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dishwasherlove
Nov 26, 2007

The ultimate fusion of man and machine.

Ugly In The Morning posted:

Exactly- it’s the kind of thing that maybe a game now might take into account, but as far as games made in 2000 go, not so much.

In Thief 2 in the bank mission, apparently the vault opens after 8 hours of game time.

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dishwasherlove
Nov 26, 2007

The ultimate fusion of man and machine.

https://twitter.com/joewintergreen/status/1255070445306437632?s=19

Cool thread on unfiltered textures in Deus Ex. Makes me wonder like running it on software on a CRT back in the day would have looked like.

dishwasherlove
Nov 26, 2007

The ultimate fusion of man and machine.

Did anyone post about the piss filter patch for DXHR directors cut? Even if you not a fan of the look, this is a really good write up. I'm pro piss BTW.

https://cookieplmonster.github.io/2020/04/26/dxhr-dc-gold-filter/

dishwasherlove
Nov 26, 2007

The ultimate fusion of man and machine.

https://alexanderbrandon.bandcamp.com/album/conspiravision-deus-ex-remixed

quote:

Deus Ex is one of the most revered games in history, featured on many "best games of all time" lists. It broke new ground with player choice and depth of story for a first-person experience. And the soundtrack, which establishes a unique, futuristic gritty atmosphere, is highly regarded to this day.

Now, two of the original composers, Alexander Brandon and Michiel van den Bos, have returned to the soundtrack they first wrote 20 years ago. In revisiting some of the game's most iconic themes, they have decided to keep some tracks true to the original, touched up using modern production techniques; other tracks are fully reimagined and will give even dedicated fans something new to listen to. It's a celebration of two decades of Deus Ex and a "thank you" to the fans who have kept their love for the game alive over the years.

Not out until the 23rd of June but the preview track sounds promising.

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