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CubeTheory
Mar 26, 2010

Cube Reversal

Oscar Wild posted:

Take your time. When you fight a train, suplex that bitch.

Edit: and listen to the music. It and Legend of Gaia have some of my favorite music from the SNES days

FF6 is the game I've most looked forward to, I'm going to play it at a very leisurely pace with as little outside influence as possible.

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Evil Fluffy
Jul 13, 2009

Scholars are some of the most pompous and pedantic people I've ever had the joy of meeting.

MockingQuantum posted:

I'm looking through Aeon Genesis's finished projects for NES/SNES RPGs that I've never played, and I'm curious if any of the following are worth a playthrough:

-Cyber Knight 1/2
-Dark Half
-Lagrange Point
-Mystic Ark (I've played most of 7th Saga if that has any bearing on the answer)
-Treasure of the Rudras

Also, what are other generally good translation groups? I've always been pretty happy with Aeon Genesis stuff but I know there are others out there, I can just never remember their names.

I need to go back and finish it at some point but Mystic Ark is solid. If you play it make sure to pick up more iron ore, after turning in some for story progression, before flooding the caves in the first world because you can't go back for it later and it's used to make a good weapon later on.

The party system with your companions is decent though you'll need to swap between characters regularly if you want to keep them leveling quickly since the people not in your party with the hero get only 50% xp, IIRC. The search and interaction system felt weird at first but it's kinda fun fumbling your way through things and trying to search/interact with different items to figure out what does what.


Rirse posted:

Decided to finish my save in Breath of Fire III before I go to Valkrie Profile. My save was right before going to the Faerie Village, but I kinda forgot a lot of details in the game. Like I forgot how the master system works, as I have a bunch of characters setup with masters but forgot what I even learned. Also how does Momo learn skills off of enemies, as the boss at Faerie Village gives her a unique spell.

The only master skill you need is Super Combo from Bunyan because once you get good at using it you will completely wreck bosses with it. Though once you unlock Warrior form that has its own, better, damage dealing option.

dis astranagant
Dec 14, 2006

Evil Fluffy posted:

I need to go back and finish it at some point but Mystic Ark is solid. If you play it make sure to pick up more iron ore, after turning in some for story progression, before flooding the caves in the first world because you can't go back for it later and it's used to make a good weapon later on.

The party system with your companions is decent though you'll need to swap between characters regularly if you want to keep them leveling quickly since the people not in your party with the hero get only 50% xp, IIRC. The search and interaction system felt weird at first but it's kinda fun fumbling your way through things and trying to search/interact with different items to figure out what does what.


The only master skill you need is Super Combo from Bunyan because once you get good at using it you will completely wreck bosses with it. Though once you unlock Warrior form that has its own, better, damage dealing option.

You can get aura and shadow walk from other masters, both highly recommended

corn in the bible
Jun 5, 2004

Oh no oh god it's all true!

Dehry posted:

It doesn't help that Koei Tecmo US/Europe is little more than a couple marketing guys and an accountant who just publishes what the Japanese head office sends them.

It had a really weak launch in Japan, too. I feel like pretty much all the sales are just word of mouth from people saying that, hey, this one's actually good!

Especially since I think Firis sold like 60k copies worldwide

cheetah7071
Oct 20, 2010

honk honk
College Slice
L&S made me sad that Firis and Sophie apparently aren't good because I like both characters

kirbysuperstar
Nov 11, 2012

Let the fools who stand before us be destroyed by the power you and I possess.

Rirse posted:

Shame it doesn’t do the little touches old Koei games on the SNES would do. In games like Gemfire and Genghis Khan II characters would die of old age if the game goes on long enough. Expected in Genghis Khan since your taking over all of Europe and Asia, but Gemfire is upside down England.

Then I guess there's Fable, where your character can be an old man by the end but Jack of Blades and your sister are forever the same age and it's just weird.

Amppelix
Aug 6, 2010

After being curious about it for forever I finally decided to play some Dragon Quarter. About 8 hours in I did my first reset, and discovered that not only did resetting after dying halve your EXP and money (which wasn't mentioned anywhere), it was indeed not going to be a cakewalk at all to get back to where I'd been, in in fact it was mostly going to be the exact same thing again. So uh, it was pretty cool but I think that's enough Dragon Quarter. Maybe I'll feel like coming back in a few months.

Ash Crimson
Apr 4, 2010
I like no kuni 2 but it's too easy... anyway to increase the difficulty?

Amppelix
Aug 6, 2010

No, and you don't actually want the difficulty to be increased because the battle system breaks apart when the enemies actually start putting up a resistance.

You can do stuff while underleveled for a bit more of a challenge but it's usually just more annoying instead of more entertaining.

kirbysuperstar
Nov 11, 2012

Let the fools who stand before us be destroyed by the power you and I possess.

Ash Crimson posted:

I like no kuni 2 but it's too easy... anyway to increase the difficulty?

I think someone made a cheat engine table for that, if you're playing on PC.

baram.
Oct 23, 2007

smooth.


i beat the story of nnk2 and i wouldn't really say enemies ever put up a resistance. it's super easy for the first 3 or 4 chapters then just easy, and the last boss was a complete pushover.

Dehry
Aug 21, 2009

Grimey Drawer

cheetah7071 posted:

L&S made me sad that Firis and Sophie apparently aren't good because I like both characters

I wouldn't say they're bad either, but they're different.

Sophie laid the groundwork for Lydie and Suelle by adding the day/night cycle, weather, and the larger exploration areas. The alchemy system used is similar but was more complex and required unlocking alchemy pots to get larger fields or even enable rotating. It however retained the world map that had been in place since Totori which showed the characters running on a map and occasionally encountering enemies or items. There was also an addition of a mechanic called Life Points, with the idea of limiting the actions out gathering by making characters get tired. My big issue with it was the max adventure level being 20 and Logy not being the same person yet just being a palette swap.

Jerry Manderbilt
May 31, 2012

No matter how much paperwork I process, it never goes away. It only increases.

corn in the bible posted:

It had a really weak launch in Japan, too. I feel like pretty much all the sales are just word of mouth from people saying that, hey, this one's actually good!

Especially since I think Firis sold like 60k copies worldwide

yeah i was mostly thinking of the japanese first week sales. do we even have data for how the game has done in north america yet?

cheetah7071 posted:

L&S made me sad that Firis and Sophie apparently aren't good because I like both characters

:same:

Tae
Oct 24, 2010

Hello? Can you hear me? ...Perhaps if I shout? AAAAAAAAAH!
L+S did well because it had a Switch version.

Games generally sell extremely well on the Switch. Bomberman R sold 500k at launch. Multiple indie titles sold 3-5 times their lifetime sales on steam. Disagea 5 sold 200k on just the Switch alone, when it sold like maybe 100k lifetime on the ps4.

Endorph
Jul 22, 2009



neptunia is #woke #slay

cheetah7071
Oct 20, 2010

honk honk
College Slice
When all the characters are girls, there's no non-yuri pairings to ship. This is just admitting it out loud.

cheetah7071 fucked around with this message at 03:11 on Apr 27, 2018

Endorph
Jul 22, 2009

cheetah7071 posted:

When all the characters are girls, there's no non-yuri pairings to ship. This is just admiring it out loud.
its more than a lot of games manage even with that in mind

also how dare you forget such wondrous characters as mr. badd, anonydeath, and umio

The Colonel
Jun 8, 2013


I commute by bike!
nobody remembers the most important neptunia character...

cheetah7071
Oct 20, 2010

honk honk
College Slice

Endorph posted:

its more than a lot of games manage even with that in mind

also how dare you forget such wondrous characters as mr. badd, anonydeath, and umio

It's been a while but I remember Anonydeath being a trans woman

or maybe just a female robot cruelly saddled with a male voice

U-DO Burger
Nov 12, 2007




cheetah7071 posted:

When all the characters are girls, there's no non-yuri pairings to ship. This is just admitting it out loud.

Admitting it out loud is good

DACK FAYDEN
Feb 25, 2013

Bear Witness

CubeTheory posted:

FF6 is the game I've most looked forward to, I'm going to play it at a very leisurely pace with as little outside influence as possible.
Gau is good early on even without a guide - just the Rages he comes with make him good enough if you're willing to experiment with them to find out what each does. If you wanna go deep in one area I recommend him but I also don't want to force knowledge upon you :shobon:

Sakurazuka
Jan 24, 2004

NANI?

They made you play as a faceless dude in the Noire SRPG, they'll never make that mistake again

Motto
Aug 3, 2013

What about a dude with a face?

DACK FAYDEN
Feb 25, 2013

Bear Witness

Sakurazuka posted:

They made you play as a faceless dude in the Noire SRPG, they'll never make that mistake again
don't porno games do that

really they were just breaking the facade

Smirking_Serpent
Aug 27, 2009

Neptunia VII is on sale on PS4, should I check it out? I can deal with anime.

Sakurazuka
Jan 24, 2004

NANI?

Smirking_Serpent posted:

Neptunia VII is on sale on PS4, should I check it out? I can deal with anime.

Depends how much bad turn based combat you can deal with for some videogame jokes

Smirking_Serpent
Aug 27, 2009

Sakurazuka posted:

Depends how much bad turn based combat you can deal with for some videogame jokes

i mean i can probably deal with bad combat, how bad?

I have a bunch of intense serious games to play and I'm kinda in the mood for something happy.

cheetah7071
Oct 20, 2010

honk honk
College Slice
Nep is something you either love or you don't and you'll never know without trying

Selenephos
Jul 9, 2010

DACK FAYDEN posted:

don't porno games do that

really they were just breaking the facade

Nep has fanservice but it's really tame compared to something like Senran Kagura or some of the poo poo NISA publish. I always roll my eyes at goon hyperbole about how Neptunia is a porn game when there's way worse examples out there.

chumbler
Mar 28, 2010

Smirking_Serpent posted:

i mean i can probably deal with bad combat, how bad?

I have a bunch of intense serious games to play and I'm kinda in the mood for something happy.

Nep 7 has at least better combat than prior Nep games, but it's still just kind of okay with scaling that feels like they modeled it on a tangent function.

However it is deadly serious.

Dehry
Aug 21, 2009

Grimey Drawer

Dehry posted:

I wouldn't say they're bad either, but they're different.

Firis had the unfortunate problem of being buggy right from the start. There was not a PS3 version of the game and the Vita port suffered from being converted from a PS4 game. It looks like it took them a month to fix a lot of it. Some of the patch notes even say to stop at certain areas until a patch is out.
https://www.youtube.com/watch?v=DaHCoiOwSM0
https://www.youtube.com/watch?v=hTdeG2r2qCU
https://www.youtube.com/watch?v=eEqnjiaVa4U

Now for the game itself:

The game gives the player a year to reach the city of Reisenberg and take a test. It's the same day/night system and weather as before but it does away with the world map. I think the developers at Gust realized the older world map system was about watching time remaining tick down while the character traveled across the screen. Since the areas are larger it probably made more sense to just forego the map altogether. I feel there was similar thinking for Lydie and Suelle, but they just went ahead and made it a fast travel map closer to what was in Atelier Rorona. The time limit is very generous and really a non issue. After finishing the license exam, the time limit disappears and many side events open up including unlocking an airship to allow much easier fast travel.

The unique aspect of the game is the portable atelier. As Firis runs through the different areas, her LP decreases until she has to stop and rest at a campfire. Her current party members reside in the atelier while others can be found in various towns along the path. Alchemy uses a similar system to Lydie and Suelle as before, but rotation and other benefits are unlocked through producing multiples of the same item.

A lot of the events that happen are referenced in Lydie and Suelle. A big example would be when Liane asks about what can be done with alchemy. She asks about things that the girls say are impossible but it's all things Firis did on her path. Just buy them cheap and try it.


Smirking_Serpent posted:

Neptunia VII is on sale on PS4, should I check it out? I can deal with anime.
Neptunia is always a safe bet, but this particular game is being re-released with a new battle engine and PSVR compatibility in a couple weeks.
It revolves around the transition from PS3/360/Wii to Xbox One/PS4/Wii U

Sakurazuka
Jan 24, 2004

NANI?

Can someone who actually notices these things tell me why the combat is better in VII than the earlier games because I've honestly never seen it.

chumbler
Mar 28, 2010

No guard meter or guard break attacks.

Mysticblade
Oct 22, 2012

So is the Switch Atelier game actually good then? I've got a $20 ebay voucher and I'd been thinking about grabbing something (either Bayonetta or Disgaea 5) but if the new Atelier's any good, I might grab it. I loved Totori, but my PS3 died before I finished Ayesha.

dis astranagant
Dec 14, 2006

The first time I played the PC-98 EVO I had no problem with the first Lucifer fight. This time I'm 10 attempts in and haven't landed the stun spell once.

The Colonel
Jun 8, 2013


I commute by bike!
i didn't play far enough into nep vii to have very strong feelings on the combat but from what i played it didn't feel as insanely slow and tedious as a lot of turn-based combat systems end up feeling

Tired Moritz
Mar 25, 2012

wish Lowtax would get tired of YOUR POSTS

(n o i c e)
nep isnt a fanservice series. it's moe slice of life poo poo, get it in your head!!

corn in the bible
Jun 5, 2004

Oh no oh god it's all true!

Mysticblade posted:

So is the Switch Atelier game actually good then? I've got a $20 ebay voucher and I'd been thinking about grabbing something (either Bayonetta or Disgaea 5) but if the new Atelier's any good, I might grab it. I loved Totori, but my PS3 died before I finished Ayesha.

if you know that you like atelier then i'd say pick it up because it feels like a return to form

Kanfy
Jan 9, 2012

Just gotta keep walking down that road.

Amppelix posted:

After being curious about it for forever I finally decided to play some Dragon Quarter. About 8 hours in I did my first reset, and discovered that not only did resetting after dying halve your EXP and money (which wasn't mentioned anywhere), it was indeed not going to be a cakewalk at all to get back to where I'd been, in in fact it was mostly going to be the exact same thing again. So uh, it was pretty cool but I think that's enough Dragon Quarter. Maybe I'll feel like coming back in a few months.

For what it's worth I beat DQ fine back when it came out without ever reseting, so it's not a necessity or anything.

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Zereth
Jul 9, 2003



Dehry posted:

I wouldn't say they're bad either, but they're different.

Sophie laid the groundwork for Lydie and Suelle by adding the day/night cycle, weather, and the larger exploration areas.
Wait, these are "larger" exploration areas? They feel rather small to me, as a person who hasn't played any atelier games before besides like, Iris which was more of a normal RPG. How big were the "smaller" exploration areas then? :psyduck:

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