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Tylana posted:Prey 2017 already has a sufficient page on the wiki. The loading minigame nets you bonus demon fangs, which are always useful to have more of.
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# ? Feb 22, 2020 13:21 |
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# ? Apr 26, 2024 00:21 |
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You get them infinitely easier from fights, so I didn't find the minigames worth playing. The button mashing one is what, 50 presses per fang? Meanwhile you get a guaranteed fang from (almost?) every enemy by beating them the right way.
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# ? Feb 22, 2020 13:25 |
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Okami: Every enemy, when killed by a specific technique specific to its enemy type, gives you a demon fang. The starter demons for instance are the slash brush stroke. This demon fang is independent of the one they will drop for peeing on them, a technique you can buy later and which seems useless and wasteful if funny otherwise. Combining the above two things and you will be swimming in demon fangs and have no need to mess around with any other sources. There is no penalty for caring dozens and dozens of healing items and popping them in the pause menu whenever you get hurt so you will never be in danger from a bossfight.
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# ? Feb 22, 2020 13:25 |
srulz posted:Prey: 1. All junk is intended for recycling. I would advise against recycling ammo and upgrade parts but everything else is fair game. 2. No trap skills. Even Leverage has a point, it just isn't opening doors but killing Typhon by throwing teacups and reployers at them. It also lets you turn all those oxygen bottles into conveniently placed grenades. 3. Enemies respawn as you progress through the story, items don't. I don't think you can farm anything per se (there is a later-game enemy enemy that has a chance of spawning in every area and will eventually come back if you kill it but it takes more resources to kill it than you get). That being said, farming isn't really needed.
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# ? Feb 22, 2020 13:29 |
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Barudak posted:Okami: You actually hit them with this after they’re dead. They’ll go into a floaty slow-no death animation, and then you hit them one more time with the right brush stroke for the fang. Usually it’s power slash or blossom, but later enemies have some pretty unintuitive ones. It’s not always a technique that has to “hit” an enemy either.
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# ? Feb 22, 2020 14:41 |
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SkeletonHero posted:You actually hit them with this after they’re dead. They’ll go into a floaty slow-no death animation, and then you hit them one more time with the right brush stroke for the fang. Usually it’s power slash or blossom, but later enemies have some pretty unintuitive ones. It’s not always a technique that has to “hit” an enemy either. The Golden Fury skill will also get a Demon Fang off any demon, iirc.
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# ? Feb 22, 2020 14:51 |
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SkeletonHero posted:You actually hit them with this after they’re dead. They’ll go into a floaty slow-no death animation, and then you hit them one more time with the right brush stroke for the fang. Usually it’s power slash or blossom, but later enemies have some pretty unintuitive ones. It’s not always a technique that has to “hit” an enemy either. Also keep in mind that you have one hit, period. If you're mashing attack and hit them after the slow-mo animation starts they'll instantly go into a much faster animation and can no longer be hit.
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# ? Feb 22, 2020 15:10 |
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Anything for Space Hulk Tactics? Grabbed it on a sale a while ago on PS4, tried it a bit and got stuck in a seemingly unwinnable mission.
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# ? Feb 23, 2020 01:15 |
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Afriscipio posted:Anything for Kingdom Come: Deliverance? Other than what is currently on the website: Unlike most games in the genre, you do not start out as a badass capable of killing multiple low level enemies. You aren’t expected to win a fight until a couple hours into the game The beginning area can be seriously cheesed. You can choke out farmers, then guards to train stealth. You can do the combat tutorial and ignore the instructions, just keep swinging at the trainer to train fighting. Pick all the weeds to train herbalism. Etc. however, if you get caught doing anything naughty, you will have to spend the rest of the prologue running from the guards. The first herbalist perk you should pick is leg day.
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# ? Feb 23, 2020 01:26 |
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Anything for Shadows: Awakening? Picked it up from Fantatical for 3 bucks.
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# ? Feb 23, 2020 02:49 |
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Seeing as I just replayed it, here's a bunch for Infinite Space on the DS;
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# ? Feb 23, 2020 03:29 |
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Anything for Detroit: Become Human? I looked on the wiki but there doesn't seem to be anything. I'm playing on Experienced difficulty so it said something about characters dying?
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# ? Feb 24, 2020 18:08 |
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Bogmonster posted:Anything for Detroit: Become Human? I looked on the wiki but there doesn't seem to be anything. I'm playing on Experienced difficulty so it said something about characters dying? Characters can die at any difficulty - go into the game blind, if you're not confident about your skill with QTEs, feel free to play on a lower difficulty setting. There isn't much to know about the game beforehand - it's a narrative game, and it's impossible to see every plot thread in one playthrough, so don't worry about it.
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# ? Feb 24, 2020 18:20 |
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srulz posted:3. There are random unexplained symbols sometimes. For example, when I'm swimming, there's this symbol over me? What does it mean?
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# ? Feb 24, 2020 18:24 |
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Bogmonster posted:Anything for Detroit: Become Human? I looked on the wiki but there doesn't seem to be anything. I'm playing on Experienced difficulty so it said something about characters dying? All Experienced difficulty does is make the QTE's less forgiving, and therefore more likely to get someone killed when a mistake is made.
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# ? Feb 25, 2020 01:52 |
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Anything for Judgement?
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# ? Feb 28, 2020 15:13 |
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Which one? There's two or three games by that name.
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# ? Feb 28, 2020 15:30 |
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I have a hunch that it is Castlevania Judgment! But Sega's Judgment is a more recent game, so probably that.
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# ? Feb 28, 2020 16:00 |
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SoR Blaze posted:Anything for Judgement? Money seems tight at first, but a little ways into the plot, you'll unlock the VR mini-game (not real VR, the character goes into VR) and that can make you mad cash really fast. Unlike Yakuza, some of the side stories aren't found on the street. You'll unlock three location where you can check for detective jobs and you should visit them between every plot event. Tiger Style is better than Crane Style in almost every situation and gets a lot of upgrades from the skill tree. Unless you're trying to 100% the challenges checklist, you can stick to Tiger Style for pretty much the whole game.
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# ? Feb 28, 2020 16:57 |
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Age of Wonders: Planetfall? Going to be playing on PS4 if that makes a difference.
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# ? Feb 29, 2020 19:26 |
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TheHoosier posted:Age of Wonders: Planetfall? Going to be playing on PS4 if that makes a difference. The tutorial isn't too long and does a good job explaining most mechanics, you'll get most of what you need from it. About the only mechanic it doesn't explain (since it was added in a later patch) is if you replace a mod on a unit with a different mod, any cosmite spent on the first mod is automatically applied to the cost of the new mod. Basically this means don't be afraid to mod out your units with early game mods, since any cosmite invested in them will carry forward once you replace them with better ones.
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# ? Feb 29, 2020 23:10 |
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SoR Blaze posted:Anything for Judgement? When you're drunk you build heat quicker so keep a few bottles of booze on you to keep your buzz. There's a few skills you can buy to enhance the benefit too.
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# ? Feb 29, 2020 23:12 |
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Stranger of Sword City
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# ? Mar 1, 2020 03:36 |
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Anything for Xenoverse 2 assuming I can get it to stop crashing on trying to load the main game?
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# ? Mar 1, 2020 21:52 |
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PMush Perfect posted:Anything for Xenoverse 2 assuming I can get it to stop crashing on trying to load the main game? Apparently it's because the game doesn't account for leap years? Threads on steam suggest setting your computer time to before Feb 28th and see if that works. As for actual in-game advice can't help, sorry. Only played a bit of the first one.
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# ? Mar 1, 2020 21:57 |
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That did it, thanks. Weird bug, considering it's the 1st now...
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# ? Mar 1, 2020 22:04 |
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PMush Perfect posted:Anything for Xenoverse 2 assuming I can get it to stop crashing on trying to load the main game? The story missions don't need to all be finished in a sequence. You can go partway and do the PQs to build up your money and buy early levels. If you want to play with multiple characters and do all the quests only their race can do, use the money your main has and spend it on leveling your alts. You are permitted to fly in the hub when you advance the story. It sucks not being able to fly. I wouldn't bother with the milk delivery quest, but the stone quest is worth it when you can do it. Don't ever bother grinding for the perfect QQ bang. It is bullshit design. Get some low level stuff and fuse for more positive pips than negative. The perfect QQ bang is for cheating programs. You can get all the items you want by flying around the hub and selling the cure condition items. Masters take a long time to build relationship with before they can teach you. Bring their exact form partners with you (no Super Goku for the normal Goku Master) and Z rank PQs. Hit is the worst Master to deal with and his moves are garbage. Most of the DLC is worth the content, except the music packs, which are garbage. The tutorial missions will teach you stuff you won't ever find out on your own. Take advantage of the training area in the Room of Spirit and Time to check out how moves work and how much damage they do. Pose buffs tend to be disappointing. You will know through training. Pose whenever you can.
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# ? Mar 2, 2020 00:12 |
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Any tips for Dragon Quest 7? Notice there's nothing on the site.
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# ? Mar 2, 2020 01:48 |
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Talk to everyone. This is the most Dragon Quest of any Dragon Quest game and there's multiple occasions where I got stuck for a while because I missed someone in the second floor of the church or whatever. The game is 80% vignettes to 20% 'main plot' so if you aren't feeling the side stories, save yourself the time and go play something else Teach Ruff healing spells! He won't learn any on his own but his speed stat is obscene, and it's probably the best thing to be doing with his MP. Also some people will leave the party at inopportune times. Not Ruff. Monster taming can be unlocked through somewhere around midgame so until then don't grind monsters hoping they want to be friends. Any skills you learn from a Basic class are permanent and can be used if you change classes, but anything you learn as an Advanced class can only be used while you're that class. Anything learned from a Monster class is learned forever, and those are where all of the cool/rare powers are Equipment is by character rather than by class, and character stat differences are more pronounced than, say, FFV, so you can make Maribel a Fighter but honestly you shouldn't. ABC: Always Be party Chatting.
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# ? Mar 2, 2020 03:48 |
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One more that I got myself. - When doing combos/chase follow-ups, etc, you can queue your inputs slightly, like you could in a normal fighting game. You don't have to wait for the previous animation to finish before you put in the next command. And, in fact, trying to do so will leave you literally incapable of pulling off certain combos.
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# ? Mar 2, 2020 05:29 |
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TheHoosier posted:Age of Wonders: Planetfall? Going to be playing on PS4 if that makes a difference.
- You can autoresolve a battle, if you don't like the result, you can re-fight it manually. You can also watch autoresolved fights to see what the AI does, it's not bad at combat. - Low level units with mods can carry you through an entire game. - They recently released a big economic rebalancing patch. Some of the old information on building your cities is no longer applicable.
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# ? Mar 2, 2020 09:13 |
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How long does Dark Pictures Anthology Man of Medan take to complete? Just story not 100%, I should be able to borrow it from the library soon and I'll have a week to play (or not play) before it needs returned. I use the library as a way to see if I like a game enough to buy and having played Until Dawn I'm worried about cost vs replayability.
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# ? Mar 2, 2020 15:45 |
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Not sure how much the anthology version does differently, but the base game is... I want to say less than five hours long, start to finish.
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# ? Mar 2, 2020 15:52 |
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juliuspringle posted:How long does Dark Pictures Anthology Man of Medan take to complete? Just story not 100%, I should be able to borrow it from the library soon and I'll have a week to play (or not play) before it needs returned. I use the library as a way to see if I like a game enough to buy and having played Until Dawn I'm worried about cost vs replayability. It's very short, about five hours. If you've ever tried to kill your characters in Until Dawn, you'll have noticed that the game is actually very forgiving about mistakes since you're going to be playing as the characters for a long time. So in a short game like this you can die quickly and easily, which actually makes it more replayable.
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# ? Mar 2, 2020 15:58 |
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GuavaMoment posted:It's very short, about five hours. If you've ever tried to kill your characters in Until Dawn, you'll have noticed that the game is actually very forgiving about mistakes since you're going to be playing as the characters for a long time. So in a short game like this you can die quickly and easily, which actually makes it more replayable. Or, like me, have one of the characters simply gently caress off for the entirety of the game.
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# ? Mar 2, 2020 16:21 |
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GuavaMoment posted:It's very short, about five hours. If you've ever tried to kill your characters in Until Dawn, you'll have noticed that the game is actually very forgiving about mistakes since you're going to be playing as the characters for a long time. So in a short game like this you can die quickly and easily, which actually makes it more replayable. Killing people in a large cast means a whole lot of divergent AND/OR cases to account for throughout the rest of the game depending on who is currently alive for a given playthrough, so keeping them safe for most of the game cuts down all those variables. It's why Detroit: Become Human's frankly amazing for being able to just kill most of the protagonists early on and still have the story continue. Connor's replacements are the game's safety net as well as a plot point. Cardiovorax posted:Not sure how much the anthology version does differently, but the base game is... I want to say less than five hours long, start to finish. Dark Pictures Anthology is the meta-series title. They developers are basically planning on making a bunch of small standalone games like Man of Medea as a horror anthology. More power to them too, they seem to have finally realized what people loved best about Until Dawn.
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# ? Mar 2, 2020 17:36 |
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Neddy Seagoon posted:Dark Pictures Anthology is the meta-series title. They developers are basically planning on making a bunch of small standalone games like Man of Medea as a horror anthology. More power to them too, they seem to have finally realized what people loved best about Until Dawn. In that case, yeah, five hours or less per run, likely less.
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# ? Mar 2, 2020 17:45 |
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Yeah, I played a full multiplayer session of Man of Medan with some friends and there is a significant risk that a character will die or leave the story within the first hour and just be gone for the entire story and that player gets to do nothing. Also a few characters get a lot more screentime than others so like, if you play multiplayer be aware that some people aren't going to play as much as others so set expectations accordingly.
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# ? Mar 2, 2020 17:54 |
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Glagha posted:Yeah, I played a full multiplayer session of Man of Medan with some friends and there is a significant risk that a character will die or leave the story within the first hour and just be gone for the entire story and that player gets to do nothing. Also a few characters get a lot more screentime than others so like, if you play multiplayer be aware that some people aren't going to play as much as others so set expectations accordingly. That was me, except I was kind of happy about it since I wasn't really in the mood for playing a tense game with consequential decisions and such, so when that choice happened early on I was able to get out early and was quite pleased about it.
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# ? Mar 2, 2020 19:12 |
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# ? Apr 26, 2024 00:21 |
Yeah I'd actually say it's Before I Play worthy to say that even though there's a dedicated multiplayer mode, if you're playing with a group you might be better off playing how a lot of people did Until Dawn, which is to say not having different people make decisions for different characters, but instead just doing it as a group for all the characters. We started with multiplayer mode, and after my character disappeared for almost the entire game we went back to how we did Until Dawn and it was a lot more fun.
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# ? Mar 2, 2020 20:19 |