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So I'm chugging through Darksiders quite happily, and I've killed the second major boss. Exploring the area I ran through with Ulthane, I approached a tree and was suddenly attacked by a zombie in a top hat with a british accent and rapier. What the gently caress. I can't find it again. Is it easy to find again at this point in the game, or shall I just wait?
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# ¿ Apr 30, 2010 17:38 |
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# ¿ Apr 18, 2024 07:07 |
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Dante's Inferno and Bayonetta. I've minced my way through Darksiders on Apocalyptic difficulty, so I'm quite eager to try my hand at other challenging GoW-esque games. Is it worth starting either of these two on the hardest difficulty, or do they simply ramp up the amount of damage enemies do without really balancing much else? I'm after a challenge, not a grind. D:
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# ¿ May 4, 2010 19:25 |
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Alan wake. Am I missing anything important by not watching those Webisode things on the X-Box Marketplace, or is the story self-contained?
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# ¿ May 16, 2010 23:08 |
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Doc EMP posted:Self contained. Just think of them as added extras that delve a little bit deeper into the background of the setting. Ahhhhhh, cool. I'll watch them afterwards then. Only finished one Episode of the game so far but I'm absolutely enthralled - even the ending theme is a fantastic little addition to the 'TV Drama' feel.
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# ¿ May 16, 2010 23:14 |
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Meal Gear Solid 4 on the PS3, guys? I tried ramboing but loving hell, that made the game seem so boring. Problem is I'm just not used to stealth like this; games like the original Metal Gear Solid and Alpha Protocol? No problem. This, however.
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# ¿ Jun 14, 2010 21:59 |
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That Awful Nick posted:I loving love this game and and and and and Ah, thanks for that, dude. I only just got the section after you first meet the weapons dealer, and something just wasn't 'clicking'. Getting into a gunfight while trying to stealth felt like a failure, and purely run and gun just felt so shallow. Apparently I'm putting too much stock in specialising, though. I'll hit it again in the next couple of days, with a more relaxed playstyle.
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# ¿ Jun 14, 2010 22:05 |
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SpazmasterX posted:Also handy if you get into a cutscene and don't like how your current camo looks in it. Yes, it works in cutscenes and Holy poo poo, how the gently caress would someone find that out. But, yeah, thanks again - I'll just have to be more patient with it I think, and stop trying to apply my Jack Bauer-esque approach to the game (i.e. move quickly between things, kill, move on). I felt harassed to keep moving and stay away from violence due to what Otacon was saying: gently caress him I guess.
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# ¿ Jun 14, 2010 22:10 |
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Foul Fowl posted:After the prologue I recommend you do the missions in order of Taiwan, Italy, Russia as Russia has the most fighting and it's kind of a pain in the rear end to blast dudes before you've got your preposterous abilities. Try to play through all the initial 'talky' missions first, in every hub, however as the contacts and black market items you unlock will become hugely expansive. Unlocking them per hub, so to speak, results in only a handful of new items.
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# ¿ Jul 5, 2010 10:53 |
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SolidSnakesBandana posted:Wow, I beat the game on hard and I never knew this. For some reason I guess I was under the impression it capped at about 5? gently caress no. It goes up beyond 50. Even more if you're suitably Batmannish.
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# ¿ Jul 7, 2010 18:09 |
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Yakuza 3 on the PS3. Am I under any pressure whatsoever to finish the game quickly, or can I really take my time and soak everything up? I've wasted three hours alone on walking around the start of Chapter 1 buying ice cream for my niece, and playing the crane game.
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# ¿ Jul 8, 2010 16:39 |
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Morpheus posted:Take aaaalllll the time you need. The Yakuza games would be the worst ever if you couldn't just gently caress around in a batting cage or playing arcade games for hours at a time. Oh, thank gently caress for that. I bought the game purely on the reccomendation it was basically Shenmue 3. Was a bit sceptical at first but then the backstory cutscenes grabbed me, and I realised there was club loving SEGA in it. Very cool to know I'm not pressured.
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# ¿ Jul 8, 2010 16:47 |
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Kid Moe posted:Any tips for playing Amnesia: The Dark Descent? If it helps i am terrified pretty much the whole time Play with the lights on. But no, the best way to enjoy the game is to take the developers' own advice at the start. Decent headphones, take your time, explore everywhere, etc. Soak up the story and atmosphere.
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# ¿ Oct 9, 2010 10:18 |
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Megafunk posted:I just got a few Hitman games from a steam sale. Hitman: Codename 47 Hitman 2 and Hitman: Blood Money. Should I play them all in order? And is there anything I should know? Hitman Contracts (the third one) is, IMO, the finest of the series and makes an excellent starting point. The first two are decent, but they're horribly unbalanced and can be a horrible slog - it wasn't until Contracts that the AI became smart enough to be challenging, yet still naive enough to dick around with. Blood Money is the most developed and nuanced of the lot, but I think it suffers in terms of music and atmosphere compared to Contracts. Also, there's not much to really 'know'. It's the kind of game you'll get most enjoyment out by experimenting and playing with. However, don't feel to pressured: unless it's explicitly noted, there aren't any time limits on the missions so go nuts with dressing as Father Christmas and stalking your target for an hour. Most NPCs have a routine they will zealously abide by. poptart_fairy fucked around with this message at 01:16 on Jan 2, 2011 |
# ¿ Jan 2, 2011 01:14 |
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Oh motherfucker, I misread that entirely. Sorry! In that case start with Blood Money. Just remember that if you're a loudmouthed prick shooting everything with a shotgun, your face will be remembered by the media making future missions harder. Also, don't be afraid to pump money into extra intel - and, finally, if you replay a mission you'll earn any money that surpasses your original score (so if you made 10k the first time, then 15k the second time you'll get 5k). It's nice replaying certain levels and making everything seem like an accident though, just out of principle. The story is belched at you during the intro, so you're unlikely to get confused.
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# ¿ Jan 2, 2011 01:19 |
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In Beyond Good And Evil I've neglected to take a photo of the first enemy you fight in the hovercraft - that serpent thing. Have I ruined my OCD need to get a photograph of every creature?
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# ¿ Apr 13, 2011 18:18 |
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Crysis. I'm finally getting around to playing this, and I'm curious if there's anything I should do to maximise hilarity/minimise frustration before diving into it.
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# ¿ Apr 20, 2011 19:41 |
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Silverfall: Earth Awakening, anyone? I'm starting at level 1, fully patched with the expansion installed, but I'm pretty much a numpty with the game. Intending to go as a technology based, most likely ranged, lizard dude so any advice on attribute distribution is welcome; maths is not my strong point.
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# ¿ Jun 4, 2011 20:56 |
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Chinaman7000 posted:Metro 2033? Take your time, explore, soak up the atmosphere. It rewards exploration and you're missing out if you don't poke around - especially in the stations. The revolver is a very reliable weapon and can take you through the entire game, though not worth silencing. If you're killing people stealthily the throwing knives are a much better option anyway. Listen to NPC chatter. Seriously: the stories they tell are absolutely beautiful at times, and really draw you in. Early on you get a chance to spend some time with a prostitute. Don't do this unless you want to lose all your money.
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# ¿ Jun 20, 2011 21:14 |
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Far Cry 2. Anything I can do to make this enjoyable for myself? I mostly just want to carve a wave of destruction through my enemies.
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# ¿ Feb 27, 2012 23:33 |
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Thanks for the advice on Far Cry, guys. Had a fantastic two hours of skulking about in the bushes shooting and stabbing, infiltrating a villa to dispose of soldiers, intimidating someone into misleading my actual target (then gunning him down afterwards for no penalty at all), got my jeep blown out from under me on arrival which lead to me being saved by a friend, only to then be dumped into a tiny loving shack which the enemies could all loving shoot through and I couldn't fight back because there wasn't space enough for me to loving well fight back without getting shot even further making me rage quit. I'll try again later, methinks.
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# ¿ Feb 28, 2012 17:39 |
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blackguy32 posted:Just got Cold Fear for a dollar. Any advice for it? Explode the heads of corpses whenever, wherever possible. Ammo is quite generous, enemies respawn. It's not a difficult game to grasp overall.
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# ¿ May 11, 2012 18:39 |
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Prions! posted:I don't even know if I need any tips for what is basically an arsehole simulator, but is there any thing I should know about Saint's Row 3? There is a mission where you can accept someone's surrender or humiliate them. Humiliate them. The bribe they're offering is not worth it.
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# ¿ Jun 6, 2012 11:29 |
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Anything for Mark of the Ninja? Seems relatively straight forward but you never know.
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# ¿ Nov 4, 2012 10:09 |
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While similar questions were answered about The Walking Dead, I have to ask if playing without the UI and decision prompts is going to hurt as a first time player? So far it feels quite intuitive what I can interact with and so on, but I'm curious if this will just result in a lot of frustrating pixel hunting later on.
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# ¿ Nov 25, 2012 01:30 |
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Anything for Of Orcs And Men?
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# ¿ Dec 25, 2012 20:20 |
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Piecing Legend of Grimrock together by myself is proving quite fun - even if I've gotten lost and stuck on the second loving floor - but I'm wondering if there's any class skills or the like that will just be a liability if I invest in them. I don't want to play for six hundred hours and then discover there are no daggers, or whatever.
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# ¿ Dec 31, 2012 23:00 |
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Thanks for the Grimrock tips guys, I'm having a much smoother time of it now. Running with an armor/sword fighter, evasion/dagger rogue, archery rogue and an ice mage. I'll report back if they get horribly murdered too often.
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# ¿ Jan 2, 2013 11:10 |
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Anything for Assassins Creed: Revelations? Not too fussed about achievements or anything, but anything to unlock more story and toys would be great.
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# ¿ Jan 18, 2013 07:14 |
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I've read the wiki but is there anything else to add for Mount and Blade: Warband? I'm completely new to this sort of game and it's kicking my arse. I can't break out of the Skyrim action-RPG mindset for it.
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# ¿ Feb 24, 2013 10:11 |
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Thanks man, that's a huge help! As I said I got caught in the Skyrim mindset quite easily so I was spending a fair bit of time solo and hitting dudes in the arena getting really frustrated. That'll give me a bit of structure and has helped me rethink my overall approach.
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# ¿ Feb 24, 2013 13:43 |
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Bemis posted:Definitely, the tourneys are absolutely frustrating. You need to be very good at the combat to win one. Does all this mean I can be left behind if I'm too slow building up my dudes, or will there always be targets to hit at? I'm fine with there being a fail state as long as I know I can work my way around it.
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# ¿ Feb 25, 2013 18:30 |
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Yeah, if they're surprised by a death - something getting flung at them from the shadows, a friend's torso suddenly exploding from a mine, etc - they'll go into OH poo poo mode and start acting erratically. There are items and armor which explicitly mention they'll terrify though. Also, I think enemies will only raise the alarm if they find a corpse and aren't terrified - i.e. any situation where it's obvious you're involved and they're lucid. Guards freaking out and opening fire all over the place, or a single guard getting hit by shurikens without seeing you? No alarm. Coming across a corpse on the ground or seeing you duck into the shadows?
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# ¿ Mar 4, 2013 14:46 |
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Miasmata, anyone? Not gameplay tips I'm after per se, just stuff I should do to maximise MY IMMERSION and so on. Going into the game completely blind if that changes anything.
poptart_fairy fucked around with this message at 17:34 on Mar 11, 2013 |
# ¿ Mar 11, 2013 17:31 |
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Neddy Seagoon posted:Anything I should about The Darkness 2? Seems a pretty straightforward game, but I just want to know if there's any particular power trees worth focusing on or any good ways to rack up points I should know about. Resist the temptation to shoot everyone with your guns all the time. Bitey and Slicey - seriously - are so much fun to use and mixing things up makes the game far more interesting. It's not a particularly punishing one so experimentation isn't difficult or costly.
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# ¿ Mar 25, 2013 18:35 |
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Anything for Singularity?
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# ¿ May 20, 2013 10:54 |
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SpazmasterX posted:Not really. It's pretty straightforward. Shoot bad guys, use time powers. Just have fun with it. If I remember correctly, there's three endings all of which you can get at the very end of the game. I think it autosaves right when you can make your choice so you can go back for the other ones. Haha, cool. Fair enough then! Working through my backlog and figured the simple FPS stuff would be easy.
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# ¿ May 20, 2013 12:36 |
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Anything for Hitman: Absolution? Already a few levels into it, just completed the one with the hippies, but I might be missing something you never know.
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# ¿ May 24, 2013 05:20 |
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Thanks for the Absolution advice, guys! I liked Blood Money but I think this one's much closer to my idea of stealth/elimination. Should hopefully flail a little less now.
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# ¿ May 24, 2013 18:53 |
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While we're talking about Dragon's Dogma should I worry too much about synergy with my primary Pawn? I'm planning to be stabby/sneaky/shooty, so should my Pawn be a hulking tank of a brute or doesn't it really matter?
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# ¿ Jul 10, 2013 12:54 |
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# ¿ Apr 18, 2024 07:07 |
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Kingdoms of Amalur: Reckoning. I've read the wiki but it doesn't say an awful lot about tradeskills and non-combat stuff such as persuade, etc. I want to be a sneaky, stabby, thievy, spellcaster type person but looking at stealth/persuade/alchemy/detect hidden/etc abilities I fear I might be spreading myself too thin. What non-combat skills would be worth investing in, if any?
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# ¿ Dec 6, 2013 20:58 |