|
I give the same advice to just about everyone who hasn't played Total War in ages. Look up a guide about the new hotkeys for controlling units in the battle mode, controlling units is less fidgety than it was in the old games. Out of the TW:WH2 factions specifically for a beginner... probably Lizardmen?
|
# ? Aug 13, 2020 20:06 |
|
|
# ? Apr 19, 2024 22:13 |
|
I would recommend reading the Total War Warhammer thread instead, because the kind of early-game walkthrough you seem to be asking for might be going a bit beyond the scope of this thread.
|
# ? Aug 13, 2020 20:13 |
|
I'd agree with looking at the thread, but in general: - It's easy to overextend yourself with too many armies, because upkeep gets murderous. Stick to one army and consolidate your areas for a while, until it feels like you have too much money and nothing to spend it on, in which case you can probably afford a second (and then a third, etc.). - Building walls is actually super handy, both for delaying AI attacks and for giving you some forces that can fight off AI/rebel stacks. Even the smaller settlements can often use walls. - I typically build a single province for unit production and the rest dedicated to economic concerns, because gold is king. - When it comes to battle, ranged units are often really strong. If you are playing a faction with decent archers, they can do unreasonable amounts of damage if you can keep them out of melee. (So don't do this with Vampire Counts or Lizardmen, because they don't have good archers, but definitely do it with High Elves, Skaven, and Vampire Coast.) - A few artillery are really handy for forcing the AI to come to you and doing outsized amounts of damage. Mortars, cannon, plagueclaw catapults, etc. - As always, the hammer & anvil of melee infantry & cavalry is great. Depends on a bit on faction, but if you have good cavalry (i.e. are Bretonnia), definitely do it. - For lord skills, lightning strike is absurdly powerful. Most lords that feel like they can be good in combat (i.e. aren't mages) can, in fact, be pretty good in combat, so feel free to pick those yellow skills if you want, but typically the red-line skills are really good. - Don't be afraid to put your agents in your armies. If you've mostly played earlier total war games, you might assume your priests/spies/captains are mostly overworld heroes. And they are great on the overworld, to block armies and punch holes in walls, but they are also often really good as combatants. This is often the best way to get mages in your armies, it can give you really nice replenishment boosts, etc. Good newbie factions tend to be relatively straightforward and depend on what DLC you have access to and whether you have Warhammer 1 or 2. I'd recommend Empire if you are vaguely interested in them. They're not the most exciting faction, but the army basics are very intuitive - build some archers/crossbowmen/handgunners and screen them with swords/spears/halberds in the early-mid game, occasional cavalry for flanking smashes. Late game, rocket batteries are absurd, steam tanks are neat but not particularly overpowered, demigryph knights hit like trucks, etc. Plus you have a great spread of magic to experiment with. High Elves are similar newbie factions from the Warhammer 2 factions. Your early archers are bonkers strong, Lothern Sea Guard can substitute for them and are totally fine in melee if you get caught, and Sisters of Avelorn are absurd in the late game. You get access to awesome dragons to play with if you want, and your cavalry are good too. The big downside is the artillery is kinda poo poo, but build one or two and just accept that you mostly need to do something other than artillery. Lizardmen are also awesome for newer players, because dinosaurs are amazing and really show off the great combat animations in the game. Early on you'll discover that skinks are kinda poo poo, but at least they're cheap. Saurus warriors are...aggressively mediocre until you get the later ones. BUT YOU HAVE DINOSAURS. Carnosaurs are brutal at knocking out high value targets. Stegadons have artillery on their backs (and are arguably better than the Ancient Stegadons that are better in melee but have archers instead of ballistas). I haven't played much with their flamethrowers or fliers, but those are neato too. Lizardmen are also really forgiving because, if you get a surprise wardec and are in trouble, you have an emergency "SUMMON THE DINOSAURS" button to build an army in an instant. Dark Elves are probably neat, but I don't really know their army roster. Shades are super annoying and great early on. Skaven are awesome, but might be trickier for a newer player. They build absurd gun lines, but their blocking infantry run away super fast, so you need to know how to funnel/delay enemy armies while you commit war crimes against them. It's like playing World War One against Napoleonic foes. You mow folks down with machine guns, flamethrowers, mustard gas, poison catapults, and giant lightning guns, and they die horribly until they make your front line evaporate. (Minor unintuitive tip - Plague Priests are bonkers because they can summon chaff to block for your armies.) E: Dwarves used to be a really good newbie faction, because they're really straightforward. Build a wall of grumpy dwarves who don't want to move. Have quarrelers/artillery behind them to erase your enemies. Repeat, layering in flamethrowers and better artillery later on. Unfortunately, the most recent Orc DLC really buffed them and the Dwarves have a hard time early on. Beastmen have amazing combat animations but are in a rough spot. Vampire Counts are unique because they don't have any ranged units, but they have cool spooky monsters, can drown people in hordes of zombies that you just re-raise when they die, they're great. Play if they look fun. Tomb Kings are also neat, because you play as spooky mummies. Their big strength is also their monsters - giant scorpions, statues, and sphinxes are killer. Like the Vampire Counts they have great chaff in their line skeletons, and you absolutely don't care if you have to re-buy six new units every fight, because they're free. They also have some archers, which is nice. But their campaign mechanics are a little unintuitive at first and their economy takes a while to figure out. (Very low income, but no upkeep costs.) Vampire Coast I'm not as familiar with, but I think they get a gunline of artillery and have zombies in front to block for them. Play if you like pirates and sea monsters? Chaos & Norsca I dunno, be annoying with good melee infantry and super frustrating skirmishing cavalry, then be sad because you live in the frozen north and the only thing you love is the hellcannon mommy left you? Wood Elves go pew pew with archers. And have trees? Dunno much about 'em. Bretonnia are also a totally fine newbie faction. Early on your archers and trebuchets are good, though they'll fall off as the game progresses. But by that point you'll have better trebuchets and, more importantly, the best cavalry and air cavalry in the game. So sacrifice some peasants to let your pretty dudes on horses kill everything in their way. Arcturas fucked around with this message at 22:30 on Aug 13, 2020 |
# ? Aug 13, 2020 22:20 |
|
Anything I should know about Operencia?
|
# ? Aug 14, 2020 05:28 |
|
The voice acting is hilariously terrible.
|
# ? Aug 14, 2020 12:43 |
|
Anything about Troy?
|
# ? Aug 14, 2020 14:08 |
The Lone Badger posted:Anything about Troy? Total War: Troy, you mean? - Resources are broken into building (wood, stone) and unit (bronze, food) now. Food is generally the upkeep currency, although some high level units require bronze upkeep as well as food. - Pay careful attention to unit cards. Some frontline Spearman have bonuses against sword (breaking the TW holy trinity), while others are just anti-large still. - Make sure you are praying to the gods, researching (called "royal decrees"), and checking your racial bonus menus (like Lion's Share for Aga) regularly because the game will not remind you to do so. - Only Sparta can use the global recruitment pool function afaik - Nations will have their resource supply listed when you get them into diplomacy; if it is listed in red then they have far too much of it, and if it's in green then they want it. You can trade for lots of undervalued materials for pretty cheap, although often they just have a ton of food. - There's a hard divide between the major faction groups so you can pretty easily get some military alliances set up with people on your side of the fight.
|
|
# ? Aug 14, 2020 15:01 |
food court bailiff posted:Anything I should know about Operencia? you will need to backtrack, which you can do later in the game, to get extra challenges, loot, et cetera i don't think enemies respawn, like, ever, so once you've cleared a level, you've cleared it you'll get a vendor a little bit into the story, like 2-3 levels in this is an SMT style game where status effects are not useless
|
|
# ? Aug 14, 2020 15:30 |
|
Kind of an offbeat request, but is there anything specific for Dynasty Warriors 8: XL, or do the tips from 7 still mostly apply?
|
# ? Aug 16, 2020 13:52 |
|
Omi no Kami posted:Kind of an offbeat request, but is there anything specific for Dynasty Warriors 8: XL, or do the tips from 7 still mostly apply? Don't have anything to say, but if you're playing on PC the Xbox button prompts mod has been taken down from the links that used to exist. If you want, I can set up a place to download the zip from.
|
# ? Aug 17, 2020 05:06 |
|
FanaticalMilk posted:Don't have anything to say, but if you're playing on PC the Xbox button prompts mod has been taken down from the links that used to exist. If you want, I can set up a place to download the zip from. Oh hey that'd be rad, thanks! I got the buttons remapped, but the icons have definitely been throwing me.
|
# ? Aug 17, 2020 08:04 |
|
Any tips for Red Dead Redemption 2 aside from what's on the site?
|
# ? Aug 17, 2020 13:01 |
|
There's a free Schofield Revolver you can get by robbing the doctor in Valentine. It's one of the better handguns in the game, so that gives you a bit of a leg up.
|
# ? Aug 17, 2020 13:05 |
|
Omi no Kami posted:Oh hey that'd be rad, thanks! I got the buttons remapped, but the icons have definitely been throwing me. Here's the link for the DW8XL buttons: https://mega.nz/file/KVEBiKAI#QZ8hp4n3AZFnbtag7_vCG_q_Jwa6fCTTBtTUdtVHSJo Also, here's a link for button prompts for DW8 Empires: https://mega.nz/file/3AdxiCJT#9t61scA-9n6lwfwtZK4WVP8uUZUOsjHn-FGSc1kbOQI And here's a description of how to apply the mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2082941826
|
# ? Aug 17, 2020 18:12 |
|
FanaticalMilk posted:Here's the link for the DW8XL buttons: Rad, thank you!
|
# ? Aug 17, 2020 19:04 |
|
municipal shrimp posted:Any tips for Red Dead Redemption 2 aside from what's on the site? You never actually lose your money, although you may be separated from it for a while
|
# ? Aug 17, 2020 21:58 |
|
Is the smartphone version of EVE online any good (at least, by the metric of how close it is to the PC version)? Can you still use ISK to buy time?
|
# ? Aug 17, 2020 22:57 |
|
food court bailiff posted:Is the smartphone version of EVE online any good (at least, by the metric of how close it is to the PC version)? Can you still use ISK to buy time?
|
# ? Aug 17, 2020 23:19 |
|
Anything for Total War: Troy? It's my first total war game since RTW, and I'm feeling somewhat overwhelmed. So far I've noticed two non-obvious things, not sure if they're worthy of being proper tips: Heroes are great at capturing walls, because they can't get mobbed from all sides and the AI won't bother sniping them with ranged units. Having other factions join your wars, even if you don't need their help, is actually great for your diplomatic relationship. You're now "allies" and you're doing the bulk of the fighting against "their" enemy, which the appreciate.
|
# ? Aug 18, 2020 20:04 |
|
municipal shrimp posted:Any tips for Red Dead Redemption 2 aside from what's on the site? From a story perspective, Chapter 3 is probably the best place to dick around doing side stuff. Or at least, that was the general opinion when I was playing. Personally, I'd also recommend not doing the orchid collection side quests. I normally love an open world collectathon but that was incredibly tedious even for me. That's just my opinion though.
|
# ? Aug 18, 2020 20:17 |
|
Replaying Breath of the Wild, so I cleaned up the entry a bit.
|
# ? Aug 19, 2020 20:00 |
|
PMush Perfect posted:Replaying Breath of the Wild, so I cleaned up the entry a bit. quote:
I noticed that if you go into your weapon select screen with the d-pad, electric items will have little zappy backgrounds on them if they aren’t safe to wear in a thunderstorm (flammable items work the same way in firey zones). Weirdly, metal armor seems ok to wear in storms, it’s just weapons that’ll get ya
|
# ? Aug 19, 2020 23:23 |
|
Not only weapons, shields also count for that.
|
# ? Aug 19, 2020 23:27 |
I'd remove that tip, it's not something you need to know before it happens and it's a neat thing to discover. And I'd also remove almost everything from the spoilers section besides maybe the bandanna.
|
|
# ? Aug 19, 2020 23:48 |
|
Being told about this kind of thing before it fucks you over at the worst possible moment is exactly what I think the wiki is for, honestly. This is a big game and you can lose a lot progress very quickly if you're not all that diligent about saving regularly. I don't see any reason to get rid of the hint, even if it is a neat little feature.
|
# ? Aug 19, 2020 23:51 |
|
lunar detritus posted:I'd remove that tip, it's not something you need to know before it happens and it's a neat thing to discover. The heart containers thing is important and doesn't spoil anything. It's good to know that you will have a goal to work toward (and don't blow all your spirit orbs on stamina).
|
# ? Aug 19, 2020 23:53 |
|
I'm not sure if there's a satisfying way to draw a line between "things you should know before playing for the first time" and "things you should discover for yourself while playing for the first time" that everyone's going to agree with; especially for a game like Zelda, where part of the appeal is a million little things for you to figure out on your own, maybe people read the wiki at their own risk? It's tricky but I think you could argue about pretty much any tip on there.
|
# ? Aug 20, 2020 00:16 |
|
I removed all the secrets except bandanna, 13 hearts, and dogs (because the dog rewards are never big, it's just a cute feature you might not realize the game has.) Edit: Also took out 'metal in a thunderstorm'. There's an actual in-game tip for that, so telling someone before they find out for themselves is just redundant. Edit 2: Also added a TL;DR at the top for someone who wants minimum possible spoilers. girl dick energy fucked around with this message at 00:26 on Aug 20, 2020 |
# ? Aug 20, 2020 00:18 |
Cardiovorax posted:This is a big game and you can lose a lot progress very quickly if you're not all that diligent about saving regularly. BOTW saves incredibly often, how would you even manage to lose a lot of progress by dying from a bolt.
|
|
# ? Aug 20, 2020 01:42 |
|
lunar detritus posted:BOTW saves incredibly often, how would you even manage to lose a lot of progress by dying from a bolt.
|
# ? Aug 20, 2020 01:45 |
|
PMush Perfect posted:Turning off autosave... somehow? If autosave defaults to on in a game, and you turn it off, you're probably beyond "Before I Play" territory in most cases.
|
# ? Aug 20, 2020 04:27 |
|
Please add a before i play notice not to turn off Autosaving.
|
# ? Aug 20, 2020 04:37 |
|
lunar detritus posted:BOTW saves incredibly often, how would you even manage to lose a lot of progress by dying from a bolt. I just don't really like the idea of people unilaterally removing things from the wiki based on a matter of personal opinion on what is worth knowing about without at least some real discussion. Cardiovorax fucked around with this message at 06:38 on Aug 20, 2020 |
# ? Aug 20, 2020 06:28 |
|
Cardiovorax posted:I just don't really like the idea of people unilaterally removing things from the wiki based on a matter of personal opinion on what is worth knowing about without at least some real discussion.
|
# ? Aug 20, 2020 06:49 |
|
Fair enough, I just meant in general.
|
# ? Aug 20, 2020 07:05 |
|
Any tips for Tales of Berseria? I played a couple hours until the first boss and died (probably because I wanted to try out Hard mode). Not really feeling it so far, the graphics are really rough looking but I hope narrative picks up after the prison place.
|
# ? Aug 20, 2020 15:05 |
|
WaltherFeng posted:Any tips for Tales of Berseria? I played a couple hours until the first boss and died (probably because I wanted to try out Hard mode). Not really feeling it so far, the graphics are really rough looking but I hope narrative picks up after the prison place. Anyway, I would recommend exploiting the chain fight mechanic. The game may have told you so already, but you can chain monster fights for bonus XP and drops. This adds up very well and it makes leveling up much faster. It's not exactly exponential, but the bonus is enough to make the struggle worth it. Keep a copy of each equipment item. Once you have learned its skill, it is yours forever and you can hand the item off to the next person. Since you keep getting new characters, it's worth hoarding skills for later use. Also, inflict status effects whenever you can. It restores Soul Gauge, which you can use for more powerful artes, so the more you use status effect artes, the more of them you can use.
|
# ? Aug 20, 2020 15:15 |
|
WaltherFeng posted:Any tips for Tales of Berseria? I played a couple hours until the first boss and died (probably because I wanted to try out Hard mode). Not really feeling it so far, the graphics are really rough looking but I hope narrative picks up after the prison place. - I don’t think the game makes it super obvious but the quick save option is just a permanent save you can make at any time, which can help with wiping when you’re getting bored with the lower difficulty of randoms - I think the higher difficulties nerf healing skills so there’s that. If it looks like a PS3 game upscale that’s because it is iirc. The game picks up narratively once the party starts forming I felt like, and I ended up playing it more for the characters than the gameplay (not that that’s bad except for there being too much since the dungeons are kinda big)
|
# ? Aug 20, 2020 16:48 |
|
Anything for Descenders on Xbox Game Pass?
|
# ? Aug 21, 2020 02:40 |
|
|
# ? Apr 19, 2024 22:13 |
|
Last Celebration posted:The game picks up narratively once the party starts forming I felt like, and I ended up playing it more for the characters than the gameplay (not that that’s bad except for there being too much since the dungeons are kinda big) I'm definitely the opposite. I'm a big fan of the Tales games, and I play them because of the combat. Whatever good story there is, is a side benefit. So I'd recommend playing until all of the combat mechanics have been introduced (Can't remember when that was, but I assume it's after the first boss), and if you're not enjoying it at that point, the only thing I remember about the story is how much angst there was.
|
# ? Aug 21, 2020 11:12 |