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Yeah, Wildfire is made by a oval office who really didn't know poo poo when he modded. And no, I'm not bitter SF picked up his mod while our excellent and completely original Urban Chaos mod was ignored.
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# ¿ Jun 4, 2009 10:46 |
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# ¿ Apr 26, 2024 16:41 |
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I think that is due to Dr Q who, IIRC, hates black people.
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# ¿ Jun 6, 2009 22:10 |
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Tempest_56 posted:I just found an interesting quirk. In my latest game, I resigned Ira to permanent militia duty, and pumping out roving militia patrols. One of them attacked the capitol's outskirts, and managed to take the sector. I moved my mercs into there to captalize, and showed up at the same time a counter-attack came. The tanks were still there, and much to my surprise - were counted as militia units. They tore Dedriana's troops apart like nothing.
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# ¿ Jun 18, 2009 22:50 |
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chairface posted:An actual TFR goon army would pretty much exclusively use Mosin-Nagant 91/30's. And no Desert Eagles. Hey, I'm starting to like this idea.
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# ¿ Jun 25, 2009 02:09 |
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Yoshimo posted:Speaking of Fidel, he's just gone and loving quit on me. He claimed he wasn't getting enough excitement/kills, despite having blown a Redshirt's loving head off on the previous mission. Plus there's no more unequip/reequip glitch to get round his "I won't move or change targets until this guy's loving DEAD!" schtick. Ah well, I've gone with the cliche Smoke, eh? Maybe he'll be as good a Marksman as Fidel. 1. Fidel, IIRC; needs at least a 1.5 or 2.0 kill quota per mission; this includes missions where he is off duty/training/sleeping/patient so he(and others like him) are kinda hard to keep around. He also might've just carried a lot of money and made of with it for shits and giggles. 2. Put a knife in the offhand and when in battle screen mode, right-click on the knife to switch place with the main gun to make him able to move again.
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# ¿ Aug 25, 2009 20:54 |
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Dr. Video Games 0031 posted:You can have crazy rear end prototype guns that were actually made and fired by humans for fun, and have it still seem realistic enough. But having a minigun is probably too far out there. I kind of agree with them, at least with the main branch. Me too; I don't want loving miniguns, vanilla rocket rifles or the eraser guns from Dedrianna Lives in JA2; if anything just make them sci-fi only.
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# ¿ Aug 25, 2009 21:36 |
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ToxicSlurpee posted:In my efforts for creating an all-girl game, I've noticed that the best combination is a female IMP with some mechanical and good marksmanship, Raven, and Spider. Can't you just hire Vicky for mechanical needs?
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# ¿ Aug 26, 2009 23:36 |
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I think normally you're supposed to be able to take a total of about 50k(most of it in the abandoned nearby mines) but no, the car isn't usually there. Wildfire is a pretty lovely mod though so I don't get why you're playing it but whatever floats your boat.
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# ¿ Sep 20, 2009 08:27 |
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Because it's a pay for mod that got officially supported when there was another much better mod that actually completely change the campaign instead of just adding more guns and enemies, Urban Chaos. Also, the creator of Wildfire is an arrogant dick.
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# ¿ Sep 20, 2009 13:34 |
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Thanks for the UC praise; we're really proud of what we put out with those limited resources we had.
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# ¿ Dec 4, 2009 18:12 |
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Swartz posted:You worked on that? I also made my own mod on the side, Gideon's Mini Mod but it was pretty horrible; I need dudes telling me what to do. Oh, and the dude the character Rude Dog is based on is a loving idiot. He was the biggest annoyance with the team by far and the fact that he got his self-insert in the game still annoys me.
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# ¿ Dec 7, 2009 00:11 |
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Swartz posted:Don't remember "Rude Dog" but I'll take your word for it that he's a retard. quote:Anyway, you did a good job on the guns. Which maps did you do if you don't mind my asking? I don't have the unused maps still but they were for the Drassen replacement but after I had done them another dude figured out that we could do several-story buildings so we replaced my maps. quote:I'll cruise around and see what kind of work you did on that mini-mod as I'm always interested in what people have done. You should also consider releasing the unused maps you did if you still have them.
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# ¿ Dec 7, 2009 12:08 |
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Dr. Video Games 0031 posted:Is there a way to play Urban Combat in 1.13? Or are they just entirely separate? Seperate. Since I'm not in the team anymore I'm awaiting it's arrival in 1.13 format because it's honestly impossible to go back from 1.13 now.
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# ¿ Dec 8, 2009 09:30 |
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Young Freud posted:Whats "Qabby", Crepitus? Gabby is a dude related to the bugs. And if you cheat to teleport to P1 you get to the first level of the demo map. Try to go to the basement there and the game crashes, however, so save before you go there.
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# ¿ May 11, 2010 22:37 |
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If they changed Fidel or Ivan in any way I'll kill 'em.
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# ¿ Nov 9, 2010 15:21 |
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Recieved Jagged Alliance DS yesterday. ^^ It's awesome but with two major faults. 1. Ivan's lines, while still in Russian, is stranslated in the subtitles. 2. Unusually Ruthless Reuben doesn't have a hedge trimmer. What gives about THAT?
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# ¿ Dec 31, 2010 10:42 |
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Ewar Woowar posted:This time I think I'll just use my IMP and Len. I find it odd whenever everyone goes on about the best merc no one mentions Len. For me he is probably one of the best rounded mercs available plus he's the perfect team mate with his squadleader ability.
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# ¿ Jun 1, 2011 11:57 |
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SpookyLizard posted:MERC always gets bubba in for me, but no one else.
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# ¿ Aug 24, 2011 10:41 |
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Where do I find the patch? Or is it applied to Steam already?
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# ¿ Feb 13, 2012 21:24 |
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Reached the Bear Pitts River in BiA, smiled a bit. Man did I spend a lot of time on that forum. Also, how do I do manual firing? Since I can't talk to the child worker woman in this game I'm thinking I'll just shoot her in the head and see what happens. Or is that not an adviceable outcome?
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# ¿ Feb 14, 2012 01:02 |
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El_Barto posted:All ammo madness can be easily fixed by modding some text files, as well as weapon range. Btw, you can also edit the online store, effectively giving you the DLC for free. Wait, there's DLC for this game?
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# ¿ Feb 14, 2012 19:56 |
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So, uh, in Back in Action, where's the SAM sites? I've only found Cambria and the other two northern ones are not on the map.
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# ¿ Feb 15, 2012 14:53 |
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x!te bike posted:Are there any more Army dudes other than Gus, Len, Cougar and Shadow? I was thinking maybe Conrad but I've no idea how to recruit him. In the last game he just started shooting me if I tried to talk to him. Same for Mike.
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# ¿ Feb 18, 2012 00:42 |
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Gyoru posted:Someone ported 19 mercenaries (AIM & MERC) from Jagged Alliance 1 to 1.13.
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# ¿ Feb 20, 2012 00:09 |
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CCKeane posted:Kaboom is dead too. His family claims it was just a mistake, and he was merely having "a slow morning" when they removed his organs. drat, why do I remember this without having played the game for over a year? As such, I won't install this mod. More mercs is fine but keep the dead dead and reinstate those that actually fit in such as Kelly, Boss, Spam, Rusty, and Spike. You could also reinstate Vinny, Leech, Jimmy and maybe even Postie but they'd be M.E.R.C.s, nothin' else.
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# ¿ Feb 20, 2012 01:00 |
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SpookyLizard posted:I loving love Gumpy.
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# ¿ Feb 22, 2012 04:29 |
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Fhqwhgads posted:It figures that soon after I ask about Mike showing up, he does. I had him show up in the third of four Alma sectors. The thing is, from what I remember and from what was said in the thread, I thought everyone hated Mike. I mean, he's supposed to be the legendary merc. I have Scully on my team, and when I heard him go "please...let it not be Mike" I thought it was because he was scared. Nope, Scully got the kill shot and was all "...he was my friend"
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# ¿ Feb 23, 2012 21:37 |
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Mister Bates posted:There's a version of Urban Chaos with the latest 1.13 edition, too, so you can play the new campaign with all the 1.13 enhancements and such.
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# ¿ Mar 7, 2012 09:00 |
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SavageMessiah posted:I think that was Deadly Games, and you could combine gasoline and ANY kind of grenade to make a variety of WMDs!
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# ¿ May 5, 2012 01:25 |
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God Of Paradise posted:This is insanely effective when you want to enter a room full of dudes. With names like eagle fearball it's strange that the game wasn't developed in Japan. EDIT: Should read the entire thread before posting.
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# ¿ May 5, 2012 13:38 |
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Playing the 1.13 Wildfire maps(that apparently came with the DG mercenaries mod which I didn't really want but whatever) and as soon as I give Fatima the letter the game crash with a runtime error. Any idea what's causing this?
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# ¿ Oct 7, 2012 14:42 |
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Burning Mustache posted:That sounds like a faulty install.
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# ¿ Oct 7, 2012 15:13 |
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It's really depressing to see the old crew back, one of my favorite studios ever, and to even put in some money myself only to end up with blue balls and a great project smothered in it's crib.
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# ¿ May 14, 2013 13:52 |
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And it passed!
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# ¿ May 23, 2013 14:57 |
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Red Mundus posted:Speaking of the counter-attack does anyone remember an old total conversion mod called "Urban Chaos". I remember younger me playing that game and finding out the hard way that all mercs start out naked. No weapons, no armor, nothing. I thought I installed it wrong. There were also around 20-30+ enemies per cell. It was insane and to this day I can't see how anyone could possible beat it.
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# ¿ May 25, 2013 22:01 |
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Steroid doesn't train, he got something else building muscles for him. Can't remember what it's called though...
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# ¿ Nov 1, 2013 09:04 |
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chairface posted:Or NMA, where people are still mulling over whether or not Fallout Tactics was a bad game or not. I remember getting banned from NMA after years of posting without a single warning or suspension(and I was a mod too!) because I had the gall to not consider F3 to be the bane of Fallout fans everywhere and the death of WRPGs. The reason I was given was "corporate shill and/or bethseda bandwagoner". I had never liked a bethseda game before F3(and F3 is the weakest of the four main fallout games IMO) so I found it to be hilarious.
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# ¿ Oct 7, 2014 08:25 |
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Where the hell is Snake? If it's a prequel and they have Ice they gotta have Snake Edwards!
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# ¿ Oct 14, 2014 00:38 |
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Yeah CM is a job with extra duties(usually translation, QA and similar mundane poo poo) with low pay but can make a big difference for a company's online presence. Back when I was a CM for InnoGames I was paid poo poo but me and the other CMs were pretty vital in keeping the community going.
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# ¿ Oct 21, 2014 12:53 |
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# ¿ Apr 26, 2024 16:41 |
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Wasn't Urban Chaos(the best mod) ported into 1.13 too?
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# ¿ Nov 7, 2014 19:53 |