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Combat Pretzel posted:The problem I see is that game performance might get a little negative effect by using Hyperthreading. The Windows 7 thread scheduler is HT-aware, but if for some reason it keeps dispatching secondary threads to an already loaded core, it may affect performance. Pretty sure that was only a problem on single core Pentium 4s that had hyperthreading as well.
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# ¿ Dec 12, 2010 00:04 |
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# ¿ Apr 26, 2024 20:41 |
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Zhentar posted:Windows' recommendations there are kind of out of date. It depends on what you're running, but 1-2GB is probably a better size for that much RAM. My Windows 7 laptop has 8 gb of ram but the hibernation file is 5 gb and the pagefile is 3 gb. I dunno what's up with that but it hibernates fine and the pagefile is fine. This is the automatic settings Windows did, not something I did myself.
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# ¿ Dec 30, 2010 03:58 |
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frumpsnake posted:60Hz is actually 59.94Hz and by extension 24Hz is 23.976. You divide by 1.001. Yeah but unless you have a CRT how are you going to be seeing that? Take your average LCD and it just runs at actual 60 hertz, not 59.94. About the only LCD panels that actually refresh at 59.94 are old SD-only LCD TVs. Your computer monitor is refreshing at fully 60 hz anyway, so there's always going to be lost frames. Combat Pretzel posted:All proper 24p content is actually 23.976fps. Only film masters made for display on American TV sets (usually of TV shows) is 23.976fps. They defintirly don't use 23.976fps in PAL-land.
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# ¿ Feb 1, 2011 00:23 |
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AzraelNewtype posted:TV shows vary much more widely between 23.976 (NTSC film) and 29.97 (NTSC video) than you're thinking. Movies are all going to be 23.976 unless they're truly bizarre though. PAL is 25fps by the way. Shows shot on film meant for TV use in America are 23.976. This is because it makes an easy 3:2 pulldown versus 24 fps. Most good TV shows are shot on film, esepcially in the 60s-90s before all digital.
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# ¿ Feb 1, 2011 00:36 |
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Combat Pretzel posted:Our European HDTVs do support 24p. And Blurays here are also 24p. 23.976 is not 24.
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# ¿ Feb 1, 2011 00:40 |
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# ¿ Apr 26, 2024 20:41 |
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movax posted:Hollywood decided on 24fps (23.976, it is 24fps colloquially), gently caress everyone. Film wasn't 23.976 originally, that's a slowdown equal to the one NTSC color broadcasting does that was instituted in some cases to make 3:2 pulldown actually 3:2.
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# ¿ Feb 1, 2011 05:18 |