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Darth TNT posted:Astroboy worked as an anime. If they did a CGI movie like they did Astro Boy, then that could work.
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# ? Dec 3, 2021 22:22 |
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# ? Apr 25, 2024 15:55 |
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Waffleopolis posted:If they did a CGI movie like they did Astro Boy, then that could work.
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# ? Dec 3, 2021 22:34 |
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That show was perfectly fine.
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# ? Dec 3, 2021 22:38 |
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New movie may mean new game, so I’m cautiously excited
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# ? Dec 3, 2021 22:42 |
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hatty posted:New movie may mean new game, so I’m cautiously excited Pretty sure I heard something about a game tie-in for the above cartoon when it was first announced as well but nothing ever came of it.
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# ? Dec 3, 2021 22:56 |
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Waffleopolis posted:If they did a CGI movie like they did Astro Boy, then that could work. CGI Astroboy movie was terrible but fascinating. It was like one of the 80s adaptations were they license some anime but give it a new plot and dialog based on what their marketing committee thought was popular with american kids except it was an original production made in 2009. An absolutely bizarre animal.
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# ? Dec 3, 2021 23:12 |
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https://www.youtube.com/watch?v=SeKcr2rRW7Q X does some janitorial work on dealing with a mold problem.
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# ? Dec 7, 2021 02:55 |
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Scalding Coffee posted:https://www.youtube.com/watch?v=SeKcr2rRW7Q I can't believe I never thought to use Cyber Peacock's weapon on that miniboss.
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# ? Dec 7, 2021 02:57 |
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I really thought that it only did that to Storm Owl's miniboss because it was Storm Owl's weakness. Egg on my face.
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# ? Dec 7, 2021 03:39 |
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Electric Phantasm posted:I can't believe I never thought to use Cyber Peacock's weapon on that miniboss. I mean, how often do you beat Peacock before going to Mushroom's stage?
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# ? Dec 7, 2021 03:42 |
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I just thought of something... when, or which, was the first MM game to allow cycling through sub-weapons without pausing the game? I presume that it was an SNES one due to the shoulder triggers, but I could be wrong. I had always wondered why the NES games didn't allow the player to cycle them using the Select button because, well, it's called the 'Select' button, but the first game that I played with this option was MM8 on the PSX and I remember thinking what a convenience that was.
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# ? Dec 7, 2021 16:08 |
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MMX, I think. If you're just thinking of classic, MM7.
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# ? Dec 7, 2021 16:10 |
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https://www.youtube.com/watch?v=3XJyyWXIB2E Even the cold cannot slow down this robot from delivering his presents.
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# ? Dec 13, 2021 23:26 |
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https://www.youtube.com/watch?v=63yp_tGLcNo Colonel Renegade Reploid showcases his tokusatsu powers as a last ditch effort.
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# ? Dec 15, 2021 23:18 |
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Give Megaman to the Wachowskis and have them go full Speed Racer.
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# ? Dec 16, 2021 00:39 |
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That movement and weapon usage is super tight.
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# ? Dec 16, 2021 01:26 |
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https://www.youtube.com/watch?v=v3WSTay5m8I A double boss fight starring Double and before adjusted for inflation, General.
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# ? Dec 21, 2021 01:25 |
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Wrex Ruckus posted:had to watch this again when I saw the news detroit's obsession with megaman is incredibly powerful
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# ? Dec 21, 2021 04:53 |
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This is the best live-action Mega Man short film. https://www.youtube.com/watch?v=RpP_BKPa5Oc
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# ? Dec 21, 2021 05:37 |
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Scalding Coffee posted:https://www.youtube.com/watch?v=v3WSTay5m8I I honestly never really watch videos of other people playing video games but I find myself really digging these, even if some of the filler is cringey. I really rarely played as X in X4 so seeing the weapons used so proficiently is really blowing my mind. I can't wait for the finale, Sigma has a couple attacks that I'm basically never able to dodge and I want to know how to deal with them.
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# ? Dec 21, 2021 05:58 |
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Made a MML nostalgia video of sorts with the maps I made. Some little data sheets too: https://twitter.com/vgcartography/status/1475460861624045573?s=20 Electromax fucked around with this message at 14:38 on Dec 27, 2021 |
# ? Dec 27, 2021 14:23 |
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For the few of you here who enjoy the Gunvolt series a bunch of new info has been released on the upcoming sequel to Luminous Avenger Ix (including the fact that it will be the first game in the series to have English voice acting): https://azurestrikergunvolt.fandom.com/wiki/Gunvolt_Chronicles:_Luminous_Avenger_iX_2 Speaking of Megaman-esque games, is that new puzzle based Shovel Knight game that recently came out any good? Larryb fucked around with this message at 21:00 on Dec 27, 2021 |
# ? Dec 27, 2021 20:55 |
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Ix 2 coming out sooner than I thought, would have put money on Gunvolt 3 releasing first but this is a nice surprise.
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# ? Dec 27, 2021 21:38 |
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hatty posted:Ix 2 coming out sooner than I thought, would have put money on Gunvolt 3 releasing first but this is a nice surprise. Apparently Gunvolt 3 still doesn’t even have a release date yet (it just says 2022 last I checked). Ix 2 also just kind of came out of nowhere to be honest but I’m not complaining
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# ? Dec 27, 2021 21:40 |
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https://www.youtube.com/watch?v=ODZ24eQ-s9g I had no fuckin idea you can make Web Spider's health bar freak out like that.
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# ? Dec 27, 2021 23:45 |
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Larryb posted:Speaking of Megaman-esque games, is that new puzzle based Shovel Knight game that recently came out any good? I like it a lot, but it's very much an action-puzzle game and really only Shovel Knight-adjacent in brand only.
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# ? Dec 27, 2021 23:52 |
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Countblanc posted:I like it a lot, but it's very much an action-puzzle game and really only Shovel Knight-adjacent in brand only. What’s the gameplay like out of curiosity? Also, has there been any further word on the actual sequel Shovel Knight Dig lately? I haven’t heard much about that one since the initial announcement
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# ? Dec 28, 2021 00:06 |
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Levels are grids (10x10 I think?), with roughly a fourth of the bottom filled with enemies and blocks at the start of the round. You move your character around the grid and bump into enemies to deal damage, generally eating a counterattack in the process. A simple example: Shovel knight [you] - 5 health, 1 damage Beetl [enemy] - 2 health, 1 damage If SK bumped into a Beetl you'd each take 1 damage, so SK would be at 4/5 and the Beetl would have 1/2. Enemies who die don't counter you though, so if you bumped them again you'd still be at 4/5 but the Beetl would disappear. The main trick here is that enemies of the same type who are orthogonally adjacent all get hit when you hit any enemy of that group, but only the one you actually bumped into counters you. So with the above Beetl example, if there was a line of four Beetls you'd destroy all of them on your second bump and still be at 4/5 health. So a lot of the game is setting up chains/groups since enemies are constantly spawning from the top of the screen and "falling" toward the bottom as that gives both the most gems (used to buy mid-run boosts and a small number of meta-progression things) and also minimizes the number of times you have to bump into enemies to remove them from the map. And a level ends when a certain threshold of enemies are defeated and an exit door will spawn that you have to open. There's a bunch of different enemy types, like Skeletons have 4 health and deal 2 damage. Then there's weirder ones, like some enemies might be immune to attacks from one side, or get knocked around the map when you bump into them (making it harder to make groups), or leave hazardous squares when they die. There's also a good number of characters with different gimmicks - Shovel Knight spawns more potions on the map (heals you for 2 HP) and deals extra damage to groups of enemies, Specter Knight heals when he kills enemies but takes damage from potions, King Knight has a charge-type attack that does extra damage the further you move but has recoil, etc. It definitely emphasizes the "action" part of "action-puzzle", but I would have a much easier time recommending it to someone who liked Puyo, Lumines, or Necrodancer than someone who liked Shovel Knight or Mega Man (though ideally you'd like both).
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# ? Dec 28, 2021 00:20 |
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Interesting, I might give it a try then. Who’s the best character gameplay wise in your opinion?
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# ? Dec 28, 2021 00:39 |
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Larryb posted:For the few of you here who enjoy the Gunvolt series a bunch of new info has been released on the upcoming sequel to Luminous Avenger Ix (including the fact that it will be the first game in the series to have English voice acting): I honestly have no idea what to think about the new systems and stuff, I rather liked the Bullits and optimizing dashes to stay in the air the entire map, and so on, so it's gonna be an adjustment. Everything else I've seen floating around though looks great, and I guess at the very least it'll be out soon enough so I can get a handle on how it'll play.
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# ? Dec 28, 2021 00:40 |
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Not really sure how I feel about there being an English dub this time (are any clips of that floating around out of curiosity?) but as long as it’s better then the dub they put out for the Gunvolt OVA a while back it should be fine. And yeah, them changing up Copen’s gameplay style might take some getting used to for me but hopefully it’ll be decent (and ironically they seem to be passing a few of Copen’s moves onto GV in Gunvolt 3 as well). Speaking of the dub, apparently one of the bosses is voiced by Arin Hanson/Egoraptor of Game Grumps fame: https://azurestrikergunvolt.fandom.com/wiki/Ace Larryb fucked around with this message at 00:59 on Dec 28, 2021 |
# ? Dec 28, 2021 00:52 |
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Larryb posted:Interesting, I might give it a try then. Who’s the best character gameplay wise in your opinion? I'm still missing a handful but I think Shield Knight (less max HP, gains a damage shield when she kills a group of 3+) and Specter Knight are my favorites so far. Shield Knight feels hard to lose with once you understand the game and play to her strengths, meanwhile Specter Knight breaks pretty fundamental rules of the game and needs you to completely rewire your priorities. Shovel Knight himself is probably my third favorite and does a good job avoiding the "default character = boring" cliche.
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# ? Dec 28, 2021 01:01 |
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Countblanc posted:I'm still missing a handful but I think Shield Knight (less max HP, gains a damage shield when she kills a group of 3+) and Specter Knight are my favorites so far. Shield Knight feels hard to lose with once you understand the game and play to her strengths, meanwhile Specter Knight breaks pretty fundamental rules of the game and needs you to completely rewire your priorities. Shovel Knight himself is probably my third favorite and does a good job avoiding the "default character = boring" cliche. Is everyone available to you at the start or do you have to unlock characters as you go? Also is there a plot and/or any boss battles attached to this?
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# ? Dec 28, 2021 01:05 |
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You unlock characters from playing but it's generally a pretty fast process. Which ties into your second question - you unlock characters (with a few exceptions) by beating them in boss fights. There's a story but it's basically "SK and friends get trapped in the titular Pocket Dungeon".
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# ? Dec 28, 2021 01:22 |
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Dabir posted:https://www.youtube.com/watch?v=ODZ24eQ-s9g
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# ? Dec 28, 2021 01:47 |
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Just started Pocket Dungeon, seems fun so far but out of curiosity are there save points of some kind or do you basically have to do the whole game in one sitting? Edit: Apparently not but the game is really short if you know what you’re doing so it doesn’t really matter all that much Larryb fucked around with this message at 22:15 on Dec 28, 2021 |
# ? Dec 28, 2021 22:01 |
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Larryb posted:Just started Pocket Dungeon, seems fun so far but out of curiosity are there save points of some kind or do you basically have to do the whole game in one sitting? There actually are sort of, you can pay gems to start at a later level if you want.
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# ? Dec 29, 2021 00:55 |
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ImpAtom posted:There actually are sort of, you can pay gems to start at a later level if you want. Yeah, I found out there were other sections of the camp you could visit after I finished the game the first time. Like I said, kind of on the short side if you’re just barreling through it but still fun nonetheless. There hasn’t been any recent news on Dig as of late has there?
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# ? Dec 29, 2021 01:05 |
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Also here’s a recent trailer for Ix 2 showing off some of the English dub cast: https://youtube.com/watch?v=vbz8ggecoAc
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# ? Dec 31, 2021 05:58 |
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# ? Apr 25, 2024 15:55 |
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https://www.youtube.com/watch?v=rPHJjM0hBig The final video.
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# ? Jan 4, 2022 02:49 |