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Levantine posted:How is Valkyria Chronicles 2 on PSP? I enjoyed the first one but I felt it was really dragged down by the turn limits, considering how large maps were and how prevalent ambushes were. I felt like I had to memorize a map several times to be successful on later missions. Does VC2 solve that at all? I don't remember it well enough to address your specific questions, but I didn't like it--there were few maps reused endlessly, with annoying characters so I didn't care enough to slog through them to see the story.
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# ¿ Apr 21, 2013 00:15 |
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# ¿ Apr 20, 2024 05:05 |
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Endorph posted:Does anyone have that gif of Alistair's head turning into a giant purple beast and flying towards the camera? That was my favorite graphical glitch in any game ever. You don't really have to understand it fully. Just send up someone with the required hero value every chapter and Odin will stay happy. You'll get slightly better rewards from him if the einherjar you send has the skills Freya asks for (I don't think the level of the skill matters). Equipment matters too I think, just give them whatever you can afford/have lying around.
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# ¿ Jul 19, 2013 06:52 |
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Endorph posted:I see about the Transfer stuff. I figured for most of that, I just wasn't sure if there was anything deeper going on. You also get cool little scenes whenever you send up two plot-related characters in the same chapter, like Suo and Shiho or Kashell and Lawfer. I've only ever seen any of them on my challenge run where I tried to send up every character and played on easy mode so I didn't get any of the good artifacts.
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# ¿ Jul 19, 2013 20:00 |
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Basically all I want out of the PS4 is Valkyrie Profile 3: Hrist.
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# ¿ Jul 24, 2013 23:12 |
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Practically every boss in the game (if not actually every boss in the game) is giant or divine. Having access to the racial skills is a huge game--it means you can run into some giant dragon which kicks your rear end, then load, equip the skills good against giants, scaled enemies, and dragons, and absolutely demolish it. Learning skills is based on the average level of your party, so if it ever gets interminably slow, just stick the person you're actually trying to get skills on into a party with three low-level einherjar. Finally, you absolutely positively want to do the sidequests in the ancient forest, turgen mines, and chateau obsession. Use a guide if you have to, those sidequests let you carry extra sealstones and are basically mandatory.
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# ¿ Jul 24, 2013 23:30 |
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Rascyc posted:I could never get into Covenant of the Plume cause all my friends told me to use the plume on my first play through or else I'd experience the content in the wrong order. So I used the plume and then I was left with a super lovely ending, a new game+ where I just rolled everything because of all the items, and a boring game filled with bad voice acting. And those two little kids. I sold all my items between each new game+ loop so the only real carryover was a giant pile of cash. I actually really like the tactical maneuvering in covenant of the plume, as it's a fresh take on how to overcome inherent action advantage inequality that I haven't seen in any other SRPG.
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# ¿ Jul 24, 2013 23:47 |
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ImpAtom posted:Get Rufus the skill that causes a body part break on critical hit. (I don't recall the English name but the Japanese one is Body Passage.) There is a weapon you can buy called Blue Gale which always critical hits. This is broken as gently caress. Rufus can basically solo carry you through huge chunks of the Seraphic Gate with this combo. Eh, you only really get one dungeon to abuse it in before the tougher mobs start being immune to instant death, and it doesn't matter if it's good against trash mobs because they're trash mobs. Much much more broken is a heavy warrior with bloody patch, dragon rib, steelwing, and a power bangle (replace the steelwing with a second power bangle for bosses). That rips through anything and everything, immune to instant death or not, including bosses, and is available a full 3 dungeons before the Blue Gale is.
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# ¿ Jul 25, 2013 00:20 |
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Mill Village posted:I think the translation helped, too. Plus the voice acting was decent. And the voicework was done by the same studio that did the Pokemon anime, and half the actors didn't bother changing their voices for it!
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# ¿ Aug 1, 2013 19:23 |
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Nate RFB posted:Ugh, Odin Sphere. That was a 40 hour experience that should have probably been 20. Why did it have to be so long? Or rather, why did it have to be so repetitious? Did I really need to fight basically the same bosses five times? Did I really need to grind up 5 different characters? The individual parts of the game were fine! Quite enjoyable, even. But the sum of its parts, and it is a pretty huge sum, just leaves you feeling exhausted. I actually enjoyed the boss repetitions, though I agree I could have gone without dungeon repetition. The game would have been much better as a boss rush that didn't bother having dungeons at all. As for the endings, I don't recall there being anything you get for doing every combinations--there's 120 combinations after all! All I remember is that you get the good ending by following the prophecy properly, and each boss has 2-3 characters that have a special scene with it.
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# ¿ Aug 12, 2013 20:46 |
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Oh yeah, I remember that. Five times through wasn't bad for me because I love just about every boss fight in that game. Only one I don't like is the wizard and dragon together--I eventually gave up, went invisible, and threw a million napalm potions.
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# ¿ Aug 12, 2013 20:53 |
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In response to all the people recommending Dragon's Dogma, be aware that while the gameplay is quite fun, the plot veers somewhere between incomprehensible and incoherent. I barely understood what was going on the whole time, and repeatedly saw characters I had never met being played as if I was supposed to know and care about them.
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# ¿ Aug 13, 2013 04:57 |
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In response to VP2, it has a pretty big snowball effect in that understanding the system early gives you rewards that allow you to exploit the system later when you need it. That said, pretty much the only ways to irrevocably gently caress up a save are to release all your einherjar or skip the optional dungeons that reward you with sealstone pouches. pretty much anything else can be solved with skills and equipment (and not levels, which are by far the least important aspect of a character and only really matter to get you CP and new attacks).
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# ¿ Aug 13, 2013 23:16 |
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Just read up on the A ending on gamefaqs. The B ending is lovely and unsatisfactory, and while I love the game enough to have played it half a dozen times, you might not want to play through it twice. e: and play on hard mode. Not only is there more content, that content makes the game easier than putting new recruits at level one makes the game hard. cheetah7071 fucked around with this message at 08:30 on Aug 15, 2013 |
# ¿ Aug 15, 2013 08:25 |
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dis astranagant posted:I did an easy run once and aside from skipping most of the dungeons and having some lovely recruits you can only get there not much different except Barbarossa and Bloodbane are loving nightmares to kill with your wimp weapons (none of the higher alchemy tiers are available) lack of some of the more abusable skills. It's impossible to fight bloodbane in easy mode, since the A ending isn't available. Bloodbane isn't too bad even in normal mode, just load up on guts, angel curios, stun checks, and clock him with sap guard + might reinforce + spell reinforce. e: this actually works on any boss late enough in the game for you to have those tools.
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# ¿ Aug 15, 2013 09:18 |
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Friendly Factory posted:The story in Disgaea games are trash, so start with whatever. I suggest 3 only because it's the most recent one I've played. I will fight you. The original Disgaea has some of my favorite story/dialogue/characters from any RPG I've played.
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# ¿ Oct 4, 2013 23:37 |
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A warning that if you play Baten Kaitos you should turn the voice acting off, and probably completely ignore the plot.
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# ¿ May 7, 2014 23:42 |
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rediscover posted:so i just started valkrie profile today and am just about at the end of chapter 1. really great game. is there anything i should know before i get too deep? like if there's anything important i can miss or whatever. The good ending (read: the only ending that's remotely satisfying or even attempts to tie up plot threads) is basically impossible to get without a guide. Don't feel bad for looking it up.
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# ¿ May 19, 2014 04:27 |
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GulagDolls posted:the plot jumps the shark and the story becomes retarded in the 'good' ending. dont bother. Hey, I like the plot of VP1 well enough. Pretty much anything is better than leading off with "We need to prepare to beat this guy!", spending an entire game farting around with plot-irrelevant nonsense, and then ending with you beating that guy who has had all of 2 seconds of screentime. It's the height of .
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# ¿ May 19, 2014 05:45 |
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The worst possible garbage. I assumed I'd love it as a guilty pleasure since I tend to like things with eugenics mechanics and it's not like I've never played a sleazy anime JRPG before, but the whole thing is both tedious and unfun.
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# ¿ May 19, 2014 07:53 |
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Just head right into the gate. It's pretty hard if you aren't used to breaking the game over your knee, but it's better to find where you're having trouble and adapt than to try to overprepare ahead of time.
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# ¿ May 20, 2014 02:33 |
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Endorph posted:And Ar Tonelico II crashes if a specific late-game boss lasts for longer than three turns, basically forcing you to overlevel. Translations can lead to some weird stuff. That one was kind of a weird case--it wasn't caused by any of the insertion code, but by a typo in the stuff they inserted. When special attacks are used, the game runs a bunch of stuff, including checking what font to display the attack's name in. There was a typo in the font lookup for the attack the boss always uses on turn three, so it tried to load a font that didn't exist, and crashed.
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# ¿ Jun 15, 2014 22:10 |
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Every time I try to play a "normal" JRPG anymore I'm reminded that I'm not a teenager anymore and put it down. I would play the poo poo out of Valkyrie Profile 3 though.
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# ¿ Aug 2, 2015 03:37 |
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I wish it didn't look kinda ugly and wish it actually used the Valkyrie Profile IP but I am about as hype as I ever get for anything.
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# ¿ Aug 4, 2015 05:17 |
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I've got to think that fairy fencer f's target demographic is people who want to pretend they wouldn't enjoy neptunia.
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# ¿ Aug 4, 2015 20:38 |
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Levantine posted:it's also for people who openly enjoy neptunia. they are casting a wide net. Maybe I should buy it then
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# ¿ Aug 4, 2015 20:40 |
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Hitting on women is something that both sexists and non-sexists do. Stop being so goony, thread.
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# ¿ Aug 6, 2015 04:08 |
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Note that I haven't played FF8 even a little bit so it's possible Irvine is super sexist in an extremely obvious way and it is me who is goony.
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# ¿ Aug 6, 2015 04:09 |
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Endorph posted:*slowly glances at cheetah7071's av* I didn't tell the thread to stop being hypocritical
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# ¿ Aug 6, 2015 04:17 |
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Sakurazuka posted:I'm playing DQV and I'm enjoying it, just got married. DQV is a mediocre game stapled to an excellent beautiful-wife-and-children simulator.
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# ¿ Aug 7, 2015 11:17 |
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Tae posted:Quick question, does doing the prologue in valkyrie profile do anything like transfer stuff? And if so, is there good stuff or a jumpstart for ending A? It took me a bit to even realize what you meant by prologue. It's just a cutscene. Watch it, then play the game.
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# ¿ Aug 8, 2015 20:14 |
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Tae posted:So...is there no escape rope or something to leave dungeons in VP...? Nope. Enjoy walking out.
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# ¿ Aug 9, 2015 06:55 |
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I assume wrpg chat is fine here even though it's mostly about jrpgs? I picked up the Witcher 1 and 2 years ago in a steam sale, and tried 1. It didn't really hook me and I was turned off by how "trashy" it felt. With all the recent talk of how good 3 is I'm thinking about giving 2 a try since I do own it. Am I likely to dislike it in the same way?
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# ¿ Aug 9, 2015 20:59 |
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ImpAtom posted:The Witcher games get more polished as they go on. Witcher 2 is way more polished than 1 but still a bit janky in places. Yeah it was things like that. I actually liked the gameplay, but the game constantly telling you what a monster-killing, woman-loving badass Geralt was rubbed me the wrong way.
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# ¿ Aug 9, 2015 22:00 |
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GulagDolls posted:the game really jumps the shark on the A ending Nah it's good
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# ¿ Aug 11, 2015 00:55 |
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The only part of the VP franchise that doesn't won is covenant of the plume, which merely rules
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# ¿ Aug 11, 2015 01:50 |
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Tae posted:So here's a weird question, I'm playing VP2 and I can't attack with my triangle button. Do you have a character set to triangle? Do they have attacks equipped? Do you have enough AP to use that move when you're testing? That's all I can think of.
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# ¿ Aug 11, 2015 20:27 |
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Oblivion590 posted:That option is to split your party into two groups, which is frequently a good idea. Press up and down on the D-pad to switch a character between the two groups. Press left and right to pick the current leader. There's also actual multiplayer, where player 2 controls the second group.
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# ¿ Aug 12, 2015 03:30 |
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My experience with FFT is I tried to play it and then it felt like I was wading through molasses because everything took loving forever to do. Honestly, many SRPGs seem to have that problem. Recent Fire Emblems and all Disgaeas but the first one solve it though.
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# ¿ Aug 13, 2015 21:40 |
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CAPTAIN CAPSLOCK posted:Fire Emblem games are meh. I will fight you
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# ¿ Aug 13, 2015 21:42 |
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# ¿ Apr 20, 2024 05:05 |
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Unless by "Fire Emblem games" you actually mean "Shadow Dragon" in which case I will forgive your over-generalization.
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# ¿ Aug 13, 2015 21:46 |