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cuntrageous
Jun 6, 2008


Anyone have the link to the workbench compilation that lets you make pretty much anything at the bench?

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cuntrageous
Jun 6, 2008


On guns: I started a bullet-drop mod. It's alright but I need to fix some junk. If anyone wants the current .esp I'll post it but I think I'm the only one who would like something like this- it makes sniping a lot more difficult.

cuntrageous
Jun 6, 2008


What are the must-have costume and weapon mods right now? Just reinstalled Fallout and I lost all my data.

cuntrageous
Jun 6, 2008


I completely missed the release of Project Nevada did that turn out to be a winner or a stinker?

cuntrageous
Jun 6, 2008


hey naky does the realistic ballistics thing for your armoy mod include bullet drop?

cuntrageous
Jun 6, 2008


I have had little to no issues with it so far and I'm running a 5 year old system.

cuntrageous
Jun 6, 2008


quote:

As a female modder,

cuntrageous
Jun 6, 2008


Anime Schoolgirl posted:

here's what kind of work goes into the Armory btw:


All this for changing an animation set from one that pushes an invisible assembly pin to one that only animates the ejection port when iron-sighted because Bethesda doesn't know how to rig animations

and Nexus users have the gall to be angry at their poo poo being fixed, it's like being there requires a mandatory lobotomy

'Intellectual property' hahahahaha

cuntrageous
Jun 6, 2008


How do you change the actor draw distance in the game? Is it a console command or something that can be changed permanently in geck?

cuntrageous
Jun 6, 2008


Does anyone know of a good M1A/M14 with scope mod? The few I've found were not very well done and it would be a perfect fit for the character I am playing right now.

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cuntrageous
Jun 6, 2008


Arenovalis posted:

Would this tickle your fancy? Not much work left after Naky gets it converted.




Thanks! Immediately set it as my signature weapon.

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