I'm using Leia all the time.

I may be the exception, but I tried out Judith as soon as she joined and it was instant love. The more in-air chaining ability that she unlocks, the better she gets, but it's my opinion that even from the very first time you get her that she's amazing. I know that a lot of people find her to have a learning curve or be hard to use, but I personally didn't find her to be like that at all. I had fun figuring out which moves flowed best into each other, and I'm sort of a damage-hog as it is so I didn't mind her isolating enemies by juggling them into the sky (plus, if you go on to read my normal party lineup, they were all people who could effectively damage aerial enemies as well via spells/arrows).

As for Karol, he was too slow for my tastes as a controllable character, but he wasn't a bad AI-controlled party member at all. Both he and Raven serve as completely functional healers if, for whatever reason, you don't like Estelle.

I tended to roll with Judith, Rita, Raven, and Estelle as my main party - the 3 females party gave Raven a nice boost iirc from one of his skills. And between him and Estelle, the party was always buffed and healed with Rita and myself/Judith could concentrate on murdering everything.

ETA: I also have to clarify that my copy of Vesperia had some super AI or something, because I never had the problems with Estelle's AI that I see most people complain about. She's no Mitsuru, that's for sure.

Pooptimus Prime fucked around with this message at 20:39 on Jul 24, 2011

Pooptimus Prime
Jun 12, 2005

Need I remind you!? The foolish receive no mercy...

Some Numbers posted:

A million times this.


No, see, my issue with her is that she has to cast a spell to heal and she doesn't get Resilience like Rita, so she'll always stagger if she gets hit while casting.

Tactics ---> Stay Out Of Trouble (or whatever it's equiv is called in Vesperia) plus keeping an eye on your casters and killing anything that aggros them will essentially solve that particular problem.

Like I said, I'm a damage hog as Judith and the Legendian casters trained me well to keep them covered (if you don't get the reference, the crystal erens in Legendia will warn you vocally if an enemy gets too close to them while they're trying to cast spells or heals, or if they're low on MP - a useful thing even if I would've preferred the dialogue they used to do so be a bit more varied. IF IT GETS ANY CLOSER IF IT GETS ANY CLOSER IF IT GETS ANY CLOSER...), so I tended to take out anything that was targeting Estelle first.

Pooptimus Prime
Jun 12, 2005

Need I remind you!? The foolish receive no mercy...

Some Numbers posted:

And that generally works, but in fights with a huge number of enemies, like Barbos, that's not as easy as you think.

I'm not saying she's bad, Karol just works better for my playstyle.

You're right, clearly I somehow managed to skip the Barbos fight and any/all fights with multiple enemies. That was all just theoretical.

Sarcasm aside, because I couldn't resist poking at the way you phrased that...

I wasn't telling you what to do, or to stop using Karol, or that you're bad at the game if you can't keep Estelle safe, just saying that it's completely possible to have Estelle be a functional and effective healer. She tends to get a lot of panning as a "bad healer" from people because people just ignore all tactics and wonder why she keeps trying to run into the fray and use delight roll instead of heals. You'd be surprised at how many people literally do not even realize that changing AI tactics is a thing.

Karol and Raven are both more than competent healers as well, I'm not denying that. Just weighing in on the healer topic =P

Pooptimus Prime fucked around with this message at 02:45 on Jul 27, 2011

Pooptimus Prime
Jun 12, 2005

Need I remind you!? The foolish receive no mercy...
Give me a Giet attachment, dammit.

Pooptimus Prime
Jun 12, 2005

Need I remind you!? The foolish receive no mercy...

Honest Ray posted:

I usually hate on DLC that is purely cosmetic, but I definitely am stupidly willing to spend money on costumes that have absolutely no effect on anything so I can play dress up like a man child with my ~~~TALES~~~ characters. Flynn Hubert was worth my money dammit! Same with suit Asbel!

Natalia Cheria was the best waste of money ever. Awkward Justice while throwing knives in faces is the best way to play.

Pooptimus Prime
Jun 12, 2005

Need I remind you!? The foolish receive no mercy...

Policenaut posted:

Meet the new Tales of Hearts R cast member Garad Grinas, who is either the most fabulous or color blinded older man in Tales.



I'll forgive his fashion atrocities because he looks pretty fun in gameplay: https://www.youtube.com/watch?v=g1two1vD85w

I'm still holding out hope that we'll see any of the Vita R games localized.

Pooptimus Prime
Jun 12, 2005

Need I remind you!? The foolish receive no mercy...

Cake Attack posted:

It's pretty simple. Pick as many as you want from Tales of Symphonia (GCN), Tales of the Abyss (PS2, 3DS), Tales of Vesperia (360), Tales of Graces (PS3).

Add Tales of Legendia (PS2) to that list.

Legendia gets a bad rap because it has a different playstyle than some of the other newer games (it's more Eternia/Destiny 2 than Abyss/Vesperia), but the story, music and characters are bar none the absolute best of the series.

In my experience, most people who will tell you it's awful never actually made it past the initial "wait this game isn't like Symphonia/Vesperia" moment. Admittedly, I had this moment myself in this very thread IIRC - "where is my free run??" mostly, but I got over it quickly because like I said before: no other game even comes close when it comes to the story or the characters and the music is absolutely incredible. Plus, once you get the hang of the combat system, it becomes really engaging in its own way. Senel can knock enemies down and throw them as well as create special eres specifically for taking down certain types of enemies; Chloe has an entire series of counters that can increase damage dealt to certain enemy species (and quite possibly one of the best Tales sword-wielding characters); and Jay is just sheer awesomeness with daggers, elemental attacks and status effects.

The other common complaint is that enemies scale with your level in some areas (because some maps are reused) - but I personally found that appealing, since I usually have to run other Tales games underleveled so that there's some challenge. Legendia also has one of the harder/most rewarding final bosses, as well as a series of quests - not sidequests - that focus on each party member while still being involved with an overarching storyline. Also: Walter.

Most people who finished it are seriously in love with it and it inspires almost creepy cult-like defense, thus why you're seeing us pop up to white knight it a bit after seeing it brushed off!

So yeah, considering it's easy to find Legendia pretty cheaply (I got my copy for like four bucks), I'd give it a shot. It's the best.

Pooptimus Prime
Jun 12, 2005

Need I remind you!? The foolish receive no mercy...

Levantine posted:

I agree with pretty much everything you said but what kills me is Legendia isn't Co-op. I can forgive the differences but it really takes a lot of fun out of it especially when you're used to co-oping tales games in general. But the game is very good on its face and really doesn't get enough love.

This reminds me, do you guys think we'll get a Tales game with online co-op anytime soon? I feel like the battle system would be perfect to be able to play online with people.

As for Legendia, I didn't notice - most of my local friends who game aren't into JRPGs at all, and if they are, it's FF only. So I honestly never even considered that part!

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Pooptimus Prime
Jun 12, 2005

Need I remind you!? The foolish receive no mercy...

ImpAtom posted:

Yeah, online co-op for Tales would be a disaster for anything but arena stuff. Having to sit and watch someone else play a story-heavy RPG just for the possibility of getting into fights is... yeah.

I assume it would kind of work the way the Endurance Run of P4 did, seeing as that was two guys playing a one-player game and still managing to enjoy and complete it? Have one person controlling the dude during the story and running around town, talk about poo poo that goes down in the story on voice chat, when battles start you both contribute. Basically exactly how multiplayer for Tales is already, just with the option to play it with someone who isn't actually in the same room as you. It would work best for people who want to play with a specific person/group, for sure, but that's pretty much exactly the point of what I want. I don't know anyone IRL who likes these games and I'd love to be able to go through the game with some long-distance friends who love them as much as I do, y'know?

I'm not sure why it needs to be anything more than that. I wasn't trying to suggest it become Tales of Modern Warfare.

I do think, however, that they should give a Radiant Mythology style MMO a shot. They've already got the class system, crafting, and quest system set up, and given that the series is a bit more popular now it could do better than Eternia Online did. It'd be pretty awesome to have a combo-heavy battle system where you could maybe explore certain towns from Tales, interact with NPCs of Tales chars, have an arena where your party can go against AI teams of Tales chars, etc.

ChaosArgate posted:

That'd be immensely boring if for some reason the P1 of the group always avoided fights and did only story and/or non-combat related sidequests. I can barely get my friends to play local co-op to begin with!

Then you wouldn't have to use that feature :monocle:

Pooptimus Prime fucked around with this message at 16:37 on Jan 26, 2013

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