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So, I'm about to start Fallout 1 & 2. I've played both before, but I never get very far because I'm really bad at them. Any advice? And while I'm asking, do I need to do anything special to get them to play properly on Windows 7? I'm using the Fallout Trilogy versions if that makes any difference.
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# ¿ Nov 12, 2010 08:08 |
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# ¿ Apr 27, 2024 04:33 |
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I'm not sure if this is the right thread for this, but I got the PC version Knights of the Old Republic 2 for xmas, and I was wondering if anyone knew what that content restoration mod was called or if it even got finished? vvvvv Edit: Thanks! Crowetron fucked around with this message at 02:34 on Dec 30, 2011 |
# ¿ Dec 30, 2011 01:47 |
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One more KOTOR2 question: how viable is unarmed fighting? I know the game balances are different this time around so blasters are actually useful, but if I wanted to be a whirlwind of fists and Force Lightning, how workable would that actually be?
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# ¿ Dec 31, 2011 06:29 |
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fridge corn posted:What should I know about Nioh? No optional mission will ever be closed off to you, and they are all designed around the assumption that you will come back later with better stuff.
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# ¿ Jun 24, 2019 04:27 |
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Vidaeus posted:Anything got Pillars of Eternity II: Deadfire? The wiki doesn't have much. Upgrading your ship is expensive but a good idea. A dhow is just the right level of speed and durability to get your through most things, so don't bother dropping all your cash on a galleon or whatever unless you just cannot live without 16 cannons. If you don't like the ship combat and want to just do boarding, it's a good idea to keep party members who aren't on active duty in fairly up-to-date gear. They will show up on deck during the battle and help you out as AI. Most skill checks either let you pick a party member to do them or let you use their skill levels as a bonus, so you're free to spread out skills however you want. First time through, probably a bad idea to go all in with a full party of multiclass dudes. Single classes aren't as versatile, but they get stronger faster and play more closely to PoE1 so they're easier to manage. Also, some party members get unique single classes. Tekehu, for example, get a special bonus as a focused Druid where his water/ice based attack spells don't deal friendly damage, letting you drop a Hail Storm on your Barbarian's head in the middle of a melee without worrying.
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# ¿ Aug 3, 2019 21:19 |
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The ending is fine and honestly telling someone "the ending is garbage" is not really advice. I do agree that there's a lot of cool stuff off the beaten path and no actual time limit to the main plot, so yeah, once you've got all the party members you should go exploring.
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# ¿ Aug 4, 2019 01:30 |
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Check the OP of the Deadfire thread where they're all listed. If you're leery of minor spoilers, their locations are tagged. But generally, once you get to the Big City after the tutorial island and pick up the next plot breadcrumb, you'll either have them all or be within walking distance of the rest.Cardiovorax posted:It was bad enough to put me off the game entirely and decide to not buy another Pillars game if they ever make one, so I consider it a fair warning. Fair enough. I just feel like those sorts of "tips" tend to color expectations and can lead to people disliking something before they ever even encounter it. I know I've avoided games that I ended up loving for years because I've fallen into that trap.
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# ¿ Aug 4, 2019 05:39 |
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Also, Nero's air taunt gives you a boost of lateral momentum making it a surprisingly effective dodge.
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# ¿ Oct 13, 2019 01:17 |
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Fat Samurai posted:If I'm going to play through Pillars of Eternity II only once, what character class should I be if I want to see the most stuff? If I recall correctly, Cipher gets the most class specific dialogue options. Its also the signature unique class of the series.
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# ¿ Nov 5, 2019 21:35 |
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baram. posted:anyone have tips for lunar silver star story & eternal blue? Working Designs hosed around with enemy stats during the localization process, so you will need to grind a bit every other dungeon to stay competitive. This issue is more of a thing in Eternal Blue. It's not absurd, but it does expect you to power level a bit more than its contemporaries like Final Fantasy and whatnot.
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# ¿ Dec 3, 2019 08:37 |
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The Shenmue games don't even tell you about the time limit because they know you'll never hit it without actively trying. Its more of an easter egg, now that I think about it.
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# ¿ Dec 10, 2019 04:06 |
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Persona has time limits and is a very bad series. Shenmue has time limits and is a very good series. In short, time limits are a land of contrasts.
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# ¿ Dec 10, 2019 06:05 |
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Hiravias is a Druid, so he's better at healing but worse at buffing than Durance, but he can fill the support role if Durance gets on your nerves.
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# ¿ Dec 16, 2019 02:01 |
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juliuspringle posted:I've been putting them on every ground window level it lets me (though almost entirely on the west just because of how I worked through) way to late to start over now but I had read online you only need to board certain ones instead of everyone and wasn't sure which was correct because eventually I'll replay it. Generally, if a zombie busts through a window, other zombos will come through that same window later instead of busting though the one next to it.
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# ¿ Jan 12, 2020 23:55 |
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juliuspringle posted:So even if one doesn't immediately bang on the window when you get near they CAN possibly come through later (if they break the glass first)? Yeah, but usually the ones banging on the glass when you first see them are placed in places where zombies respawn later. So if you see one walking past a window, you can usually ignore it, but the ones banging will always result in more zombies if you don't board them up. But, also, this only matters in areas you're going to be revisiting frequently. After my first run-through, I don't think I ever used more than 3 boards because there's a lot of windows in hallways you only need to go to once.
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# ¿ Jan 13, 2020 01:49 |
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SoR Blaze posted:Anything for Judgement? Money seems tight at first, but a little ways into the plot, you'll unlock the VR mini-game (not real VR, the character goes into VR) and that can make you mad cash really fast. Unlike Yakuza, some of the side stories aren't found on the street. You'll unlock three location where you can check for detective jobs and you should visit them between every plot event. Tiger Style is better than Crane Style in almost every situation and gets a lot of upgrades from the skill tree. Unless you're trying to 100% the challenges checklist, you can stick to Tiger Style for pretty much the whole game.
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# ¿ Feb 28, 2020 16:57 |
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ahobday posted:Thanks. I've just done the Castle Kaneda mission, which I assumed was the last enemy stronghold in the first part of the map, and the map was not revealed. What exactly does a player have to do to trigger the "Reveal the map" mechanic? In Act 2, new stuff pops up in the first area, so you can't actually complete the map for that zone until then.
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# ¿ Aug 2, 2020 07:45 |
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And just to be clear, Venom is the name of one of Miles' powers. Venom the goo-man does not factor into your upgrade tree at any point.
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# ¿ Dec 26, 2021 07:34 |
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pentyne posted:- Character respec unlocks after beating a certain boss, and uses a single rare consumable there are about 10 of in the game world. This is also wrong, there's loads of the respec items in the back half of the game. I've respec'ed 4 or 5 times and I still have 9 of the dang things gathering dust in my inventory.
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# ¿ Mar 7, 2022 19:09 |
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pentyne posted:Is it a unique drop or farmable? The wiki has 14 listed and the thread says they only drop from non-respawning enemies. They're unique as far as I know, there's just a lot of them. Like I said, I repecced at least 4 times and gave one to an NPC for a questline and I still have 9 so I'm not sure the wiki is comprehensive yet.
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# ¿ Mar 7, 2022 19:56 |
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# ¿ Apr 27, 2024 04:33 |
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I would not recommend worrying about soft caps on your first playthrough. In fact, I would not recommend worrying about soft caps ever.
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# ¿ Mar 8, 2022 00:19 |