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owl_pellet
Nov 20, 2005

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In Fable 3 when do I lose access to the Road to Rule? By looking ahead on the path I think I have about two gates left to open before I am assuming the revolution happens, so I want to make sure I either have the ability to come back and open chests after the revolution or, if I can't, to have the necessary amount of Guild Seals beforehand.

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owl_pellet
Nov 20, 2005

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Anything for DX:HR? There isn't anything in the wiki. I picked it up during the Amazon sale and plan to play it once I finish Red Dead Redemption.

Generally, it bothers me if I am playing a game and find a computer/door/vent etc. that I can't hack/lockpick/get to because if I don't find out what is in there I'll just die and and and

So, what skills/implants am I looking for if I want to play the go anywhere do anything find everything kind of guy? Can I load up on these kinds of skills/implants and not worry about the combat ones as long as I keep in mind the combat heavy parts might be frustrating?

owl_pellet
Nov 20, 2005

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Zedd posted:

Genesis sucks and downplays the cool elements though; and ME1 is a great game so regarding it as a slog would be weird.

I am actually replaying ME1 as I type this and your avatar .gif syncs up with the music in Chora's Den almost perfectly

owl_pellet
Nov 20, 2005

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Dr Snofeld posted:

Only in the PC version, though.

Well, you can repair from the map in the console version, there just isn't a "repair all" option like on the PC

owl_pellet
Nov 20, 2005

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Anything else for Dark Souls besides what is in the wiki? From everything I've read on SA and other sites this is one of those games where it is best to figure things out for yourself, so I guess I'm looking for advice along the lines of "Don't pick this class/ability or do X if you're new to the game or it will probably be more frustrating than normal."

owl_pellet
Nov 20, 2005

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Started Arkham City a few days ago, and I read through the wiki which has a lot of good info but I have two questions that aren't covered:

1. What kind of information am I getting out of Riddler's thugs when I interrogate them? Is it riddle hints? Trophy locations?
2. Will the game tell me if I at some point have run out of information to get from interrogating thugs?

owl_pellet
Nov 20, 2005

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Instructions for searching the thread are on the main page of the wiki:

http://beforeiplay.com/index.php?title=Main_Page

owl_pellet
Nov 20, 2005

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Morpheus posted:

I just won myself a copy of Assassin's Creed: Revelations, but haven't played Brotherhood (have played the previous games though). I do have access to a copy of it by way of my roommate, but is it worth playing through Brotherhood before I do Revelations, or should I just skip it and read a plot summary or something?

For me personally, if I didn't take a break between playing AC games I would burn out super fast. There are little tweaks between them going from AC2 > AC:B > AC:R, but they're just too similar for me to play any two of them back to back.

owl_pellet
Nov 20, 2005

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I didn't see any Saints Row: The Third tips in the wiki when I started playing it, so I figured I would contribute seeing as how this thread and the wiki have helped me out a lot in the past.

- Upgrades are not acquired through completing activities and diversions like they were in SR2, you buy them from your phone and they unlock as you gain respect levels.

- In the beginning of the game, I would recommend fully upgrading a weapon or two before concentrating on the other upgrades from your cell phone. The .45 Shepherd is a good candidate for this - upgrade the rate of fire, clip size, and bullet type from Friendly Fire and get the Dual Wield Pistols upgrade from your cell phone and start launching your enemies into the air with aplomb.

- Also, if you upgrade your flashbangs to level 4, you get the Fart in a Jar. In addition to being hilarious, they are also part of an achievement.

- To get the most out of the upgrades that give you permanent bonuses to your respect and cash gains, buy them as soon as possible after they become available.

- If you buy the Collectible Finder upgrade and you see something on your minimap that you can't really go and pick up at the moment (due to being chased by the police, etc.) you can open your map and drop a bookmark on its approximate location using X (on the 360) and come back to it later. You can use five bookmarks at any one time, but they do NOT persist if you turn the game off, so remember to go back and get whatever it was before you do so.

- Consider doing the Assassination and Vehicle Theft stuff in the Saintsbook as you go along with the main missions. Certain events happen that make Vehicle Theft more annoying past the beginning of Act 3, and there are a few Assassinations that require you to go raise your noteriety with specfic gangs or law enforcement groups that may or not still be around depending on how much of the map you've taken over or the decisions you've made in the story missions. Doing this is not required, it just makes fully completing these two diversions a little easier. Plus it feels less grindy if you only do a few at a time.

- Assassination related: if you're having trouble causing enough of a ruckus in an area with a specific gang (either because you've taken that neighborhood over and there are hardly any gang members around or you bought the upgrades that decay your noteriety with that gang faster or both) use the Annihilator RPG. It seems to piss people off in a hurry.

- Vehicle Theft related: get the cell phone upgrade that gives you nitrous in every vehicle you drive, it helps.

- If you're having trouble with some of the harder versions of Snatch and Trafficking, two things can really help: the immunity to damage upgrades from your cell phone (duh) and a Bear (the SWAT team APC). Simply take the Bear from your garage, drive it over to the activity you want to use it with, park it a little ways away, and start the activity. Ditch whatever piece of poo poo car they give you, climb into the beast, and laugh.

- Two good things to know about the Professor Genki SERC activity: your health doesn't regenerate like it normally does, and the "hunters" (brutes) that appear when you hit your cash target respawn infinitely. Shoot the first brute that appears until the game wants you to go up and do the QTE thing to kill them, DON'T do it, then run your rear end off towards the exit.

- For Insurance Fraud, drive to a highway instead of sticking to the intersections that give you an adrenaline boost - there aren't any stoplights to slow the cars down or turns for them to make, so you know exactly where the cars will be coming from at all times. Run against the flow of traffic, ragdoll right as you're about to get hit, and try to steer yourself in midair to get hit over and over by the same car or other cars. The more hits before you land and stand up, the more cash you get.

- For Mayhem (and Tank Mayhem), the key is your combo meter. Do everything you can to keep that thing up. The best way to do this is to hit clusters of things with explosives. Use grenades if the game doesn't give you the RPG. Look for groups of trash bags down alleys, shrubs and fences around houses, newspaper stands in front of stores, cars with multiple people in them, etc. If the area you're in seems a little barren, find a car and drive to greener pastures - the time you waste driving is more than made up in cash as you run merrily through a neighborhood blowing up fences instead of getting frustrated in an empty industrial district.

- In Heli Assault, stay low and stick with the car you're supposed to protect. You don't have to chase after every car full of bad dudes that appears - often, the game will put them in a place that makes it difficult for them to even reach the target car and they disappear by themselves. Make any other helicopters that appear your first priority.

- And finally, don't let some silly sense of "gamer pride" prevent you from turning the difficulty down if you're running into trouble with something. You won't miss any achievements, and besides, Saints Row is about getting into all kinds of ridiculous shenanigans while you beat people to death with a four foot long purple dildo, not banging your head against the wall because you keep dying.

owl_pellet
Nov 20, 2005

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SiKboy posted:

You dont need to do this; If you have the collectable finder upgrade they show up on the map as well as the minimap, so you dont need to bookmark them. You do need to toggle them on in the map screen (its the same control that toggles activity markes/shops/gang operations, I havent played it in a month or 2 and forget the details).

If you are going for all the collectables for the achievement, I recommend having the finder upgrade, turning all the other markers on the map off, turning the collectables on, and having the jetbike (given as a possible mission reward in the main storyline) because a lot of the collectables are on roofs or other areas that are a pain to get to, the jetbike can be easier to land on roofs than a helicopter.

Oh, and when you only have one area left to complete in the middle island, (an L shaped section) and you have done all the activities and the map says you have one gang operation still to clear? Check the rooftops, it is the only rooftop gang operation in the city and you need to get quite close before it pops on the map, driving past the building isnt close enough.

I had no idea you could toggle collectibles on in the main map. I flew around randomly on my jet bike to find the last ones I needed for the achievement because I thought they only showed up on the minimap.

owl_pellet
Nov 20, 2005

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Artix74 posted:

I started playing L.A. Noire, and I remember seeing somewhere that the Lie, Doubt, Truth options were actually something entirely different, and if you went by what they were originally, Cole randomly flipping out on some poor woman over picking "Doubt" made a lot more sense. And I guess any other advice would be nice (I'm playin on PC if it matters).

From the wiki:

"Truth and doubt were originally coax and force, and some of Coles reactions make more sense if you assume that's what they still are."

http://beforeiplay.com/index.php?title=L.A._Noire

owl_pellet
Nov 20, 2005

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Crosspost from the general Xbox games thread, I think my question got lost in the Spelunky discussion shuffle:

Do I need to keep smashing the gently caress out of the scenery in Bayonetta? I notice I'm picking up halos and reagents for...something. I don't mind exploring for hidden things but are the items I get from benches and flower pots useful in the quantities I'm likely to pick up over the course of the game?

Someone explained what the reagents are for but didn't say anything about whether or not I need to demolish every little thing I come across...

owl_pellet
Nov 20, 2005

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Rocketlex posted:

The only reason to completely level the scenery around you is if you're low on health and want to find a health pickup. The halos aren't worth it and you're going to be absolutely swimming in reagents anyway. Besides, reagents are only good for making lollipops, and that's a bad habit to get into because each lollipop you use lowers your end-of-level score.

That said, you absolutely should be hunting down and breaking open any chests. Break them all. Even if you've already broken it in a past run, break it again, because it will have a ton of halos inside.

Great, thanks a bunch.

owl_pellet
Nov 20, 2005

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Anything I should know for 50 Cent: Blood on the Sand or is it just get dat skull son

owl_pellet
Nov 20, 2005

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I have one for Tony Hawk's Pro Skater HD:

--If you care about achievements or unlockables at all, don't pick Tony Hawk to go through the levels with. There is an achievement for unlocking a hidden character that is attainable by finishing all the objectives on the final level. Unfortunate thing is, it can be done with any character save for Tony Hawk.

You can always pick another character (including your avatar, which is neat) and go through the game again, but it irks me I spent time on the one character that can't get the achievement for what I did.

owl_pellet
Nov 20, 2005

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A Fancy 400 lbs posted:

Sweet. Level 35 is exactly what level my char was when I finished. I must've just found suggestions from spergers when I searched.

I did all the DLC after the main game as well - one thing to keep in mind is that the vast majority of the enemies and quests will give you hardly any experience at that level. This also means loot and quest rewards will also be 99% poo poo. If you just want to play through, see the story lines, and have a generally easy time of it, then go ahead. But if you need challenging enemies and decent loot to keep you going, consider doing all or part of NG+ before starting the DLC.

owl_pellet
Nov 20, 2005

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NihilCredo posted:

Given that Dark Souls hits Steam in a day, do console goons have anything to add to what's in the wiki page?

Two things off the top of my head:

- If you find an item called "Fire Keeper Soul" hang onto it. You can technically use it on yourself to gain some humanity and be healed to full but that is a huge waste of the item. You can use it in another, more permanent way to give your character (more specifically, one of your items that you use all the time) a boost.

- If you find an item called "Titanite Slab" or "*color* Titanite Slab" think hard on using it to upgrade your equipment. Most or all other crafting ingredients can be farmed if you know where to look, but slabs are so rare there is effectively a finite amount per playthrough.

owl_pellet
Nov 20, 2005

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I have Kingdoms of Amalur: Reckoning coming from GameFly in a day or two. Anything I need to know besides what is already on the wiki? I played the demo and it seems pretty straightforward.

owl_pellet
Nov 20, 2005

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I have a tip for Kingdoms of Amalur: Reckoning:

- If you decide to put points in the Might tree, do NOT invest in Adrenaline Surge. Instead of healing you for 20% health when you drop below 25% like it says in the description, it is bugged and will damage you for 20% instead. Given 38 Studios' financial and possible legal issues, it is unlikely to ever be fixed with a patch.

owl_pellet
Nov 20, 2005

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Mayor McCheese posted:

Hahaha, this is amazing. The game gets mixed, mostly negative, reviews from most people, but it's not all that bad. . if you paid $20 for it. I'm enjoying it.

Yeah, I almost bought the game a couple of times, and I'm glad I got it from Gamefly instead.

owl_pellet
Nov 20, 2005

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Getting Syndicate from GameFly in the next couple of days, anyone have any tips? I see some on the wiki but they sound like they are for the older strategy Syndicate.

owl_pellet
Nov 20, 2005

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Mr E posted:

Metro 2033

When a companion tells you to buy some gas mask filters, buy them until you think to yourself, "yeah, that should be enough", then hit the purchase key like 5-10 more times. This is the last time you will be able to buy them. I will admit, sprinting between filter pickups, constantly less than a minute away from suffocation, is a pretty exciting way to play the surface levels, but I would rather have not had to worry about it.

owl_pellet
Nov 20, 2005

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Fergus Mac Roich posted:

Hmm... I'm not sure I ever actually bought gas mask filters in Metro 2033. You find a lot of them on corpses, usually right before the longest stretches where they're needed. As long as you're conscious of when they're not necessary I don't think they're really THAT scarce.

Maybe I spent too much time loving around in the early to mid-game gas mask levels scrounging for items then. By the time I got to the first level with the librarians I was completely out, so I did that level and the one where you play the distress signal or whatever it was on the radio running around frantically looking for filters and memorizing where they were before suffocating and having to start over. At the time I did read in various places that other people were having similar problems though.

owl_pellet
Nov 20, 2005

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Got Lord of the Rings: War in the North from Gamefly recently. What should I know about it other than it apparently being pretty mediocre?

owl_pellet
Nov 20, 2005

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In the Witcher 2 thread, the OP mentions something about it being vital that I stop by the Blue Stripes house near the inn in Flotsam to get a quest from Ves. I have never seen her there despite going during the day, dusk, and night. Must I complete a certain quest before she shows up? I haven't done many quests in Flotsam for fear of missing her.

owl_pellet
Nov 20, 2005

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Starting Dragon's Dogma. I recall seeing posts either in this thread or the general 360 games thread about people unintentionally teaching their pawns to pick flowers or whatever instead of fight. Is this really a concern or do you have to seriously try to screw up your pawn's behavior?

owl_pellet
Nov 20, 2005

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Getting The Amazing Spider-Man from Gamefly soon and there's nothing on the wiki. Everything I've heard about it points to it being a competent Arkham City clone with the hero(es) and villains made Spider-Man-y, which sounds like it should be pretty straightforward. Even still, what should I know?

owl_pellet
Nov 20, 2005

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Been having a great time playing through Sleeping Dogs recently and I have a few questions:

1. Do the various buffs of the same type stack? Like can I load my game, do some kung fu practice, and then get an energy drink from the fridge to get two damage buffs? Or does one override the other?

2. Similarly, does wearing multiple pieces of jewelry provide a stacking bonus to Face XP or does only the highest bonus apply?

3. This one is hard to describe - when I complete a mission and the XP screen comes up there are three icons for each of the XP types (Triad and Police). When my XP bars are doing the filling animation, each full triangle or badge icon moves into their respective XP bar, which makes me think that I'm only getting the XP for each filled icon. For instance, if I am playing a mission, and I run into a single lamp post I lose a little Police XP. Would I then lose the entire third Police icon worth of XP because it wasn't full anymore? I don't really know how that works.

owl_pellet
Nov 20, 2005

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Elendil004 posted:

I might regret asking this, but anything I should know for Farming Simulator 2013?

https://www.youtube.com/watch?v=gEJHrmliVQw

NO SCOPE CORNSHOT

owl_pellet
Nov 20, 2005

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Nothing in the wiki for Need for Speed Most Wanted 2012. It seems straightforward enough, but does anyone have any tips or information they wish they had known beforehand?

owl_pellet
Nov 20, 2005

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Yeah that's about the only thing I would mod for FO3. Maybe something to make the super high level mutants/ghouls/radscorpions a little less bullet-spongey.

owl_pellet
Nov 20, 2005

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Mzbundifund posted:

Those are fine classes. You can't really screw up your build since you can respec at any time, and there's tons more sidequests than you need to do to get decently levelled for the main stuff. The only thing to keep in mind for down the road is your pawns can't eventually become any of the hybrid classes, so if you want a hybrid class you'll have to be that yourself while your main pawn will just become a straight-up sorcerer. As far as I know there's no missable content, so feel free to try builds out, and if you want to see a specific skill in action before you buy it, just hire another pawn with it.

Most of this is true but the part about there being no missable content is not. There is a shitload of missable sidequests and the requirements for keeping them available to you are so opaque that you will want to use a guide if you are a completionist and want to do everything in one playthrough.

As for the classes, you can always pick up pawns that have what you and your main pawn lack. I ran my guy as a sword and board warrior most of the time with my main pawn being a mage. I didn't upgrade her to a sorcerer ever because they can't heal IIRC. Then for my pickup pawns I usually did some type of archer and a two hander warrior type.

owl_pellet
Nov 20, 2005

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Anything for Dishonored? There isn't anything in the wiki. Seems straightforward - I'm mostly concerned about missable collectibles and useless skills I shouldn't put any points into.

owl_pellet
Nov 20, 2005

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Mierenneuker posted:

Maybe it's like Deus Ex's "Realistic" difficulty setting where it takes less damage to take someone down but you take more damage as well? I don't know, I haven't played the game but that's how I interpretted that post.

Bingo. You scavenge less ammunition in harder difficulties though so you still have to pick your shots.

owl_pellet
Nov 20, 2005

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Anything for Enslaved that isn't on the wiki?

http://beforeiplay.com/index.php?ti...sey_to_the_West

owl_pellet
Nov 20, 2005

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Anyone have tips for Defiance? Which classes/weapons/etc. are crap and which are fun? Does the game have a storyline? If so, can I go through it any time I want or will I have to grind between story beats? I don't really know what to expect outside of it being a third-person shooter MMO.

owl_pellet
Nov 20, 2005

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Just got Remember Me from GameFly and there is nothing on the wiki. I'm mostly interested in knowing about crappy skills/abilities I should avoid and missable collectables/achievements. What should I know?

owl_pellet
Nov 20, 2005

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I will be starting Forza 3 soon, and I haven't played a racing sim since Gran Turismo 3 on the PS2. What should I know? Looking for information on events to complete ASAP or cars/upgrades that are worthless.

owl_pellet
Nov 20, 2005

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Just started playing a few XBLA games in my backlog recently: the wiki entry for Defense Grid seems to be filled out well, but there is nothing for Magic the Gathering 2013, Hard Corps: Uprising, or Might and Magic: Clash of Heroes. Anyone have any tips for any of those?

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owl_pellet
Nov 20, 2005

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poptart_fairy posted:

Kingdoms of Amalur: Reckoning. I've read the wiki but it doesn't say an awful lot about tradeskills and non-combat stuff such as persuade, etc. I want to be a sneaky, stabby, thievy, spellcaster type person but looking at stealth/persuade/alchemy/detect hidden/etc abilities I fear I might be spreading myself too thin. What non-combat skills would be worth investing in, if any?

When I did my playthrough, I focused on Alchemy, Persuasion, Dispelling, and I want to say I picked up some points in Sagecraft later. From what I can recall, Alchemy seemed to really focus on a few types of herbs for a lot of different potion types, and so I was always low on the important ones while I had like 50 of the other types, which was annoying. I put points in Persuasion because I like to be able to talk myself through to a solution if at all possible, but I don't really remember it being a huge thing that would be used all the time. As for Dispelling, that was simply because of the temporary OCD I develop when I play games like KoA in that I MUST OPEN EVERYTHING I SEE GODDAMN and unlike many other games trapped chests can gently caress you up or outright kill you if you can't dispel them.

The good thing about KoA is you can reset your skill points for a gold cost, so if you find you're spreading yourself too thin you can try again. Also the skill points have clearly labeled effects, so you don't have to max out every single one (I don't even think you can) if getting some of them halfway hits what you really care about.

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