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You can install the new homebrew channel from inside the old homebrew channel.
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# ¿ Feb 13, 2009 03:38 |
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# ¿ Apr 26, 2024 23:33 |
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I've never played a game with an update I already had, is there some sort of message or something that pops up?
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# ¿ Mar 15, 2009 22:23 |
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Why are all the programmers who operate in the gray coding area that is homebrew such little bitches? We all know marcan is a decent programmer, but it seems amazingly immature to waste your time proving you can do something faster than someone else, especially when you don't believe in piracy and will never release the code you just made. I know Waninkoko is pretty much making easier and marcan is adamantly against piracy, but it seems to me that everyone would just be better off if these guys toned down their egos a bit and just focused on their own poo poo. Marcan can use the argument that Nintendo will more likely crack down on the 'legitimate' homebrewers because of this all he wants, but what he's done (in Nintendo's eyes anyway) isn't any better because he's enabling the guys like Waninkoko with the extremely useful code he's developed.
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# ¿ Mar 30, 2009 19:08 |
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You can get a wad of the USB Loader channel for your Wii Menu. I have also heard it is possible to make wads that will launch a specific game from the USB Loader as well. Your best bet is to take a look through the GBATemp forums.
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# ¿ Apr 5, 2009 00:41 |
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The IOSes work a little screwy because of the way Nintendo does updates. It's not like a firmware update or how xbox does things. Every game (and I believe some core functions of the Wii) that you run needs a certain version of the IOS, when you get an update, Nintendo patches old versions and installs new ones. Deleting an IOS can render your Wii inoperable. The Trucha-signing bug that allowed you to install wads (in addition to other things) that was around when System Menu 3.2 was around was patched out of the IOSes that it existed in when further updates came out. During those updates, not only did you get the next numbered IOS, but updated versions of the old IOSes that were already on your Wii (in addition to ones numbered the same as some of the hacked IOSes, if you had those or not, that would overwrite them). There are hacks that update the Wii while leaving the Trucha-signing bug in. That's how I understand it anyway, did I get anything wrong?
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# ¿ Apr 6, 2009 15:54 |
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coco bryce posted:I just got Homebrew Channel and USB Loader set up on my 3.1U Wii. Is there a safe way to update my Wii to a newer version? Is there a reason to? I used this tutorial to do it, I can still install wads and nothing seems to have broken, but it's really up to you. Just make sure you have the homebrew channel already installed and fully updated, and an active internet connection on the Wii. It will disable the Twilight hack from working in the future, and things like starfall, so if you really need those, don't do it. 100 HOGS AGREE fucked around with this message at 00:48 on Apr 7, 2009 |
# ¿ Apr 7, 2009 00:36 |
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I think you'd be better off finding a list of games that aren't. I haven't heard of any that don't work.
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# ¿ Apr 9, 2009 21:03 |
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I used Waninoko's 4.0 Updater to update, it keeps the trucha bug. Still disables preloaders and starfall.
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# ¿ Apr 29, 2009 04:32 |
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Yeah me too. I have to say, despite them saying that BootMii is very beta right on the website, and stating that there will be bugs and it's not horribly useful yet, the idiots over on GBATemp are absolutely freaking out about it. And they're all really stupid about it. Who the christ installs BootMii then purposefully bricks their Wii just so they can repair it with the program?
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# ¿ May 14, 2009 17:39 |
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The file needs to be in its own folder in the apps folder and be named boot.dol. You have it like that? You shouldn't need to preloader to make anything work.
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# ¿ May 17, 2009 03:17 |
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There are "forwarder" channels that will open up a specific boot.dol in your apps folder. I've found it's the easiest way to do things, since it's a lot easier to update the loader. Look around on GBATemp and you'll find one.
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# ¿ May 18, 2009 16:16 |
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Capnbigboobies posted:To all the people having hard drive compatibility problems, use a 2.5 inch laptop hard drive and an el-cheepo usb enclosure. The enclosures are USB powered and often do not have a standby mode to crash your games. Also you don't need an extra power brick to plug in. It's also annoying because it has a separate power cord and I keep forgetting to switch the drat thing off after I shut my wii off. Using a drive that draws power only from the Wii would be so much more convenient.
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# ¿ May 22, 2009 00:47 |
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Rename the elf or dol file boot.elf (or dol) and put it on the root of your SD card when using bannerbomb. You should probably start with the homebrew channel since that makes it really easy to run other homebrew later.
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# ¿ May 26, 2009 17:08 |
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MustelaFuro posted:Thank you. Since I don't have the Zelda game, don't I need bannerbomb to install homebrew in the first place?
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# ¿ May 26, 2009 17:53 |
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When I opened up the Homebrew Channel today to run something it asked me if I wanted to update to version 1.0.3, so I did and it also included the option to install bootmii v2, so I just went ahead and did that. It was real easy. Le0, bootmii, supposing it installs in boot2, actually installs in a spot before the preloader, it shouldn't effect it at all, as I understand it (I don't use the preloader myself).
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# ¿ Jun 3, 2009 19:32 |
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Milky_Sauce posted:I was never asked to install the preloader, it was just there. What's the point of it anyway? To get to the Homebrew Channel without having to go through the Wii menu?
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# ¿ Jun 4, 2009 03:07 |
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Ballz posted:Just installed bootmii (through boot2, not IOS). While the boot menu is pretty slick, I don't really need to access it unless I want to backup/restore the NAND. Is removing the SD card the only way to disable it at startup?
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# ¿ Jun 4, 2009 04:08 |
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Well, the reason they did it that way is so if you ever send the Wii in to Nintendo they won't even know that bootmii is installed. Which seems odd because Nintendo could just put in their own SD card with those files in it. I would be surprised if they were not aware of all the latest homebrew. Unless it generates some sort of unique key or something.
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# ¿ Jun 4, 2009 04:33 |
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scary ghost dog posted:I have a BootMii bug. Whenever I turn my Wii on and it shows the BootMii menu, all of my controllers stop working and I'm unable to access anything without hitting the reset button on the wii to boot into the regular menu.
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# ¿ Jun 5, 2009 19:15 |
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The only complaint I have about WAD Manager is it doesn't tell you how many blocks a game is going to take up, nor how many are free in the Wii. If it could install straight to the SD card that would be fantastic too.
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# ¿ Jun 9, 2009 18:26 |
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Liku posted:But after you install the WADs as channels, can't you just put them on the SD card? Dominic White posted:Also, yeah - is there any WAD manager out there that tells you how much space you have left, and how much space things will take up? 100 HOGS AGREE fucked around with this message at 21:01 on Jun 9, 2009 |
# ¿ Jun 9, 2009 20:57 |
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Well, I just heard from a friend of mine that works at Toys-R-Us that they just got their shipment of Ghostbusters in. Take from that what you will.
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# ¿ Jun 15, 2009 17:43 |
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Ugh, I'm running rev13b, should I downgrade or just wait for the next version?
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# ¿ Jun 25, 2009 16:56 |
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My crappy seven-year-old IDE drive died on me yesterday when I was adding a game to it. I really should just go out and buy a new one for using with the Wii, one that is small and only runs off of USB power, but money's tight so I guess I will be going without for a while. I don't think it had anything to do with using it with the Wii, just that it was a lovely drive to begin with.
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# ¿ Jul 6, 2009 16:30 |
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SnatchRabbit posted:Anyone know of a homebrew app that will allow me to transfer a gamecube save file from SD to GCN memory card? There are a couple, always check https://wiibrew.org
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# ¿ Jul 15, 2009 21:38 |
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Alright, I finally got some spending cash so I'm in the market for a new USB hard drive to replace the one that died on me a couple weeks ago. Is there any consensus on what I should get? I'd like to not break the bank on this if possible.
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# ¿ Jul 27, 2009 03:01 |
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Well, the downside of getting a chip put into it is also that if you ever need to send the Wii in to Nintendo for service you're screwed.
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# ¿ Jul 29, 2009 21:38 |
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Nintendo's servers can't even be that great, apparently there's a Oceania code floating around that'll override a ban on your Wii, like in Mario Kart.
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# ¿ Jul 30, 2009 05:10 |
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I don't think so, but I believe you do need to have CIOS rev 14 on there before the 4.1 updater will take. That's what happened for me anyway, and I was at 4.0
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# ¿ Jul 30, 2009 15:27 |
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Just run the latest one, the custom CIOS will overwrite whatever previous one you have. If you already have it, there's no harm done.
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# ¿ Jul 30, 2009 16:51 |
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How much have you done to your Wii so far?
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# ¿ Jul 31, 2009 19:11 |
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There are ways to repartition a hard drive that has data on it but it takes forever. Resizing a partition so you can add another one after it takes forever. I've always found it's usually just as fast or faster to move everything off the drive, wipe it and partition it, and move everything back on.
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# ¿ Aug 1, 2009 15:25 |
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Try using this version of AnyTitle Deleter, it downloads a file to your SD card that'll display what all the tickets are. http://wiibrew.org/wiki/AnyTitle_Deleter/AnyTitle_Deleter_MOD
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# ¿ Aug 7, 2009 20:10 |
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Yeah, the trucha bug is required if you want to install anything with the wad manager.
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# ¿ Aug 8, 2009 05:07 |
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Lobster Maneuver posted:Here's some instructions I c/ped from somewhere else.
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# ¿ Sep 6, 2009 04:42 |
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Mandrill posted:Does all of this need to be done with an SD card? Sometimes in the complete soft mod tutorial they use SD card and USB interchangeably. Can I do the whole soft mod with my 32 gig USB stick? Just bought a wii today an decided to do this.
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# ¿ Apr 25, 2010 19:17 |
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Should be more than enough. Most of the homebrew programs aren't terribly big.
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# ¿ Apr 25, 2010 19:38 |
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What about that update to the homebrew channel that made it display upside down if you were using certain IOSs that could be used to enable piracy?
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# ¿ Aug 16, 2010 02:20 |
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# ¿ Apr 26, 2024 23:33 |
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Ok, I can't figure this out. I just switched to Configurable USB Loader, and I want it, to default, start in console view. I don't really like all the coverflow options and I just want the simple list. How do I do this?
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# ¿ Jun 16, 2011 00:36 |